Added the bed texture for SL1

This commit is contained in:
bubnikv 2018-11-30 15:31:47 +01:00
parent 1f3b9d0657
commit 041fae8148
4 changed files with 38 additions and 55 deletions

View file

@ -171,6 +171,7 @@ class GLCanvas3D
{
MK2,
MK3,
SL1,
Custom,
Num_Types
};
@ -206,9 +207,7 @@ class GLCanvas3D
void _calc_triangles(const ExPolygon& poly);
void _calc_gridlines(const ExPolygon& poly, const BoundingBox& bed_bbox);
EType _detect_type() const;
void _render_mk2(float theta) const;
void _render_mk3(float theta) const;
void _render_prusa(float theta) const;
void _render_prusa(const std::string &key, float theta) const;
void _render_custom() const;
static bool _are_equal(const Pointfs& bed_1, const Pointfs& bed_2);
};