SLA gizmo - shift-up and ctrl+a event passing

This commit is contained in:
Lukas Matena 2019-02-11 08:21:37 +01:00
parent fd4054be7e
commit 0453caf266
3 changed files with 38 additions and 5 deletions

View file

@ -5114,6 +5114,7 @@ void GLCanvas3D::bind_event_handlers()
m_canvas->Bind(wxEVT_SIZE, &GLCanvas3D::on_size, this); m_canvas->Bind(wxEVT_SIZE, &GLCanvas3D::on_size, this);
m_canvas->Bind(wxEVT_IDLE, &GLCanvas3D::on_idle, this); m_canvas->Bind(wxEVT_IDLE, &GLCanvas3D::on_idle, this);
m_canvas->Bind(wxEVT_CHAR, &GLCanvas3D::on_char, this); m_canvas->Bind(wxEVT_CHAR, &GLCanvas3D::on_char, this);
m_canvas->Bind(wxEVT_KEY_UP, &GLCanvas3D::on_key_up, this);
m_canvas->Bind(wxEVT_MOUSEWHEEL, &GLCanvas3D::on_mouse_wheel, this); m_canvas->Bind(wxEVT_MOUSEWHEEL, &GLCanvas3D::on_mouse_wheel, this);
m_canvas->Bind(wxEVT_TIMER, &GLCanvas3D::on_timer, this); m_canvas->Bind(wxEVT_TIMER, &GLCanvas3D::on_timer, this);
m_canvas->Bind(wxEVT_LEFT_DOWN, &GLCanvas3D::on_mouse, this); m_canvas->Bind(wxEVT_LEFT_DOWN, &GLCanvas3D::on_mouse, this);
@ -5139,6 +5140,7 @@ void GLCanvas3D::unbind_event_handlers()
m_canvas->Unbind(wxEVT_SIZE, &GLCanvas3D::on_size, this); m_canvas->Unbind(wxEVT_SIZE, &GLCanvas3D::on_size, this);
m_canvas->Unbind(wxEVT_IDLE, &GLCanvas3D::on_idle, this); m_canvas->Unbind(wxEVT_IDLE, &GLCanvas3D::on_idle, this);
m_canvas->Unbind(wxEVT_CHAR, &GLCanvas3D::on_char, this); m_canvas->Unbind(wxEVT_CHAR, &GLCanvas3D::on_char, this);
m_canvas->Unbind(wxEVT_KEY_UP, &GLCanvas3D::on_key_up, this);
m_canvas->Unbind(wxEVT_MOUSEWHEEL, &GLCanvas3D::on_mouse_wheel, this); m_canvas->Unbind(wxEVT_MOUSEWHEEL, &GLCanvas3D::on_mouse_wheel, this);
m_canvas->Unbind(wxEVT_TIMER, &GLCanvas3D::on_timer, this); m_canvas->Unbind(wxEVT_TIMER, &GLCanvas3D::on_timer, this);
m_canvas->Unbind(wxEVT_LEFT_DOWN, &GLCanvas3D::on_mouse, this); m_canvas->Unbind(wxEVT_LEFT_DOWN, &GLCanvas3D::on_mouse, this);
@ -5182,7 +5184,12 @@ void GLCanvas3D::on_char(wxKeyEvent& evt)
switch (keyCode) { switch (keyCode) {
case 'a': case 'a':
case 'A': case 'A':
case WXK_CONTROL_A: post_event(SimpleEvent(EVT_GLCANVAS_SELECT_ALL)); break; case WXK_CONTROL_A:
if (m_gizmos.get_current_type() == Gizmos::SlaSupports) // Sla gizmo selects all support points
m_gizmos.mouse_event(5);
else
post_event(SimpleEvent(EVT_GLCANVAS_SELECT_ALL));
break;
#ifdef __APPLE__ #ifdef __APPLE__
case WXK_BACK: // the low cost Apple solutions are not equipped with a Delete key, use Backspace instead. case WXK_BACK: // the low cost Apple solutions are not equipped with a Delete key, use Backspace instead.
#else /* __APPLE__ */ #else /* __APPLE__ */
@ -5240,6 +5247,18 @@ void GLCanvas3D::on_char(wxKeyEvent& evt)
} }
} }
void GLCanvas3D::on_key_up(wxKeyEvent& evt)
{
// see include/wx/defs.h enum wxKeyCode
int keyCode = evt.GetKeyCode();
// shift has been just released - SLA gizmo might want to close rectangular selection:
if (m_gizmos.get_current_type() == Gizmos::SlaSupports && keyCode == WXK_SHIFT) {
m_gizmos.mouse_event(2);
m_dirty = true;
}
}
void GLCanvas3D::on_mouse_wheel(wxMouseEvent& evt) void GLCanvas3D::on_mouse_wheel(wxMouseEvent& evt)
{ {
// Ignore the wheel events if the middle button is pressed. // Ignore the wheel events if the middle button is pressed.
@ -5586,6 +5605,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
else if (evt.Dragging() && m_gizmos.get_current_type() == Gizmos::SlaSupports && evt.ShiftDown()) else if (evt.Dragging() && m_gizmos.get_current_type() == Gizmos::SlaSupports && evt.ShiftDown())
{ {
m_gizmos.mouse_event(3, Vec2d(pos(0), pos(1)), evt.ShiftDown()); m_gizmos.mouse_event(3, Vec2d(pos(0), pos(1)), evt.ShiftDown());
m_dirty = true;
} }
else if (evt.Dragging() && !gizmos_overlay_contains_mouse) else if (evt.Dragging() && !gizmos_overlay_contains_mouse)
{ {

View file

@ -789,7 +789,7 @@ private:
void set_flattening_data(const ModelObject* model_object); void set_flattening_data(const ModelObject* model_object);
void set_sla_support_data(ModelObject* model_object, const GLCanvas3D::Selection& selection); void set_sla_support_data(ModelObject* model_object, const GLCanvas3D::Selection& selection);
void mouse_event(int action, const Vec2d& mouse_position, bool shift_down); void mouse_event(int action, const Vec2d& mouse_position = Vec2d::Zero(), bool shift_down = false);
void delete_current_grabber(bool delete_all = false); void delete_current_grabber(bool delete_all = false);
void render_current_gizmo(const Selection& selection) const; void render_current_gizmo(const Selection& selection) const;
@ -1050,6 +1050,7 @@ public:
void on_size(wxSizeEvent& evt); void on_size(wxSizeEvent& evt);
void on_idle(wxIdleEvent& evt); void on_idle(wxIdleEvent& evt);
void on_char(wxKeyEvent& evt); void on_char(wxKeyEvent& evt);
void on_key_up(wxKeyEvent& evt);
void on_mouse_wheel(wxMouseEvent& evt); void on_mouse_wheel(wxMouseEvent& evt);
void on_timer(wxTimerEvent& evt); void on_timer(wxTimerEvent& evt);
void on_mouse(wxMouseEvent& evt); void on_mouse(wxMouseEvent& evt);

View file

@ -1847,12 +1847,17 @@ void GLGizmoSlaSupports::render_selection_rectangle() const
::glOrtho(0.f, m_canvas_width, m_canvas_height, 0.f, -1.f, 1.f); // set projection matrix so that world coords = window coords ::glOrtho(0.f, m_canvas_width, m_canvas_height, 0.f, -1.f, 1.f); // set projection matrix so that world coords = window coords
// render the selection rectangle (window coordinates): // render the selection rectangle (window coordinates):
::glPushAttrib(GL_ENABLE_BIT);
::glLineStipple(4, 0xAAAA);
::glEnable(GL_LINE_STIPPLE);
::glBegin(GL_LINE_LOOP); ::glBegin(GL_LINE_LOOP);
::glVertex3f((GLfloat)m_selection_rectangle_start_corner(0), (GLfloat)m_selection_rectangle_start_corner(1), (GLfloat)0.5f); ::glVertex3f((GLfloat)m_selection_rectangle_start_corner(0), (GLfloat)m_selection_rectangle_start_corner(1), (GLfloat)0.5f);
::glVertex3f((GLfloat)m_selection_rectangle_end_corner(0), (GLfloat)m_selection_rectangle_start_corner(1), (GLfloat)0.5f); ::glVertex3f((GLfloat)m_selection_rectangle_end_corner(0), (GLfloat)m_selection_rectangle_start_corner(1), (GLfloat)0.5f);
::glVertex3f((GLfloat)m_selection_rectangle_end_corner(0), (GLfloat)m_selection_rectangle_end_corner(1), (GLfloat)0.5f); ::glVertex3f((GLfloat)m_selection_rectangle_end_corner(0), (GLfloat)m_selection_rectangle_end_corner(1), (GLfloat)0.5f);
::glVertex3f((GLfloat)m_selection_rectangle_start_corner(0), (GLfloat)m_selection_rectangle_end_corner(1), (GLfloat)0.5f); ::glVertex3f((GLfloat)m_selection_rectangle_start_corner(0), (GLfloat)m_selection_rectangle_end_corner(1), (GLfloat)0.5f);
::glEnd(); ::glEnd();
::glPopAttrib();
::glPopMatrix(); // restore former projection matrix ::glPopMatrix(); // restore former projection matrix
::glMatrixMode(GL_MODELVIEW); ::glMatrixMode(GL_MODELVIEW);
@ -2035,10 +2040,8 @@ void GLGizmoSlaSupports::mouse_event(int action, const Vec2d& mouse_position, bo
} }
// dragging the selection rectangle: // dragging the selection rectangle:
if (action == 3 && m_selection_rectangle_active) { if (action == 3 && m_selection_rectangle_active)
m_selection_rectangle_end_corner = mouse_position; m_selection_rectangle_end_corner = mouse_position;
m_parent.render();
}
// mouse up without selection rectangle - place point on the mesh: // mouse up without selection rectangle - place point on the mesh:
if (action == 2 && !m_selection_rectangle_active) { if (action == 2 && !m_selection_rectangle_active) {
@ -2096,6 +2099,15 @@ void GLGizmoSlaSupports::mouse_event(int action, const Vec2d& mouse_position, bo
} }
m_selection_rectangle_active = false; m_selection_rectangle_active = false;
} }
if (action == 4) {
// shift has been released
}
if (action == 5) {
// ctrl+A : select all
std::cout << "select all..." << std::endl;
}
} }
void GLGizmoSlaSupports::delete_current_point(bool delete_all) void GLGizmoSlaSupports::delete_current_point(bool delete_all)