Ported the cooling changes from @alexrj: Don't slow down the external

perimeters if not necessary, don't take the bridging time into account
when slowing down the print.

Removed Extruder & GCodeWriter Perl bindings.
Improved Extruder for constness.
Refactored GCode::m_elapsed_time to struct ElapsedTime.
This commit is contained in:
bubnikv 2017-06-22 12:59:23 +02:00
parent c1146e298b
commit 0454cc95f9
17 changed files with 156 additions and 220 deletions

View file

@ -10,12 +10,10 @@ namespace Slic3r {
class Extruder
{
public:
unsigned int id;
double E;
double absolute_E;
double retracted;
double restart_extra;
double e_per_mm3;
Extruder(unsigned int id, GCodeConfig *config);
virtual ~Extruder() {}
@ -27,10 +25,13 @@ public:
this->restart_extra = 0;
}
unsigned int id() const { return m_id; }
double extrude(double dE);
double retract(double length, double restart_extra);
double unretract();
double e_per_mm(double mm3_per_mm) const;
double e_per_mm3() const { return m_e_per_mm3; }
double extruded_volume() const;
double used_filament() const;
@ -47,20 +48,23 @@ public:
double retract_length_toolchange() const;
double retract_restart_extra_toolchange() const;
// Constructor for a key object, to be used by the stdlib search functions.
static Extruder key(unsigned int id) { return Extruder(id); }
private:
// Private constructor to create a key for a search in std::set.
Extruder(unsigned int id) : id(id) {}
Extruder(unsigned int id) : m_id(id) {}
GCodeConfig *m_config;
unsigned int m_id;
double m_e_per_mm3;
};
// Sort Extruder objects by the extruder id by default.
inline bool operator==(const Extruder &e1, const Extruder &e2) { return e1.id == e2.id; }
inline bool operator!=(const Extruder &e1, const Extruder &e2) { return e1.id != e2.id; }
inline bool operator< (const Extruder &e1, const Extruder &e2) { return e1.id < e2.id; }
inline bool operator> (const Extruder &e1, const Extruder &e2) { return e1.id > e2.id; }
inline bool operator==(const Extruder &e1, const Extruder &e2) { return e1.id() == e2.id(); }
inline bool operator!=(const Extruder &e1, const Extruder &e2) { return e1.id() != e2.id(); }
inline bool operator< (const Extruder &e1, const Extruder &e2) { return e1.id() < e2.id(); }
inline bool operator> (const Extruder &e1, const Extruder &e2) { return e1.id() > e2.id(); }
}