Merge branch 'master' into tm_colldetection_upgr

This commit is contained in:
tamasmeszaros 2019-02-25 13:24:43 +01:00
commit 03079381e1
119 changed files with 11942 additions and 8619 deletions

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package Slic3r::GUI;
use strict;
use warnings;
use utf8;
use File::Basename qw(basename);
use FindBin;
use List::Util qw(first);
use Slic3r::GUI::MainFrame;
use Slic3r::GUI::Plater;
use Slic3r::GUI::Plater::3D;
use Slic3r::GUI::Plater::3DPreview;
use Wx::Locale gettext => 'L';
our $have_OpenGL = eval "use Slic3r::GUI::3DScene; 1";
use Wx 0.9901 qw(:bitmap :dialog :icon :id :misc :systemsettings :toplevelwindow :filedialog :font);
use Wx::Event qw(EVT_IDLE EVT_COMMAND EVT_MENU);
use base 'Wx::App';
use constant FILE_WILDCARDS => {
known => 'Known files (*.stl, *.obj, *.amf, *.xml, *.3mf, *.prusa)|*.stl;*.STL;*.obj;*.OBJ;*.zip.amf;*.amf;*.AMF;*.xml;*.XML;*.3mf;*.3MF;*.prusa;*.PRUSA',
stl => 'STL files (*.stl)|*.stl;*.STL',
obj => 'OBJ files (*.obj)|*.obj;*.OBJ',
amf => 'AMF files (*.amf)|*.zip.amf;*.amf;*.AMF;*.xml;*.XML',
threemf => '3MF files (*.3mf)|*.3mf;*.3MF',
prusa => 'Prusa Control files (*.prusa)|*.prusa;*.PRUSA',
ini => 'INI files *.ini|*.ini;*.INI',
gcode => 'G-code files (*.gcode, *.gco, *.g, *.ngc)|*.gcode;*.GCODE;*.gco;*.GCO;*.g;*.G;*.ngc;*.NGC',
};
use constant MODEL_WILDCARD => join '|', @{&FILE_WILDCARDS}{qw(known stl obj amf threemf prusa)};
# Datadir provided on the command line.
our $datadir;
our $no_plater;
our @cb;
our $small_font = Wx::SystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
$small_font->SetPointSize(11) if &Wx::wxMAC;
our $small_bold_font = Wx::SystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
$small_bold_font->SetPointSize(11) if &Wx::wxMAC;
$small_bold_font->SetWeight(wxFONTWEIGHT_BOLD);
our $medium_font = Wx::SystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
$medium_font->SetPointSize(12);
our $grey = Wx::Colour->new(200,200,200);
# Events to be sent from a C++ menu implementation:
# 1) To inform about a change of the application language.
our $LANGUAGE_CHANGE_EVENT = Wx::NewEventType;
# 2) To inform about a change of Preferences.
our $PREFERENCES_EVENT = Wx::NewEventType;
# To inform AppConfig about Slic3r version available online
our $VERSION_ONLINE_EVENT = Wx::NewEventType;
sub OnInit {
my ($self) = @_;
$self->SetAppName('Slic3rPE');
$self->SetAppDisplayName('Slic3r Prusa Edition');
Slic3r::debugf "wxWidgets version %s, Wx version %s\n", &Wx::wxVERSION_STRING, $Wx::VERSION;
# Set the Slic3r data directory at the Slic3r XS module.
# Unix: ~/.Slic3r
# Windows: "C:\Users\username\AppData\Roaming\Slic3r" or "C:\Documents and Settings\username\Application Data\Slic3r"
# Mac: "~/Library/Application Support/Slic3r"
Slic3r::set_data_dir($datadir || Wx::StandardPaths::Get->GetUserDataDir);
Slic3r::GUI::set_wxapp($self);
$self->{app_config} = Slic3r::GUI::AppConfig->new;
Slic3r::GUI::set_app_config($self->{app_config});
$self->{preset_bundle} = Slic3r::GUI::PresetBundle->new;
Slic3r::GUI::set_preset_bundle($self->{preset_bundle});
# just checking for existence of Slic3r::data_dir is not enough: it may be an empty directory
# supplied as argument to --datadir; in that case we should still run the wizard
eval { $self->{preset_bundle}->setup_directories() };
if ($@) {
warn $@ . "\n";
fatal_error(undef, $@);
}
my $app_conf_exists = $self->{app_config}->exists;
# load settings
$self->{app_config}->load if $app_conf_exists;
$self->{app_config}->set('version', $Slic3r::VERSION);
$self->{app_config}->save;
$self->{preset_updater} = Slic3r::PresetUpdater->new($VERSION_ONLINE_EVENT);
Slic3r::GUI::set_preset_updater($self->{preset_updater});
Slic3r::GUI::load_language();
# Suppress the '- default -' presets.
$self->{preset_bundle}->set_default_suppressed($self->{app_config}->get('no_defaults') ? 1 : 0);
eval { $self->{preset_bundle}->load_presets($self->{app_config}); };
if ($@) {
warn $@ . "\n";
show_error(undef, $@);
}
# application frame
print STDERR "Creating main frame...\n";
Wx::Image::FindHandlerType(wxBITMAP_TYPE_PNG) || Wx::Image::AddHandler(Wx::PNGHandler->new);
$self->{mainframe} = my $frame = Slic3r::GUI::MainFrame->new(
no_plater => $no_plater,
lang_ch_event => $LANGUAGE_CHANGE_EVENT,
preferences_event => $PREFERENCES_EVENT,
);
$self->SetTopWindow($frame);
# This makes CallAfter() work
EVT_IDLE($self->{mainframe}, sub {
while (my $cb = shift @cb) {
$cb->();
}
$self->{app_config}->save if $self->{app_config}->dirty;
});
# On OS X the UI tends to freeze in weird ways if modal dialogs (config wizard, update notifications, ...)
# are shown before or in the same event callback with the main frame creation.
# Therefore we schedule them for later using CallAfter.
$self->CallAfter(sub {
eval {
if (! $self->{preset_updater}->config_update()) {
$self->{mainframe}->Close;
}
};
if ($@) {
show_error(undef, $@);
$self->{mainframe}->Close;
}
});
$self->CallAfter(sub {
if (! Slic3r::GUI::config_wizard_startup($app_conf_exists)) {
# Only notify if there was not wizard so as not to bother too much ...
$self->{preset_updater}->slic3r_update_notify();
}
$self->{preset_updater}->sync($self->{preset_bundle});
});
# The following event is emited by the C++ menu implementation of application language change.
EVT_COMMAND($self, -1, $LANGUAGE_CHANGE_EVENT, sub{
print STDERR "LANGUAGE_CHANGE_EVENT\n";
$self->recreate_GUI;
});
# The following event is emited by the C++ menu implementation of preferences change.
EVT_COMMAND($self, -1, $PREFERENCES_EVENT, sub{
$self->update_ui_from_settings;
});
# The following event is emited by PresetUpdater (C++) to inform about
# the newer Slic3r application version avaiable online.
EVT_COMMAND($self, -1, $VERSION_ONLINE_EVENT, sub {
my ($self, $event) = @_;
my $version = $event->GetString;
$self->{app_config}->set('version_online', $version);
$self->{app_config}->save;
});
return 1;
}
sub recreate_GUI{
print STDERR "recreate_GUI\n";
my ($self) = @_;
my $topwindow = $self->GetTopWindow();
$self->{mainframe} = my $frame = Slic3r::GUI::MainFrame->new(
no_plater => $no_plater,
lang_ch_event => $LANGUAGE_CHANGE_EVENT,
preferences_event => $PREFERENCES_EVENT,
);
if($topwindow)
{
$self->SetTopWindow($frame);
$topwindow->Destroy;
}
EVT_IDLE($self->{mainframe}, sub {
while (my $cb = shift @cb) {
$cb->();
}
$self->{app_config}->save if $self->{app_config}->dirty;
});
# On OSX the UI was not initialized correctly if the wizard was called
# before the UI was up and running.
$self->CallAfter(sub {
# Run the config wizard, don't offer the "reset user profile" checkbox.
Slic3r::GUI::config_wizard_startup(1);
});
}
sub system_info {
my ($self) = @_;
my $slic3r_info = Slic3r::slic3r_info(format => 'html');
my $copyright_info = Slic3r::copyright_info(format => 'html');
my $system_info = Slic3r::system_info(format => 'html');
my $opengl_info;
my $opengl_info_txt = '';
if (defined($self->{mainframe}) && defined($self->{mainframe}->{plater}) &&
defined($self->{mainframe}->{plater}->{canvas3D})) {
$opengl_info = Slic3r::GUI::_3DScene::get_gl_info(1, 1);
$opengl_info_txt = Slic3r::GUI::_3DScene::get_gl_info(0, 1);
}
# my $about = Slic3r::GUI::SystemInfo->new(
# parent => undef,
# slic3r_info => $slic3r_info,
# system_info => $system_info,
# opengl_info => $opengl_info,
# text_info => Slic3r::slic3r_info . Slic3r::system_info . $opengl_info_txt,
# );
# $about->ShowModal;
# $about->Destroy;
}
# static method accepting a wxWindow object as first parameter
sub catch_error {
my ($self, $cb, $message_dialog) = @_;
if (my $err = $@) {
$cb->() if $cb;
$message_dialog
? $message_dialog->($err, 'Error', wxOK | wxICON_ERROR)
: Slic3r::GUI::show_error($self, $err);
return 1;
}
return 0;
}
# static method accepting a wxWindow object as first parameter
sub show_error {
my ($parent, $message) = @_;
Slic3r::GUI::show_error_id($parent ? $parent->GetId() : 0, $message);
}
# static method accepting a wxWindow object as first parameter
sub show_info {
my ($parent, $message, $title) = @_;
Wx::MessageDialog->new($parent, $message, $title || 'Notice', wxOK | wxICON_INFORMATION)->ShowModal;
}
# static method accepting a wxWindow object as first parameter
sub fatal_error {
show_error(@_);
exit 1;
}
# static method accepting a wxWindow object as first parameter
sub warning_catcher {
my ($self, $message_dialog) = @_;
return sub {
my $message = shift;
return if $message =~ /GLUquadricObjPtr|Attempt to free unreferenced scalar/;
my @params = ($message, 'Warning', wxOK | wxICON_WARNING);
$message_dialog
? $message_dialog->(@params)
: Wx::MessageDialog->new($self, @params)->ShowModal;
};
}
sub notify {
my ($self, $message) = @_;
my $frame = $self->GetTopWindow;
# try harder to attract user attention on OS X
$frame->RequestUserAttention(&Wx::wxMAC ? wxUSER_ATTENTION_ERROR : wxUSER_ATTENTION_INFO)
unless ($frame->IsActive);
# There used to be notifier using a Growl application for OSX, but Growl is dead.
# The notifier also supported the Linux X D-bus notifications, but that support was broken.
#TODO use wxNotificationMessage?
}
# Called after the Preferences dialog is closed and the program settings are saved.
# Update the UI based on the current preferences.
sub update_ui_from_settings {
my ($self) = @_;
$self->{mainframe}->update_ui_from_settings;
}
sub open_model {
my ($self, $window) = @_;
my $dlg_title = L('Choose one or more files (STL/OBJ/AMF/3MF/PRUSA):');
my $dialog = Wx::FileDialog->new($window // $self->GetTopWindow, $dlg_title,
$self->{app_config}->get_last_dir, "",
MODEL_WILDCARD, wxFD_OPEN | wxFD_MULTIPLE | wxFD_FILE_MUST_EXIST);
if ($dialog->ShowModal != wxID_OK) {
$dialog->Destroy;
return;
}
my @input_files = $dialog->GetPaths;
$dialog->Destroy;
return @input_files;
}
sub CallAfter {
my ($self, $cb) = @_;
push @cb, $cb;
}
sub append_menu_item {
my ($self, $menu, $string, $description, $cb, $id, $icon, $kind) = @_;
$id //= &Wx::NewId();
my $item = Wx::MenuItem->new($menu, $id, $string, $description // '', $kind // 0);
$self->set_menu_item_icon($item, $icon);
$menu->Append($item);
EVT_MENU($self, $id, $cb);
return $item;
}
sub append_submenu {
my ($self, $menu, $string, $description, $submenu, $id, $icon) = @_;
$id //= &Wx::NewId();
my $item = Wx::MenuItem->new($menu, $id, $string, $description // '');
$self->set_menu_item_icon($item, $icon);
$item->SetSubMenu($submenu);
$menu->Append($item);
return $item;
}
sub set_menu_item_icon {
my ($self, $menuItem, $icon) = @_;
# SetBitmap was not available on OS X before Wx 0.9927
if ($icon && $menuItem->can('SetBitmap')) {
$menuItem->SetBitmap(Wx::Bitmap->new(Slic3r::var($icon), wxBITMAP_TYPE_PNG));
}
}
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# Implements pure perl packages
#
# Slic3r::GUI::3DScene::Base;
# Slic3r::GUI::3DScene;
#
# Slic3r::GUI::Plater::3D derives from Slic3r::GUI::3DScene,
# Slic3r::GUI::Plater::3DPreview,
# Slic3r::GUI::Plater::ObjectCutDialog and Slic3r::GUI::Plater::ObjectPartsPanel
# own $self->{canvas} of the Slic3r::GUI::3DScene type.
#
# Therefore the 3DScene supports renderng of STLs, extrusions and cutting planes,
# and camera manipulation.
package Slic3r::GUI::3DScene::Base;
use strict;
use warnings;
use Wx qw(wxTheApp :timer :bitmap :icon :dialog);
# must load OpenGL *before* Wx::GLCanvas
use OpenGL qw(:glconstants :glfunctions :glufunctions :gluconstants);
use base qw(Wx::GLCanvas Class::Accessor);
use Wx::GLCanvas qw(:all);
sub new {
my ($class, $parent) = @_;
# We can only enable multi sample anti aliasing wih wxWidgets 3.0.3 and with a hacked Wx::GLCanvas,
# which exports some new WX_GL_XXX constants, namely WX_GL_SAMPLE_BUFFERS and WX_GL_SAMPLES.
my $can_multisample =
! wxTheApp->{app_config}->get('use_legacy_opengl') &&
Wx::wxVERSION >= 3.000003 &&
defined Wx::GLCanvas->can('WX_GL_SAMPLE_BUFFERS') &&
defined Wx::GLCanvas->can('WX_GL_SAMPLES');
my $attrib = [WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_DEPTH_SIZE, 24];
if ($can_multisample) {
# Request a window with multi sampled anti aliasing. This is a new feature in Wx 3.0.3 (backported from 3.1.0).
# Use eval to avoid compilation, if the subs WX_GL_SAMPLE_BUFFERS and WX_GL_SAMPLES are missing.
eval 'push(@$attrib, (WX_GL_SAMPLE_BUFFERS, 1, WX_GL_SAMPLES, 4));';
}
# wxWidgets expect the attrib list to be ended by zero.
push(@$attrib, 0);
# we request a depth buffer explicitely because it looks like it's not created by
# default on Linux, causing transparency issues
my $self = $class->SUPER::new($parent, -1, Wx::wxDefaultPosition, Wx::wxDefaultSize, 0, "", $attrib);
Slic3r::GUI::_3DScene::add_canvas($self);
Slic3r::GUI::_3DScene::allow_multisample($self, $can_multisample);
return $self;
}
sub Destroy {
my ($self) = @_;
Slic3r::GUI::_3DScene::remove_canvas($self);
return $self->SUPER::Destroy;
}
# The 3D canvas to display objects and tool paths.
package Slic3r::GUI::3DScene;
use base qw(Slic3r::GUI::3DScene::Base);
sub new {
my $class = shift;
my $self = $class->SUPER::new(@_);
return $self;
}
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# The main frame, the parent of all.
package Slic3r::GUI::MainFrame;
use strict;
use warnings;
use utf8;
use File::Basename qw(basename dirname);
use FindBin;
use List::Util qw(min first);
use Slic3r::Geometry qw(X Y);
use Wx qw(:frame :bitmap :id :misc :notebook :panel :sizer :menu :dialog :filedialog :dirdialog
:font :icon wxTheApp);
use Wx::Event qw(EVT_CLOSE EVT_COMMAND EVT_MENU EVT_NOTEBOOK_PAGE_CHANGED);
use base 'Wx::Frame';
use Wx::Locale gettext => 'L';
our $qs_last_input_file;
our $qs_last_output_file;
our $last_config;
our $appController;
# Events to be sent from a C++ Tab implementation:
# 1) To inform about a change of a configuration value.
our $VALUE_CHANGE_EVENT = Wx::NewEventType;
# 2) To inform about a preset selection change or a "modified" status change.
our $PRESETS_CHANGED_EVENT = Wx::NewEventType;
# 3) To update the status bar with the progress information.
our $PROGRESS_BAR_EVENT = Wx::NewEventType;
# 4) To display an error dialog box from a thread on the UI thread.
our $ERROR_EVENT = Wx::NewEventType;
# 5) To inform about a change of object selection
our $OBJECT_SELECTION_CHANGED_EVENT = Wx::NewEventType;
# 6) To inform about a change of object settings
our $OBJECT_SETTINGS_CHANGED_EVENT = Wx::NewEventType;
# 7) To inform about a remove of object
our $OBJECT_REMOVE_EVENT = Wx::NewEventType;
# 8) To inform about a update of the scene
our $UPDATE_SCENE_EVENT = Wx::NewEventType;
sub new {
my ($class, %params) = @_;
my $self = $class->SUPER::new(undef, -1, $Slic3r::FORK_NAME . ' - ' . $Slic3r::VERSION, wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_STYLE);
Slic3r::GUI::set_main_frame($self);
$appController = Slic3r::AppController->new();
if ($^O eq 'MSWin32') {
# Load the icon either from the exe, or from the ico file.
my $iconfile = Slic3r::decode_path($FindBin::Bin) . '\slic3r.exe';
$iconfile = Slic3r::var("Slic3r.ico") unless -f $iconfile;
$self->SetIcon(Wx::Icon->new($iconfile, wxBITMAP_TYPE_ICO));
} else {
$self->SetIcon(Wx::Icon->new(Slic3r::var("Slic3r_128px.png"), wxBITMAP_TYPE_PNG));
}
# store input params
$self->{no_plater} = $params{no_plater};
$self->{loaded} = 0;
$self->{lang_ch_event} = $params{lang_ch_event};
$self->{preferences_event} = $params{preferences_event};
# initialize tabpanel and menubar
$self->_init_tabpanel;
$self->_init_menubar;
# set default tooltip timer in msec
# SetAutoPop supposedly accepts long integers but some bug doesn't allow for larger values
# (SetAutoPop is not available on GTK.)
eval { Wx::ToolTip::SetAutoPop(32767) };
# initialize status bar
$self->{statusbar} = Slic3r::GUI::ProgressStatusBar->new();
$self->{statusbar}->Embed;
$self->{statusbar}->SetStatusText(L("Version ").$Slic3r::VERSION.L(" - Remember to check for updates at http://github.com/prusa3d/slic3r/releases"));
# Make the global status bar and its progress indicator available in C++
Slic3r::GUI::set_progress_status_bar($self->{statusbar});
$appController->set_global_progress_indicator($self->{statusbar});
$appController->set_model($self->{plater}->{model});
$appController->set_print($self->{plater}->{print});
$self->{plater}->{appController} = $appController;
$self->{loaded} = 1;
# initialize layout
{
my $sizer = Wx::BoxSizer->new(wxVERTICAL);
$sizer->Add($self->{tabpanel}, 1, wxEXPAND);
$sizer->SetSizeHints($self);
$self->SetSizer($sizer);
$self->Fit;
$self->SetMinSize([760, 490]);
$self->SetSize($self->GetMinSize);
Slic3r::GUI::restore_window_size($self, "main_frame");
$self->Show;
$self->Layout;
}
# declare events
EVT_CLOSE($self, sub {
my (undef, $event) = @_;
if ($event->CanVeto && !Slic3r::GUI::check_unsaved_changes) {
$event->Veto;
return;
}
# save window size
Slic3r::GUI::save_window_size($self, "main_frame");
# Save the slic3r.ini. Usually the ini file is saved from "on idle" callback,
# but in rare cases it may not have been called yet.
wxTheApp->{app_config}->save;
$self->{statusbar}->ResetCancelCallback();
$self->{plater}->{print} = undef if($self->{plater});
Slic3r::GUI::_3DScene::remove_all_canvases();
Slic3r::GUI::deregister_on_request_update_callback();
# propagate event
$event->Skip;
});
$self->update_ui_from_settings;
Slic3r::GUI::update_mode();
return $self;
}
sub _init_tabpanel {
my ($self) = @_;
$self->{tabpanel} = my $panel = Wx::Notebook->new($self, -1, wxDefaultPosition, wxDefaultSize, wxNB_TOP | wxTAB_TRAVERSAL);
Slic3r::GUI::set_tab_panel($panel);
EVT_NOTEBOOK_PAGE_CHANGED($self, $self->{tabpanel}, sub {
my $panel = $self->{tabpanel}->GetCurrentPage;
$panel->OnActivate if $panel->can('OnActivate');
for my $tab_name (qw(print filament printer)) {
Slic3r::GUI::get_preset_tab("$tab_name")->OnActivate if ("$tab_name" eq $panel->GetName);
}
});
if (!$self->{no_plater}) {
$panel->AddPage($self->{plater} = Slic3r::GUI::Plater->new($panel,
event_object_selection_changed => $OBJECT_SELECTION_CHANGED_EVENT,
event_object_settings_changed => $OBJECT_SETTINGS_CHANGED_EVENT,
event_remove_object => $OBJECT_REMOVE_EVENT,
event_update_scene => $UPDATE_SCENE_EVENT,
), L("Plater"));
}
#TODO this is an example of a Slic3r XS interface call to add a new preset editor page to the main view.
# The following event is emited by the C++ Tab implementation on config value change.
EVT_COMMAND($self, -1, $VALUE_CHANGE_EVENT, sub {
my ($self, $event) = @_;
my $str = $event->GetString;
my ($opt_key, $name) = ($str =~ /(.*) (.*)/);
#print "VALUE_CHANGE_EVENT: ", $opt_key, "\n";
my $tab = Slic3r::GUI::get_preset_tab($name);
my $config = $tab->get_config;
if ($self->{plater}) {
$self->{plater}->on_config_change($config); # propagate config change events to the plater
if ($opt_key eq 'extruders_count'){
my $value = $event->GetInt();
$self->{plater}->on_extruders_change($value);
}
if ($opt_key eq 'printer_technology'){
my $value = $event->GetInt();# 0 ~ "ptFFF"; 1 ~ "ptSLA"
$self->{plater}->show_preset_comboboxes($value);
}
}
# don't save while loading for the first time
$self->config->save($Slic3r::GUI::autosave) if $Slic3r::GUI::autosave && $self->{loaded};
});
# The following event is emited by the C++ Tab implementation on preset selection,
# or when the preset's "modified" status changes.
EVT_COMMAND($self, -1, $PRESETS_CHANGED_EVENT, sub {
my ($self, $event) = @_;
my $tab_name = $event->GetString;
my $tab = Slic3r::GUI::get_preset_tab($tab_name);
if ($self->{plater}) {
# Update preset combo boxes (Print settings, Filament, Material, Printer) from their respective tabs.
my $presets = $tab->get_presets;
if (defined $presets){
my $reload_dependent_tabs = $tab->get_dependent_tabs;
$self->{plater}->update_presets($tab_name, $reload_dependent_tabs, $presets);
$self->{plater}->{"selected_item_$tab_name"} = $tab->get_selected_preset_item;
if ($tab_name eq 'printer') {
# Printer selected at the Printer tab, update "compatible" marks at the print and filament selectors.
for my $tab_name_other (qw(print filament sla_material)) {
# If the printer tells us that the print or filament preset has been switched or invalidated,
# refresh the print or filament tab page. Otherwise just refresh the combo box.
my $update_action = ($reload_dependent_tabs && (first { $_ eq $tab_name_other } (@{$reload_dependent_tabs})))
? 'load_current_preset' : 'update_tab_ui';
$self->{options_tabs}{$tab_name_other}->$update_action;
}
}
$self->{plater}->on_config_change($tab->get_config);
}
}
});
# The following event is emited by the C++ Tab implementation on object selection change.
EVT_COMMAND($self, -1, $OBJECT_SELECTION_CHANGED_EVENT, sub {
my ($self, $event) = @_;
my $obj_idx = $event->GetId;
# my $child = $event->GetInt == 1 ? 1 : undef;
# $self->{plater}->select_object($obj_idx < 0 ? undef: $obj_idx, $child);
# $self->{plater}->item_changed_selection($obj_idx);
my $vol_idx = $event->GetInt;
$self->{plater}->select_object_from_cpp($obj_idx < 0 ? undef: $obj_idx, $vol_idx<0 ? -1 : $vol_idx);
});
# The following event is emited by the C++ GUI implementation on object settings change.
EVT_COMMAND($self, -1, $OBJECT_SETTINGS_CHANGED_EVENT, sub {
my ($self, $event) = @_;
my $line = $event->GetString;
my ($obj_idx, $parts_changed, $part_settings_changed) = split('',$line);
$self->{plater}->changed_object_settings($obj_idx, $parts_changed, $part_settings_changed);
});
# The following event is emited by the C++ GUI implementation on object remove.
EVT_COMMAND($self, -1, $OBJECT_REMOVE_EVENT, sub {
my ($self, $event) = @_;
$self->{plater}->remove();
});
# The following event is emited by the C++ GUI implementation on extruder change for object.
EVT_COMMAND($self, -1, $UPDATE_SCENE_EVENT, sub {
my ($self, $event) = @_;
$self->{plater}->update();
});
Slic3r::GUI::create_preset_tabs($VALUE_CHANGE_EVENT, $PRESETS_CHANGED_EVENT);
$self->{options_tabs} = {};
for my $tab_name (qw(print filament sla_material printer)) {
$self->{options_tabs}{$tab_name} = Slic3r::GUI::get_preset_tab("$tab_name");
}
# Update progress bar with an event sent by the slicing core.
EVT_COMMAND($self, -1, $PROGRESS_BAR_EVENT, sub {
my ($self, $event) = @_;
if (defined $self->{progress_dialog}) {
# If a progress dialog is open, update it.
$self->{progress_dialog}->Update($event->GetInt, $event->GetString . "…");
} else {
# Otherwise update the main window status bar.
$self->{statusbar}->SetProgress($event->GetInt);
$self->{statusbar}->SetStatusText($event->GetString . "…");
}
});
EVT_COMMAND($self, -1, $ERROR_EVENT, sub {
my ($self, $event) = @_;
Slic3r::GUI::show_error($self, $event->GetString);
});
if ($self->{plater}) {
$self->{plater}->on_select_preset(sub {
my ($group, $name) = @_;
$self->{options_tabs}{$group}->select_preset($name);
});
# load initial config
my $full_config = wxTheApp->{preset_bundle}->full_config;
$self->{plater}->on_config_change($full_config);
# Show a correct number of filament fields.
if (defined $full_config->nozzle_diameter){ # nozzle_diameter is undefined when SLA printer is selected
$self->{plater}->on_extruders_change(int(@{$full_config->nozzle_diameter}));
}
# Show correct preset comboboxes according to the printer_technology
$self->{plater}->show_preset_comboboxes(($full_config->printer_technology eq "FFF") ? 0 : 1);
}
}
sub _init_menubar {
my ($self) = @_;
# File menu
my $fileMenu = Wx::Menu->new;
{
wxTheApp->append_menu_item($fileMenu, L("Open STL/OBJ/AMF/3MF…\tCtrl+O"), L('Open a model'), sub {
$self->{plater}->add if $self->{plater};
}, undef, undef); #'brick_add.png');
$self->_append_menu_item($fileMenu, L("&Load Config…\tCtrl+L"), L('Load exported configuration file'), sub {
$self->load_config_file;
}, undef, 'plugin_add.png');
$self->_append_menu_item($fileMenu, L("&Export Config…\tCtrl+E"), L('Export current configuration to file'), sub {
$self->export_config;
}, undef, 'plugin_go.png');
$self->_append_menu_item($fileMenu, L("&Load Config Bundle…"), L('Load presets from a bundle'), sub {
$self->load_configbundle;
}, undef, 'lorry_add.png');
$self->_append_menu_item($fileMenu, L("&Export Config Bundle…"), L('Export all presets to file'), sub {
$self->export_configbundle;
}, undef, 'lorry_go.png');
$fileMenu->AppendSeparator();
$self->_append_menu_item($fileMenu, L("Slice to PNG…"), L('Slice file to a set of PNG files'), sub {
$self->slice_to_png;
}, undef, 'shape_handles.png');
$self->{menu_item_reslice_now} = $self->_append_menu_item(
$fileMenu, L("(&Re)Slice Now\tCtrl+S"), L('Start new slicing process'),
sub { $self->reslice_now; }, undef, 'shape_handles.png');
$fileMenu->AppendSeparator();
$self->_append_menu_item($fileMenu, L("Repair STL file…"), L('Automatically repair an STL file'), sub {
$self->repair_stl;
}, undef, 'wrench.png');
$fileMenu->AppendSeparator();
$self->_append_menu_item($fileMenu, L("&Quit"), L('Quit Slic3r'), sub {
$self->Close(0);
}, wxID_EXIT);
}
# Plater menu
unless ($self->{no_plater}) {
my $plater = $self->{plater};
$self->{plater_menu} = Wx::Menu->new;
$self->_append_menu_item($self->{plater_menu}, L("Export G-code..."), L('Export current plate as G-code'), sub {
$plater->export_gcode;
}, undef, 'cog_go.png');
$self->_append_menu_item($self->{plater_menu}, L("Export plate as STL..."), L('Export current plate as STL'), sub {
$plater->export_stl;
}, undef, 'brick_go.png');
$self->_append_menu_item($self->{plater_menu}, L("Export plate as AMF..."), L('Export current plate as AMF'), sub {
$plater->export_amf;
}, undef, 'brick_go.png');
$self->_append_menu_item($self->{plater_menu}, L("Export plate as 3MF..."), L('Export current plate as 3MF'), sub {
$plater->export_3mf;
}, undef, 'brick_go.png');
$self->{object_menu} = $self->{plater}->object_menu;
$self->on_plater_selection_changed(0);
}
# Window menu
my $windowMenu = Wx::Menu->new;
{
my $tab_offset = 0;
if (!$self->{no_plater}) {
$self->_append_menu_item($windowMenu, L("Select &Plater Tab\tCtrl+1"), L('Show the plater'), sub {
$self->select_tab(0);
}, undef, 'application_view_tile.png');
$tab_offset += 1;
}
if (!$self->{no_controller}) {
$self->_append_menu_item($windowMenu, L("Select &Controller Tab\tCtrl+T"), L('Show the printer controller'), sub {
$self->select_tab(1);
}, undef, 'printer_empty.png');
$tab_offset += 1;
}
if ($tab_offset > 0) {
$windowMenu->AppendSeparator();
}
$self->_append_menu_item($windowMenu, L("Select P&rint Settings Tab\tCtrl+2"), L('Show the print settings'), sub {
$self->select_tab($tab_offset+0);
}, undef, 'cog.png');
$self->_append_menu_item($windowMenu, L("Select &Filament Settings Tab\tCtrl+3"), L('Show the filament settings'), sub {
$self->select_tab($tab_offset+1);
}, undef, 'spool.png');
$self->_append_menu_item($windowMenu, L("Select Print&er Settings Tab\tCtrl+4"), L('Show the printer settings'), sub {
$self->select_tab($tab_offset+2);
}, undef, 'printer_empty.png');
}
# View menu
if (!$self->{no_plater}) {
$self->{viewMenu} = Wx::Menu->new;
# \xA0 is a non-breaing space. It is entered here to spoil the automatic accelerators,
# as the simple numeric accelerators spoil all numeric data entry.
# The camera control accelerators are captured by 3DScene Perl module instead.
my $accel = ($^O eq 'MSWin32') ? sub { $_[0] . "\t\xA0" . $_[1] } : sub { $_[0] };
$self->_append_menu_item($self->{viewMenu}, $accel->(L('Iso'), '0'), L('Iso View') , sub { $self->select_view('iso' ); });
$self->_append_menu_item($self->{viewMenu}, $accel->(L('Top'), '1'), L('Top View') , sub { $self->select_view('top' ); });
$self->_append_menu_item($self->{viewMenu}, $accel->(L('Bottom'), '2'), L('Bottom View') , sub { $self->select_view('bottom' ); });
$self->_append_menu_item($self->{viewMenu}, $accel->(L('Front'), '3'), L('Front View') , sub { $self->select_view('front' ); });
$self->_append_menu_item($self->{viewMenu}, $accel->(L('Rear'), '4'), L('Rear View') , sub { $self->select_view('rear' ); });
$self->_append_menu_item($self->{viewMenu}, $accel->(L('Left'), '5'), L('Left View') , sub { $self->select_view('left' ); });
$self->_append_menu_item($self->{viewMenu}, $accel->(L('Right'), '6'), L('Right View') , sub { $self->select_view('right' ); });
}
# Help menu
my $helpMenu = Wx::Menu->new;
{
$self->_append_menu_item($helpMenu, L("Prusa 3D Drivers"), L('Open the Prusa3D drivers download page in your browser'), sub {
Wx::LaunchDefaultBrowser('http://www.prusa3d.com/drivers/');
});
$self->_append_menu_item($helpMenu, L("Prusa Edition Releases"), L('Open the Prusa Edition releases page in your browser'), sub {
Wx::LaunchDefaultBrowser('http://github.com/prusa3d/slic3r/releases');
});
# my $versioncheck = $self->_append_menu_item($helpMenu, "Check for &Updates...", 'Check for new Slic3r versions', sub {
# wxTheApp->check_version(1);
# });
# $versioncheck->Enable(wxTheApp->have_version_check);
$self->_append_menu_item($helpMenu, L("Slic3r &Website"), L('Open the Slic3r website in your browser'), sub {
Wx::LaunchDefaultBrowser('http://slic3r.org/');
});
$self->_append_menu_item($helpMenu, L("Slic3r &Manual"), L('Open the Slic3r manual in your browser'), sub {
Wx::LaunchDefaultBrowser('http://manual.slic3r.org/');
});
$helpMenu->AppendSeparator();
$self->_append_menu_item($helpMenu, L("System Info"), L('Show system information'), sub {
wxTheApp->system_info;
});
$self->_append_menu_item($helpMenu, L("Show &Configuration Folder"), L('Show user configuration folder (datadir)'), sub {
Slic3r::GUI::desktop_open_datadir_folder();
});
$self->_append_menu_item($helpMenu, L("Report an Issue"), L('Report an issue on the Slic3r Prusa Edition'), sub {
Wx::LaunchDefaultBrowser('http://github.com/prusa3d/slic3r/issues/new');
});
$self->_append_menu_item($helpMenu, L("&About Slic3r"), L('Show about dialog'), sub {
Slic3r::GUI::about;
});
}
# menubar
# assign menubar to frame after appending items, otherwise special items
# will not be handled correctly
{
my $menubar = Wx::MenuBar->new;
$menubar->Append($fileMenu, L("&File"));
$menubar->Append($self->{plater_menu}, L("&Plater")) if $self->{plater_menu};
$menubar->Append($self->{object_menu}, L("&Object")) if $self->{object_menu};
$menubar->Append($windowMenu, L("&Window"));
$menubar->Append($self->{viewMenu}, L("&View")) if $self->{viewMenu};
# Add additional menus from C++
Slic3r::GUI::add_menus($menubar, $self->{preferences_event}, $self->{lang_ch_event});
$menubar->Append($helpMenu, L("&Help"));
$self->SetMenuBar($menubar);
}
}
sub is_loaded {
my ($self) = @_;
return $self->{loaded};
}
# Selection of a 3D object changed on the platter.
sub on_plater_selection_changed {
my ($self, $have_selection) = @_;
return if !defined $self->{object_menu};
$self->{object_menu}->Enable($_->GetId, $have_selection)
for $self->{object_menu}->GetMenuItems;
}
sub slice_to_png {
my $self = shift;
$self->{plater}->stop_background_process;
$self->{plater}->async_apply_config;
$appController->print_ctl()->slice_to_png();
}
sub reslice_now {
my ($self) = @_;
$self->{plater}->reslice if $self->{plater};
}
sub repair_stl {
my $self = shift;
my $input_file;
{
my $dialog = Wx::FileDialog->new($self, L('Select the STL file to repair:'),
wxTheApp->{app_config}->get_last_dir, "",
&Slic3r::GUI::FILE_WILDCARDS->{stl}, wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if ($dialog->ShowModal != wxID_OK) {
$dialog->Destroy;
return;
}
$input_file = $dialog->GetPaths;
$dialog->Destroy;
}
my $output_file = $input_file;
{
$output_file =~ s/\.[sS][tT][lL]$/_fixed.obj/;
my $dlg = Wx::FileDialog->new($self, L("Save OBJ file (less prone to coordinate errors than STL) as:"), dirname($output_file),
basename($output_file), &Slic3r::GUI::FILE_WILDCARDS->{obj}, wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
if ($dlg->ShowModal != wxID_OK) {
$dlg->Destroy;
return undef;
}
$output_file = $dlg->GetPath;
$dlg->Destroy;
}
my $tmesh = Slic3r::TriangleMesh->new;
$tmesh->ReadSTLFile($input_file);
$tmesh->repair;
$tmesh->WriteOBJFile($output_file);
Slic3r::GUI::show_info($self, L("Your file was repaired."), L("Repair"));
}
sub export_config {
my $self = shift;
# Generate a cummulative configuration for the selected print, filaments and printer.
my $config = wxTheApp->{preset_bundle}->full_config();
# Validate the cummulative configuration.
eval { $config->validate; };
Slic3r::GUI::catch_error($self) and return;
# Ask user for the file name for the config file.
my $dlg = Wx::FileDialog->new($self, L('Save configuration as:'),
$last_config ? dirname($last_config) : wxTheApp->{app_config}->get_last_dir,
$last_config ? basename($last_config) : "config.ini",
&Slic3r::GUI::FILE_WILDCARDS->{ini}, wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
my $file = ($dlg->ShowModal == wxID_OK) ? $dlg->GetPath : undef;
$dlg->Destroy;
if (defined $file) {
wxTheApp->{app_config}->update_config_dir(dirname($file));
$last_config = $file;
$config->save($file);
}
}
# Load a config file containing a Print, Filament & Printer preset.
sub load_config_file {
my ($self, $file) = @_;
if (!$file) {
return unless Slic3r::GUI::check_unsaved_changes;
my $dlg = Wx::FileDialog->new($self, L('Select configuration to load:'),
$last_config ? dirname($last_config) : wxTheApp->{app_config}->get_last_dir,
"config.ini",
'INI files (*.ini, *.gcode)|*.ini;*.INI;*.gcode;*.g', wxFD_OPEN | wxFD_FILE_MUST_EXIST);
return unless $dlg->ShowModal == wxID_OK;
$file = $dlg->GetPaths;
$dlg->Destroy;
}
eval { wxTheApp->{preset_bundle}->load_config_file($file); };
# Dont proceed further if the config file cannot be loaded.
return if Slic3r::GUI::catch_error($self);
$_->load_current_preset for (values %{$self->{options_tabs}});
wxTheApp->{app_config}->update_config_dir(dirname($file));
$last_config = $file;
}
sub export_configbundle {
my ($self) = @_;
return unless Slic3r::GUI::check_unsaved_changes;
# validate current configuration in case it's dirty
eval { wxTheApp->{preset_bundle}->full_config->validate; };
Slic3r::GUI::catch_error($self) and return;
# Ask user for a file name.
my $dlg = Wx::FileDialog->new($self, L('Save presets bundle as:'),
$last_config ? dirname($last_config) : wxTheApp->{app_config}->get_last_dir,
"Slic3r_config_bundle.ini",
&Slic3r::GUI::FILE_WILDCARDS->{ini}, wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
my $file = ($dlg->ShowModal == wxID_OK) ? $dlg->GetPath : undef;
$dlg->Destroy;
if (defined $file) {
# Export the config bundle.
wxTheApp->{app_config}->update_config_dir(dirname($file));
eval { wxTheApp->{preset_bundle}->export_configbundle($file); };
Slic3r::GUI::catch_error($self) and return;
}
}
# Loading a config bundle with an external file name used to be used
# to auto-install a config bundle on a fresh user account,
# but that behavior was not documented and likely buggy.
sub load_configbundle {
my ($self, $file, $reset_user_profile) = @_;
return unless Slic3r::GUI::check_unsaved_changes;
if (!$file) {
my $dlg = Wx::FileDialog->new($self, L('Select configuration to load:'),
$last_config ? dirname($last_config) : wxTheApp->{app_config}->get_last_dir,
"config.ini",
&Slic3r::GUI::FILE_WILDCARDS->{ini}, wxFD_OPEN | wxFD_FILE_MUST_EXIST);
return unless $dlg->ShowModal == wxID_OK;
$file = $dlg->GetPaths;
$dlg->Destroy;
}
wxTheApp->{app_config}->update_config_dir(dirname($file));
my $presets_imported = 0;
eval { $presets_imported = wxTheApp->{preset_bundle}->load_configbundle($file); };
Slic3r::GUI::catch_error($self) and return;
# Load the currently selected preset into the GUI, update the preset selection box.
foreach my $tab (values %{$self->{options_tabs}}) {
$tab->load_current_preset;
}
my $message = sprintf L("%d presets successfully imported."), $presets_imported;
Slic3r::GUI::show_info($self, $message);
}
# Load a provied DynamicConfig into the Print / Filament / Printer tabs, thus modifying the active preset.
# Also update the platter with the new presets.
sub load_config {
my ($self, $config) = @_;
$_->load_config($config) foreach values %{$self->{options_tabs}};
$self->{plater}->on_config_change($config) if $self->{plater};
}
sub select_tab {
my ($self, $tab) = @_;
$self->{tabpanel}->SetSelection($tab);
}
# Set a camera direction, zoom to all objects.
sub select_view {
my ($self, $direction) = @_;
if (! $self->{no_plater}) {
$self->{plater}->select_view($direction);
}
}
sub _append_menu_item {
my ($self, $menu, $string, $description, $cb, $id, $icon) = @_;
$id //= &Wx::NewId();
my $item = $menu->Append($id, $string, $description);
$self->_set_menu_item_icon($item, $icon);
EVT_MENU($self, $id, $cb);
return $item;
}
sub _set_menu_item_icon {
my ($self, $menuItem, $icon) = @_;
# SetBitmap was not available on OS X before Wx 0.9927
if ($icon && $menuItem->can('SetBitmap')) {
$menuItem->SetBitmap(Wx::Bitmap->new(Slic3r::var($icon), wxBITMAP_TYPE_PNG));
}
}
# Called after the Preferences dialog is closed and the program settings are saved.
# Update the UI based on the current preferences.
sub update_ui_from_settings {
my ($self) = @_;
$self->{menu_item_reslice_now}->Enable(! wxTheApp->{app_config}->get("background_processing"));
$self->{plater}->update_ui_from_settings if ($self->{plater});
for my $tab_name (qw(print filament printer)) {
$self->{options_tabs}{$tab_name}->update_ui_from_settings;
}
}
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@ -1,26 +0,0 @@
package Slic3r::GUI::Plater::3D;
use strict;
use warnings;
use utf8;
use List::Util qw();
use Wx qw(:misc :pen :brush :sizer :font :cursor :keycode wxTAB_TRAVERSAL);
use base qw(Slic3r::GUI::3DScene Class::Accessor);
sub new {
my $class = shift;
my ($parent, $objects, $model, $print, $config) = @_;
my $self = $class->SUPER::new($parent);
Slic3r::GUI::_3DScene::enable_picking($self, 1);
Slic3r::GUI::_3DScene::enable_moving($self, 1);
Slic3r::GUI::_3DScene::set_select_by($self, 'object');
Slic3r::GUI::_3DScene::set_drag_by($self, 'instance');
Slic3r::GUI::_3DScene::set_model($self, $model);
Slic3r::GUI::_3DScene::set_print($self, $print);
Slic3r::GUI::_3DScene::set_config($self, $config);
return $self;
}
1;

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@ -1,555 +0,0 @@
package Slic3r::GUI::Plater::3DPreview;
use strict;
use warnings;
use utf8;
use Slic3r::Print::State ':steps';
use Wx qw(:misc :sizer :slider :statictext :keycode wxWHITE wxCB_READONLY);
use Wx::Event qw(EVT_SLIDER EVT_KEY_DOWN EVT_CHECKBOX EVT_CHOICE EVT_CHECKLISTBOX EVT_SIZE);
use base qw(Wx::Panel Class::Accessor);
use Wx::Locale gettext => 'L';
__PACKAGE__->mk_accessors(qw(print gcode_preview_data enabled _loaded canvas slider_low slider_high single_layer double_slider_sizer));
sub new {
my $class = shift;
my ($parent, $print, $gcode_preview_data, $config) = @_;
my $self = $class->SUPER::new($parent, -1, wxDefaultPosition);
$self->{config} = $config;
$self->{number_extruders} = 1;
# Show by feature type by default.
$self->{preferred_color_mode} = 'feature';
# init GUI elements
my $canvas = Slic3r::GUI::3DScene->new($self);
Slic3r::GUI::_3DScene::enable_shader($canvas, 1);
Slic3r::GUI::_3DScene::set_config($canvas, $config);
$self->canvas($canvas);
# my $slider_low = Wx::Slider->new(
# $self, -1,
# 0, # default
# 0, # min
# we set max to a bogus non-zero value because the MSW implementation of wxSlider
# will skip drawing the slider if max <= min:
# 1, # max
# wxDefaultPosition,
# wxDefaultSize,
# wxVERTICAL | wxSL_INVERSE,
# );
# $self->slider_low($slider_low);
# my $slider_high = Wx::Slider->new(
# $self, -1,
# 0, # default
# 0, # min
# we set max to a bogus non-zero value because the MSW implementation of wxSlider
# will skip drawing the slider if max <= min:
# 1, # max
# wxDefaultPosition,
# wxDefaultSize,
# wxVERTICAL | wxSL_INVERSE,
# );
# $self->slider_high($slider_high);
# my $z_label_low = $self->{z_label_low} = Wx::StaticText->new($self, -1, "", wxDefaultPosition,
# [40,-1], wxALIGN_CENTRE_HORIZONTAL);
# $z_label_low->SetFont($Slic3r::GUI::small_font);
# my $z_label_high = $self->{z_label_high} = Wx::StaticText->new($self, -1, "", wxDefaultPosition,
# [40,-1], wxALIGN_CENTRE_HORIZONTAL);
# $z_label_high->SetFont($Slic3r::GUI::small_font);
# my $z_label_low_idx = $self->{z_label_low_idx} = Wx::StaticText->new($self, -1, "", wxDefaultPosition,
# [40,-1], wxALIGN_CENTRE_HORIZONTAL);
# $z_label_low_idx->SetFont($Slic3r::GUI::small_font);
# my $z_label_high_idx = $self->{z_label_high_idx} = Wx::StaticText->new($self, -1, "", wxDefaultPosition,
# [40,-1], wxALIGN_CENTRE_HORIZONTAL);
# $z_label_high_idx->SetFont($Slic3r::GUI::small_font);
# $self->single_layer(0);
# my $checkbox_singlelayer = $self->{checkbox_singlelayer} = Wx::CheckBox->new($self, -1, L("1 Layer"));
my $label_view_type = $self->{label_view_type} = Wx::StaticText->new($self, -1, L("View"));
my $choice_view_type = $self->{choice_view_type} = Wx::Choice->new($self, -1);
$choice_view_type->Append(L("Feature type"));
$choice_view_type->Append(L("Height"));
$choice_view_type->Append(L("Width"));
$choice_view_type->Append(L("Speed"));
$choice_view_type->Append(L("Volumetric flow rate"));
$choice_view_type->Append(L("Tool"));
$choice_view_type->SetSelection(0);
# the following value needs to be changed if new items are added into $choice_view_type before "Tool"
$self->{tool_idx} = 5;
my $label_show_features = $self->{label_show_features} = Wx::StaticText->new($self, -1, L("Show"));
my $combochecklist_features = $self->{combochecklist_features} = Wx::ComboCtrl->new();
$combochecklist_features->Create($self, -1, L("Feature types"), wxDefaultPosition, [200, -1], wxCB_READONLY);
my $feature_text = L("Feature types");
my $feature_items = L("Perimeter")."|"
.L("External perimeter")."|"
.L("Overhang perimeter")."|"
.L("Internal infill")."|"
.L("Solid infill")."|"
.L("Top solid infill")."|"
.L("Bridge infill")."|"
.L("Gap fill")."|"
.L("Skirt")."|"
.L("Support material")."|"
.L("Support material interface")."|"
.L("Wipe tower")."|"
.L("Custom");
Slic3r::GUI::create_combochecklist($combochecklist_features, $feature_text, $feature_items, 1);
my $double_slider_sizer = Wx::BoxSizer->new(wxHORIZONTAL);
Slic3r::GUI::create_double_slider($self, $double_slider_sizer, $self->canvas);
$self->double_slider_sizer($double_slider_sizer);
my $checkbox_travel = $self->{checkbox_travel} = Wx::CheckBox->new($self, -1, L("Travel"));
my $checkbox_retractions = $self->{checkbox_retractions} = Wx::CheckBox->new($self, -1, L("Retractions"));
my $checkbox_unretractions = $self->{checkbox_unretractions} = Wx::CheckBox->new($self, -1, L("Unretractions"));
my $checkbox_shells = $self->{checkbox_shells} = Wx::CheckBox->new($self, -1, L("Shells"));
# my $hsizer = Wx::BoxSizer->new(wxHORIZONTAL);
# my $vsizer = Wx::BoxSizer->new(wxVERTICAL);
# my $vsizer_outer = Wx::BoxSizer->new(wxVERTICAL);
# $vsizer->Add($slider_low, 3, wxALIGN_CENTER_HORIZONTAL, 0);
# $vsizer->Add($z_label_low_idx, 0, wxALIGN_CENTER_HORIZONTAL, 0);
# $vsizer->Add($z_label_low, 0, wxALIGN_CENTER_HORIZONTAL, 0);
# $hsizer->Add($vsizer, 0, wxEXPAND, 0);
# $vsizer = Wx::BoxSizer->new(wxVERTICAL);
# $vsizer->Add($slider_high, 3, wxALIGN_CENTER_HORIZONTAL, 0);
# $vsizer->Add($z_label_high_idx, 0, wxALIGN_CENTER_HORIZONTAL, 0);
# $vsizer->Add($z_label_high, 0, 0, 0);
# $hsizer->Add($vsizer, 0, wxEXPAND, 0);
# $vsizer_outer->Add($hsizer, 3, wxALIGN_CENTER_HORIZONTAL, 0);
# $vsizer_outer->Add($double_slider_sizer, 3, wxEXPAND, 0);
# $vsizer_outer->Add($checkbox_singlelayer, 0, wxTOP | wxALIGN_CENTER_HORIZONTAL, 5);
my $bottom_sizer = Wx::BoxSizer->new(wxHORIZONTAL);
$bottom_sizer->Add($label_view_type, 0, wxALIGN_CENTER_VERTICAL, 5);
$bottom_sizer->Add($choice_view_type, 0, wxEXPAND | wxALL | wxALIGN_CENTER_VERTICAL, 5);
$bottom_sizer->AddSpacer(10);
$bottom_sizer->Add($label_show_features, 0, wxALIGN_CENTER_VERTICAL, 5);
$bottom_sizer->Add($combochecklist_features, 0, wxEXPAND | wxALL | wxALIGN_CENTER_VERTICAL, 5);
$bottom_sizer->AddSpacer(20);
$bottom_sizer->Add($checkbox_travel, 0, wxEXPAND | wxALL | wxALIGN_CENTER_VERTICAL, 5);
$bottom_sizer->AddSpacer(10);
$bottom_sizer->Add($checkbox_retractions, 0, wxEXPAND | wxALL | wxALIGN_CENTER_VERTICAL, 5);
$bottom_sizer->AddSpacer(10);
$bottom_sizer->Add($checkbox_unretractions, 0, wxEXPAND | wxALL | wxALIGN_CENTER_VERTICAL, 5);
$bottom_sizer->AddSpacer(10);
$bottom_sizer->Add($checkbox_shells, 0, wxEXPAND | wxALL | wxALIGN_CENTER_VERTICAL, 5);
my $sizer = Wx::BoxSizer->new(wxHORIZONTAL);
$sizer->Add($canvas, 1, wxALL | wxEXPAND, 0);
# $sizer->Add($vsizer_outer, 0, wxTOP | wxBOTTOM | wxEXPAND, 5);
$sizer->Add($double_slider_sizer, 0, wxEXPAND, 0);#wxTOP | wxBOTTOM | wxEXPAND, 5);
my $main_sizer = Wx::BoxSizer->new(wxVERTICAL);
$main_sizer->Add($sizer, 1, wxALL | wxEXPAND, 0);
$main_sizer->Add($bottom_sizer, 0, wxALL | wxEXPAND, 0);
# EVT_SLIDER($self, $slider_low, sub {
# $slider_high->SetValue($slider_low->GetValue) if $self->single_layer;
# $self->set_z_idx_low ($slider_low ->GetValue)
# });
# EVT_SLIDER($self, $slider_high, sub {
# $slider_low->SetValue($slider_high->GetValue) if $self->single_layer;
# $self->set_z_idx_high($slider_high->GetValue)
# });
# EVT_KEY_DOWN($canvas, sub {
# my ($s, $event) = @_;
# Slic3r::GUI::update_double_slider_from_canvas($event);
# my $key = $event->GetKeyCode;
# if ($event->HasModifiers) {
# $event->Skip;
# } else {
# if ($key == ord('U')) {
# $slider_high->SetValue($slider_high->GetValue + 1);
# $slider_low->SetValue($slider_high->GetValue) if ($event->ShiftDown());
# $self->set_z_idx_high($slider_high->GetValue);
# } elsif ($key == ord('D')) {
# $slider_high->SetValue($slider_high->GetValue - 1);
# $slider_low->SetValue($slider_high->GetValue) if ($event->ShiftDown());
# $self->set_z_idx_high($slider_high->GetValue);
# } elsif ($key == ord('S')) {
# $checkbox_singlelayer->SetValue(! $checkbox_singlelayer->GetValue());
# $self->single_layer($checkbox_singlelayer->GetValue());
# if ($self->single_layer) {
# $slider_low->SetValue($slider_high->GetValue);
# $self->set_z_idx_high($slider_high->GetValue);
# }
# } else {
# $event->Skip;
# }
# }
# });
# EVT_KEY_DOWN($slider_low, sub {
# my ($s, $event) = @_;
# my $key = $event->GetKeyCode;
# if ($event->HasModifiers) {
# $event->Skip;
# } else {
# if ($key == WXK_LEFT) {
# } elsif ($key == WXK_RIGHT) {
# $slider_high->SetFocus;
# } else {
# $event->Skip;
# }
# }
# });
# EVT_KEY_DOWN($slider_high, sub {
# my ($s, $event) = @_;
# my $key = $event->GetKeyCode;
# if ($event->HasModifiers) {
# $event->Skip;
# } else {
# if ($key == WXK_LEFT) {
# $slider_low->SetFocus;
# } elsif ($key == WXK_RIGHT) {
# } else {
# $event->Skip;
# }
# }
# });
# EVT_CHECKBOX($self, $checkbox_singlelayer, sub {
# $self->single_layer($checkbox_singlelayer->GetValue());
# if ($self->single_layer) {
# $slider_low->SetValue($slider_high->GetValue);
# $self->set_z_idx_high($slider_high->GetValue);
# }
# });
EVT_CHOICE($self, $choice_view_type, sub {
my $selection = $choice_view_type->GetCurrentSelection();
$self->{preferred_color_mode} = ($selection == $self->{tool_idx}) ? 'tool' : 'feature';
$self->gcode_preview_data->set_type($selection);
$self->reload_print;
});
EVT_CHECKLISTBOX($self, $combochecklist_features, sub {
my $flags = Slic3r::GUI::combochecklist_get_flags($combochecklist_features);
$self->gcode_preview_data->set_extrusion_flags($flags);
$self->refresh_print;
});
EVT_CHECKBOX($self, $checkbox_travel, sub {
$self->gcode_preview_data->set_travel_visible($checkbox_travel->IsChecked());
$self->refresh_print;
});
EVT_CHECKBOX($self, $checkbox_retractions, sub {
$self->gcode_preview_data->set_retractions_visible($checkbox_retractions->IsChecked());
$self->refresh_print;
});
EVT_CHECKBOX($self, $checkbox_unretractions, sub {
$self->gcode_preview_data->set_unretractions_visible($checkbox_unretractions->IsChecked());
$self->refresh_print;
});
EVT_CHECKBOX($self, $checkbox_shells, sub {
$self->gcode_preview_data->set_shells_visible($checkbox_shells->IsChecked());
$self->refresh_print;
});
EVT_SIZE($self, sub {
my ($s, $event) = @_;
$event->Skip;
$self->Refresh;
});
$self->SetSizer($main_sizer);
$self->SetMinSize($self->GetSize);
$sizer->SetSizeHints($self);
# init canvas
$self->print($print);
$self->gcode_preview_data($gcode_preview_data);
# sets colors for gcode preview extrusion roles
my @extrusion_roles_colors = (
'Perimeter' => 'FFFF66',
'External perimeter' => 'FFA500',
'Overhang perimeter' => '0000FF',
'Internal infill' => 'B1302A',
'Solid infill' => 'D732D7',
'Top solid infill' => 'FF1A1A',
'Bridge infill' => '9999FF',
'Gap fill' => 'FFFFFF',
'Skirt' => '845321',
'Support material' => '00FF00',
'Support material interface' => '008000',
'Wipe tower' => 'B3E3AB',
'Custom' => '28CC94',
);
$self->gcode_preview_data->set_extrusion_paths_colors(\@extrusion_roles_colors);
$self->show_hide_ui_elements('none');
$self->reload_print;
return $self;
}
sub reload_print {
my ($self, $force) = @_;
Slic3r::GUI::_3DScene::reset_volumes($self->canvas);
$self->_loaded(0);
if (! $self->IsShown && ! $force) {
# $self->{reload_delayed} = 1;
return;
}
$self->load_print;
}
sub refresh_print {
my ($self) = @_;
$self->_loaded(0);
if (! $self->IsShown) {
return;
}
$self->load_print;
}
sub reset_gcode_preview_data {
my ($self) = @_;
$self->gcode_preview_data->reset;
Slic3r::GUI::_3DScene::reset_legend_texture();
}
sub load_print {
my ($self) = @_;
return if $self->_loaded;
# we require that there's at least one object and the posSlice step
# is performed on all of them (this ensures that _shifted_copies was
# populated and we know the number of layers)
my $n_layers = 0;
if ($self->print->object_step_done(STEP_SLICE)) {
my %z = (); # z => 1
foreach my $object (@{$self->{print}->objects}) {
foreach my $layer (@{$object->layers}, @{$object->support_layers}) {
$z{$layer->print_z} = 1;
}
}
$self->{layers_z} = [ sort { $a <=> $b } keys %z ];
$n_layers = scalar(@{$self->{layers_z}});
}
if ($n_layers == 0) {
$self->reset_sliders;
Slic3r::GUI::_3DScene::reset_legend_texture();
$self->canvas->Refresh; # clears canvas
return;
}
if ($self->{preferred_color_mode} eq 'tool_or_feature') {
# It is left to Slic3r to decide whether the print shall be colored by the tool or by the feature.
# Color by feature if it is a single extruder print.
my $extruders = $self->{print}->extruders;
my $type = (scalar(@{$extruders}) > 1) ? $self->{tool_idx} : 0;
$self->gcode_preview_data->set_type($type);
$self->{choice_view_type}->SetSelection($type);
# If the ->SetSelection changed the following line, revert it to "decide yourself".
$self->{preferred_color_mode} = 'tool_or_feature';
}
# Collect colors per extruder.
my @colors = ();
if (! $self->gcode_preview_data->empty() || $self->gcode_preview_data->type == $self->{tool_idx}) {
my @extruder_colors = @{$self->{config}->extruder_colour};
my @filament_colors = @{$self->{config}->filament_colour};
for (my $i = 0; $i <= $#extruder_colors; $i += 1) {
my $color = $extruder_colors[$i];
$color = $filament_colors[$i] if (! defined($color) || $color !~ m/^#[[:xdigit:]]{6}/);
$color = '#FFFFFF' if (! defined($color) || $color !~ m/^#[[:xdigit:]]{6}/);
push @colors, $color;
}
}
if ($self->IsShown) {
# used to set the sliders to the extremes of the current zs range
$self->{force_sliders_full_range} = 0;
if ($self->gcode_preview_data->empty) {
# load skirt and brim
Slic3r::GUI::_3DScene::set_print($self->canvas, $self->print);
Slic3r::GUI::_3DScene::load_preview($self->canvas, \@colors);
$self->show_hide_ui_elements('simple');
} else {
$self->{force_sliders_full_range} = (Slic3r::GUI::_3DScene::get_volumes_count($self->canvas) == 0);
Slic3r::GUI::_3DScene::set_print($self->canvas, $self->print);
Slic3r::GUI::_3DScene::load_gcode_preview($self->canvas, $self->gcode_preview_data, \@colors);
$self->show_hide_ui_elements('full');
# recalculates zs and update sliders accordingly
$self->{layers_z} = Slic3r::GUI::_3DScene::get_current_print_zs($self->canvas, 1);
$n_layers = scalar(@{$self->{layers_z}});
if ($n_layers == 0) {
# all layers filtered out
$self->reset_sliders;
$self->canvas->Refresh; # clears canvas
}
}
$self->update_sliders($n_layers) if ($n_layers > 0);
$self->_loaded(1);
}
}
sub reset_sliders {
my ($self) = @_;
$self->enabled(0);
# $self->set_z_range(0,0);
# $self->slider_low->Hide;
# $self->slider_high->Hide;
# $self->{z_label_low}->SetLabel("");
# $self->{z_label_high}->SetLabel("");
# $self->{z_label_low_idx}->SetLabel("");
# $self->{z_label_high_idx}->SetLabel("");
Slic3r::GUI::reset_double_slider();
$self->double_slider_sizer->Hide(0);
}
sub update_sliders
{
my ($self, $n_layers) = @_;
# my $z_idx_low = $self->slider_low->GetValue;
# my $z_idx_high = $self->slider_high->GetValue;
$self->enabled(1);
# $self->slider_low->SetRange(0, $n_layers - 1);
# $self->slider_high->SetRange(0, $n_layers - 1);
# if ($self->{force_sliders_full_range}) {
# $z_idx_low = 0;
# $z_idx_high = $n_layers - 1;
# } elsif ($z_idx_high < $n_layers && ($self->single_layer || $z_idx_high != 0)) {
# # search new indices for nearest z (size of $self->{layers_z} may change in dependence of what is shown)
# if (defined($self->{z_low})) {
# for (my $i = scalar(@{$self->{layers_z}}) - 1; $i >= 0; $i -= 1) {
# if ($self->{layers_z}[$i] <= $self->{z_low}) {
# $z_idx_low = $i;
# last;
# }
# }
# }
# if (defined($self->{z_high})) {
# for (my $i = scalar(@{$self->{layers_z}}) - 1; $i >= 0; $i -= 1) {
# if ($self->{layers_z}[$i] <= $self->{z_high}) {
# $z_idx_high = $i;
# last;
# }
# }
# }
# } elsif ($z_idx_high >= $n_layers) {
# # Out of range. Disable 'single layer' view.
# $self->single_layer(0);
# $self->{checkbox_singlelayer}->SetValue(0);
# $z_idx_low = 0;
# $z_idx_high = $n_layers - 1;
# } else {
# $z_idx_low = 0;
# $z_idx_high = $n_layers - 1;
# }
# $self->slider_low->SetValue($z_idx_low);
# $self->slider_high->SetValue($z_idx_high);
# $self->slider_low->Show;
# $self->slider_high->Show;
# $self->set_z_range($self->{layers_z}[$z_idx_low], $self->{layers_z}[$z_idx_high]);
Slic3r::GUI::update_double_slider($self->{force_sliders_full_range});
$self->double_slider_sizer->Show(0);
$self->Layout;
}
sub set_z_range
{
my ($self, $z_low, $z_high) = @_;
return if !$self->enabled;
$self->{z_low} = $z_low;
$self->{z_high} = $z_high;
$self->{z_label_low}->SetLabel(sprintf '%.2f', $z_low);
$self->{z_label_high}->SetLabel(sprintf '%.2f', $z_high);
my $layers_z = Slic3r::GUI::_3DScene::get_current_print_zs($self->canvas, 0);
for (my $i = 0; $i < scalar(@{$layers_z}); $i += 1) {
if (($z_low - 1e-6 < @{$layers_z}[$i]) && (@{$layers_z}[$i] < $z_low + 1e-6)) {
$self->{z_label_low_idx}->SetLabel(sprintf '%d', $i + 1);
last;
}
}
for (my $i = 0; $i < scalar(@{$layers_z}); $i += 1) {
if (($z_high - 1e-6 < @{$layers_z}[$i]) && (@{$layers_z}[$i] < $z_high + 1e-6)) {
$self->{z_label_high_idx}->SetLabel(sprintf '%d', $i + 1);
last;
}
}
Slic3r::GUI::_3DScene::set_toolpaths_range($self->canvas, $z_low - 1e-6, $z_high + 1e-6);
$self->canvas->Refresh if $self->IsShown;
}
sub set_z_idx_low
{
my ($self, $idx_low) = @_;
if ($self->enabled) {
my $idx_high = $self->slider_high->GetValue;
if ($idx_low >= $idx_high) {
$idx_high = $idx_low;
$self->slider_high->SetValue($idx_high);
}
$self->set_z_range($self->{layers_z}[$idx_low], $self->{layers_z}[$idx_high]);
}
}
sub set_z_idx_high
{
my ($self, $idx_high) = @_;
if ($self->enabled) {
my $idx_low = $self->slider_low->GetValue;
if ($idx_low > $idx_high) {
$idx_low = $idx_high;
$self->slider_low->SetValue($idx_low);
}
$self->set_z_range($self->{layers_z}[$idx_low], $self->{layers_z}[$idx_high]);
}
}
sub set_number_extruders {
my ($self, $number_extruders) = @_;
if ($self->{number_extruders} != $number_extruders) {
$self->{number_extruders} = $number_extruders;
my $type = ($number_extruders > 1) ?
$self->{tool_idx} # color by a tool number
: 0; # color by a feature type
$self->{choice_view_type}->SetSelection($type);
$self->gcode_preview_data->set_type($type);
$self->{preferred_color_mode} = ($type == $self->{tool_idx}) ? 'tool_or_feature' : 'feature';
}
}
sub show_hide_ui_elements {
my ($self, $what) = @_;
my $method = ($what eq 'full') ? 'Enable' : 'Disable';
$self->{$_}->$method for qw(label_show_features combochecklist_features checkbox_travel checkbox_retractions checkbox_unretractions checkbox_shells);
$method = ($what eq 'none') ? 'Disable' : 'Enable';
$self->{$_}->$method for qw(label_view_type choice_view_type);
}
# Called by the Platter wxNotebook when this page is activated.
sub OnActivate {
# my ($self) = @_;
# $self->reload_print(1) if ($self->{reload_delayed});
}
1;

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@ -3,7 +3,7 @@ msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2019-01-17 13:39+0100\n"
"PO-Revision-Date: 2019-01-21 11:25+0100\n"
"PO-Revision-Date: 2019-02-19 14:42+0100\n"
"Last-Translator: Oleksandra Iushchenko <yusanka@gmail.com>\n"
"Language-Team: \n"
"Language: uk\n"
@ -624,48 +624,48 @@ msgstr ""
#: src/slic3r/GUI/GLGizmo.cpp:2207
msgid "Left mouse click - add point"
msgstr ""
msgstr "Ліва кнопка миші - додати точку"
#: src/slic3r/GUI/GLGizmo.cpp:2208
msgid "Right mouse click - remove point"
msgstr ""
msgstr "Права кнопка миші - видалити точку"
#: src/slic3r/GUI/GLGizmo.cpp:2211
msgid "Generate points automatically"
msgstr ""
msgstr "Генерувати точки автоматично"
#: src/slic3r/GUI/GLGizmo.cpp:2212
msgid "Remove all points"
msgstr ""
msgstr "Видалити всі точки"
#: src/slic3r/GUI/GLGizmo.cpp:2245
msgid "SLA Support Points"
msgstr ""
msgstr "Точки SLA підтримки"
#: src/slic3r/GUI/GLGizmo.cpp:2268 src/slic3r/GUI/GLGizmo.cpp:2468
msgid "Rotate lower part upwards"
msgstr ""
msgstr "Повернути нижню частину вгору"
#: src/slic3r/GUI/GLGizmo.cpp:2269 src/slic3r/GUI/GLGizmo.cpp:2470
msgid "Perform cut"
msgstr ""
msgstr "Виконати розріз"
#: src/slic3r/GUI/GLGizmo.cpp:2276
msgid "Cut object:"
msgstr ""
msgstr "Розрізати об'єкт:"
#: src/slic3r/GUI/GLGizmo.cpp:2356 src/slic3r/GUI/GLGizmo.cpp:2461
#: src/libslic3r/PrintConfig.cpp:3016
msgid "Cut"
msgstr ""
msgstr "Розрізати"
#: src/slic3r/GUI/GLGizmo.cpp:2466
msgid "Keep upper part"
msgstr ""
msgstr "Залишити верхню частину"
#: src/slic3r/GUI/GLGizmo.cpp:2467
msgid "Keep lower part"
msgstr ""
msgstr "Залишити нижню частину"
#: src/slic3r/GUI/GUI.cpp:242
msgid "Notice"
@ -5636,7 +5636,7 @@ msgstr ""
#: src/libslic3r/PrintConfig.cpp:3017
msgid "Cut model at the given Z."
msgstr ""
msgstr "Розрізати модель за заданим Z."
#: src/libslic3r/PrintConfig.cpp:3022
msgid "Dont arrange"

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@ -1,8 +1,15 @@
min_slic3r_version = 1.42.0-alpha6
0.8.0-alpha7
0.8.0-alpha6
min_slic3r_version = 1.42.0-alpha
0.8.0-alpha
0.4.0-alpha4 Updated SLA profiles
0.4.0-alpha3 Update of SLA profiles
0.4.0-alpha2 First SLA profiles
min_slic3r_version = 1.41.3-alpha
0.4.0 Changelog: https://github.com/prusa3d/Slic3r-settings/blob/master/live/PrusaResearch/changelog.txt
min_slic3r_version = 1.41.1
0.3.4 Changelog: https://github.com/prusa3d/Slic3r-settings/blob/master/live/PrusaResearch/changelog.txt
0.3.3 Prusament PETG released
0.3.2 New MK2.5 and MK3 FW versions
0.3.1 New MK2.5 and MK3 FW versions
@ -34,6 +41,7 @@ min_slic3r_version = 1.41.0-alpha
0.2.0-alpha1 added initial profiles for the i3 MK3 Multi Material Upgrade 2.0
0.2.0-alpha moved machine limits from the start G-code to the new print profile parameters
min_slic3r_version = 1.40.0
0.1.12 New MK2.5 and MK3 FW versions
0.1.11 fw version changed to 3.3.1
0.1.10 MK3 jerk and acceleration update
0.1.9 edited support extrusion width for 0.25 and 0.6 nozzles

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@ -0,0 +1,20 @@
#version 110
const vec3 back_color_dark = vec3(0.235, 0.235, 0.235);
const vec3 back_color_light = vec3(0.365, 0.365, 0.365);
uniform sampler2D texture;
uniform bool transparent_background;
varying vec2 tex_coords;
void main()
{
// calculates radial gradient
vec3 back_color = vec3(mix(back_color_light, back_color_dark, smoothstep(0.0, 0.5, length(abs(tex_coords.xy) - vec2(0.5)))));
vec4 fore_color = texture2D(texture, tex_coords);
// blends foreground with background
gl_FragColor = vec4(mix(back_color, fore_color.rgb, fore_color.a), transparent_background ? fore_color.a : 1.0);
}

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@ -0,0 +1,11 @@
#version 110
attribute vec2 v_tex_coords;
varying vec2 tex_coords;
void main()
{
gl_Position = ftransform();
tex_coords = v_tex_coords;
}

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@ -1,2 +1,2 @@
add_executable(slabasebed EXCLUDE_FROM_ALL slabasebed.cpp)
target_link_libraries(slabasebed libslic3r)
target_link_libraries(slabasebed libslic3r ${Boost_LIBRARIES} ${TBB_LIBRARIES} ${Boost_LIBRARIES} ${CMAKE_DL_LIBS})

View file

@ -1,15 +1,29 @@
#include <iostream>
#include <fstream>
#include <string>
#include <libslic3r/libslic3r.h>
#include <libslic3r/TriangleMesh.hpp>
#include <libslic3r/SLA/SLABasePool.hpp>
#include <libslic3r/SLA/SLABoilerPlate.hpp>
#include <libnest2d/tools/benchmark.h>
const std::string USAGE_STR = {
"Usage: slabasebed stlfilename.stl"
};
namespace Slic3r { namespace sla {
Contour3D convert(const Polygons& triangles, coord_t z, bool dir);
Contour3D walls(const Polygon& floor_plate, const Polygon& ceiling,
double floor_z_mm, double ceiling_z_mm,
double offset_difference_mm, ThrowOnCancel thr);
void offset(ExPolygon& sh, coord_t distance);
}
}
int main(const int argc, const char *argv[]) {
using namespace Slic3r;
using std::cout; using std::endl;
@ -26,18 +40,43 @@ int main(const int argc, const char *argv[]) {
model.align_to_origin();
ExPolygons ground_slice;
TriangleMesh basepool;
sla::Contour3D mesh;
// TriangleMesh basepool;
sla::base_plate(model, ground_slice, 0.1f);
if(ground_slice.empty()) return EXIT_FAILURE;
ExPolygon bottom_plate = ground_slice.front();
ExPolygon top_plate = bottom_plate;
sla::offset(top_plate, coord_t(3.0/SCALING_FACTOR));
sla::offset(bottom_plate, coord_t(1.0/SCALING_FACTOR));
bench.start();
sla::create_base_pool(ground_slice, basepool);
Polygons top_plate_triangles, bottom_plate_triangles;
top_plate.triangulate_p2t(&top_plate_triangles);
bottom_plate.triangulate_p2t(&bottom_plate_triangles);
auto top_plate_mesh = sla::convert(top_plate_triangles, coord_t(3.0/SCALING_FACTOR), false);
auto bottom_plate_mesh = sla::convert(bottom_plate_triangles, 0, true);
mesh.merge(bottom_plate_mesh);
mesh.merge(top_plate_mesh);
sla::Contour3D w = sla::walls(bottom_plate.contour, top_plate.contour, 0, 3, 2.0, [](){});
mesh.merge(w);
// sla::create_base_pool(ground_slice, basepool);
bench.stop();
cout << "Base pool creation time: " << std::setprecision(10)
<< bench.getElapsedSec() << " seconds." << endl;
basepool.write_ascii("out.stl");
// basepool.write_ascii("out.stl");
std::fstream outstream("out.obj", std::fstream::out);
mesh.to_obj(outstream);
return EXIT_SUCCESS;
}

View file

@ -169,22 +169,22 @@
#define LT_OBJDIR ".libs/"
/* Name of package */
#define PACKAGE "avrdude"
#define PACKAGE "avrdude-slic3r"
/* Define to the address where bug reports for this package should be sent. */
#define PACKAGE_BUGREPORT "avrdude-dev@nongnu.org"
#define PACKAGE_BUGREPORT "https://github.com/prusa3d/Slic3r/issues"
/* Define to the full name of this package. */
#define PACKAGE_NAME "avrdude"
#define PACKAGE_NAME "avrdude-slic3r"
/* Define to the full name and version of this package. */
#define PACKAGE_STRING "avrdude 6.3-20160220"
/* Define to the one symbol short name of this package. */
#define PACKAGE_TARNAME "avrdude"
#define PACKAGE_TARNAME "avrdude-slic3r"
/* Define to the home page for this package. */
#define PACKAGE_URL ""
#define PACKAGE_URL "https://github.com/prusa3d/Slic3r"
/* Define to the version of this package. */
#define PACKAGE_VERSION "6.3-20160220"

View file

@ -96,13 +96,20 @@ void AvrDude::priv::unset_handlers()
int AvrDude::priv::run_one(const std::vector<std::string> &args) {
std::vector<char*> c_args {{ const_cast<char*>(PACKAGE_NAME) }};
std::vector<char*> c_args {{ const_cast<char*>(PACKAGE) }};
std::string command_line { PACKAGE };
for (const auto &arg : args) {
c_args.push_back(const_cast<char*>(arg.data()));
command_line.push_back(' ');
command_line.append(arg);
}
command_line.push_back('\n');
HandlerGuard guard(*this);
message_fn(command_line.c_str(), command_line.size());
const auto res = ::avrdude_main(static_cast<int>(c_args.size()), c_args.data(), sys_config.c_str());
return res;

View file

@ -1082,6 +1082,7 @@ int avrdude_main(int argc, char * argv [], const char *sys_config)
if (rc < 0) {
exitrc = 1;
pgm->ppidata = 0; /* clear all bits at exit */
avrdude_message(MSG_INFO, "%s: Could not open port: %s\n", progname, port);
goto main_exit;
}
is_open = 1;

View file

@ -69,7 +69,9 @@ void make_fill(LayerRegion &layerm, ExtrusionEntityCollection &out)
if (surface.is_solid() && (!surface.is_bridge() || layerm.layer()->id() == 0)) {
group_attrib[i].is_solid = true;
group_attrib[i].flow_width = (surface.surface_type == stTop) ? top_solid_infill_flow.width : solid_infill_flow.width;
group_attrib[i].pattern = surface.is_external() ? layerm.region()->config().external_fill_pattern.value : ipRectilinear;
group_attrib[i].pattern = surface.is_external() ?
(surface.is_top() ? layerm.region()->config().top_fill_pattern.value : layerm.region()->config().bottom_fill_pattern.value) :
ipRectilinear;
}
}
// Loop through solid groups, find compatible groups and append them to this one.
@ -161,7 +163,7 @@ void make_fill(LayerRegion &layerm, ExtrusionEntityCollection &out)
if (surface.is_solid()) {
density = 100.;
fill_pattern = (surface.is_external() && ! is_bridge) ?
layerm.region()->config().external_fill_pattern.value :
(surface.is_top() ? layerm.region()->config().top_fill_pattern.value : layerm.region()->config().bottom_fill_pattern.value) :
ipRectilinear;
} else if (density <= 0)
continue;

View file

@ -323,7 +323,7 @@ namespace Slic3r {
typedef std::map<int, ObjectMetadata> IdToMetadataMap;
typedef std::map<int, Geometry> IdToGeometryMap;
typedef std::map<int, std::vector<coordf_t>> IdToLayerHeightsProfileMap;
typedef std::map<int, std::vector<Vec3f>> IdToSlaSupportPointsMap;
typedef std::map<int, std::vector<sla::SupportPoint>> IdToSlaSupportPointsMap;
// Version of the 3mf file
unsigned int m_version;
@ -776,10 +776,19 @@ namespace Slic3r {
std::vector<std::string> objects;
boost::split(objects, buffer, boost::is_any_of("\n"), boost::token_compress_off);
// Info on format versioning - see 3mf.hpp
int version = 0;
if (!objects.empty() && objects[0].find("support_points_format_version=") != std::string::npos) {
objects[0].erase(objects[0].begin(), objects[0].begin() + 30); // removes the string
version = std::stoi(objects[0]);
objects.erase(objects.begin()); // pop the header
}
for (const std::string& object : objects)
{
std::vector<std::string> object_data;
boost::split(object_data, object, boost::is_any_of("|"), boost::token_compress_off);
if (object_data.size() != 2)
{
add_error("Error while reading object data");
@ -811,10 +820,24 @@ namespace Slic3r {
std::vector<std::string> object_data_points;
boost::split(object_data_points, object_data[1], boost::is_any_of(" "), boost::token_compress_off);
std::vector<Vec3f> sla_support_points;
std::vector<sla::SupportPoint> sla_support_points;
for (unsigned int i=0; i<object_data_points.size(); i+=3)
sla_support_points.push_back(Vec3d(std::atof(object_data_points[i+0].c_str()), std::atof(object_data_points[i+1].c_str()), std::atof(object_data_points[i+2].c_str())).cast<float>());
if (version == 0) {
for (unsigned int i=0; i<object_data_points.size(); i+=3)
sla_support_points.emplace_back(std::atof(object_data_points[i+0].c_str()),
std::atof(object_data_points[i+1].c_str()),
std::atof(object_data_points[i+2].c_str()),
0.4f,
false);
}
if (version == 1) {
for (unsigned int i=0; i<object_data_points.size(); i+=5)
sla_support_points.emplace_back(std::atof(object_data_points[i+0].c_str()),
std::atof(object_data_points[i+1].c_str()),
std::atof(object_data_points[i+2].c_str()),
std::atof(object_data_points[i+3].c_str()),
std::atof(object_data_points[i+4].c_str()));
}
if (!sla_support_points.empty())
m_sla_support_points.insert(IdToSlaSupportPointsMap::value_type(object_id, sla_support_points));
@ -1483,7 +1506,7 @@ namespace Slic3r {
if (metadata.key == NAME_KEY)
volume->name = metadata.value;
else if ((metadata.key == MODIFIER_KEY) && (metadata.value == "1"))
volume->set_type(ModelVolume::PARAMETER_MODIFIER);
volume->set_type(ModelVolumeType::PARAMETER_MODIFIER);
else if (metadata.key == VOLUME_TYPE_KEY)
volume->set_type(ModelVolume::type_from_string(metadata.value));
else
@ -1961,7 +1984,7 @@ namespace Slic3r {
for (const ModelObject* object : model.objects)
{
++count;
const std::vector<Vec3f>& sla_support_points = object->sla_support_points;
const std::vector<sla::SupportPoint>& sla_support_points = object->sla_support_points;
if (!sla_support_points.empty())
{
sprintf(buffer, "object_id=%d|", count);
@ -1970,7 +1993,7 @@ namespace Slic3r {
// Store the layer height profile as a single space separated list.
for (size_t i = 0; i < sla_support_points.size(); ++i)
{
sprintf(buffer, (i==0 ? "%f %f %f" : " %f %f %f"), sla_support_points[i](0), sla_support_points[i](1), sla_support_points[i](2));
sprintf(buffer, (i==0 ? "%f %f %f %f %f" : " %f %f %f %f %f"), sla_support_points[i].pos(0), sla_support_points[i].pos(1), sla_support_points[i].pos(2), sla_support_points[i].head_front_radius, (float)sla_support_points[i].is_new_island);
out += buffer;
}
out += "\n";
@ -1979,6 +2002,9 @@ namespace Slic3r {
if (!out.empty())
{
// Adds version header at the beginning:
out = std::string("support_points_format_version=") + std::to_string(support_points_format_version) + std::string("\n") + out;
if (!mz_zip_writer_add_mem(&archive, SLA_SUPPORT_POINTS_FILE.c_str(), (const void*)out.data(), out.length(), MZ_DEFAULT_COMPRESSION))
{
add_error("Unable to add sla support points file to archive");

View file

@ -3,6 +3,23 @@
namespace Slic3r {
/* The format for saving the SLA points was changing in the past. This enum holds the latest version that is being currently used.
* Examples of the Slic3r_PE_sla_support_points.txt for historically used versions:
* version 0 : object_id=1|-12.055421 -2.658771 10.000000
object_id=2|-14.051745 -3.570338 5.000000
// no header and x,y,z positions of the points)
* version 1 : ThreeMF_support_points_version=1
object_id=1|-12.055421 -2.658771 10.000000 0.4 0.0
object_id=2|-14.051745 -3.570338 5.000000 0.6 1.0
// introduced header with version number; x,y,z,head_size,is_new_island)
*/
enum {
support_points_format_version = 1
};
class Model;
class DynamicPrintConfig;

View file

@ -583,7 +583,7 @@ void AMFParserContext::endElement(const char * /* name */)
else if (m_path.size() == 3 && m_path[1] == NODE_TYPE_OBJECT && m_object && strcmp(opt_key, "sla_support_points") == 0) {
// Parse object's layer height profile, a semicolon separated list of floats.
unsigned char coord_idx = 0;
Vec3f point(Vec3f::Zero());
Eigen::Matrix<float, 5, 1, Eigen::DontAlign> point(Eigen::Matrix<float, 5, 1, Eigen::DontAlign>::Zero());
char *p = const_cast<char*>(m_value[1].c_str());
for (;;) {
char *end = strchr(p, ';');
@ -591,8 +591,8 @@ void AMFParserContext::endElement(const char * /* name */)
*end = 0;
point(coord_idx) = atof(p);
if (++coord_idx == 3) {
m_object->sla_support_points.push_back(point);
if (++coord_idx == 5) {
m_object->sla_support_points.push_back(sla::SupportPoint(point));
coord_idx = 0;
}
if (end == nullptr)
@ -604,7 +604,7 @@ void AMFParserContext::endElement(const char * /* name */)
if (strcmp(opt_key, "modifier") == 0) {
// Is this volume a modifier volume?
// "modifier" flag comes first in the XML file, so it may be later overwritten by the "type" flag.
m_volume->set_type((atoi(m_value[1].c_str()) == 1) ? ModelVolume::PARAMETER_MODIFIER : ModelVolume::MODEL_PART);
m_volume->set_type((atoi(m_value[1].c_str()) == 1) ? ModelVolumeType::PARAMETER_MODIFIER : ModelVolumeType::MODEL_PART);
} else if (strcmp(opt_key, "volume_type") == 0) {
m_volume->set_type(ModelVolume::type_from_string(m_value[1]));
}
@ -900,14 +900,14 @@ bool store_amf(const char *path, Model *model, const DynamicPrintConfig *config)
}
//FIXME Store the layer height ranges (ModelObject::layer_height_ranges)
const std::vector<Vec3f>& sla_support_points = object->sla_support_points;
const std::vector<sla::SupportPoint>& sla_support_points = object->sla_support_points;
if (!sla_support_points.empty()) {
// Store the SLA supports as a single semicolon separated list.
stream << " <metadata type=\"slic3r.sla_support_points\">";
for (size_t i = 0; i < sla_support_points.size(); ++i) {
if (i != 0)
stream << ";";
stream << sla_support_points[i](0) << ";" << sla_support_points[i](1) << ";" << sla_support_points[i](2);
stream << sla_support_points[i].pos(0) << ";" << sla_support_points[i].pos(1) << ";" << sla_support_points[i].pos(2) << ";" << sla_support_points[i].head_front_radius << ";" << sla_support_points[i].is_new_island;
}
stream << "\n </metadata>\n";
}

View file

@ -1480,32 +1480,32 @@ const TriangleMesh& ModelVolume::get_convex_hull() const
return m_convex_hull;
}
ModelVolume::Type ModelVolume::type_from_string(const std::string &s)
ModelVolumeType ModelVolume::type_from_string(const std::string &s)
{
// Legacy support
if (s == "1")
return PARAMETER_MODIFIER;
return ModelVolumeType::PARAMETER_MODIFIER;
// New type (supporting the support enforcers & blockers)
if (s == "ModelPart")
return MODEL_PART;
return ModelVolumeType::MODEL_PART;
if (s == "ParameterModifier")
return PARAMETER_MODIFIER;
return ModelVolumeType::PARAMETER_MODIFIER;
if (s == "SupportEnforcer")
return SUPPORT_ENFORCER;
return ModelVolumeType::SUPPORT_ENFORCER;
if (s == "SupportBlocker")
return SUPPORT_BLOCKER;
return ModelVolumeType::SUPPORT_BLOCKER;
assert(s == "0");
// Default value if invalud type string received.
return MODEL_PART;
return ModelVolumeType::MODEL_PART;
}
std::string ModelVolume::type_to_string(const Type t)
std::string ModelVolume::type_to_string(const ModelVolumeType t)
{
switch (t) {
case MODEL_PART: return "ModelPart";
case PARAMETER_MODIFIER: return "ParameterModifier";
case SUPPORT_ENFORCER: return "SupportEnforcer";
case SUPPORT_BLOCKER: return "SupportBlocker";
case ModelVolumeType::MODEL_PART: return "ModelPart";
case ModelVolumeType::PARAMETER_MODIFIER: return "ParameterModifier";
case ModelVolumeType::SUPPORT_ENFORCER: return "SupportEnforcer";
case ModelVolumeType::SUPPORT_BLOCKER: return "SupportBlocker";
default:
assert(false);
return "ModelPart";
@ -1671,7 +1671,7 @@ bool model_object_list_extended(const Model &model_old, const Model &model_new)
return true;
}
bool model_volume_list_changed(const ModelObject &model_object_old, const ModelObject &model_object_new, const ModelVolume::Type type)
bool model_volume_list_changed(const ModelObject &model_object_old, const ModelObject &model_object_new, const ModelVolumeType type)
{
bool modifiers_differ = false;
size_t i_old, i_new;

View file

@ -12,6 +12,7 @@
#include <utility>
#include <vector>
#include "Geometry.hpp"
#include <libslic3r/SLA/SLACommon.hpp>
namespace Slic3r {
@ -48,6 +49,8 @@ struct ModelID
bool operator<=(const ModelID &rhs) const { return this->id <= rhs.id; }
bool operator>=(const ModelID &rhs) const { return this->id >= rhs.id; }
bool valid() const { return id != 0; }
size_t id;
};
@ -175,7 +178,8 @@ public:
// This vector holds position of selected support points for SLA. The data are
// saved in mesh coordinates to allow using them for several instances.
std::vector<Vec3f> sla_support_points;
// The format is (x, y, z, point_size, supports_island)
std::vector<sla::SupportPoint> sla_support_points;
/* This vector accumulates the total translation applied to the object by the
center_around_origin() method. Callers might want to apply the same translation
@ -291,6 +295,15 @@ private:
mutable bool m_raw_mesh_bounding_box_valid;
};
// Declared outside of ModelVolume, so it could be forward declared.
enum class ModelVolumeType : int {
INVALID = -1,
MODEL_PART = 0,
PARAMETER_MODIFIER,
SUPPORT_ENFORCER,
SUPPORT_BLOCKER,
};
// An object STL, or a modifier volume, over which a different set of parameters shall be applied.
// ModelVolume instances are owned by a ModelObject.
class ModelVolume : public ModelBase
@ -303,23 +316,15 @@ public:
// overriding the global Slic3r settings and the ModelObject settings.
DynamicPrintConfig config;
enum Type {
MODEL_TYPE_INVALID = -1,
MODEL_PART = 0,
PARAMETER_MODIFIER,
SUPPORT_ENFORCER,
SUPPORT_BLOCKER,
};
// A parent object owning this modifier volume.
ModelObject* get_object() const { return this->object; };
Type type() const { return m_type; }
void set_type(const Type t) { m_type = t; }
bool is_model_part() const { return m_type == MODEL_PART; }
bool is_modifier() const { return m_type == PARAMETER_MODIFIER; }
bool is_support_enforcer() const { return m_type == SUPPORT_ENFORCER; }
bool is_support_blocker() const { return m_type == SUPPORT_BLOCKER; }
bool is_support_modifier() const { return m_type == SUPPORT_BLOCKER || m_type == SUPPORT_ENFORCER; }
ModelVolumeType type() const { return m_type; }
void set_type(const ModelVolumeType t) { m_type = t; }
bool is_model_part() const { return m_type == ModelVolumeType::MODEL_PART; }
bool is_modifier() const { return m_type == ModelVolumeType::PARAMETER_MODIFIER; }
bool is_support_enforcer() const { return m_type == ModelVolumeType::SUPPORT_ENFORCER; }
bool is_support_blocker() const { return m_type == ModelVolumeType::SUPPORT_BLOCKER; }
bool is_support_modifier() const { return m_type == ModelVolumeType::SUPPORT_BLOCKER || m_type == ModelVolumeType::SUPPORT_ENFORCER; }
t_model_material_id material_id() const { return m_material_id; }
void set_material_id(t_model_material_id material_id);
ModelMaterial* material() const;
@ -353,8 +358,8 @@ public:
const TriangleMesh& get_convex_hull() const;
// Helpers for loading / storing into AMF / 3MF files.
static Type type_from_string(const std::string &s);
static std::string type_to_string(const Type t);
static ModelVolumeType type_from_string(const std::string &s);
static std::string type_to_string(const ModelVolumeType t);
const Geometry::Transformation& get_transformation() const { return m_transformation; }
void set_transformation(const Geometry::Transformation& transformation) { m_transformation = transformation; }
@ -399,7 +404,7 @@ private:
// Parent object owning this ModelVolume.
ModelObject* object;
// Is it an object to be printed, or a modifier volume?
Type m_type;
ModelVolumeType m_type;
t_model_material_id m_material_id;
// The convex hull of this model's mesh.
TriangleMesh m_convex_hull;
@ -411,13 +416,13 @@ private:
// 1 -> is splittable
int m_is_splittable {-1};
ModelVolume(ModelObject *object, const TriangleMesh &mesh) : mesh(mesh), m_type(MODEL_PART), object(object)
ModelVolume(ModelObject *object, const TriangleMesh &mesh) : mesh(mesh), m_type(ModelVolumeType::MODEL_PART), object(object)
{
if (mesh.stl.stats.number_of_facets > 1)
calculate_convex_hull();
}
ModelVolume(ModelObject *object, TriangleMesh &&mesh, TriangleMesh &&convex_hull) :
mesh(std::move(mesh)), m_convex_hull(std::move(convex_hull)), m_type(MODEL_PART), object(object) {}
mesh(std::move(mesh)), m_convex_hull(std::move(convex_hull)), m_type(ModelVolumeType::MODEL_PART), object(object) {}
// Copying an existing volume, therefore this volume will get a copy of the ID assigned.
ModelVolume(ModelObject *object, const ModelVolume &other) :
@ -629,7 +634,7 @@ extern bool model_object_list_extended(const Model &model_old, const Model &mode
// Test whether the new ModelObject contains a different set of volumes (or sorted in a different order)
// than the old ModelObject.
extern bool model_volume_list_changed(const ModelObject &model_object_old, const ModelObject &model_object_new, const ModelVolume::Type type);
extern bool model_volume_list_changed(const ModelObject &model_object_old, const ModelObject &model_object_new, const ModelVolumeType type);
#ifndef NDEBUG
// Verify whether the IDs of Model / ModelObject / ModelVolume / ModelInstance / ModelMaterial are valid and unique.

View file

@ -22,6 +22,7 @@ typedef Point Vector;
// Vector types with a fixed point coordinate base type.
typedef Eigen::Matrix<coord_t, 2, 1, Eigen::DontAlign> Vec2crd;
typedef Eigen::Matrix<coord_t, 3, 1, Eigen::DontAlign> Vec3crd;
typedef Eigen::Matrix<int, 2, 1, Eigen::DontAlign> Vec2i;
typedef Eigen::Matrix<int, 3, 1, Eigen::DontAlign> Vec3i;
typedef Eigen::Matrix<int64_t, 2, 1, Eigen::DontAlign> Vec2i64;
typedef Eigen::Matrix<int64_t, 3, 1, Eigen::DontAlign> Vec3i64;

View file

@ -280,7 +280,7 @@ bool Print::is_step_done(PrintObjectStep step) const
return false;
tbb::mutex::scoped_lock lock(this->state_mutex());
for (const PrintObject *object : m_objects)
if (! object->m_state.is_done_unguarded(step))
if (! object->is_step_done_unguarded(step))
return false;
return true;
}
@ -549,10 +549,14 @@ void Print::model_volume_list_update_supports(ModelObject &model_object_dst, con
assert(! it->second); // not consumed yet
it->second = true;
ModelVolume *model_volume_dst = const_cast<ModelVolume*>(it->first);
assert(model_volume_dst->type() == model_volume_src->type());
// For support modifiers, the type may have been switched from blocker to enforcer and vice versa.
assert((model_volume_dst->is_support_modifier() && model_volume_src->is_support_modifier()) || model_volume_dst->type() == model_volume_src->type());
model_object_dst.volumes.emplace_back(model_volume_dst);
if (model_volume_dst->is_support_modifier())
model_volume_dst->set_transformation(model_volume_src->get_transformation());
if (model_volume_dst->is_support_modifier()) {
// For support modifiers, the type may have been switched from blocker to enforcer and vice versa.
model_volume_dst->set_type(model_volume_src->type());
model_volume_dst->set_transformation(model_volume_src->get_transformation());
}
assert(model_volume_dst->get_matrix().isApprox(model_volume_src->get_matrix()));
} else {
// The volume was not found in the old list. Create a new copy.
@ -567,7 +571,7 @@ void Print::model_volume_list_update_supports(ModelObject &model_object_dst, con
delete mv_with_status.first;
}
static inline void model_volume_list_copy_configs(ModelObject &model_object_dst, const ModelObject &model_object_src, const ModelVolume::Type type)
static inline void model_volume_list_copy_configs(ModelObject &model_object_dst, const ModelObject &model_object_src, const ModelVolumeType type)
{
size_t i_src, i_dst;
for (i_src = 0, i_dst = 0; i_src < model_object_src.volumes.size() && i_dst < model_object_dst.volumes.size();) {
@ -713,7 +717,7 @@ Print::ApplyStatus Print::apply(const Model &model, const DynamicPrintConfig &co
if (model.id() != m_model.id()) {
// Kill everything, initialize from scratch.
// Stop background processing.
this->call_cancell_callback();
this->call_cancel_callback();
update_apply_status(this->invalidate_all_steps());
for (PrintObject *object : m_objects) {
model_object_status.emplace(object->model_object()->id(), ModelObjectStatus::Deleted);
@ -745,7 +749,7 @@ Print::ApplyStatus Print::apply(const Model &model, const DynamicPrintConfig &co
} else {
// Reorder the objects, add new objects.
// First stop background processing before shuffling or deleting the PrintObjects in the object list.
this->call_cancell_callback();
this->call_cancel_callback();
update_apply_status(this->invalidate_step(psGCodeExport));
// Second create a new list of objects.
std::vector<ModelObject*> model_objects_old(std::move(m_model.objects));
@ -837,10 +841,10 @@ Print::ApplyStatus Print::apply(const Model &model, const DynamicPrintConfig &co
assert(it_status->status == ModelObjectStatus::Old || it_status->status == ModelObjectStatus::Moved);
const ModelObject &model_object_new = *model.objects[idx_model_object];
// Check whether a model part volume was added or removed, their transformations or order changed.
bool model_parts_differ = model_volume_list_changed(model_object, model_object_new, ModelVolume::MODEL_PART);
bool modifiers_differ = model_volume_list_changed(model_object, model_object_new, ModelVolume::PARAMETER_MODIFIER);
bool support_blockers_differ = model_volume_list_changed(model_object, model_object_new, ModelVolume::SUPPORT_BLOCKER);
bool support_enforcers_differ = model_volume_list_changed(model_object, model_object_new, ModelVolume::SUPPORT_ENFORCER);
bool model_parts_differ = model_volume_list_changed(model_object, model_object_new, ModelVolumeType::MODEL_PART);
bool modifiers_differ = model_volume_list_changed(model_object, model_object_new, ModelVolumeType::PARAMETER_MODIFIER);
bool support_blockers_differ = model_volume_list_changed(model_object, model_object_new, ModelVolumeType::SUPPORT_BLOCKER);
bool support_enforcers_differ = model_volume_list_changed(model_object, model_object_new, ModelVolumeType::SUPPORT_ENFORCER);
if (model_parts_differ || modifiers_differ ||
model_object.origin_translation != model_object_new.origin_translation ||
model_object.layer_height_ranges != model_object_new.layer_height_ranges ||
@ -855,7 +859,7 @@ Print::ApplyStatus Print::apply(const Model &model, const DynamicPrintConfig &co
model_object.assign_copy(model_object_new);
} else if (support_blockers_differ || support_enforcers_differ) {
// First stop background processing before shuffling or deleting the ModelVolumes in the ModelObject's list.
this->call_cancell_callback();
this->call_cancel_callback();
update_apply_status(false);
// Invalidate just the supports step.
auto range = print_object_status.equal_range(PrintObjectStatus(model_object.id()));
@ -882,8 +886,8 @@ Print::ApplyStatus Print::apply(const Model &model, const DynamicPrintConfig &co
}
// Synchronize (just copy) the remaining data of ModelVolumes (name, config).
//FIXME What to do with m_material_id?
model_volume_list_copy_configs(model_object /* dst */, model_object_new /* src */, ModelVolume::MODEL_PART);
model_volume_list_copy_configs(model_object /* dst */, model_object_new /* src */, ModelVolume::PARAMETER_MODIFIER);
model_volume_list_copy_configs(model_object /* dst */, model_object_new /* src */, ModelVolumeType::MODEL_PART);
model_volume_list_copy_configs(model_object /* dst */, model_object_new /* src */, ModelVolumeType::PARAMETER_MODIFIER);
// Copy the ModelObject name, input_file and instances. The instances will compared against PrintObject instances in the next step.
model_object.name = model_object_new.name;
model_object.input_file = model_object_new.input_file;
@ -956,7 +960,7 @@ Print::ApplyStatus Print::apply(const Model &model, const DynamicPrintConfig &co
}
}
if (m_objects != print_objects_new) {
this->call_cancell_callback();
this->call_cancel_callback();
update_apply_status(this->invalidate_all_steps());
m_objects = print_objects_new;
// Delete the PrintObjects marked as Unknown or Deleted.
@ -1502,7 +1506,8 @@ void Print::export_gcode(const std::string &path_template, GCodePreviewData *pre
// The following call may die if the output_filename_format template substitution fails.
std::string path = this->output_filepath(path_template);
std::string message = "Exporting G-code";
if (! path.empty()) {
if (! path.empty() && preview_data == nullptr) {
// Only show the path if preview_data is not set -> running from command line.
message += " to ";
message += path;
}
@ -1863,7 +1868,7 @@ std::string Print::output_filename() const
DynamicConfig config = this->finished() ? this->print_statistics().config() : this->print_statistics().placeholders();
return this->PrintBase::output_filename(m_config.output_filename_format.value, "gcode", &config);
}
/*
// Shorten the dhms time by removing the seconds, rounding the dhm to full minutes
// and removing spaces.
static std::string short_time(const std::string &time)
@ -1903,7 +1908,7 @@ static std::string short_time(const std::string &time)
::sprintf(buffer, "%ds", seconds);
return buffer;
}
*/
DynamicConfig PrintStatistics::config() const
{
DynamicConfig config;

View file

@ -62,6 +62,10 @@ public:
return state;
}
bool is_started(StepType step, tbb::mutex &mtx) const {
return this->state_with_timestamp(step, mtx).state == STARTED;
}
bool is_done(StepType step, tbb::mutex &mtx) const {
return this->state_with_timestamp(step, mtx).state == DONE;
}
@ -70,6 +74,10 @@ public:
return m_state[step];
}
bool is_started_unguarded(StepType step) const {
return this->state_with_timestamp_unguarded(step).state == STARTED;
}
bool is_done_unguarded(StepType step) const {
return this->state_with_timestamp_unguarded(step).state == DONE;
}
@ -235,7 +243,24 @@ public:
virtual ApplyStatus apply(const Model &model, const DynamicPrintConfig &config) = 0;
const Model& model() const { return m_model; }
struct TaskParams {
TaskParams() : single_model_object(0), single_model_instance_only(false), to_object_step(-1), to_print_step(-1) {}
// If non-empty, limit the processing to this ModelObject.
ModelID single_model_object;
// If set, only process single_model_object. Otherwise process everything, but single_model_object first.
bool single_model_instance_only;
// If non-negative, stop processing at the successive object step.
int to_object_step;
// If non-negative, stop processing at the successive print step.
int to_print_step;
};
// After calling the apply() function, call set_task() to limit the task to be processed by process().
virtual void set_task(const TaskParams &params) {}
// Perform the calculation. This is the only method that is to be called at a worker thread.
virtual void process() = 0;
// Clean up after process() finished, either with success, error or if canceled.
// The adjustments on the Print / PrintObject data due to set_task() are to be reverted here.
virtual void finalize() {}
struct SlicingStatus {
SlicingStatus(int percent, const std::string &text, unsigned int flags = 0) : percent(percent), text(text), flags(flags) {}
@ -244,8 +269,9 @@ public:
// Bitmap of flags.
enum FlagBits {
DEFAULT,
NO_RELOAD_SCENE = 0,
RELOAD_SCENE = 1,
NO_RELOAD_SCENE = 0,
RELOAD_SCENE = 1 << 1,
RELOAD_SLA_SUPPORT_POINTS = 1 << 2,
};
// Bitmap of FlagBits
unsigned int flags;
@ -300,7 +326,7 @@ protected:
tbb::mutex& state_mutex() const { return m_state_mutex; }
std::function<void()> cancel_callback() { return m_cancel_callback; }
void call_cancell_callback() { m_cancel_callback(); }
void call_cancel_callback() { m_cancel_callback(); }
// If the background processing stop was requested, throw CanceledException.
// To be called by the worker thread and its sub-threads (mostly launched on the TBB thread pool) regularly.
@ -349,6 +375,9 @@ protected:
bool invalidate_all_steps()
{ return m_state.invalidate_all(this->cancel_callback()); }
bool is_step_started_unguarded(PrintStepEnum step) const { return m_state.is_started_unguarded(step); }
bool is_step_done_unguarded(PrintStepEnum step) const { return m_state.is_done_unguarded(step); }
private:
PrintState<PrintStepEnum, COUNT> m_state;
};
@ -382,6 +411,9 @@ protected:
bool invalidate_all_steps()
{ return m_state.invalidate_all(PrintObjectBase::cancel_callback(m_print)); }
bool is_step_started_unguarded(PrintObjectStepEnum step) const { return m_state.is_started_unguarded(step); }
bool is_step_done_unguarded(PrintObjectStepEnum step) const { return m_state.is_done_unguarded(step); }
protected:
// If the background processing stop was requested, throw CanceledException.
// To be called by the worker thread and its sub-threads (mostly launched on the TBB thread pool) regularly.

View file

@ -362,12 +362,11 @@ void PrintConfigDef::init_fff_params()
def->mode = comAdvanced;
def->default_value = new ConfigOptionBool(false);
def = this->add("external_fill_pattern", coEnum);
def->label = L("Top/bottom fill pattern");
auto def_top_fill_pattern = def = this->add("top_fill_pattern", coEnum);
def->label = L("Top fill pattern");
def->category = L("Infill");
def->tooltip = L("Fill pattern for top/bottom infill. This only affects the external visible layer, "
"and not its adjacent solid shells.");
def->cli = "external-fill-pattern|solid-fill-pattern=s";
def->tooltip = L("Fill pattern for top infill. This only affects the top visible layer, and not its adjacent solid shells.");
def->cli = "top-fill-pattern|external-fill-pattern|solid-fill-pattern=s";
def->enum_keys_map = &ConfigOptionEnum<InfillPattern>::get_enum_values();
def->enum_values.push_back("rectilinear");
def->enum_values.push_back("concentric");
@ -379,8 +378,15 @@ void PrintConfigDef::init_fff_params()
def->enum_labels.push_back(L("Hilbert Curve"));
def->enum_labels.push_back(L("Archimedean Chords"));
def->enum_labels.push_back(L("Octagram Spiral"));
// solid_fill_pattern is an obsolete equivalent to external_fill_pattern.
def->aliases = { "solid_fill_pattern" };
// solid_fill_pattern is an obsolete equivalent to top_fill_pattern/bottom_fill_pattern.
def->aliases = { "solid_fill_pattern", "external_fill_pattern" };
def->default_value = new ConfigOptionEnum<InfillPattern>(ipRectilinear);
def = this->add("bottom_fill_pattern", coEnum);
*def = *def_top_fill_pattern;
def->label = L("Bottom Pattern");
def->tooltip = L("Fill pattern for bottom infill. This only affects the bottom external visible layer, and not its adjacent solid shells.");
def->cli = "bottom-fill-pattern|external-fill-pattern|solid-fill-pattern=s";
def->default_value = new ConfigOptionEnum<InfillPattern>(ipRectilinear);
def = this->add("external_perimeter_extrusion_width", coFloatOrPercent);
@ -2435,6 +2441,32 @@ void PrintConfigDef::init_sla_params()
def->enum_labels.push_back(L("Portrait"));
def->default_value = new ConfigOptionEnum<SLADisplayOrientation>(sladoPortrait);
def = this->add("fast_tilt_time", coFloat);
def->label = L("Fast");
def->full_label = L("Fast tilt");
def->tooltip = L("Time of the fast tilt");
def->sidetext = L("s");
def->min = 0;
def->mode = comExpert;
def->default_value = new ConfigOptionFloat(5.);
def = this->add("slow_tilt_time", coFloat);
def->label = L("Slow");
def->full_label = L("Slow tilt");
def->tooltip = L("Time of the slow tilt");
def->sidetext = L("s");
def->min = 0;
def->mode = comExpert;
def->default_value = new ConfigOptionFloat(8.);
def = this->add("area_fill", coFloat);
def->label = L("Area fill");
def->tooltip = L("The percentage of the bed area. \nIf the print area exceeds the specified value, \nthen a slow tilt will be used, otherwise - a fast tilt");
def->sidetext = L("%");
def->min = 0;
def->mode = comExpert;
def->default_value = new ConfigOptionFloat(50.);
def = this->add("printer_correction", coFloats);
def->full_label = L("Printer scaling correction");
def->tooltip = L("Printer scaling correction");
@ -2450,6 +2482,14 @@ void PrintConfigDef::init_sla_params()
def->min = 0;
def->default_value = new ConfigOptionFloat(0.3);
def = this->add("faded_layers", coInt);
def->label = L("Faded layers");
def->tooltip = L("Number of the layers needed for the exposure time fade from initial exposure time to the exposure time");
def->min = 3;
def->max = 20;
def->mode = comExpert;
def->default_value = new ConfigOptionInt(10);
def = this->add("exposure_time", coFloat);
def->label = L("Exposure time");
def->tooltip = L("Exposure time");
@ -2630,28 +2670,19 @@ void PrintConfigDef::init_sla_params()
def->min = 0;
def->default_value = new ConfigOptionFloat(5.0);
def = this->add("support_density_at_horizontal", coInt);
def->label = L("Density on horizontal surfaces");
def = this->add("support_points_density_relative", coInt);
def->label = L("Support points density");
def->category = L("Supports");
def->tooltip = L("How many support points (approximately) should be placed on horizontal surface.");
def->sidetext = L("points per square dm");
def->tooltip = L("This is a relative measure of support points density.");
def->sidetext = L("%");
def->cli = "";
def->min = 0;
def->default_value = new ConfigOptionInt(500);
def->default_value = new ConfigOptionInt(100);
def = this->add("support_density_at_45", coInt);
def->label = L("Density on surfaces at 45 degrees");
def = this->add("support_points_minimal_distance", coFloat);
def->label = L("Minimal distance of the support points");
def->category = L("Supports");
def->tooltip = L("How many support points (approximately) should be placed on surface sloping at 45 degrees.");
def->sidetext = L("points per square dm");
def->cli = "";
def->min = 0;
def->default_value = new ConfigOptionInt(250);
def = this->add("support_minimal_z", coFloat);
def->label = L("Minimal support point height");
def->category = L("Supports");
def->tooltip = L("No support points will be placed lower than this value from the bottom.");
def->tooltip = L("No support points will be placed closer than this threshold.");
def->sidetext = L("mm");
def->cli = "";
def->min = 0;
@ -2699,6 +2730,17 @@ void PrintConfigDef::init_sla_params()
def->cli = "";
def->min = 0;
def->default_value = new ConfigOptionFloat(1.0);
def = this->add("pad_wall_tilt", coFloat);
def->label = L("Pad wall tilt");
def->category = L("Pad");
def->tooltip = L("The tilt of the pad wall relative to the bed plane. "
"90 degrees means straight walls.");
def->sidetext = L("degrees");
def->cli = "";
def->min = 0.1; // What should be the minimum?
def->max = 90;
def->default_value = new ConfigOptionFloat(45.0);
}
void PrintConfigDef::handle_legacy(t_config_option_key &opt_key, std::string &value)
@ -2914,13 +2956,17 @@ std::string FullPrintConfig::validate()
if (! print_config_def.get("fill_pattern")->has_enum_value(this->fill_pattern.serialize()))
return "Invalid value for --fill-pattern";
// --external-fill-pattern
if (! print_config_def.get("external_fill_pattern")->has_enum_value(this->external_fill_pattern.serialize()))
return "Invalid value for --external-fill-pattern";
// --top-fill-pattern
if (! print_config_def.get("top_fill_pattern")->has_enum_value(this->top_fill_pattern.serialize()))
return "Invalid value for --top-fill-pattern";
// --bottom-fill-pattern
if (! print_config_def.get("bottom_fill_pattern")->has_enum_value(this->bottom_fill_pattern.serialize()))
return "Invalid value for --bottom-fill-pattern";
// --fill-density
if (fabs(this->fill_density.value - 100.) < EPSILON &&
! print_config_def.get("external_fill_pattern")->has_enum_value(this->fill_pattern.serialize()))
! print_config_def.get("top_fill_pattern")->has_enum_value(this->fill_pattern.serialize()))
return "The selected fill pattern is not supposed to work at 100% density";
// --infill-every-layers

View file

@ -462,7 +462,8 @@ public:
ConfigOptionFloat bridge_flow_ratio;
ConfigOptionFloat bridge_speed;
ConfigOptionBool ensure_vertical_shell_thickness;
ConfigOptionEnum<InfillPattern> external_fill_pattern;
ConfigOptionEnum<InfillPattern> top_fill_pattern;
ConfigOptionEnum<InfillPattern> bottom_fill_pattern;
ConfigOptionFloatOrPercent external_perimeter_extrusion_width;
ConfigOptionFloatOrPercent external_perimeter_speed;
ConfigOptionBool external_perimeters_first;
@ -504,7 +505,8 @@ protected:
OPT_PTR(bridge_flow_ratio);
OPT_PTR(bridge_speed);
OPT_PTR(ensure_vertical_shell_thickness);
OPT_PTR(external_fill_pattern);
OPT_PTR(top_fill_pattern);
OPT_PTR(bottom_fill_pattern);
OPT_PTR(external_perimeter_extrusion_width);
OPT_PTR(external_perimeter_speed);
OPT_PTR(external_perimeters_first);
@ -958,6 +960,9 @@ class SLAPrintObjectConfig : public StaticPrintConfig
public:
ConfigOptionFloat layer_height;
//Number of the layers needed for the exposure time fade [3;20]
ConfigOptionInt faded_layers /*= 10*/;
// Enabling or disabling support creation
ConfigOptionBool supports_enable;
@ -1002,9 +1007,8 @@ public:
ConfigOptionFloat support_object_elevation /*= 5.0*/;
/////// Following options influence automatic support points placement:
ConfigOptionInt support_density_at_horizontal;
ConfigOptionInt support_density_at_45;
ConfigOptionFloat support_minimal_z;
ConfigOptionInt support_points_density_relative;
ConfigOptionFloat support_points_minimal_distance;
// Now for the base pool (pad) /////////////////////////////////////////////
@ -1024,10 +1028,14 @@ public:
// The smoothing radius of the pad edges
ConfigOptionFloat pad_edge_radius /*= 1*/;
// The tilt of the pad wall...
ConfigOptionFloat pad_wall_tilt;
protected:
void initialize(StaticCacheBase &cache, const char *base_ptr)
{
OPT_PTR(layer_height);
OPT_PTR(faded_layers);
OPT_PTR(supports_enable);
OPT_PTR(support_head_front_diameter);
OPT_PTR(support_head_penetration);
@ -1040,15 +1048,15 @@ protected:
OPT_PTR(support_base_height);
OPT_PTR(support_critical_angle);
OPT_PTR(support_max_bridge_length);
OPT_PTR(support_density_at_horizontal);
OPT_PTR(support_density_at_45);
OPT_PTR(support_minimal_z);
OPT_PTR(support_points_density_relative);
OPT_PTR(support_points_minimal_distance);
OPT_PTR(support_object_elevation);
OPT_PTR(pad_enable);
OPT_PTR(pad_wall_thickness);
OPT_PTR(pad_wall_height);
OPT_PTR(pad_max_merge_distance);
OPT_PTR(pad_edge_radius);
OPT_PTR(pad_wall_tilt);
}
};
@ -1085,6 +1093,9 @@ public:
ConfigOptionInt display_pixels_y;
ConfigOptionEnum<SLADisplayOrientation> display_orientation;
ConfigOptionFloats printer_correction;
ConfigOptionFloat fast_tilt_time;
ConfigOptionFloat slow_tilt_time;
ConfigOptionFloat area_fill;
protected:
void initialize(StaticCacheBase &cache, const char *base_ptr)
{
@ -1097,6 +1108,9 @@ protected:
OPT_PTR(display_pixels_y);
OPT_PTR(display_orientation);
OPT_PTR(printer_correction);
OPT_PTR(fast_tilt_time);
OPT_PTR(slow_tilt_time);
OPT_PTR(area_fill);
}
};

View file

@ -14,6 +14,17 @@
namespace Slic3r {
// Used for addressing parameters of FilePrinter::set_statistics()
enum ePrintStatistics
{
psUsedMaterial = 0,
psNumFade,
psNumSlow,
psNumFast,
psCnt
};
enum class FilePrinterFormat {
SLA_PNGZIP,
SVG
@ -118,32 +129,39 @@ template<> class FilePrinter<FilePrinterFormat::SLA_PNGZIP>
double m_layer_height = .0;
Raster::Origin m_o = Raster::Origin::TOP_LEFT;
double m_used_material = 0.0;
int m_cnt_fade_layers = 0;
int m_cnt_slow_layers = 0;
int m_cnt_fast_layers = 0;
std::string createIniContent(const std::string& projectname) {
double layer_height = m_layer_height;
// double layer_height = m_layer_height;
using std::string;
using std::to_string;
auto expt_str = to_string(m_exp_time_s);
auto expt_first_str = to_string(m_exp_time_first_s);
auto stepnum_str = to_string(static_cast<unsigned>(800*layer_height));
auto layerh_str = to_string(layer_height);
// auto stepnum_str = to_string(static_cast<unsigned>(800*layer_height));
auto layerh_str = to_string(m_layer_height);
const std::string cnt_fade_layers = to_string(m_cnt_fade_layers);
const std::string cnt_slow_layers = to_string(m_cnt_slow_layers);
const std::string cnt_fast_layers = to_string(m_cnt_fast_layers);
const std::string used_material = to_string(m_used_material);
return string(
"action = print\n"
"jobDir = ") + projectname + "\n" +
"expTime = " + expt_str + "\n"
"expTimeFirst = " + expt_first_str + "\n"
"stepNum = " + stepnum_str + "\n"
"wifiOn = 1\n"
"tiltSlow = 60\n"
"tiltFast = 15\n"
"numFade = 10\n"
"startdelay = 0\n"
"numFade = " + cnt_fade_layers + "\n"
"layerHeight = " + layerh_str + "\n"
"noteInfo = "
"expTime="+expt_str+"+resinType=generic+layerHeight="
+layerh_str+"+printer=DWARF3\n";
"expTime = "+expt_str+" + resinType = generic+layerHeight = "
+layerh_str+" + printer = DWARF3\n"
"usedMaterial = " + used_material + "\n"
"numSlow = " + cnt_slow_layers + "\n"
"numFast = " + cnt_fast_layers + "\n";
}
public:
@ -277,6 +295,17 @@ public:
out.close();
m_layers_rst[i].first.reset();
}
void set_statistics(const std::vector<double> statistics)
{
if (statistics.size() != psCnt)
return;
m_used_material = statistics[psUsedMaterial];
m_cnt_fade_layers = int(statistics[psNumFade]);
m_cnt_slow_layers = int(statistics[psNumSlow]);
m_cnt_fast_layers = int(statistics[psNumFast]);
}
};
}

View file

@ -498,7 +498,8 @@ bool PrintObject::invalidate_state_by_config_options(const std::vector<t_config_
|| opt_key == "bridge_angle") {
steps.emplace_back(posPrepareInfill);
} else if (
opt_key == "external_fill_pattern"
opt_key == "top_fill_pattern"
|| opt_key == "bottom_fill_pattern"
|| opt_key == "external_fill_link_max_length"
|| opt_key == "fill_angle"
|| opt_key == "fill_pattern"

View file

@ -1,47 +1,23 @@
#include "igl/random_points_on_mesh.h"
#include "igl/AABB.h"
#include <tbb/parallel_for.h>
#include "SLAAutoSupports.hpp"
#include "Model.hpp"
#include "ExPolygon.hpp"
#include "SVG.hpp"
#include "Point.hpp"
#include "ClipperUtils.hpp"
#include "Tesselate.hpp"
#include "libslic3r.h"
#include <iostream>
#include <random>
namespace Slic3r {
SLAAutoSupports::SLAAutoSupports(const TriangleMesh& mesh, const sla::EigenMesh3D& emesh, const std::vector<ExPolygons>& slices, const std::vector<float>& heights,
const Config& config, std::function<void(void)> throw_on_cancel)
: m_config(config), m_V(emesh.V()), m_F(emesh.F()), m_throw_on_cancel(throw_on_cancel)
{
// FIXME: It might be safer to get rid of the rand() calls altogether, because it is probably
// not always thread-safe and can be slow if it is.
srand(time(NULL)); // rand() is used by igl::random_point_on_mesh
// Find all separate islands that will need support. The coord_t number denotes height
// of a point just below the mesh (so that we can later project the point precisely
// on the mesh by raycasting (done by igl) and not risking we will place the point inside).
std::vector<std::pair<ExPolygon, coord_t>> islands = find_islands(slices, heights);
// Uniformly cover each of the islands with support points.
for (const auto& island : islands) {
std::vector<Vec3d> points = uniformly_cover(island);
m_throw_on_cancel();
project_upward_onto_mesh(points);
m_output.insert(m_output.end(), points.begin(), points.end());
m_throw_on_cancel();
}
// We are done with the islands. Let's sprinkle the rest of the mesh.
// The function appends to m_output.
sprinkle_mesh(mesh);
}
float SLAAutoSupports::approximate_geodesic_distance(const Vec3d& p1, const Vec3d& p2, Vec3d& n1, Vec3d& n2)
/*float SLAAutoSupports::approximate_geodesic_distance(const Vec3d& p1, const Vec3d& p2, Vec3d& n1, Vec3d& n2)
{
n1.normalize();
n2.normalize();
@ -59,115 +35,6 @@ float SLAAutoSupports::approximate_geodesic_distance(const Vec3d& p1, const Vec3
}
void SLAAutoSupports::sprinkle_mesh(const TriangleMesh& mesh)
{
std::vector<Vec3d> points;
// Loads the ModelObject raw_mesh and transforms it by first instance's transformation matrix (disregarding translation).
// Instances only differ in z-rotation, so it does not matter which of them will be used for the calculation.
// The supports point will be calculated on this mesh (so scaling ang vertical direction is correctly accounted for).
// Results will be inverse-transformed to raw_mesh coordinates.
//TriangleMesh mesh = m_model_object.raw_mesh();
//Transform3d transformation_matrix = m_model_object.instances[0]->get_matrix(true/*dont_translate*/);
//mesh.transform(transformation_matrix);
// Check that the object is thick enough to produce any support points
BoundingBoxf3 bb = mesh.bounding_box();
if (bb.size()(2) < m_config.minimal_z)
return;
// All points that we curretly have must be transformed too, so distance to them is correcly calculated.
//for (Vec3f& point : m_model_object.sla_support_points)
// point = transformation_matrix.cast<float>() * point;
// In order to calculate distance to already placed points, we must keep know which facet the point lies on.
std::vector<Vec3d> facets_normals;
// Only points belonging to islands were added so far - they all lie on horizontal surfaces:
for (unsigned int i=0; i<m_output.size(); ++i)
facets_normals.push_back(Vec3d(0,0,-1));
// The AABB hierarchy will be used to find normals of already placed points.
// The points added automatically will just push_back the new normal on the fly.
/*igl::AABB<Eigen::MatrixXf,3> aabb;
aabb.init(V, F);
for (unsigned int i=0; i<m_model_object.sla_support_points.size(); ++i) {
int facet_idx = 0;
Eigen::Matrix<float, 1, 3> dump;
Eigen::MatrixXf query_point = m_model_object.sla_support_points[i];
aabb.squared_distance(V, F, query_point, facet_idx, dump);
Vec3f a1 = V.row(F(facet_idx,1)) - V.row(F(facet_idx,0));
Vec3f a2 = V.row(F(facet_idx,2)) - V.row(F(facet_idx,0));
Vec3f normal = a1.cross(a2);
normal.normalize();
facets_normals.push_back(normal);
}*/
// New potential support point is randomly generated on the mesh and distance to all already placed points is calculated.
// In case it is never smaller than certain limit (depends on the new point's facet normal), the point is accepted.
// The process stops after certain number of points is refused in a row.
Vec3d point;
Vec3d normal;
int added_points = 0;
int refused_points = 0;
const int refused_limit = 30;
// Angle at which the density reaches zero:
const float threshold_angle = std::min(M_PI_2, M_PI_4 * acos(0.f/m_config.density_at_horizontal) / acos(m_config.density_at_45/m_config.density_at_horizontal));
size_t cancel_test_cntr = 0;
while (refused_points < refused_limit) {
if (++ cancel_test_cntr == 500) {
// Don't call the cancellation routine too often as the multi-core cache synchronization
// may be pretty expensive.
m_throw_on_cancel();
cancel_test_cntr = 0;
}
// Place a random point on the mesh and calculate corresponding facet's normal:
Eigen::VectorXi FI;
Eigen::MatrixXd B;
igl::random_points_on_mesh(1, m_V, m_F, B, FI);
point = B(0,0)*m_V.row(m_F(FI(0),0)) +
B(0,1)*m_V.row(m_F(FI(0),1)) +
B(0,2)*m_V.row(m_F(FI(0),2));
if (point(2) - bb.min(2) < m_config.minimal_z)
continue;
Vec3d a1 = m_V.row(m_F(FI(0),1)) - m_V.row(m_F(FI(0),0));
Vec3d a2 = m_V.row(m_F(FI(0),2)) - m_V.row(m_F(FI(0),0));
normal = a1.cross(a2);
normal.normalize();
// calculate angle between the normal and vertical:
float angle = angle_from_normal(normal.cast<float>());
if (angle > threshold_angle)
continue;
const float limit = distance_limit(angle);
bool add_it = true;
for (unsigned int i=0; i<points.size(); ++i) {
if (approximate_geodesic_distance(points[i], point, facets_normals[i], normal) < limit) {
add_it = false;
++refused_points;
break;
}
}
if (add_it) {
points.push_back(point.cast<double>());
facets_normals.push_back(normal);
++added_points;
refused_points = 0;
}
}
m_output.insert(m_output.end(), points.begin(), points.end());
// Now transform all support points to mesh coordinates:
//for (Vec3f& point : m_model_object.sla_support_points)
// point = transformation_matrix.inverse().cast<float>() * point;
}
float SLAAutoSupports::get_required_density(float angle) const
{
// calculation would be density_0 * cos(angle). To provide one more degree of freedom, we will scale the angle
@ -179,10 +46,470 @@ float SLAAutoSupports::get_required_density(float angle) const
float SLAAutoSupports::distance_limit(float angle) const
{
return 1./(2.4*get_required_density(angle));
}*/
SLAAutoSupports::SLAAutoSupports(const TriangleMesh& mesh, const sla::EigenMesh3D& emesh, const std::vector<ExPolygons>& slices, const std::vector<float>& heights,
const Config& config, std::function<void(void)> throw_on_cancel)
: m_config(config), m_emesh(emesh), m_throw_on_cancel(throw_on_cancel)
{
process(slices, heights);
project_onto_mesh(m_output);
}
void SLAAutoSupports::project_onto_mesh(std::vector<sla::SupportPoint>& points) const
{
// The function makes sure that all the points are really exactly placed on the mesh.
igl::Hit hit_up{0, 0, 0.f, 0.f, 0.f};
igl::Hit hit_down{0, 0, 0.f, 0.f, 0.f};
// Use a reasonable granularity to account for the worker thread synchronization cost.
tbb::parallel_for(tbb::blocked_range<size_t>(0, points.size(), 64),
[this, &points](const tbb::blocked_range<size_t>& range) {
for (size_t point_id = range.begin(); point_id < range.end(); ++ point_id) {
if ((point_id % 16) == 0)
// Don't call the following function too often as it flushes CPU write caches due to synchronization primitves.
m_throw_on_cancel();
Vec3f& p = points[point_id].pos;
// Project the point upward and downward and choose the closer intersection with the mesh.
//bool up = igl::ray_mesh_intersect(p.cast<float>(), Vec3f(0., 0., 1.), m_V, m_F, hit_up);
//bool down = igl::ray_mesh_intersect(p.cast<float>(), Vec3f(0., 0., -1.), m_V, m_F, hit_down);
sla::EigenMesh3D::hit_result hit_up = m_emesh.query_ray_hit(p.cast<double>(), Vec3d(0., 0., 1.));
sla::EigenMesh3D::hit_result hit_down = m_emesh.query_ray_hit(p.cast<double>(), Vec3d(0., 0., -1.));
bool up = hit_up.face() != -1;
bool down = hit_down.face() != -1;
if (!up && !down)
continue;
sla::EigenMesh3D::hit_result& hit = (!down || (hit_up.distance() < hit_down.distance())) ? hit_up : hit_down;
//int fid = hit.face();
//Vec3f bc(1-hit.u-hit.v, hit.u, hit.v);
//p = (bc(0) * m_V.row(m_F(fid, 0)) + bc(1) * m_V.row(m_F(fid, 1)) + bc(2)*m_V.row(m_F(fid, 2))).cast<float>();
p = p + (hit.distance() * hit.direction()).cast<float>();
}
});
}
static std::vector<SLAAutoSupports::MyLayer> make_layers(
const std::vector<ExPolygons>& slices, const std::vector<float>& heights,
std::function<void(void)> throw_on_cancel)
{
assert(slices.size() == heights.size());
// Allocate empty layers.
std::vector<SLAAutoSupports::MyLayer> layers;
layers.reserve(slices.size());
for (size_t i = 0; i < slices.size(); ++ i)
layers.emplace_back(i, heights[i]);
// FIXME: calculate actual pixel area from printer config:
//const float pixel_area = pow(wxGetApp().preset_bundle->project_config.option<ConfigOptionFloat>("display_width") / wxGetApp().preset_bundle->project_config.option<ConfigOptionInt>("display_pixels_x"), 2.f); //
const float pixel_area = pow(0.047f, 2.f);
// Use a reasonable granularity to account for the worker thread synchronization cost.
tbb::parallel_for(tbb::blocked_range<size_t>(0, layers.size(), 32),
[&layers, &slices, &heights, pixel_area, throw_on_cancel](const tbb::blocked_range<size_t>& range) {
for (size_t layer_id = range.begin(); layer_id < range.end(); ++ layer_id) {
if ((layer_id % 8) == 0)
// Don't call the following function too often as it flushes CPU write caches due to synchronization primitves.
throw_on_cancel();
SLAAutoSupports::MyLayer &layer = layers[layer_id];
const ExPolygons &islands = slices[layer_id];
//FIXME WTF?
const float height = (layer_id>2 ? heights[layer_id-3] : heights[0]-(heights[1]-heights[0]));
layer.islands.reserve(islands.size());
for (const ExPolygon &island : islands) {
float area = float(island.area() * SCALING_FACTOR * SCALING_FACTOR);
if (area >= pixel_area)
//FIXME this is not a correct centroid of a polygon with holes.
layer.islands.emplace_back(layer, island, get_extents(island.contour), Slic3r::unscale(island.contour.centroid()).cast<float>(), area, height);
}
}
});
// Calculate overlap of successive layers. Link overlapping islands.
tbb::parallel_for(tbb::blocked_range<size_t>(1, layers.size(), 8),
[&layers, &heights, throw_on_cancel](const tbb::blocked_range<size_t>& range) {
for (size_t layer_id = range.begin(); layer_id < range.end(); ++layer_id) {
if ((layer_id % 2) == 0)
// Don't call the following function too often as it flushes CPU write caches due to synchronization primitves.
throw_on_cancel();
SLAAutoSupports::MyLayer &layer_above = layers[layer_id];
SLAAutoSupports::MyLayer &layer_below = layers[layer_id - 1];
//FIXME WTF?
const float height = (layer_id>2 ? heights[layer_id-3] : heights[0]-(heights[1]-heights[0]));
const float layer_height = (layer_id!=0 ? heights[layer_id]-heights[layer_id-1] : heights[0]);
const float safe_angle = 5.f * (float(M_PI)/180.f); // smaller number - less supports
const float between_layers_offset = float(scale_(layer_height / std::tan(safe_angle)));
//FIXME This has a quadratic time complexity, it will be excessively slow for many tiny islands.
for (SLAAutoSupports::Structure &top : layer_above.islands) {
for (SLAAutoSupports::Structure &bottom : layer_below.islands) {
float overlap_area = top.overlap_area(bottom);
if (overlap_area > 0) {
top.islands_below.emplace_back(&bottom, overlap_area);
bottom.islands_above.emplace_back(&top, overlap_area);
}
}
if (! top.islands_below.empty()) {
Polygons top_polygons = to_polygons(*top.polygon);
Polygons bottom_polygons = top.polygons_below();
top.overhangs = diff_ex(top_polygons, bottom_polygons);
if (! top.overhangs.empty()) {
top.overhangs_area = 0.f;
std::vector<std::pair<ExPolygon*, float>> expolys_with_areas;
for (ExPolygon &ex : top.overhangs) {
float area = float(ex.area());
expolys_with_areas.emplace_back(&ex, area);
top.overhangs_area += area;
}
std::sort(expolys_with_areas.begin(), expolys_with_areas.end(),
[](const std::pair<ExPolygon*, float> &p1, const std::pair<ExPolygon*, float> &p2)
{ return p1.second > p2.second; });
ExPolygons overhangs_sorted;
for (auto &p : expolys_with_areas)
overhangs_sorted.emplace_back(std::move(*p.first));
top.overhangs = std::move(overhangs_sorted);
top.overhangs_area *= float(SCALING_FACTOR * SCALING_FACTOR);
top.dangling_areas = diff_ex(top_polygons, offset(bottom_polygons, between_layers_offset));
}
}
}
}
});
return layers;
}
void SLAAutoSupports::process(const std::vector<ExPolygons>& slices, const std::vector<float>& heights)
{
#ifdef SLA_AUTOSUPPORTS_DEBUG
std::vector<std::pair<ExPolygon, coord_t>> islands;
#endif /* SLA_AUTOSUPPORTS_DEBUG */
std::vector<SLAAutoSupports::MyLayer> layers = make_layers(slices, heights, m_throw_on_cancel);
PointGrid3D point_grid;
point_grid.cell_size = Vec3f(10.f, 10.f, 10.f);
for (unsigned int layer_id = 0; layer_id < layers.size(); ++ layer_id) {
SLAAutoSupports::MyLayer *layer_top = &layers[layer_id];
SLAAutoSupports::MyLayer *layer_bottom = (layer_id > 0) ? &layers[layer_id - 1] : nullptr;
std::vector<float> support_force_bottom;
if (layer_bottom != nullptr) {
support_force_bottom.assign(layer_bottom->islands.size(), 0.f);
for (size_t i = 0; i < layer_bottom->islands.size(); ++ i)
support_force_bottom[i] = layer_bottom->islands[i].supports_force_total();
}
for (Structure &top : layer_top->islands)
for (Structure::Link &bottom_link : top.islands_below) {
Structure &bottom = *bottom_link.island;
float centroids_dist = (bottom.centroid - top.centroid).norm();
// Penalization resulting from centroid offset:
// bottom.supports_force *= std::min(1.f, 1.f - std::min(1.f, (1600.f * layer_height) * centroids_dist * centroids_dist / bottom.area));
float &support_force = support_force_bottom[&bottom - layer_bottom->islands.data()];
//FIXME this condition does not reflect a bifurcation into a one large island and one tiny island well, it incorrectly resets the support force to zero.
// One should rather work with the overlap area vs overhang area.
// support_force *= std::min(1.f, 1.f - std::min(1.f, 0.1f * centroids_dist * centroids_dist / bottom.area));
// Penalization resulting from increasing polygon area:
support_force *= std::min(1.f, 20.f * bottom.area / top.area);
}
// Let's assign proper support force to each of them:
if (layer_id > 0) {
for (Structure &below : layer_bottom->islands) {
float below_support_force = support_force_bottom[&below - layer_bottom->islands.data()];
float above_overlap_area = 0.f;
for (Structure::Link &above_link : below.islands_above)
above_overlap_area += above_link.overlap_area;
for (Structure::Link &above_link : below.islands_above)
above_link.island->supports_force_inherited += below_support_force * above_link.overlap_area / above_overlap_area;
}
}
// Now iterate over all polygons and append new points if needed.
for (Structure &s : layer_top->islands) {
// Penalization resulting from large diff from the last layer:
// s.supports_force_inherited /= std::max(1.f, (layer_height / 0.3f) * e_area / s.area);
s.supports_force_inherited /= std::max(1.f, 0.17f * (s.overhangs_area) / s.area);
float force_deficit = s.support_force_deficit(m_config.tear_pressure());
if (s.islands_below.empty()) { // completely new island - needs support no doubt
uniformly_cover({ *s.polygon }, s, point_grid, true);
} else if (! s.dangling_areas.empty()) {
// Let's see if there's anything that overlaps enough to need supports:
// What we now have in polygons needs support, regardless of what the forces are, so we can add them.
//FIXME is it an island point or not? Vojtech thinks it is.
uniformly_cover(s.dangling_areas, s, point_grid);
} else if (! s.overhangs.empty()) {
//FIXME add the support force deficit as a parameter, only cover until the defficiency is covered.
uniformly_cover(s.overhangs, s, point_grid);
}
}
m_throw_on_cancel();
#ifdef SLA_AUTOSUPPORTS_DEBUG
/*std::string layer_num_str = std::string((i<10 ? "0" : "")) + std::string((i<100 ? "0" : "")) + std::to_string(i);
output_expolygons(expolys_top, "top" + layer_num_str + ".svg");
output_expolygons(diff, "diff" + layer_num_str + ".svg");
if (!islands.empty())
output_expolygons(islands, "islands" + layer_num_str + ".svg");*/
#endif /* SLA_AUTOSUPPORTS_DEBUG */
}
}
std::vector<Vec2f> sample_expolygon(const ExPolygon &expoly, float samples_per_mm2, std::mt19937 &rng)
{
// Triangulate the polygon with holes into triplets of 3D points.
std::vector<Vec2f> triangles = Slic3r::triangulate_expolygon_2f(expoly);
std::vector<Vec2f> out;
if (! triangles.empty())
{
// Calculate area of each triangle.
std::vector<float> areas;
areas.reserve(triangles.size() / 3);
for (size_t i = 0; i < triangles.size(); ) {
const Vec2f &a = triangles[i ++];
const Vec2f v1 = triangles[i ++] - a;
const Vec2f v2 = triangles[i ++] - a;
areas.emplace_back(0.5f * std::abs(cross2(v1, v2)));
if (i != 3)
// Prefix sum of the areas.
areas.back() += areas[areas.size() - 2];
}
size_t num_samples = size_t(ceil(areas.back() * samples_per_mm2));
std::uniform_real_distribution<> random_triangle(0., double(areas.back()));
std::uniform_real_distribution<> random_float(0., 1.);
for (size_t i = 0; i < num_samples; ++ i) {
double r = random_triangle(rng);
size_t idx_triangle = std::min<size_t>(std::upper_bound(areas.begin(), areas.end(), (float)r) - areas.begin(), areas.size() - 1) * 3;
// Select a random point on the triangle.
double u = float(sqrt(random_float(rng)));
double v = float(random_float(rng));
const Vec2f &a = triangles[idx_triangle ++];
const Vec2f &b = triangles[idx_triangle++];
const Vec2f &c = triangles[idx_triangle];
const Vec2f x = a * (1.f - u) + b * (u * (1.f - v)) + c * (v * u);
out.emplace_back(x);
}
}
return out;
}
std::vector<Vec2f> sample_expolygon_with_boundary(const ExPolygon &expoly, float samples_per_mm2, float samples_per_mm_boundary, std::mt19937 &rng)
{
std::vector<Vec2f> out = sample_expolygon(expoly, samples_per_mm2, rng);
double point_stepping_scaled = scale_(1.f) / samples_per_mm_boundary;
for (size_t i_contour = 0; i_contour <= expoly.holes.size(); ++ i_contour) {
const Polygon &contour = (i_contour == 0) ? expoly.contour : expoly.holes[i_contour - 1];
const Points pts = contour.equally_spaced_points(point_stepping_scaled);
for (size_t i = 0; i < pts.size(); ++ i)
out.emplace_back(unscale<float>(pts[i].x()), unscale<float>(pts[i].y()));
}
return out;
}
std::vector<Vec2f> sample_expolygon_with_boundary(const ExPolygons &expolys, float samples_per_mm2, float samples_per_mm_boundary, std::mt19937 &rng)
{
std::vector<Vec2f> out;
for (const ExPolygon &expoly : expolys)
append(out, sample_expolygon_with_boundary(expoly, samples_per_mm2, samples_per_mm_boundary, rng));
return out;
}
template<typename REFUSE_FUNCTION>
static inline std::vector<Vec2f> poisson_disk_from_samples(const std::vector<Vec2f> &raw_samples, float radius, REFUSE_FUNCTION refuse_function)
{
Vec2f corner_min(std::numeric_limits<float>::max(), std::numeric_limits<float>::max());
for (const Vec2f &pt : raw_samples) {
corner_min.x() = std::min(corner_min.x(), pt.x());
corner_min.y() = std::min(corner_min.y(), pt.y());
}
// Assign the raw samples to grid cells, sort the grid cells lexicographically.
struct RawSample {
Vec2f coord;
Vec2i cell_id;
};
std::vector<RawSample> raw_samples_sorted;
RawSample sample;
for (const Vec2f &pt : raw_samples) {
sample.coord = pt;
sample.cell_id = ((pt - corner_min) / radius).cast<int>();
raw_samples_sorted.emplace_back(sample);
}
std::sort(raw_samples_sorted.begin(), raw_samples_sorted.end(), [](const RawSample &lhs, const RawSample &rhs)
{ return lhs.cell_id.x() < rhs.cell_id.x() || (lhs.cell_id.x() == rhs.cell_id.x() && lhs.cell_id.y() < rhs.cell_id.y()); });
struct PoissonDiskGridEntry {
// Resulting output sample points for this cell:
enum {
max_positions = 4
};
Vec2f poisson_samples[max_positions];
int num_poisson_samples = 0;
// Index into raw_samples:
int first_sample_idx;
int sample_cnt;
};
struct CellIDHash {
std::size_t operator()(const Vec2i &cell_id) const {
return std::hash<int>()(cell_id.x()) ^ std::hash<int>()(cell_id.y() * 593);
}
};
// Map from cell IDs to hash_data. Each hash_data points to the range in raw_samples corresponding to that cell.
// (We could just store the samples in hash_data. This implementation is an artifact of the reference paper, which
// is optimizing for GPU acceleration that we haven't implemented currently.)
typedef std::unordered_map<Vec2i, PoissonDiskGridEntry, CellIDHash> Cells;
Cells cells;
{
typename Cells::iterator last_cell_id_it;
Vec2i last_cell_id(-1, -1);
for (int i = 0; i < raw_samples_sorted.size(); ++ i) {
const RawSample &sample = raw_samples_sorted[i];
if (sample.cell_id == last_cell_id) {
// This sample is in the same cell as the previous, so just increase the count. Cells are
// always contiguous, since we've sorted raw_samples_sorted by cell ID.
++ last_cell_id_it->second.sample_cnt;
} else {
// This is a new cell.
PoissonDiskGridEntry data;
data.first_sample_idx = i;
data.sample_cnt = 1;
auto result = cells.insert({sample.cell_id, data});
last_cell_id = sample.cell_id;
last_cell_id_it = result.first;
}
}
}
const int max_trials = 5;
const float radius_squared = radius * radius;
for (int trial = 0; trial < max_trials; ++ trial) {
// Create sample points for each entry in cells.
for (auto &it : cells) {
const Vec2i &cell_id = it.first;
PoissonDiskGridEntry &cell_data = it.second;
// This cell's raw sample points start at first_sample_idx. On trial 0, try the first one. On trial 1, try first_sample_idx + 1.
int next_sample_idx = cell_data.first_sample_idx + trial;
if (trial >= cell_data.sample_cnt)
// There are no more points to try for this cell.
continue;
const RawSample &candidate = raw_samples_sorted[next_sample_idx];
// See if this point conflicts with any other points in this cell, or with any points in
// neighboring cells. Note that it's possible to have more than one point in the same cell.
bool conflict = refuse_function(candidate.coord);
for (int i = -1; i < 2 && ! conflict; ++ i) {
for (int j = -1; j < 2; ++ j) {
const auto &it_neighbor = cells.find(cell_id + Vec2i(i, j));
if (it_neighbor != cells.end()) {
const PoissonDiskGridEntry &neighbor = it_neighbor->second;
for (int i_sample = 0; i_sample < neighbor.num_poisson_samples; ++ i_sample)
if ((neighbor.poisson_samples[i_sample] - candidate.coord).squaredNorm() < radius_squared) {
conflict = true;
break;
}
}
}
}
if (! conflict) {
// Store the new sample.
assert(cell_data.num_poisson_samples < cell_data.max_positions);
if (cell_data.num_poisson_samples < cell_data.max_positions)
cell_data.poisson_samples[cell_data.num_poisson_samples ++] = candidate.coord;
}
}
}
// Copy the results to the output.
std::vector<Vec2f> out;
for (const auto& it : cells)
for (int i = 0; i < it.second.num_poisson_samples; ++ i)
out.emplace_back(it.second.poisson_samples[i]);
return out;
}
void SLAAutoSupports::uniformly_cover(const ExPolygons& islands, Structure& structure, PointGrid3D &grid3d, bool is_new_island, bool just_one)
{
//int num_of_points = std::max(1, (int)((island.area()*pow(SCALING_FACTOR, 2) * m_config.tear_pressure)/m_config.support_force));
const float support_force_deficit = structure.support_force_deficit(m_config.tear_pressure());
if (support_force_deficit < 0)
return;
// Number of newly added points.
const size_t poisson_samples_target = size_t(ceil(support_force_deficit / m_config.support_force()));
const float density_horizontal = m_config.tear_pressure() / m_config.support_force();
//FIXME why?
float poisson_radius = std::max(m_config.minimal_distance, 1.f / (5.f * density_horizontal));
// const float poisson_radius = 1.f / (15.f * density_horizontal);
const float samples_per_mm2 = 30.f / (float(M_PI) * poisson_radius * poisson_radius);
// Minimum distance between samples, in 3D space.
// float min_spacing = poisson_radius / 3.f;
float min_spacing = poisson_radius;
//FIXME share the random generator. The random generator may be not so cheap to initialize, also we don't want the random generator to be restarted for each polygon.
std::random_device rd;
std::mt19937 rng(rd());
std::vector<Vec2f> raw_samples = sample_expolygon_with_boundary(islands, samples_per_mm2, 5.f / poisson_radius, rng);
std::vector<Vec2f> poisson_samples;
for (size_t iter = 0; iter < 4; ++ iter) {
poisson_samples = poisson_disk_from_samples(raw_samples, poisson_radius,
[&structure, &grid3d, min_spacing](const Vec2f &pos) {
return grid3d.collides_with(pos, &structure, min_spacing);
});
if (poisson_samples.size() >= poisson_samples_target || m_config.minimal_distance > poisson_radius-EPSILON)
break;
float coeff = 0.5f;
if (poisson_samples.size() * 2 > poisson_samples_target)
coeff = float(poisson_samples.size()) / float(poisson_samples_target);
poisson_radius = std::max(m_config.minimal_distance, poisson_radius * coeff);
min_spacing = std::max(m_config.minimal_distance, min_spacing * coeff);
}
#ifdef SLA_AUTOSUPPORTS_DEBUG
{
static int irun = 0;
Slic3r::SVG svg(debug_out_path("SLA_supports-uniformly_cover-%d.svg", irun ++), get_extents(islands));
for (const ExPolygon &island : islands)
svg.draw(island);
for (const Vec2f &pt : raw_samples)
svg.draw(Point(scale_(pt.x()), scale_(pt.y())), "red");
for (const Vec2f &pt : poisson_samples)
svg.draw(Point(scale_(pt.x()), scale_(pt.y())), "blue");
}
#endif /* NDEBUG */
// assert(! poisson_samples.empty());
if (poisson_samples_target < poisson_samples.size()) {
std::shuffle(poisson_samples.begin(), poisson_samples.end(), rng);
poisson_samples.erase(poisson_samples.begin() + poisson_samples_target, poisson_samples.end());
}
for (const Vec2f &pt : poisson_samples) {
m_output.emplace_back(float(pt(0)), float(pt(1)), structure.height, 0.2f, is_new_island);
structure.supports_force_this_layer += m_config.support_force();
grid3d.insert(pt, &structure);
}
}
#ifdef SLA_AUTOSUPPORTS_DEBUG
void SLAAutoSupports::output_expolygons(const ExPolygons& expolys, std::string filename) const
void SLAAutoSupports::output_structures(const std::vector<Structure>& structures)
{
for (unsigned int i=0 ; i<structures.size(); ++i) {
std::stringstream ss;
ss << structures[i].unique_id.count() << "_" << std::setw(10) << std::setfill('0') << 1000 + (int)structures[i].height/1000 << ".png";
output_expolygons(std::vector<ExPolygon>{*structures[i].polygon}, ss.str());
}
}
void SLAAutoSupports::output_expolygons(const ExPolygons& expolys, const std::string &filename)
{
BoundingBox bb(Point(-30000000, -30000000), Point(30000000, 30000000));
Slic3r::SVG svg_cummulative(filename, bb);
@ -198,138 +525,6 @@ void SLAAutoSupports::output_expolygons(const ExPolygons& expolys, std::string f
svg_cummulative.draw_outline(expolys[i].holes, "blue", scale_(0.05));
}
}
#endif /* SLA_AUTOSUPPORTS_DEBUG */
std::vector<std::pair<ExPolygon, coord_t>> SLAAutoSupports::find_islands(const std::vector<ExPolygons>& slices, const std::vector<float>& heights) const
{
std::vector<std::pair<ExPolygon, coord_t>> islands;
struct PointAccessor {
const Point* operator()(const Point &pt) const { return &pt; }
};
typedef ClosestPointInRadiusLookup<Point, PointAccessor> ClosestPointLookupType;
for (unsigned int i = 0; i<slices.size(); ++i) {
const ExPolygons& expolys_top = slices[i];
const ExPolygons& expolys_bottom = (i == 0 ? ExPolygons() : slices[i-1]);
std::string layer_num_str = std::string((i<10 ? "0" : "")) + std::string((i<100 ? "0" : "")) + std::to_string(i);
#ifdef SLA_AUTOSUPPORTS_DEBUG
output_expolygons(expolys_top, "top" + layer_num_str + ".svg");
#endif /* SLA_AUTOSUPPORTS_DEBUG */
ExPolygons diff = diff_ex(expolys_top, expolys_bottom);
#ifdef SLA_AUTOSUPPORTS_DEBUG
output_expolygons(diff, "diff" + layer_num_str + ".svg");
#endif /* SLA_AUTOSUPPORTS_DEBUG */
ClosestPointLookupType cpl(SCALED_EPSILON);
for (const ExPolygon& expol : expolys_top) {
for (const Point& p : expol.contour.points)
cpl.insert(p);
for (const Polygon& hole : expol.holes)
for (const Point& p : hole.points)
cpl.insert(p);
// the lookup structure now contains all points from the top slice
}
for (const ExPolygon& polygon : diff) {
// we want to check all boundary points of the diff polygon
bool island = true;
for (const Point& p : polygon.contour.points) {
if (cpl.find(p).second != 0) { // the point belongs to the bottom slice - this cannot be an island
island = false;
goto NO_ISLAND;
}
}
for (const Polygon& hole : polygon.holes)
for (const Point& p : hole.points)
if (cpl.find(p).second != 0) {
island = false;
goto NO_ISLAND;
}
if (island) { // all points of the diff polygon are from the top slice
islands.push_back(std::make_pair(polygon, scale_(i!=0 ? heights[i-1] : heights[0]-(heights[1]-heights[0]))));
}
NO_ISLAND: ;// continue with next ExPolygon
}
#ifdef SLA_AUTOSUPPORTS_DEBUG
//if (!islands.empty())
// output_expolygons(islands, "islands" + layer_num_str + ".svg");
#endif /* SLA_AUTOSUPPORTS_DEBUG */
m_throw_on_cancel();
}
return islands;
}
std::vector<Vec3d> SLAAutoSupports::uniformly_cover(const std::pair<ExPolygon, coord_t>& island)
{
int num_of_points = std::max(1, (int)(island.first.area()*pow(SCALING_FACTOR, 2) * get_required_density(0)));
// In case there is just one point to place, we'll place it into the polygon's centroid (unless it lies in a hole).
if (num_of_points == 1) {
Point out(island.first.contour.centroid());
for (const auto& hole : island.first.holes)
if (hole.contains(out))
goto HOLE_HIT;
return std::vector<Vec3d>{unscale(out(0), out(1), island.second)};
}
HOLE_HIT:
// In this case either the centroid lies in a hole, or there are multiple points
// to place. We will cover the island another way.
// For now we'll just place the points randomly not too close to the others.
std::random_device rd;
std::mt19937 gen(rd());
std::uniform_real_distribution<> dis(0., 1.);
std::vector<Vec3d> island_new_points;
const BoundingBox& bb = get_extents(island.first);
const int refused_limit = 30;
int refused_points = 0;
while (refused_points < refused_limit) {
Point out(bb.min(0) + bb.size()(0) * dis(gen),
bb.min(1) + bb.size()(1) * dis(gen)) ;
Vec3d unscaled_out = unscale(out(0), out(1), island.second);
bool add_it = true;
if (!island.first.contour.contains(out))
add_it = false;
else
for (const Polygon& hole : island.first.holes)
if (hole.contains(out))
add_it = false;
if (add_it) {
for (const Vec3d& p : island_new_points) {
if ((p - unscaled_out).squaredNorm() < distance_limit(0)) {
add_it = false;
++refused_points;
break;
}
}
}
if (add_it)
island_new_points.emplace_back(unscaled_out);
}
return island_new_points;
}
void SLAAutoSupports::project_upward_onto_mesh(std::vector<Vec3d>& points) const
{
Vec3f dir(0., 0., 1.);
igl::Hit hit{0, 0, 0.f, 0.f, 0.f};
for (Vec3d& p : points) {
igl::ray_mesh_intersect(p.cast<float>(), dir, m_V, m_F, hit);
int fid = hit.id;
Vec3f bc(1-hit.u-hit.v, hit.u, hit.v);
p = (bc(0) * m_V.row(m_F(fid, 0)) + bc(1) * m_V.row(m_F(fid, 1)) + bc(2)*m_V.row(m_F(fid, 2))).cast<double>();
}
}
#endif
} // namespace Slic3r

View file

@ -1,9 +1,12 @@
#ifndef SLAAUTOSUPPORTS_HPP_
#define SLAAUTOSUPPORTS_HPP_
#include <libslic3r/ClipperUtils.hpp>
#include <libslic3r/Point.hpp>
#include <libslic3r/TriangleMesh.hpp>
#include <libslic3r/SLA/SLASupportTree.hpp>
#include <libslic3r/SLA/SLACommon.hpp>
#include <boost/container/small_vector.hpp>
// #define SLA_AUTOSUPPORTS_DEBUG
@ -12,36 +15,184 @@ namespace Slic3r {
class SLAAutoSupports {
public:
struct Config {
float density_at_horizontal;
float density_at_45;
float minimal_z;
float density_relative;
float minimal_distance;
///////////////
inline float support_force() const { return 10.f / density_relative; } // a force one point can support (arbitrary force unit)
inline float tear_pressure() const { return 1.f; } // pressure that the display exerts (the force unit per mm2)
};
SLAAutoSupports(const TriangleMesh& mesh, const sla::EigenMesh3D& emesh, const std::vector<ExPolygons>& slices,
const std::vector<float>& heights, const Config& config, std::function<void(void)> throw_on_cancel);
const std::vector<Vec3d>& output() { return m_output; }
SLAAutoSupports(const TriangleMesh& mesh, const sla::EigenMesh3D& emesh, const std::vector<ExPolygons>& slices,
const std::vector<float>& heights, const Config& config, std::function<void(void)> throw_on_cancel);
const std::vector<sla::SupportPoint>& output() { return m_output; }
private:
std::vector<Vec3d> m_output;
std::vector<Vec3d> m_normals;
TriangleMesh mesh;
static float angle_from_normal(const stl_normal& normal) { return acos((-normal.normalized())(2)); }
float get_required_density(float angle) const;
float distance_limit(float angle) const;
static float approximate_geodesic_distance(const Vec3d& p1, const Vec3d& p2, Vec3d& n1, Vec3d& n2);
std::vector<std::pair<ExPolygon, coord_t>> find_islands(const std::vector<ExPolygons>& slices, const std::vector<float>& heights) const;
void sprinkle_mesh(const TriangleMesh& mesh);
std::vector<Vec3d> uniformly_cover(const std::pair<ExPolygon, coord_t>& island);
void project_upward_onto_mesh(std::vector<Vec3d>& points) const;
struct MyLayer;
struct Structure {
Structure(MyLayer &layer, const ExPolygon& poly, const BoundingBox &bbox, const Vec2f &centroid, float area, float h) :
layer(&layer), polygon(&poly), bbox(bbox), centroid(centroid), area(area), height(h)
#ifdef SLA_AUTOSUPPORTS_DEBUG
void output_expolygons(const ExPolygons& expolys, std::string filename) const;
, unique_id(std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now().time_since_epoch()))
#endif /* SLA_AUTOSUPPORTS_DEBUG */
{}
MyLayer *layer;
const ExPolygon* polygon = nullptr;
const BoundingBox bbox;
const Vec2f centroid = Vec2f::Zero();
const float area = 0.f;
float height = 0;
// How well is this ExPolygon held to the print base?
// Positive number, the higher the better.
float supports_force_this_layer = 0.f;
float supports_force_inherited = 0.f;
float supports_force_total() const { return this->supports_force_this_layer + this->supports_force_inherited; }
#ifdef SLA_AUTOSUPPORTS_DEBUG
std::chrono::milliseconds unique_id;
#endif /* SLA_AUTOSUPPORTS_DEBUG */
struct Link {
Link(Structure *island, float overlap_area) : island(island), overlap_area(overlap_area) {}
Structure *island;
float overlap_area;
};
#ifdef NDEBUG
// In release mode, use the optimized container.
boost::container::small_vector<Link, 4> islands_above;
boost::container::small_vector<Link, 4> islands_below;
#else
// In debug mode, use the standard vector, which is well handled by debugger visualizer.
std::vector<Link> islands_above;
std::vector<Link> islands_below;
#endif
ExPolygons dangling_areas;
ExPolygons overhangs;
float overhangs_area;
bool overlaps(const Structure &rhs) const {
return this->bbox.overlap(rhs.bbox) && (this->polygon->overlaps(*rhs.polygon) || rhs.polygon->overlaps(*this->polygon));
}
float overlap_area(const Structure &rhs) const {
double out = 0.;
if (this->bbox.overlap(rhs.bbox)) {
Polygons polys = intersection(to_polygons(*this->polygon), to_polygons(*rhs.polygon), false);
for (const Polygon &poly : polys)
out += poly.area();
}
return float(out);
}
float area_below() const {
float area = 0.f;
for (const Link &below : this->islands_below)
area += below.island->area;
return area;
}
Polygons polygons_below() const {
size_t cnt = 0;
for (const Link &below : this->islands_below)
cnt += 1 + below.island->polygon->holes.size();
Polygons out;
out.reserve(cnt);
for (const Link &below : this->islands_below) {
out.emplace_back(below.island->polygon->contour);
append(out, below.island->polygon->holes);
}
return out;
}
ExPolygons expolygons_below() const {
ExPolygons out;
out.reserve(this->islands_below.size());
for (const Link &below : this->islands_below)
out.emplace_back(*below.island->polygon);
return out;
}
// Positive deficit of the supports. If negative, this area is well supported. If positive, more supports need to be added.
float support_force_deficit(const float tear_pressure) const { return this->area * tear_pressure - this->supports_force_total(); }
};
struct MyLayer {
MyLayer(const size_t layer_id, coordf_t print_z) : layer_id(layer_id), print_z(print_z) {}
size_t layer_id;
coordf_t print_z;
std::vector<Structure> islands;
};
struct RichSupportPoint {
Vec3f position;
Structure *island;
};
struct PointGrid3D {
struct GridHash {
std::size_t operator()(const Vec3i &cell_id) const {
return std::hash<int>()(cell_id.x()) ^ std::hash<int>()(cell_id.y() * 593) ^ std::hash<int>()(cell_id.z() * 7919);
}
};
typedef std::unordered_multimap<Vec3i, RichSupportPoint, GridHash> Grid;
Vec3f cell_size;
Grid grid;
Vec3i cell_id(const Vec3f &pos) {
return Vec3i(int(floor(pos.x() / cell_size.x())),
int(floor(pos.y() / cell_size.y())),
int(floor(pos.z() / cell_size.z())));
}
void insert(const Vec2f &pos, Structure *island) {
RichSupportPoint pt;
pt.position = Vec3f(pos.x(), pos.y(), float(island->layer->print_z));
pt.island = island;
grid.emplace(cell_id(pt.position), pt);
}
bool collides_with(const Vec2f &pos, Structure *island, float radius) {
Vec3f pos3d(pos.x(), pos.y(), float(island->layer->print_z));
Vec3i cell = cell_id(pos3d);
std::pair<Grid::const_iterator, Grid::const_iterator> it_pair = grid.equal_range(cell);
if (collides_with(pos3d, radius, it_pair.first, it_pair.second))
return true;
for (int i = -1; i < 2; ++ i)
for (int j = -1; j < 2; ++ j)
for (int k = -1; k < 1; ++ k) {
if (i == 0 && j == 0 && k == 0)
continue;
it_pair = grid.equal_range(cell + Vec3i(i, j, k));
if (collides_with(pos3d, radius, it_pair.first, it_pair.second))
return true;
}
return false;
}
private:
bool collides_with(const Vec3f &pos, float radius, Grid::const_iterator it_begin, Grid::const_iterator it_end) {
for (Grid::const_iterator it = it_begin; it != it_end; ++ it) {
float dist2 = (it->second.position - pos).squaredNorm();
if (dist2 < radius * radius)
return true;
}
return false;
}
};
private:
std::vector<sla::SupportPoint> m_output;
SLAAutoSupports::Config m_config;
float m_supports_force_total = 0.f;
void process(const std::vector<ExPolygons>& slices, const std::vector<float>& heights);
void uniformly_cover(const ExPolygons& islands, Structure& structure, PointGrid3D &grid3d, bool is_new_island = false, bool just_one = false);
void project_onto_mesh(std::vector<sla::SupportPoint>& points) const;
#ifdef SLA_AUTOSUPPORTS_DEBUG
static void output_expolygons(const ExPolygons& expolys, const std::string &filename);
static void output_structures(const std::vector<Structure> &structures);
#endif // SLA_AUTOSUPPORTS_DEBUG
std::function<void(void)> m_throw_on_cancel;
const Eigen::MatrixXd& m_V;
const Eigen::MatrixXi& m_F;
const sla::EigenMesh3D& m_emesh;
};

View file

@ -4,78 +4,177 @@
#include "boost/log/trivial.hpp"
#include "SLABoostAdapter.hpp"
#include "ClipperUtils.hpp"
#include "Tesselate.hpp"
// For debugging:
//#include <fstream>
//#include <libnest2d/tools/benchmark.h>
//#include "SVG.hpp"
//#include "benchmark.h"
namespace Slic3r { namespace sla {
/// Convert the triangulation output to an intermediate mesh.
Contour3D convert(const Polygons& triangles, coord_t z, bool dir) {
Pointf3s points;
points.reserve(3*triangles.size());
Indices indices;
indices.reserve(points.size());
for(auto& tr : triangles) {
auto c = coord_t(points.size()), b = c++, a = c++;
if(dir) indices.emplace_back(a, b, c);
else indices.emplace_back(c, b, a);
for(auto& p : tr.points) {
points.emplace_back(unscale(x(p), y(p), z));
}
}
return {points, indices};
}
Contour3D walls(const ExPolygon& floor_plate, const ExPolygon& ceiling,
double floor_z_mm, double ceiling_z_mm,
ThrowOnCancel thr)
/// This function will return a triangulation of a sheet connecting an upper
/// and a lower plate given as input polygons. It will not triangulate the
/// plates themselves only the sheet. The caller has to specify the lower and
/// upper z levels in world coordinates as well as the offset difference
/// between the sheets. If the lower_z_mm is higher than upper_z_mm or the
/// offset difference is negative, the resulting triangle orientation will be
/// reversed.
///
/// IMPORTANT: This is not a universal triangulation algorithm. It assumes
/// that the lower and upper polygons are offsetted versions of the same
/// original polygon. In general, it assumes that one of the polygons is
/// completely inside the other. The offset difference is the reference
/// distance from the inner polygon's perimeter to the outer polygon's
/// perimeter. The real distance will be variable as the clipper offset has
/// different strategies (rounding, etc...). This algorithm should have
/// O(2n + 3m) complexity where n is the number of upper vertices and m is the
/// number of lower vertices.
Contour3D walls(const Polygon& lower, const Polygon& upper,
double lower_z_mm, double upper_z_mm,
double offset_difference_mm, ThrowOnCancel thr)
{
using std::transform; using std::back_inserter;
ExPolygon poly;
poly.contour.points = floor_plate.contour.points;
poly.holes.emplace_back(ceiling.contour);
auto& h = poly.holes.front();
std::reverse(h.points.begin(), h.points.end());
Polygons tri = triangulate(poly);
Contour3D ret;
ret.points.reserve(tri.size() * 3);
double fz = floor_z_mm;
double cz = ceiling_z_mm;
auto& rp = ret.points;
auto& rpi = ret.indices;
ret.indices.reserve(tri.size() * 3);
if(upper.points.size() < 3 || lower.size() < 3) return ret;
coord_t idx = 0;
// The concept of the algorithm is relatively simple. It will try to find
// the closest vertices from the upper and the lower polygon and use those
// as starting points. Then it will create the triangles sequentially using
// an edge from the upper polygon and a vertex from the lower or vice versa,
// depending on the resulting triangle's quality.
// The quality is measured by a scalar value. So far it looks like it is
// enough to derive it from the slope of the triangle's two edges connecting
// the upper and the lower part. A reference slope is calculated from the
// height and the offset difference.
auto hlines = h.lines();
auto is_upper = [&hlines](const Point& p) {
return std::any_of(hlines.begin(), hlines.end(),
[&p](const Line& l) {
return l.distance_to(p) < mm(1e-6);
});
// Offset in the index array for the ceiling
const auto offs = upper.points.size();
// Shorthand for the vertex arrays
auto& upoints = upper.points, &lpoints = lower.points;
auto& rpts = ret.points; auto& rfaces = ret.indices;
// If the Z levels are flipped, or the offset difference is negative, we
// will interpret that as the triangles normals should be inverted.
bool inverted = upper_z_mm < lower_z_mm || offset_difference_mm < 0;
// Copy the points into the mesh, convert them from 2D to 3D
rpts.reserve(upoints.size() + lpoints.size());
rfaces.reserve(2*upoints.size() + 2*lpoints.size());
const double sf = SCALING_FACTOR;
for(auto& p : upoints) rpts.emplace_back(p.x()*sf, p.y()*sf, upper_z_mm);
for(auto& p : lpoints) rpts.emplace_back(p.x()*sf, p.y()*sf, lower_z_mm);
// Create pointing indices into vertex arrays. u-upper, l-lower
size_t uidx = 0, lidx = offs, unextidx = 1, lnextidx = offs + 1;
// Simple squared distance calculation.
auto distfn = [](const Vec3d& p1, const Vec3d& p2) {
auto p = p1 - p2; return p.transpose() * p;
};
std::for_each(tri.begin(), tri.end(),
[&rp, &rpi, thr, &idx, is_upper, fz, cz](const Polygon& pp)
{
thr(); // may throw if cancellation was requested
// We need to find the closest point on lower polygon to the first point on
// the upper polygon. These will be our starting points.
double distmin = std::numeric_limits<double>::max();
for(size_t l = lidx; l < rpts.size(); ++l) {
thr();
double d = distfn(rpts[l], rpts[uidx]);
if(d < distmin) { lidx = l; distmin = d; }
}
for(auto& p : pp.points)
if(is_upper(p))
rp.emplace_back(unscale(x(p), y(p), mm(cz)));
else rp.emplace_back(unscale(x(p), y(p), mm(fz)));
// Set up lnextidx to be ahead of lidx in cyclic mode
lnextidx = lidx + 1;
if(lnextidx == rpts.size()) lnextidx = offs;
coord_t a = idx++, b = idx++, c = idx++;
if(fz > cz) rpi.emplace_back(c, b, a);
else rpi.emplace_back(a, b, c);
});
// This will be the flip switch to toggle between upper and lower triangle
// creation mode
enum class Proceed {
UPPER, // A segment from the upper polygon and one vertex from the lower
LOWER // A segment from the lower polygon and one vertex from the upper
} proceed = Proceed::UPPER;
// Flags to help evaluating loop termination.
bool ustarted = false, lstarted = false;
// The variables for the fitness values, one for the actual and one for the
// previous.
double current_fit = 0, prev_fit = 0;
// Every triangle of the wall has two edges connecting the upper plate with
// the lower plate. From the length of these two edges and the zdiff we
// can calculate the momentary squared offset distance at a particular
// position on the wall. The average of the differences from the reference
// (squared) offset distance will give us the driving fitness value.
const double offsdiff2 = std::pow(offset_difference_mm, 2);
const double zdiff2 = std::pow(upper_z_mm - lower_z_mm, 2);
// Mark the current vertex iterator positions. If the iterators return to
// the same position, the loop can be terminated.
size_t uendidx = uidx, lendidx = lidx;
do { thr(); // check throw if canceled
prev_fit = current_fit;
switch(proceed) { // proceed depending on the current state
case Proceed::UPPER:
if(!ustarted || uidx != uendidx) { // there are vertices remaining
// Get the 3D vertices in order
const Vec3d& p_up1 = rpts[size_t(uidx)];
const Vec3d& p_low = rpts[size_t(lidx)];
const Vec3d& p_up2 = rpts[size_t(unextidx)];
// Calculate fitness: the average of the two connecting edges
double a = offsdiff2 - (distfn(p_up1, p_low) - zdiff2);
double b = offsdiff2 - (distfn(p_up2, p_low) - zdiff2);
current_fit = (std::abs(a) + std::abs(b)) / 2;
if(current_fit > prev_fit) { // fit is worse than previously
proceed = Proceed::LOWER;
} else { // good to go, create the triangle
inverted? rfaces.emplace_back(unextidx, lidx, uidx) :
rfaces.emplace_back(uidx, lidx, unextidx) ;
// Increment the iterators, rotate if necessary
++uidx; ++unextidx;
if(unextidx == offs) unextidx = 0;
if(uidx == offs) uidx = 0;
ustarted = true; // mark the movement of the iterators
// so that the comparison to uendidx can be made correctly
}
} else proceed = Proceed::LOWER;
break;
case Proceed::LOWER:
// Mode with lower segment, upper vertex. Same structure:
if(!lstarted || lidx != lendidx) {
const Vec3d& p_low1 = rpts[size_t(lidx)];
const Vec3d& p_low2 = rpts[size_t(lnextidx)];
const Vec3d& p_up = rpts[size_t(uidx)];
double a = offsdiff2 - (distfn(p_up, p_low1) - zdiff2);
double b = offsdiff2 - (distfn(p_up, p_low2) - zdiff2);
current_fit = (std::abs(a) + std::abs(b)) / 2;
if(current_fit > prev_fit) {
proceed = Proceed::UPPER;
} else {
inverted? rfaces.emplace_back(uidx, lnextidx, lidx) :
rfaces.emplace_back(lidx, lnextidx, uidx);
++lidx; ++lnextidx;
if(lnextidx == rpts.size()) lnextidx = offs;
if(lidx == rpts.size()) lidx = offs;
lstarted = true;
}
} else proceed = Proceed::UPPER;
break;
} // end of switch
} while(!ustarted || !lstarted || uidx != uendidx || lidx != lendidx);
return ret;
}
@ -207,20 +306,31 @@ ExPolygons unify(const ExPolygons& shapes) {
/// Only a debug function to generate top and bottom plates from a 2D shape.
/// It is not used in the algorithm directly.
inline Contour3D roofs(const ExPolygon& poly, coord_t z_distance) {
Polygons triangles = triangulate(poly);
auto lower = convert(triangles, 0, false);
auto upper = convert(triangles, z_distance, true);
lower.merge(upper);
return lower;
auto lower = triangulate_expolygon_3d(poly);
auto upper = triangulate_expolygon_3d(poly, z_distance*SCALING_FACTOR, true);
Contour3D ret;
ret.merge(lower); ret.merge(upper);
return ret;
}
/// This method will create a rounded edge around a flat polygon in 3d space.
/// 'base_plate' parameter is the target plate.
/// 'radius' is the radius of the edges.
/// 'degrees' is tells how much of a circle should be created as the rounding.
/// It should be in degrees, not radians.
/// 'ceilheight_mm' is the Z coordinate of the flat polygon in 3D space.
/// 'dir' Is the direction of the round edges: inward or outward
/// 'thr' Throws if a cancel signal was received
/// 'last_offset' An auxiliary output variable to save the last offsetted
/// version of 'base_plate'
/// 'last_height' An auxiliary output to save the last z coordinate of the
/// offsetted base_plate. In other words, where the rounded edges end.
Contour3D round_edges(const ExPolygon& base_plate,
double radius_mm,
double degrees,
double ceilheight_mm,
bool dir,
ThrowOnCancel throw_on_cancel,
ThrowOnCancel thr,
ExPolygon& last_offset, double& last_height)
{
auto ob = base_plate;
@ -236,10 +346,10 @@ Contour3D round_edges(const ExPolygon& base_plate,
// we use sin for x distance because we interpret the angle starting from
// PI/2
int tos = degrees < 90?
int(radius_mm*std::cos(degrees * PI / 180 - PI/2) / stepx) : steps;
int(radius_mm*std::cos(degrees * PI / 180 - PI/2) / stepx) : steps;
for(int i = 1; i <= tos; ++i) {
throw_on_cancel();
thr();
ob = base_plate;
@ -252,7 +362,8 @@ Contour3D round_edges(const ExPolygon& base_plate,
wh = ceilheight_mm - radius_mm + stepy;
Contour3D pwalls;
pwalls = walls(ob, ob_prev, wh, wh_prev, throw_on_cancel);
double prev_x = xx - (i - 1) * stepx;
pwalls = walls(ob.contour, ob_prev.contour, wh, wh_prev, s*prev_x, thr);
curvedwalls.merge(pwalls);
ob_prev = ob;
@ -264,7 +375,7 @@ Contour3D round_edges(const ExPolygon& base_plate,
int tos = int(tox / stepx);
for(int i = 1; i <= tos; ++i) {
throw_on_cancel();
thr();
ob = base_plate;
double r2 = radius_mm * radius_mm;
@ -275,7 +386,9 @@ Contour3D round_edges(const ExPolygon& base_plate,
wh = ceilheight_mm - radius_mm - stepy;
Contour3D pwalls;
pwalls = walls(ob_prev, ob, wh_prev, wh, throw_on_cancel);
double prev_x = xx - radius_mm + (i - 1)*stepx;
pwalls =
walls(ob_prev.contour, ob.contour, wh_prev, wh, s*prev_x, thr);
curvedwalls.merge(pwalls);
ob_prev = ob;
@ -291,15 +404,17 @@ Contour3D round_edges(const ExPolygon& base_plate,
/// Generating the concave part of the 3D pool with the bottom plate and the
/// side walls.
Contour3D inner_bed(const ExPolygon& poly, double depth_mm,
double begin_h_mm = 0) {
Polygons triangles = triangulate(poly);
Contour3D inner_bed(const ExPolygon& poly,
double depth_mm,
double begin_h_mm = 0)
{
Contour3D bottom;
Pointf3s triangles = triangulate_expolygon_3d(poly, -depth_mm + begin_h_mm);
bottom.merge(triangles);
coord_t depth = mm(depth_mm);
coord_t begin_h = mm(begin_h_mm);
auto bottom = convert(triangles, -depth + begin_h, false);
auto lines = poly.lines();
// Generate outer walls
@ -469,6 +584,9 @@ void base_plate(const TriangleMesh &mesh, ExPolygons &output, float h,
void create_base_pool(const ExPolygons &ground_layer, TriangleMesh& out,
const PoolConfig& cfg)
{
// for debugging:
// Benchmark bench;
// bench.start();
double mergedist = 2*(1.8*cfg.min_wall_thickness_mm + 4*cfg.edge_radius_mm)+
cfg.max_merge_distance_mm;
@ -478,27 +596,28 @@ void create_base_pool(const ExPolygons &ground_layer, TriangleMesh& out,
// serve as the bottom plate of the pad. We will offset this concave hull
// and then offset back the result with clipper with rounding edges ON. This
// trick will create a nice rounded pad shape.
auto concavehs = concave_hull(ground_layer, mergedist, cfg.throw_on_cancel);
ExPolygons concavehs = concave_hull(ground_layer, mergedist, cfg.throw_on_cancel);
const double thickness = cfg.min_wall_thickness_mm;
const double wingheight = cfg.min_wall_height_mm;
const double fullheight = wingheight + thickness;
const double tilt = PI/4;
const double tilt = cfg.wall_tilt;
const double wingdist = wingheight / std::tan(tilt);
// scaled values
const coord_t s_thickness = mm(thickness);
const coord_t s_eradius = mm(cfg.edge_radius_mm);
const coord_t s_safety_dist = 2*s_eradius + coord_t(0.8*s_thickness);
// const coord_t wheight = mm(cfg.min_wall_height_mm);
coord_t s_wingdist = mm(wingdist);
const coord_t s_wingdist = mm(wingdist);
auto& thrcl = cfg.throw_on_cancel;
Contour3D pool;
for(ExPolygon& concaveh : concavehs) {
if(concaveh.contour.points.empty()) return;
// Get rif of any holes in the concave hull output.
// Get rid of any holes in the concave hull output.
concaveh.holes.clear();
// Here lies the trick that does the smooting only with clipper offset
@ -508,15 +627,22 @@ void create_base_pool(const ExPolygons &ground_layer, TriangleMesh& out,
auto outer_base = concaveh;
outer_base.holes.clear();
offset(outer_base, s_safety_dist + s_wingdist + s_thickness);
auto inner_base = outer_base;
offset(inner_base, -(s_thickness + s_wingdist));
ExPolygon bottom_poly = outer_base;
bottom_poly.holes.clear();
if(s_wingdist > 0) offset(bottom_poly, -s_wingdist);
// Punching a hole in the top plate for the cavity
ExPolygon top_poly;
ExPolygon middle_base;
ExPolygon inner_base;
top_poly.contour = outer_base.contour;
if(wingheight > 0) {
inner_base = outer_base;
offset(inner_base, -(s_thickness + s_wingdist + s_eradius));
middle_base = outer_base;
offset(middle_base, -s_thickness);
top_poly.holes.emplace_back(middle_base.contour);
@ -524,8 +650,6 @@ void create_base_pool(const ExPolygons &ground_layer, TriangleMesh& out,
std::reverse(tph.begin(), tph.end());
}
Contour3D pool;
ExPolygon ob = outer_base; double wh = 0;
// now we will calculate the angle or portion of the circle from
@ -557,60 +681,53 @@ void create_base_pool(const ExPolygons &ground_layer, TriangleMesh& out,
// Generate the smoothed edge geometry
auto walledges = round_edges(ob,
r,
phi,
0, // z position of the input plane
true,
thrcl,
ob, wh);
pool.merge(walledges);
pool.merge(round_edges(ob,
r,
phi,
0, // z position of the input plane
true,
thrcl,
ob, wh));
// Now that we have the rounded edge connencting the top plate with
// Now that we have the rounded edge connecting the top plate with
// the outer side walls, we can generate and merge the sidewall geometry
auto pwalls = walls(ob, inner_base, wh, -fullheight, thrcl);
pool.merge(pwalls);
pool.merge(walls(ob.contour, bottom_poly.contour, wh, -fullheight,
wingdist, thrcl));
if(wingheight > 0) {
// Generate the smoothed edge geometry
auto cavityedges = round_edges(middle_base,
r,
phi - 90, // from tangent lines
0,
false,
thrcl,
ob, wh);
pool.merge(cavityedges);
pool.merge(round_edges(middle_base,
r,
phi - 90, // from tangent lines
0, // z position of the input plane
false,
thrcl,
ob, wh));
// Next is the cavity walls connecting to the top plate's
// artificially created hole.
auto cavitywalls = walls(inner_base, ob, -wingheight, wh, thrcl);
pool.merge(cavitywalls);
pool.merge(walls(inner_base.contour, ob.contour, -wingheight,
wh, -wingdist, thrcl));
}
// Now we need to triangulate the top and bottom plates as well as the
// cavity bottom plate which is the same as the bottom plate but it is
// eleveted by the thickness.
Polygons top_triangles, bottom_triangles;
// elevated by the thickness.
pool.merge(triangulate_expolygon_3d(top_poly));
pool.merge(triangulate_expolygon_3d(bottom_poly, -fullheight, true));
triangulate(top_poly, top_triangles);
triangulate(inner_base, bottom_triangles);
if(wingheight > 0)
pool.merge(triangulate_expolygon_3d(inner_base, -wingheight));
auto top_plate = convert(top_triangles, 0, false);
auto bottom_plate = convert(bottom_triangles, -mm(fullheight), true);
pool.merge(top_plate);
pool.merge(bottom_plate);
if(wingheight > 0) {
Polygons middle_triangles;
triangulate(inner_base, middle_triangles);
auto middle_plate = convert(middle_triangles, -mm(wingheight), false);
pool.merge(middle_plate);
}
out.merge(mesh(pool));
}
// For debugging:
// bench.stop();
// std::cout << "Pad creation time: " << bench.getElapsedSec() << std::endl;
// std::fstream fout("pad_debug.obj", std::fstream::out);
// if(fout.good()) pool.to_obj(fout);
out.merge(mesh(pool));
}
}

View file

@ -3,6 +3,7 @@
#include <vector>
#include <functional>
#include <cmath>
namespace Slic3r {
@ -27,15 +28,17 @@ struct PoolConfig {
double min_wall_height_mm = 5;
double max_merge_distance_mm = 50;
double edge_radius_mm = 1;
double wall_tilt = std::atan(1.0); // Universal constant for Pi/4
ThrowOnCancel throw_on_cancel = [](){};
inline PoolConfig() {}
inline PoolConfig(double wt, double wh, double md, double er):
inline PoolConfig(double wt, double wh, double md, double er, double tilt):
min_wall_thickness_mm(wt),
min_wall_height_mm(wh),
max_merge_distance_mm(md),
edge_radius_mm(er) {}
edge_radius_mm(er),
wall_tilt(tilt) {}
};
/// Calculate the pool for the mesh for SLA printing

View file

@ -36,14 +36,6 @@ inline coord_t x(const Vec3crd& p) { return p(0); }
inline coord_t y(const Vec3crd& p) { return p(1); }
inline coord_t z(const Vec3crd& p) { return p(2); }
inline void triangulate(const ExPolygon& expoly, Polygons& triangles) {
expoly.triangulate_p2t(&triangles);
}
inline Polygons triangulate(const ExPolygon& expoly) {
Polygons tri; triangulate(expoly, tri); return tri;
}
using Indices = std::vector<Vec3crd>;
/// Intermediate struct for a 3D mesh
@ -63,6 +55,15 @@ struct Contour3D {
}
}
void merge(const Pointf3s& triangles) {
const size_t offs = points.size();
points.insert(points.end(), triangles.begin(), triangles.end());
indices.reserve(indices.size() + points.size() / 3);
for(int i = (int)offs; i < (int)points.size(); i += 3)
indices.emplace_back(i, i + 1, i + 2);
}
// Write the index triangle structure to OBJ file for debugging purposes.
void to_obj(std::ostream& stream) {
for(auto& p : points) {
@ -75,13 +76,9 @@ struct Contour3D {
}
};
//using PointSet = Eigen::Matrix<double, Eigen::Dynamic, Eigen::Dynamic, Eigen::DontAlign>; //Eigen::MatrixXd;
using ClusterEl = std::vector<unsigned>;
using ClusteredPoints = std::vector<ClusterEl>;
/// Convert the triangulation output to an intermediate mesh.
Contour3D convert(const Polygons& triangles, coord_t z, bool dir);
/// Mesh from an existing contour.
inline TriangleMesh mesh(const Contour3D& ctour) {
return {ctour.points, ctour.indices};

View file

@ -0,0 +1,137 @@
#ifndef SLACOMMON_HPP
#define SLACOMMON_HPP
#include <Eigen/Geometry>
// #define SLIC3R_SLA_NEEDS_WINDTREE
namespace Slic3r {
// Typedefs from Point.hpp
typedef Eigen::Matrix<float, 3, 1, Eigen::DontAlign> Vec3f;
typedef Eigen::Matrix<double, 3, 1, Eigen::DontAlign> Vec3d;
class TriangleMesh;
namespace sla {
struct SupportPoint {
Vec3f pos;
float head_front_radius;
bool is_new_island;
SupportPoint() :
pos(Vec3f::Zero()), head_front_radius(0.f), is_new_island(false) {}
SupportPoint(float pos_x, float pos_y, float pos_z, float head_radius, bool new_island) :
pos(pos_x, pos_y, pos_z), head_front_radius(head_radius), is_new_island(new_island) {}
SupportPoint(Vec3f position, float head_radius, bool new_island) :
pos(position), head_front_radius(head_radius), is_new_island(new_island) {}
SupportPoint(Eigen::Matrix<float, 5, 1, Eigen::DontAlign> data) :
pos(data(0), data(1), data(2)), head_front_radius(data(3)), is_new_island(data(4) != 0.f) {}
bool operator==(const SupportPoint& sp) const { return (pos==sp.pos) && head_front_radius==sp.head_front_radius && is_new_island==sp.is_new_island; }
bool operator!=(const SupportPoint& sp) const { return !(sp == (*this)); }
};
/// An index-triangle structure for libIGL functions. Also serves as an
/// alternative (raw) input format for the SLASupportTree
/*struct EigenMesh3D {
Eigen::MatrixXd V;
Eigen::MatrixXi F;
double ground_level = 0;
};*/
/// An index-triangle structure for libIGL functions. Also serves as an
/// alternative (raw) input format for the SLASupportTree
class EigenMesh3D {
class AABBImpl;
Eigen::MatrixXd m_V;
Eigen::MatrixXi m_F;
double m_ground_level = 0;
std::unique_ptr<AABBImpl> m_aabb;
public:
EigenMesh3D(const TriangleMesh&);
EigenMesh3D(const EigenMesh3D& other);
EigenMesh3D& operator=(const EigenMesh3D&);
~EigenMesh3D();
inline double ground_level() const { return m_ground_level; }
inline const Eigen::MatrixXd& V() const { return m_V; }
inline const Eigen::MatrixXi& F() const { return m_F; }
// Result of a raycast
class hit_result {
double m_t = std::numeric_limits<double>::infinity();
int m_face_id = -1;
const EigenMesh3D& m_mesh;
Vec3d m_dir;
inline hit_result(const EigenMesh3D& em): m_mesh(em) {}
friend class EigenMesh3D;
public:
inline double distance() const { return m_t; }
inline const Vec3d& direction() const { return m_dir; }
inline int face() const { return m_face_id; }
inline Vec3d normal() const {
if(m_face_id < 0) return {};
auto trindex = m_mesh.m_F.row(m_face_id);
const Vec3d& p1 = m_mesh.V().row(trindex(0));
const Vec3d& p2 = m_mesh.V().row(trindex(1));
const Vec3d& p3 = m_mesh.V().row(trindex(2));
Eigen::Vector3d U = p2 - p1;
Eigen::Vector3d V = p3 - p1;
return U.cross(V).normalized();
}
inline bool is_inside() {
return m_face_id >= 0 && normal().dot(m_dir) > 0;
}
};
// Casting a ray on the mesh, returns the distance where the hit occures.
hit_result query_ray_hit(const Vec3d &s, const Vec3d &dir) const;
class si_result {
double m_value;
int m_fidx;
Vec3d m_p;
si_result(double val, int i, const Vec3d& c):
m_value(val), m_fidx(i), m_p(c) {}
friend class EigenMesh3D;
public:
si_result() = delete;
double value() const { return m_value; }
operator double() const { return m_value; }
const Vec3d& point_on_mesh() const { return m_p; }
int F_idx() const { return m_fidx; }
};
#ifdef SLIC3R_SLA_NEEDS_WINDTREE
// The signed distance from a point to the mesh. Outputs the distance,
// the index of the triangle and the closest point in mesh coordinate space.
si_result signed_distance(const Vec3d& p) const;
bool inside(const Vec3d& p) const;
#endif /* SLIC3R_SLA_NEEDS_WINDTREE */
};
} // namespace sla
} // namespace Slic3r
#endif // SLASUPPORTTREE_HPP

View file

@ -551,10 +551,16 @@ enum { // For indexing Eigen vectors as v(X), v(Y), v(Z) instead of numbers
X, Y, Z
};
PointSet to_point_set(const std::vector<Vec3d> &v)
PointSet to_point_set(const std::vector<SupportPoint> &v)
{
PointSet ret(v.size(), 3);
{ long i = 0; for(const Vec3d& p : v) ret.row(i++) = p; }
long i = 0;
for(const SupportPoint& support_point : v) {
ret.row(i)(0) = support_point.pos(0);
ret.row(i)(1) = support_point.pos(1);
ret.row(i)(2) = support_point.pos(2);
++i;
}
return ret;
}
@ -679,6 +685,7 @@ double pinhead_mesh_intersect(const Vec3d& s,
return *mit;
}
// Checking bridge (pillar and stick as well) intersection with the model. If
// the function is used for headless sticks, the ins_check parameter have to be
// true as the beginning of the stick might be inside the model geometry.

View file

@ -7,6 +7,9 @@
#include <memory>
#include <Eigen/Geometry>
#include "SLACommon.hpp"
namespace Slic3r {
// Needed types from Point.hpp
@ -105,86 +108,6 @@ struct Controller {
std::function<void(void)> cancelfn = [](){};
};
/// An index-triangle structure for libIGL functions. Also serves as an
/// alternative (raw) input format for the SLASupportTree
class EigenMesh3D {
class AABBImpl;
Eigen::MatrixXd m_V;
Eigen::MatrixXi m_F;
double m_ground_level = 0;
std::unique_ptr<AABBImpl> m_aabb;
public:
EigenMesh3D(const TriangleMesh&);
EigenMesh3D(const EigenMesh3D& other);
EigenMesh3D& operator=(const EigenMesh3D&);
~EigenMesh3D();
inline double ground_level() const { return m_ground_level; }
inline const Eigen::MatrixXd& V() const { return m_V; }
inline const Eigen::MatrixXi& F() const { return m_F; }
// Result of a raycast
class hit_result {
double m_t = std::numeric_limits<double>::infinity();
int m_face_id = -1;
const EigenMesh3D& m_mesh;
Vec3d m_dir;
inline hit_result(const EigenMesh3D& em): m_mesh(em) {}
friend class EigenMesh3D;
public:
inline double distance() const { return m_t; }
inline int face() const { return m_face_id; }
inline Vec3d normal() const {
if(m_face_id < 0) return {};
auto trindex = m_mesh.m_F.row(m_face_id);
const Vec3d& p1 = m_mesh.V().row(trindex(0));
const Vec3d& p2 = m_mesh.V().row(trindex(1));
const Vec3d& p3 = m_mesh.V().row(trindex(2));
Eigen::Vector3d U = p2 - p1;
Eigen::Vector3d V = p3 - p1;
return U.cross(V).normalized();
}
inline bool is_inside() {
return m_face_id >= 0 && normal().dot(m_dir) > 0;
}
};
// Casting a ray on the mesh, returns the distance where the hit occures.
hit_result query_ray_hit(const Vec3d &s, const Vec3d &dir) const;
class si_result {
double m_value;
int m_fidx;
Vec3d m_p;
si_result(double val, int i, const Vec3d& c):
m_value(val), m_fidx(i), m_p(c) {}
friend class EigenMesh3D;
public:
si_result() = delete;
double value() const { return m_value; }
operator double() const { return m_value; }
const Vec3d& point_on_mesh() const { return m_p; }
int F_idx() const { return m_fidx; }
};
// The signed distance from a point to the mesh. Outputs the distance,
// the index of the triangle and the closest point in mesh coordinate space.
si_result signed_distance(const Vec3d& p) const;
bool inside(const Vec3d& p) const;
};
using PointSet = Eigen::MatrixXd;
//EigenMesh3D to_eigenmesh(const TriangleMesh& m);
@ -193,7 +116,7 @@ using PointSet = Eigen::MatrixXd;
//EigenMesh3D to_eigenmesh(const ModelObject& model);
// Simple conversion of 'vector of points' to an Eigen matrix
PointSet to_point_set(const std::vector<Vec3d>&);
PointSet to_point_set(const std::vector<sla::SupportPoint>&);
/* ************************************************************************** */

View file

@ -95,7 +95,9 @@ size_t SpatIndex::size() const
class EigenMesh3D::AABBImpl: public igl::AABB<Eigen::MatrixXd, 3> {
public:
#ifdef SLIC3R_SLA_NEEDS_WINDTREE
igl::WindingNumberAABB<Vec3d, Eigen::MatrixXd, Eigen::MatrixXi> windtree;
#endif /* SLIC3R_SLA_NEEDS_WINDTREE */
};
EigenMesh3D::EigenMesh3D(const TriangleMesh& tmesh): m_aabb(new AABBImpl()) {
@ -136,7 +138,9 @@ EigenMesh3D::EigenMesh3D(const TriangleMesh& tmesh): m_aabb(new AABBImpl()) {
// Build the AABB accelaration tree
m_aabb->init(m_V, m_F);
#ifdef SLIC3R_SLA_NEEDS_WINDTREE
m_aabb->windtree.set_mesh(m_V, m_F);
#endif /* SLIC3R_SLA_NEEDS_WINDTREE */
}
EigenMesh3D::~EigenMesh3D() {}
@ -168,6 +172,7 @@ EigenMesh3D::query_ray_hit(const Vec3d &s, const Vec3d &dir) const
return ret;
}
#ifdef SLIC3R_SLA_NEEDS_WINDTREE
EigenMesh3D::si_result EigenMesh3D::signed_distance(const Vec3d &p) const {
double sign = 0; double sqdst = 0; int i = 0; Vec3d c;
igl::signed_distance_winding_number(*m_aabb, m_V, m_F, m_aabb->windtree,
@ -179,6 +184,7 @@ EigenMesh3D::si_result EigenMesh3D::signed_distance(const Vec3d &p) const {
bool EigenMesh3D::inside(const Vec3d &p) const {
return m_aabb->windtree.inside(p);
}
#endif /* SLIC3R_SLA_NEEDS_WINDTREE */
/* ****************************************************************************
* Misc functions
@ -199,9 +205,11 @@ template<class Vec> double distance(const Vec& pp1, const Vec& pp2) {
return std::sqrt(p.transpose() * p);
}
PointSet normals(const PointSet& points, const EigenMesh3D& mesh,
PointSet normals(const PointSet& points,
const EigenMesh3D& mesh,
double eps,
std::function<void()> throw_on_cancel) {
std::function<void()> throw_on_cancel)
{
if(points.rows() == 0 || mesh.V().rows() == 0 || mesh.F().rows() == 0)
return {};
@ -222,7 +230,7 @@ PointSet normals(const PointSet& points, const EigenMesh3D& mesh,
const Vec3d& p3 = mesh.V().row(trindex(2));
// We should check if the point lies on an edge of the hosting triangle.
// If it does than all the other triangles using the same two points
// If it does then all the other triangles using the same two points
// have to be searched and the final normal should be some kind of
// aggregation of the participating triangle normals. We should also
// consider the cases where the support point lies right on a vertex

View file

@ -2,12 +2,14 @@
#include "SLA/SLASupportTree.hpp"
#include "SLA/SLABasePool.hpp"
#include "SLA/SLAAutoSupports.hpp"
#include "ClipperUtils.hpp"
#include "MTUtils.hpp"
#include <unordered_set>
#include <numeric>
#include <tbb/parallel_for.h>
#include <boost/filesystem/path.hpp>
#include <boost/log/trivial.hpp>
//#include <tbb/spin_mutex.h>//#include "tbb/mutex.h"
@ -25,7 +27,7 @@ using SupportTreePtr = std::unique_ptr<sla::SLASupportTree>;
class SLAPrintObject::SupportData {
public:
sla::EigenMesh3D emesh; // index-triangle representation
sla::PointSet support_points; // all the support points (manual/auto)
std::vector<sla::SupportPoint> support_points; // all the support points (manual/auto)
SupportTreePtr support_tree_ptr; // the supports
SlicedSupports support_slices; // sliced supports
std::vector<LevelID> level_ids;
@ -51,7 +53,7 @@ const std::array<std::string, slaposCount> OBJ_STEP_LABELS =
L("Slicing model"), // slaposObjectSlice,
L("Generating support points"), // slaposSupportPoints,
L("Generating support tree"), // slaposSupportTree,
L("Generating base pool"), // slaposBasePool,
L("Generating pad"), // slaposBasePool,
L("Slicing supports"), // slaposSliceSupports,
L("Slicing supports") // slaposIndexSlices,
};
@ -182,7 +184,7 @@ SLAPrint::ApplyStatus SLAPrint::apply(const Model &model, const DynamicPrintConf
if (model.id() != m_model.id()) {
// Kill everything, initialize from scratch.
// Stop background processing.
this->call_cancell_callback();
this->call_cancel_callback();
update_apply_status(this->invalidate_all_steps());
for (SLAPrintObject *object : m_objects) {
model_object_status.emplace(object->model_object()->id(), ModelObjectStatus::Deleted);
@ -211,7 +213,7 @@ SLAPrint::ApplyStatus SLAPrint::apply(const Model &model, const DynamicPrintConf
} else {
// Reorder the objects, add new objects.
// First stop background processing before shuffling or deleting the PrintObjects in the object list.
this->call_cancell_callback();
this->call_cancel_callback();
update_apply_status(this->invalidate_step(slapsRasterize));
// Second create a new list of objects.
std::vector<ModelObject*> model_objects_old(std::move(m_model.objects));
@ -308,7 +310,7 @@ SLAPrint::ApplyStatus SLAPrint::apply(const Model &model, const DynamicPrintConf
if (it_print_object_status != print_object_status.end() && it_print_object_status->id != model_object.id())
it_print_object_status = print_object_status.end();
// Check whether a model part volume was added or removed, their transformations or order changed.
bool model_parts_differ = model_volume_list_changed(model_object, model_object_new, ModelVolume::MODEL_PART);
bool model_parts_differ = model_volume_list_changed(model_object, model_object_new, ModelVolumeType::MODEL_PART);
bool sla_trafo_differs = model_object.instances.empty() != model_object_new.instances.empty() ||
(! model_object.instances.empty() && ! sla_trafo(model_object).isApprox(sla_trafo(model_object_new)));
if (model_parts_differ || sla_trafo_differs) {
@ -354,14 +356,18 @@ SLAPrint::ApplyStatus SLAPrint::apply(const Model &model, const DynamicPrintConf
std::vector<SLAPrintObject::Instance> new_instances = sla_instances(model_object);
if (it_print_object_status != print_object_status.end() && it_print_object_status->status != PrintObjectStatus::Deleted) {
// The SLAPrintObject is already there.
if (new_instances != it_print_object_status->print_object->instances()) {
// Instances changed.
it_print_object_status->print_object->set_instances(new_instances);
update_apply_status(this->invalidate_step(slapsRasterize));
}
print_objects_new.emplace_back(it_print_object_status->print_object);
const_cast<PrintObjectStatus&>(*it_print_object_status).status = PrintObjectStatus::Reused;
} else {
if (new_instances.empty()) {
const_cast<PrintObjectStatus&>(*it_print_object_status).status = PrintObjectStatus::Deleted;
} else {
if (new_instances != it_print_object_status->print_object->instances()) {
// Instances changed.
it_print_object_status->print_object->set_instances(new_instances);
update_apply_status(this->invalidate_step(slapsRasterize));
}
print_objects_new.emplace_back(it_print_object_status->print_object);
const_cast<PrintObjectStatus&>(*it_print_object_status).status = PrintObjectStatus::Reused;
}
} else if (! new_instances.empty()) {
auto print_object = new SLAPrintObject(this, &model_object);
// FIXME: this invalidates the transformed mesh in SLAPrintObject
@ -376,7 +382,7 @@ SLAPrint::ApplyStatus SLAPrint::apply(const Model &model, const DynamicPrintConf
}
if (m_objects != print_objects_new) {
this->call_cancell_callback();
this->call_cancel_callback();
update_apply_status(this->invalidate_all_steps());
m_objects = print_objects_new;
// Delete the PrintObjects marked as Unknown or Deleted.
@ -398,6 +404,113 @@ SLAPrint::ApplyStatus SLAPrint::apply(const Model &model, const DynamicPrintConf
return static_cast<ApplyStatus>(apply_status);
}
// After calling the apply() function, set_task() may be called to limit the task to be processed by process().
void SLAPrint::set_task(const TaskParams &params)
{
// Grab the lock for the Print / PrintObject milestones.
tbb::mutex::scoped_lock lock(this->state_mutex());
int n_object_steps = int(params.to_object_step) + 1;
if (n_object_steps == 0)
n_object_steps = (int)slaposCount;
if (params.single_model_object.valid()) {
// Find the print object to be processed with priority.
SLAPrintObject *print_object = nullptr;
size_t idx_print_object = 0;
for (; idx_print_object < m_objects.size(); ++ idx_print_object)
if (m_objects[idx_print_object]->model_object()->id() == params.single_model_object) {
print_object = m_objects[idx_print_object];
break;
}
assert(print_object != nullptr);
// Find out whether the priority print object is being currently processed.
bool running = false;
for (int istep = 0; istep < n_object_steps; ++ istep) {
if (! print_object->m_stepmask[istep])
// Step was skipped, cancel.
break;
if (print_object->is_step_started_unguarded(SLAPrintObjectStep(istep))) {
// No step was skipped, and a wanted step is being processed. Don't cancel.
running = true;
break;
}
}
if (! running)
this->call_cancel_callback();
// Now the background process is either stopped, or it is inside one of the print object steps to be calculated anyway.
if (params.single_model_instance_only) {
// Suppress all the steps of other instances.
for (SLAPrintObject *po : m_objects)
for (int istep = 0; istep < (int)slaposCount; ++ istep)
po->m_stepmask[istep] = false;
} else if (! running) {
// Swap the print objects, so that the selected print_object is first in the row.
// At this point the background processing must be stopped, so it is safe to shuffle print objects.
if (idx_print_object != 0)
std::swap(m_objects.front(), m_objects[idx_print_object]);
}
// and set the steps for the current object.
for (int istep = 0; istep < n_object_steps; ++ istep)
print_object->m_stepmask[istep] = true;
for (int istep = n_object_steps; istep < (int)slaposCount; ++ istep)
print_object->m_stepmask[istep] = false;
} else {
// Slicing all objects.
bool running = false;
for (SLAPrintObject *print_object : m_objects)
for (int istep = 0; istep < n_object_steps; ++ istep) {
if (! print_object->m_stepmask[istep]) {
// Step may have been skipped. Restart.
goto loop_end;
}
if (print_object->is_step_started_unguarded(SLAPrintObjectStep(istep))) {
// This step is running, and the state cannot be changed due to the this->state_mutex() being locked.
// It is safe to manipulate m_stepmask of other SLAPrintObjects and SLAPrint now.
running = true;
goto loop_end;
}
}
loop_end:
if (! running)
this->call_cancel_callback();
for (SLAPrintObject *po : m_objects) {
for (int istep = 0; istep < n_object_steps; ++ istep)
po->m_stepmask[istep] = true;
for (int istep = n_object_steps; istep < (int)slaposCount; ++ istep)
po->m_stepmask[istep] = false;
}
}
if (params.to_object_step != -1 || params.to_print_step != -1) {
// Limit the print steps.
size_t istep = (params.to_object_step != -1) ? 0 : size_t(params.to_print_step) + 1;
for (; istep < m_stepmask.size(); ++ istep)
m_stepmask[istep] = false;
}
}
// Clean up after process() finished, either with success, error or if canceled.
// The adjustments on the SLAPrint / SLAPrintObject data due to set_task() are to be reverted here.
void SLAPrint::finalize()
{
for (SLAPrintObject *po : m_objects)
for (int istep = 0; istep < (int)slaposCount; ++ istep)
po->m_stepmask[istep] = true;
for (int istep = 0; istep < (int)slapsCount; ++ istep)
m_stepmask[istep] = true;
}
// Generate a recommended output file name based on the format template, default extension, and template parameters
// (timestamps, object placeholders derived from the model, current placeholder prameters and print statistics.
// Use the final print statistics if available, or just keep the print statistics placeholders if not available yet (before the output is finalized).
std::string SLAPrint::output_filename() const
{
DynamicConfig config = this->finished() ? this->print_statistics().config() : this->print_statistics().placeholders();
return this->PrintBase::output_filename(m_print_config.output_filename_format.value, "zip", &config);
}
namespace {
// Compile the argument for support creation from the static print config.
sla::SupportConfig make_support_cfg(const SLAPrintObjectConfig& c) {
@ -472,7 +585,7 @@ void SLAPrint::process()
const size_t objcount = m_objects.size();
const unsigned min_objstatus = 0; // where the per object operations start
const unsigned max_objstatus = 80; // where the per object operations end
const unsigned max_objstatus = PRINT_STEP_LEVELS[slapsRasterize]; // where the per object operations end
// the coefficient that multiplies the per object status values which
// are set up for <0, 100>. They need to be scaled into the whole process
@ -532,9 +645,8 @@ void SLAPrint::process()
this->throw_if_canceled();
SLAAutoSupports::Config config;
const SLAPrintObjectConfig& cfg = po.config();
config.minimal_z = float(cfg.support_minimal_z);
config.density_at_45 = cfg.support_density_at_45 / 10000.f;
config.density_at_horizontal = cfg.support_density_at_horizontal / 10000.f;
config.density_relative = float(cfg.support_points_density_relative / 100.f); // the config value is in percents
config.minimal_distance = float(cfg.support_points_minimal_distance);
// Construction of this object does the calculation.
this->throw_if_canceled();
@ -546,17 +658,19 @@ void SLAPrint::process()
[this]() { throw_if_canceled(); });
// Now let's extract the result.
const std::vector<Vec3d>& points = auto_supports.output();
const std::vector<sla::SupportPoint>& points = auto_supports.output();
this->throw_if_canceled();
po.m_supportdata->support_points = sla::to_point_set(points);
po.m_supportdata->support_points = points;
BOOST_LOG_TRIVIAL(debug) << "Automatic support points: "
<< po.m_supportdata->support_points.rows();
<< po.m_supportdata->support_points.size();
// Using RELOAD_SLA_SUPPORT_POINTS to tell the Plater to pass the update status to GLGizmoSlaSupports
report_status(*this, -1, L("Generating support points"), SlicingStatus::RELOAD_SLA_SUPPORT_POINTS);
}
else {
// There are some points on the front-end, no calculation will be done.
po.m_supportdata->support_points =
sla::to_point_set(po.transformed_support_points());
po.m_supportdata->support_points = po.transformed_support_points();
}
};
@ -587,6 +701,8 @@ void SLAPrint::process()
ctl.statuscb = [this, init, d](unsigned st, const std::string& msg)
{
//FIXME this status line scaling does not seem to be correct.
// How does it account for an increasing object index?
report_status(*this, int(init + st*d), msg);
};
@ -594,7 +710,7 @@ void SLAPrint::process()
ctl.cancelfn = [this]() { throw_if_canceled(); };
po.m_supportdata->support_tree_ptr.reset(
new SLASupportTree(po.m_supportdata->support_points,
new SLASupportTree(sla::to_point_set(po.m_supportdata->support_points),
po.m_supportdata->emesh, scfg, ctl));
// Create the unified mesh
@ -605,7 +721,7 @@ void SLAPrint::process()
po.m_supportdata->support_tree_ptr->merged_mesh();
BOOST_LOG_TRIVIAL(debug) << "Processed support point count "
<< po.m_supportdata->support_points.rows();
<< po.m_supportdata->support_points.size();
// Check the mesh for later troubleshooting.
if(po.support_mesh().empty())
@ -635,11 +751,13 @@ void SLAPrint::process()
double wt = po.m_config.pad_wall_thickness.getFloat();
double h = po.m_config.pad_wall_height.getFloat();
double md = po.m_config.pad_max_merge_distance.getFloat();
double er = po.m_config.pad_edge_radius.getFloat();
// Radius is disabled for now...
double er = 0; // po.m_config.pad_edge_radius.getFloat();
double tilt = po.m_config.pad_wall_tilt.getFloat() * PI / 180.0;
double lh = po.m_config.layer_height.getFloat();
double elevation = po.m_config.support_object_elevation.getFloat();
if(!po.m_config.supports_enable.getBool()) elevation = 0;
sla::PoolConfig pcfg(wt, h, md, er);
sla::PoolConfig pcfg(wt, h, md, er, tilt);
ExPolygons bp;
double pad_h = sla::get_pad_fullheight(pcfg);
@ -650,8 +768,7 @@ void SLAPrint::process()
if(elevation < pad_h) {
// we have to count with the model geometry for the base plate
sla::base_plate(trmesh, bp, float(pad_h), float(lh),
thrfn);
sla::base_plate(trmesh, bp, float(pad_h), float(lh), thrfn);
}
pcfg.throw_on_cancel = thrfn;
@ -878,21 +995,20 @@ void SLAPrint::process()
// Print all the layers in parallel
tbb::parallel_for<unsigned, decltype(lvlfn)>(0, lvlcnt, lvlfn);
// Fill statistics
this->fill_statistics();
// Set statistics values to the printer
m_printer->set_statistics({(m_print_statistics.objects_used_material + m_print_statistics.support_used_material)/1000,
double(m_default_object_config.faded_layers.getInt()),
double(m_print_statistics.slow_layers_count),
double(m_print_statistics.fast_layers_count)
});
};
using slaposFn = std::function<void(SLAPrintObject&)>;
using slapsFn = std::function<void(void)>;
// This is the actual order of steps done on each PrintObject
std::array<SLAPrintObjectStep, slaposCount> objectsteps = {
slaposObjectSlice, // SupportPoints will need this step
slaposSupportPoints,
slaposSupportTree,
slaposBasePool,
slaposSliceSupports,
slaposIndexSlices
};
std::array<slaposFn, slaposCount> pobj_program =
{
slice_model,
@ -916,28 +1032,32 @@ void SLAPrint::process()
// TODO: this loop could run in parallel but should not exhaust all the CPU
// power available
for(SLAPrintObject * po : m_objects) {
// Calculate the support structures first before slicing the supports, so that the preview will get displayed ASAP for all objects.
std::vector<SLAPrintObjectStep> step_ranges = { slaposObjectSlice, slaposSliceSupports, slaposCount };
for (size_t idx_range = 0; idx_range + 1 < step_ranges.size(); ++ idx_range) {
for(SLAPrintObject * po : m_objects) {
BOOST_LOG_TRIVIAL(info) << "Slicing object " << po->model_object()->name;
BOOST_LOG_TRIVIAL(info) << "Slicing object " << po->model_object()->name;
for(size_t s = 0; s < objectsteps.size(); ++s) {
auto currentstep = objectsteps[s];
for (int s = (int)step_ranges[idx_range]; s < (int)step_ranges[idx_range + 1]; ++s) {
auto currentstep = (SLAPrintObjectStep)s;
// Cancellation checking. Each step will check for cancellation
// on its own and return earlier gracefully. Just after it returns
// execution gets to this point and throws the canceled signal.
throw_if_canceled();
st += unsigned(incr * ostepd);
if(po->m_stepmask[currentstep] && po->set_started(currentstep)) {
report_status(*this, int(st), OBJ_STEP_LABELS[currentstep]);
pobj_program[currentstep](*po);
// Cancellation checking. Each step will check for cancellation
// on its own and return earlier gracefully. Just after it returns
// execution gets to this point and throws the canceled signal.
throw_if_canceled();
po->set_done(currentstep);
}
incr = OBJ_STEP_LEVELS[currentstep];
st += unsigned(incr * ostepd);
if(po->m_stepmask[currentstep] && po->set_started(currentstep)) {
report_status(*this, int(st), OBJ_STEP_LABELS[currentstep]);
pobj_program[currentstep](*po);
throw_if_canceled();
po->set_done(currentstep);
}
incr = OBJ_STEP_LEVELS[currentstep];
}
}
}
@ -994,7 +1114,10 @@ bool SLAPrint::invalidate_state_by_config_options(const std::vector<t_config_opt
"bed_shape",
"max_print_height",
"printer_technology",
"output_filename_format"
"output_filename_format",
"fast_tilt_time",
"slow_tilt_time",
"area_fill"
};
std::vector<SLAPrintStep> steps;
@ -1027,6 +1150,166 @@ bool SLAPrint::invalidate_state_by_config_options(const std::vector<t_config_opt
return invalidated;
}
void SLAPrint::fill_statistics()
{
const double init_layer_height = m_material_config.initial_layer_height.getFloat();
const double layer_height = m_default_object_config.layer_height.getFloat();
const double area_fill = m_printer_config.area_fill.getFloat()*0.01;// 0.5 (50%);
const double fast_tilt = m_printer_config.fast_tilt_time.getFloat();// 5.0;
const double slow_tilt = m_printer_config.slow_tilt_time.getFloat();// 8.0;
const double init_exp_time = m_material_config.initial_exposure_time.getFloat();
const double exp_time = m_material_config.exposure_time.getFloat();
const int fade_layers_cnt = m_default_object_config.faded_layers.getInt();// 10 // [3;20]
const double width = m_printer_config.display_width.getFloat() / SCALING_FACTOR;
const double height = m_printer_config.display_height.getFloat() / SCALING_FACTOR;
const double display_area = width*height;
// get polygons for all instances in the object
auto get_all_polygons = [](const ExPolygons& input_polygons, const std::vector<SLAPrintObject::Instance>& instances) {
const size_t inst_cnt = instances.size();
size_t polygon_cnt = 0;
for (const ExPolygon& polygon : input_polygons)
polygon_cnt += polygon.holes.size() + 1;
Polygons polygons;
polygons.reserve(polygon_cnt * inst_cnt);
for (const ExPolygon& polygon : input_polygons) {
for (size_t i = 0; i < inst_cnt; ++i)
{
ExPolygon tmp = polygon;
tmp.rotate(Geometry::rad2deg(instances[i].rotation));
tmp.translate(instances[i].shift.x(), instances[i].shift.y());
polygons_append(polygons, to_polygons(std::move(tmp)));
}
}
return polygons;
};
double supports_volume = 0.0;
double models_volume = 0.0;
double estim_time = 0.0;
size_t slow_layers = 0;
size_t fast_layers = 0;
// find highest object
// Which is a better bet? To compare by max_z or by number of layers in the index?
double max_z = 0.;
size_t max_layers_cnt = 0;
size_t highest_obj_idx = 0;
for (SLAPrintObject *&po : m_objects) {
const SLAPrintObject::SliceIndex& slice_index = po->get_slice_index();
if (! slice_index.empty()) {
double z = (-- slice_index.end())->first;
size_t cnt = slice_index.size();
//if (z > max_z) {
if (cnt > max_layers_cnt) {
max_layers_cnt = cnt;
max_z = z;
highest_obj_idx = &po - &m_objects.front();
}
}
}
const SLAPrintObject * highest_obj = m_objects[highest_obj_idx];
const SLAPrintObject::SliceIndex& highest_obj_slice_index = highest_obj->get_slice_index();
const double delta_fade_time = (init_exp_time - exp_time) / (fade_layers_cnt + 1);
double fade_layer_time = init_exp_time;
int sliced_layer_cnt = 0;
for (const auto& layer : highest_obj_slice_index)
{
const double l_height = (layer.first == highest_obj_slice_index.begin()->first) ? init_layer_height : layer_height;
// Calculation of the consumed material
Polygons model_polygons;
Polygons supports_polygons;
for (SLAPrintObject * po : m_objects)
{
const SLAPrintObject::SliceRecord *record = nullptr;
{
const SLAPrintObject::SliceIndex& index = po->get_slice_index();
auto key = layer.first;
const SLAPrintObject::SliceIndex::const_iterator it_key = index.lower_bound(key - float(EPSILON));
if (it_key == index.end() || it_key->first > key + EPSILON)
continue;
record = &it_key->second;
}
if (record->model_slices_idx != SLAPrintObject::SliceRecord::NONE)
append(model_polygons, get_all_polygons(po->get_model_slices()[record->model_slices_idx], po->instances()));
if (record->support_slices_idx != SLAPrintObject::SliceRecord::NONE)
append(supports_polygons, get_all_polygons(po->get_support_slices()[record->support_slices_idx], po->instances()));
}
model_polygons = union_(model_polygons);
double layer_model_area = 0;
for (const Polygon& polygon : model_polygons)
layer_model_area += polygon.area();
if (layer_model_area != 0)
models_volume += layer_model_area * l_height;
if (!supports_polygons.empty() && !model_polygons.empty())
supports_polygons = diff(supports_polygons, model_polygons);
double layer_support_area = 0;
for (const Polygon& polygon : supports_polygons)
layer_support_area += polygon.area();
if (layer_support_area != 0)
supports_volume += layer_support_area * l_height;
// Calculation of the slow and fast layers to the future controlling those values on FW
const bool is_fast_layer = (layer_model_area + layer_support_area) <= display_area*area_fill;
const double tilt_time = is_fast_layer ? fast_tilt : slow_tilt;
if (is_fast_layer)
fast_layers++;
else
slow_layers++;
// Calculation of the printing time
if (sliced_layer_cnt < 3)
estim_time += init_exp_time;
else if (fade_layer_time > exp_time)
{
fade_layer_time -= delta_fade_time;
estim_time += fade_layer_time;
}
else
estim_time += exp_time;
estim_time += tilt_time;
sliced_layer_cnt++;
}
m_print_statistics.support_used_material = supports_volume * SCALING_FACTOR * SCALING_FACTOR;
m_print_statistics.objects_used_material = models_volume * SCALING_FACTOR * SCALING_FACTOR;
// Estimated printing time
// A layers count o the highest object
if (max_layers_cnt == 0)
m_print_statistics.estimated_print_time = "N/A";
else
m_print_statistics.estimated_print_time = get_time_dhms(float(estim_time));
m_print_statistics.fast_layers_count = fast_layers;
m_print_statistics.slow_layers_count = slow_layers;
}
// Returns true if an object step is done on all objects and there's at least one object.
bool SLAPrint::is_step_done(SLAPrintObjectStep step) const
{
@ -1034,7 +1317,7 @@ bool SLAPrint::is_step_done(SLAPrintObjectStep step) const
return false;
tbb::mutex::scoped_lock lock(this->state_mutex());
for (const SLAPrintObject *object : m_objects)
if (! object->m_state.is_done_unguarded(step))
if (! object->is_step_done_unguarded(step))
return false;
return true;
}
@ -1060,9 +1343,13 @@ bool SLAPrintObject::invalidate_state_by_config_options(const std::vector<t_conf
std::vector<SLAPrintObjectStep> steps;
bool invalidated = false;
for (const t_config_option_key &opt_key : opt_keys) {
if (opt_key == "layer_height") {
if ( opt_key == "layer_height"
|| opt_key == "faded_layers") {
steps.emplace_back(slaposObjectSlice);
} else if (opt_key == "supports_enable") {
} else if (
opt_key == "supports_enable"
|| opt_key == "support_points_density_relative"
|| opt_key == "support_points_minimal_distance") {
steps.emplace_back(slaposSupportPoints);
} else if (
opt_key == "support_head_front_diameter"
@ -1082,6 +1369,7 @@ bool SLAPrintObject::invalidate_state_by_config_options(const std::vector<t_conf
|| opt_key == "pad_wall_thickness"
|| opt_key == "pad_wall_height"
|| opt_key == "pad_max_merge_distance"
|| opt_key == "pad_wall_tilt"
|| opt_key == "pad_edge_radius") {
steps.emplace_back(slaposBasePool);
} else {
@ -1165,7 +1453,7 @@ const std::vector<ExPolygons> EMPTY_SLICES;
const TriangleMesh EMPTY_MESH;
}
const Eigen::MatrixXd& SLAPrintObject::get_support_points() const
const std::vector<sla::SupportPoint>& SLAPrintObject::get_support_points() const
{
return m_supportdata->support_points;
}
@ -1244,17 +1532,60 @@ const TriangleMesh &SLAPrintObject::transformed_mesh() const {
return m_transformed_rmesh.get();
}
std::vector<Vec3d> SLAPrintObject::transformed_support_points() const
std::vector<sla::SupportPoint> SLAPrintObject::transformed_support_points() const
{
assert(m_model_object != nullptr);
auto& spts = m_model_object->sla_support_points;
std::vector<sla::SupportPoint>& spts = m_model_object->sla_support_points;
// this could be cached as well
std::vector<Vec3d> ret; ret.reserve(spts.size());
std::vector<sla::SupportPoint> ret;
ret.reserve(spts.size());
for(auto& sp : spts) ret.emplace_back( trafo() * Vec3d(sp.cast<double>()));
for(sla::SupportPoint& sp : spts) {
Vec3d transformed_pos = trafo() * Vec3d(sp.pos(0), sp.pos(1), sp.pos(2));
ret.emplace_back(transformed_pos(0), transformed_pos(1), transformed_pos(2), sp.head_front_radius, sp.is_new_island);
}
return ret;
}
DynamicConfig SLAPrintStatistics::config() const
{
DynamicConfig config;
const std::string print_time = Slic3r::short_time(this->estimated_print_time);
config.set_key_value("print_time", new ConfigOptionString(print_time));
config.set_key_value("objects_used_material", new ConfigOptionFloat(this->objects_used_material));
config.set_key_value("support_used_material", new ConfigOptionFloat(this->support_used_material));
config.set_key_value("total_cost", new ConfigOptionFloat(this->total_cost));
config.set_key_value("total_weight", new ConfigOptionFloat(this->total_weight));
return config;
}
DynamicConfig SLAPrintStatistics::placeholders()
{
DynamicConfig config;
for (const std::string &key : {
"print_time", "total_cost", "total_weight",
"objects_used_material", "support_used_material" })
config.set_key_value(key, new ConfigOptionString(std::string("{") + key + "}"));
return config;
}
std::string SLAPrintStatistics::finalize_output_path(const std::string &path_in) const
{
std::string final_path;
try {
boost::filesystem::path path(path_in);
DynamicConfig cfg = this->config();
PlaceholderParser pp;
std::string new_stem = pp.process(path.stem().string(), 0, &cfg);
final_path = (path.parent_path() / (new_stem + path.extension().string())).string();
}
catch (const std::exception &ex) {
BOOST_LOG_TRIVIAL(error) << "Failed to apply the print statistics to the export file name: " << ex.what();
final_path = path_in;
}
return final_path;
}
} // namespace Slic3r

View file

@ -2,7 +2,6 @@
#define slic3r_SLAPrint_hpp_
#include <mutex>
#include "PrintBase.hpp"
#include "PrintExport.hpp"
#include "Point.hpp"
@ -70,7 +69,7 @@ public:
// This will return the transformed mesh which is cached
const TriangleMesh& transformed_mesh() const;
std::vector<Vec3d> transformed_support_points() const;
std::vector<sla::SupportPoint> transformed_support_points() const;
// Get the needed Z elevation for the model geometry if supports should be
// displayed. This Z offset should also be applied to the support
@ -91,7 +90,7 @@ public:
const std::vector<ExPolygons>& get_support_slices() const;
// This method returns the support points of this SLAPrintObject.
const Eigen::MatrixXd& get_support_points() const;
const std::vector<sla::SupportPoint>& get_support_points() const;
// An index record referencing the slices
// (get_model_slices(), get_support_slices()) where the keys are the height
@ -139,6 +138,10 @@ protected:
// Invalidate steps based on a set of parameters changed.
bool invalidate_state_by_config_options(const std::vector<t_config_option_key> &opt_keys);
// Which steps have to be performed. Implicitly: all
// to be accessible from SLAPrint
std::vector<bool> m_stepmask;
private:
// Object specific configuration, pulled from the configuration layer.
SLAPrintObjectConfig m_config;
@ -146,9 +149,6 @@ private:
Transform3d m_trafo = Transform3d::Identity();
std::vector<Instance> m_instances;
// Which steps have to be performed. Implicitly: all
std::vector<bool> m_stepmask;
// Individual 2d slice polygons from lower z to higher z levels
std::vector<ExPolygons> m_model_slices;
@ -171,6 +171,35 @@ using PrintObjects = std::vector<SLAPrintObject*>;
class TriangleMesh;
struct SLAPrintStatistics
{
SLAPrintStatistics() { clear(); }
std::string estimated_print_time;
double objects_used_material;
double support_used_material;
size_t slow_layers_count;
size_t fast_layers_count;
double total_cost;
double total_weight;
// Config with the filled in print statistics.
DynamicConfig config() const;
// Config with the statistics keys populated with placeholder strings.
static DynamicConfig placeholders();
// Replace the print statistics placeholders in the path.
std::string finalize_output_path(const std::string &path_in) const;
void clear() {
estimated_print_time.clear();
objects_used_material = 0.;
support_used_material = 0.;
slow_layers_count = 0;
fast_layers_count = 0;
total_cost = 0.;
total_weight = 0.;
}
};
/**
* @brief This class is the high level FSM for the SLA printing process.
*
@ -194,7 +223,9 @@ public:
void clear() override;
bool empty() const override { return m_objects.empty(); }
ApplyStatus apply(const Model &model, const DynamicPrintConfig &config) override;
void set_task(const TaskParams &params) override;
void process() override;
void finalize() override;
// Returns true if an object step is done on all objects and there's at least one object.
bool is_step_done(SLAPrintObjectStep step) const;
// Returns true if the last step was finished with success.
@ -205,8 +236,9 @@ public:
}
const PrintObjects& objects() const { return m_objects; }
std::string output_filename() const override
{ return this->PrintBase::output_filename(m_print_config.output_filename_format.value, "zip"); }
std::string output_filename() const override;
const SLAPrintStatistics& print_statistics() const { return m_print_statistics; }
private:
using SLAPrinter = FilePrinter<FilePrinterFormat::SLA_PNGZIP>;
@ -215,6 +247,8 @@ private:
// Invalidate steps based on a set of parameters changed.
bool invalidate_state_by_config_options(const std::vector<t_config_option_key> &opt_keys);
void fill_statistics();
SLAPrintConfig m_print_config;
SLAPrinterConfig m_printer_config;
SLAMaterialConfig m_material_config;
@ -246,6 +280,9 @@ private:
// The printer itself
SLAPrinterPtr m_printer;
// Estimated print time, material consumed.
SLAPrintStatistics m_print_statistics;
friend SLAPrintObject;
};

View file

@ -42,6 +42,12 @@ Surface::is_internal() const
|| this->surface_type == stInternalVoid;
}
bool
Surface::is_top() const
{
return this->surface_type == stTop;
}
bool
Surface::is_bottom() const
{

View file

@ -98,6 +98,7 @@ public:
bool is_solid() const;
bool is_external() const;
bool is_internal() const;
bool is_top() const;
bool is_bottom() const;
bool is_bridge() const;
};

View file

@ -23,21 +23,10 @@
// Scene's GUI made using imgui library
#define ENABLE_IMGUI (1 && ENABLE_1_42_0_ALPHA1)
#define DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI (1 && ENABLE_IMGUI)
// Modified Sla support gizmo
#define ENABLE_SLA_SUPPORT_GIZMO_MOD (1 && ENABLE_1_42_0_ALPHA1)
// Use wxDataViewRender instead of wxDataViewCustomRenderer
#define ENABLE_NONCUSTOM_DATA_VIEW_RENDERING (0 && ENABLE_1_42_0_ALPHA1)
//====================
// 1.42.0.alpha2 techs
//====================
#define ENABLE_1_42_0_ALPHA2 1
// Adds print bed models to 3D scene
#define ENABLE_PRINT_BED_MODELS (1 && ENABLE_1_42_0_ALPHA2)
//====================
// 1.42.0.alpha4 techs
//====================
@ -49,10 +38,6 @@
#define ENABLE_MOVE_MIN_THRESHOLD (1 && ENABLE_1_42_0_ALPHA4)
// Modified initial default placement of generic subparts
#define ENABLE_GENERIC_SUBPARTS_PLACEMENT (1 && ENABLE_1_42_0_ALPHA4)
// Reworked management of bed shape changes
#define ENABLE_REWORKED_BED_SHAPE_CHANGE (1 && ENABLE_1_42_0_ALPHA4)
// Use anisotropic filtering on bed plate texture
#define ENABLE_ANISOTROPIC_FILTER_ON_BED_TEXTURES (1 && ENABLE_1_42_0_ALPHA4)
// Bunch of fixes related to volumes centering
#define ENABLE_VOLUMES_CENTERING_FIXES (1 && ENABLE_1_42_0_ALPHA4)
@ -65,4 +50,13 @@
// Toolbar items hidden/shown in dependence of the user mode
#define ENABLE_MODE_AWARE_TOOLBAR_ITEMS (1 && ENABLE_1_42_0_ALPHA5)
//====================
// 1.42.0.alpha7 techs
//====================
#define ENABLE_1_42_0_ALPHA7 1
// Printbed textures generated from svg files
#define ENABLE_TEXTURES_FROM_SVG (1 && ENABLE_1_42_0_ALPHA7)
#endif // _technologies_h_

View file

@ -20,7 +20,7 @@ public:
gluDeleteTess(m_tesselator);
}
Pointf3s tesselate(const ExPolygon &expoly, double z_, bool flipped_)
std::vector<Vec3d> tesselate3d(const ExPolygon &expoly, double z_, bool flipped_)
{
m_z = z_;
m_flipped = flipped_;
@ -56,7 +56,7 @@ public:
return std::move(m_output_triangles);
}
Pointf3s tesselate(const ExPolygons &expolygons, double z_, bool flipped_)
std::vector<Vec3d> tesselate3d(const ExPolygons &expolygons, double z_, bool flipped_)
{
m_z = z_;
m_flipped = flipped_;
@ -189,16 +189,60 @@ private:
bool m_flipped;
};
Pointf3s triangulate_expolygons_3df(const ExPolygon &poly, coordf_t z, bool flip)
std::vector<Vec3d> triangulate_expolygon_3d(const ExPolygon &poly, coordf_t z, bool flip)
{
GluTessWrapper tess;
return tess.tesselate(poly, z, flip);
return tess.tesselate3d(poly, z, flip);
}
Pointf3s triangulate_expolygons_3df(const ExPolygons &polys, coordf_t z, bool flip)
std::vector<Vec3d> triangulate_expolygons_3d(const ExPolygons &polys, coordf_t z, bool flip)
{
GluTessWrapper tess;
return tess.tesselate(polys, z, flip);
return tess.tesselate3d(polys, z, flip);
}
std::vector<Vec2d> triangulate_expolygon_2d(const ExPolygon &poly, bool flip)
{
GluTessWrapper tess;
std::vector<Vec3d> triangles = tess.tesselate3d(poly, 0, flip);
std::vector<Vec2d> out;
out.reserve(triangles.size());
for (const Vec3d &pt : triangles)
out.emplace_back(pt.x(), pt.y());
return out;
}
std::vector<Vec2d> triangulate_expolygons_2d(const ExPolygons &polys, bool flip)
{
GluTessWrapper tess;
std::vector<Vec3d> triangles = tess.tesselate3d(polys, 0, flip);
std::vector<Vec2d> out;
out.reserve(triangles.size());
for (const Vec3d &pt : triangles)
out.emplace_back(pt.x(), pt.y());
return out;
}
std::vector<Vec2f> triangulate_expolygon_2f(const ExPolygon &poly, bool flip)
{
GluTessWrapper tess;
std::vector<Vec3d> triangles = tess.tesselate3d(poly, 0, flip);
std::vector<Vec2f> out;
out.reserve(triangles.size());
for (const Vec3d &pt : triangles)
out.emplace_back(float(pt.x()), float(pt.y()));
return out;
}
std::vector<Vec2f> triangulate_expolygons_2f(const ExPolygons &polys, bool flip)
{
GluTessWrapper tess;
std::vector<Vec3d> triangles = tess.tesselate3d(polys, 0, flip);
std::vector<Vec2f> out;
out.reserve(triangles.size());
for (const Vec3d &pt : triangles)
out.emplace_back(float(pt.x()), float(pt.y()));
return out;
}
} // namespace Slic3r

View file

@ -10,8 +10,12 @@ namespace Slic3r {
class ExPolygon;
typedef std::vector<ExPolygon> ExPolygons;
extern Pointf3s triangulate_expolygons_3df(const ExPolygon &poly, coordf_t z = 0, bool flip = false);
extern Pointf3s triangulate_expolygons_3df(const ExPolygons &polys, coordf_t z = 0, bool flip = false);
extern std::vector<Vec3d> triangulate_expolygon_3d (const ExPolygon &poly, coordf_t z = 0, bool flip = false);
extern std::vector<Vec3d> triangulate_expolygons_3d(const ExPolygons &polys, coordf_t z = 0, bool flip = false);
extern std::vector<Vec2d> triangulate_expolygon_2d (const ExPolygon &poly, bool flip = false);
extern std::vector<Vec2d> triangulate_expolygons_2d(const ExPolygons &polys, bool flip = false);
extern std::vector<Vec2f> triangulate_expolygon_2f (const ExPolygon &poly, bool flip = false);
extern std::vector<Vec2f> triangulate_expolygons_2f(const ExPolygons &polys, bool flip = false);
} // namespace Slic3r

View file

@ -1781,7 +1781,7 @@ void TriangleMeshSlicer::cut(float z, TriangleMesh* upper, TriangleMesh* lower)
BOOST_LOG_TRIVIAL(trace) << "TriangleMeshSlicer::cut - triangulating upper part";
ExPolygons section;
this->make_expolygons_simple(upper_lines, &section);
Pointf3s triangles = triangulate_expolygons_3df(section, z, true);
Pointf3s triangles = triangulate_expolygons_3d(section, z, true);
stl_facet facet;
facet.normal = stl_normal(0, 0, -1.f);
for (size_t i = 0; i < triangles.size(); ) {
@ -1795,7 +1795,7 @@ void TriangleMeshSlicer::cut(float z, TriangleMesh* upper, TriangleMesh* lower)
BOOST_LOG_TRIVIAL(trace) << "TriangleMeshSlicer::cut - triangulating lower part";
ExPolygons section;
this->make_expolygons_simple(lower_lines, &section);
Pointf3s triangles = triangulate_expolygons_3df(section, z, false);
Pointf3s triangles = triangulate_expolygons_3d(section, z, false);
stl_facet facet;
facet.normal = stl_normal(0, 0, -1.f);
for (size_t i = 0; i < triangles.size(); ) {

View file

@ -206,6 +206,69 @@ public:
void reset() { closure = Closure(); }
};
// Shorten the dhms time by removing the seconds, rounding the dhm to full minutes
// and removing spaces.
static std::string short_time(const std::string &time)
{
// Parse the dhms time format.
int days = 0;
int hours = 0;
int minutes = 0;
int seconds = 0;
if (time.find('d') != std::string::npos)
::sscanf(time.c_str(), "%dd %dh %dm %ds", &days, &hours, &minutes, &seconds);
else if (time.find('h') != std::string::npos)
::sscanf(time.c_str(), "%dh %dm %ds", &hours, &minutes, &seconds);
else if (time.find('m') != std::string::npos)
::sscanf(time.c_str(), "%dm %ds", &minutes, &seconds);
else if (time.find('s') != std::string::npos)
::sscanf(time.c_str(), "%ds", &seconds);
// Round to full minutes.
if (days + hours + minutes > 0 && seconds >= 30) {
if (++minutes == 60) {
minutes = 0;
if (++hours == 24) {
hours = 0;
++days;
}
}
}
// Format the dhm time.
char buffer[64];
if (days > 0)
::sprintf(buffer, "%dd%dh%dm", days, hours, minutes);
else if (hours > 0)
::sprintf(buffer, "%dh%dm", hours, minutes);
else if (minutes > 0)
::sprintf(buffer, "%dm", minutes);
else
::sprintf(buffer, "%ds", seconds);
return buffer;
}
// Returns the given time is seconds in format DDd HHh MMm SSs
static std::string get_time_dhms(float time_in_secs)
{
int days = (int)(time_in_secs / 86400.0f);
time_in_secs -= (float)days * 86400.0f;
int hours = (int)(time_in_secs / 3600.0f);
time_in_secs -= (float)hours * 3600.0f;
int minutes = (int)(time_in_secs / 60.0f);
time_in_secs -= (float)minutes * 60.0f;
char buffer[64];
if (days > 0)
::sprintf(buffer, "%dd %dh %dm %ds", days, hours, minutes, (int)time_in_secs);
else if (hours > 0)
::sprintf(buffer, "%dh %dm %ds", hours, minutes, (int)time_in_secs);
else if (minutes > 0)
::sprintf(buffer, "%dm %ds", minutes, (int)time_in_secs);
else
::sprintf(buffer, "%ds", (int)time_in_secs);
return buffer;
}
} // namespace Slic3r
#if WIN32

View file

@ -42,22 +42,27 @@ namespace Slic3r {
static boost::log::trivial::severity_level logSeverity = boost::log::trivial::error;
void set_logging_level(unsigned int level)
static boost::log::trivial::severity_level level_to_boost(unsigned level)
{
switch (level) {
// Report fatal errors only.
case 0: logSeverity = boost::log::trivial::fatal; break;
case 0: return boost::log::trivial::fatal;
// Report fatal errors and errors.
case 1: logSeverity = boost::log::trivial::error; break;
case 1: return boost::log::trivial::error;
// Report fatal errors, errors and warnings.
case 2: logSeverity = boost::log::trivial::warning; break;
case 2: return boost::log::trivial::warning;
// Report all errors, warnings and infos.
case 3: logSeverity = boost::log::trivial::info; break;
case 3: return boost::log::trivial::info;
// Report all errors, warnings, infos and debugging.
case 4: logSeverity = boost::log::trivial::debug; break;
case 4: return boost::log::trivial::debug;
// Report everyting including fine level tracing information.
default: logSeverity = boost::log::trivial::trace; break;
default: return boost::log::trivial::trace;
}
}
void set_logging_level(unsigned int level)
{
logSeverity = level_to_boost(level);
boost::log::core::get()->set_filter
(
@ -73,6 +78,7 @@ unsigned get_logging_level()
case boost::log::trivial::warning : return 2;
case boost::log::trivial::info : return 3;
case boost::log::trivial::debug : return 4;
case boost::log::trivial::trace : return 5;
default: return 1;
}
}
@ -88,21 +94,7 @@ static struct RunOnInit {
void trace(unsigned int level, const char *message)
{
boost::log::trivial::severity_level severity = boost::log::trivial::trace;
switch (level) {
// Report fatal errors only.
case 0: severity = boost::log::trivial::fatal; break;
// Report fatal errors and errors.
case 1: severity = boost::log::trivial::error; break;
// Report fatal errors, errors and warnings.
case 2: severity = boost::log::trivial::warning; break;
// Report all errors, warnings and infos.
case 3: severity = boost::log::trivial::info; break;
// Report all errors, warnings, infos and debugging.
case 4: severity = boost::log::trivial::debug; break;
// Report everyting including fine level tracing information.
default: severity = boost::log::trivial::trace; break;
}
boost::log::trivial::severity_level severity = level_to_boost(level);
BOOST_LOG_STREAM_WITH_PARAMS(::boost::log::trivial::logger::get(),\
(::boost::log::keywords::severity = severity)) << message;

2975
src/nanosvg/nanosvg.h Normal file

File diff suppressed because it is too large Load diff

1452
src/nanosvg/nanosvgrast.h Normal file

File diff suppressed because it is too large Load diff

View file

@ -74,6 +74,8 @@ set(SLIC3R_GUI_SOURCES
GUI/BedShapeDialog.hpp
GUI/2DBed.cpp
GUI/2DBed.hpp
GUI/3DBed.cpp
GUI/3DBed.hpp
GUI/wxExtensions.cpp
GUI/wxExtensions.hpp
GUI/WipeTowerDialog.cpp

View file

@ -1,4 +1,5 @@
#include "2DBed.hpp"
#include "GUI_App.hpp"
#include <wx/dcbuffer.h>
@ -9,6 +10,19 @@
namespace Slic3r {
namespace GUI {
Bed_2D::Bed_2D(wxWindow* parent) :
wxPanel(parent, wxID_ANY, wxDefaultPosition, wxSize(25 * wxGetApp().em_unit(), -1), wxTAB_TRAVERSAL)
{
SetBackgroundStyle(wxBG_STYLE_PAINT); // to avoid assert message after wxAutoBufferedPaintDC
#ifdef __APPLE__
m_user_drawn_background = false;
#endif /*__APPLE__*/
Bind(wxEVT_PAINT, ([this](wxPaintEvent e) { repaint(); }));
Bind(wxEVT_LEFT_DOWN, ([this](wxMouseEvent event) { mouse_event(event); }));
Bind(wxEVT_MOTION, ([this](wxMouseEvent event) { mouse_event(event); }));
Bind(wxEVT_SIZE, ([this](wxSizeEvent e) { Refresh(); }));
}
void Bed_2D::repaint()
{
wxAutoBufferedPaintDC dc(this);

View file

@ -25,21 +25,7 @@ class Bed_2D : public wxPanel
void set_pos(Vec2d pos);
public:
Bed_2D(wxWindow* parent)
{
Create(parent, wxID_ANY, wxDefaultPosition, wxSize(250, -1), wxTAB_TRAVERSAL);
SetBackgroundStyle(wxBG_STYLE_PAINT); // to avoid assert message after wxAutoBufferedPaintDC
// m_user_drawn_background = $^O ne 'darwin';
#ifdef __APPLE__
m_user_drawn_background = false;
#endif /*__APPLE__*/
Bind(wxEVT_PAINT, ([this](wxPaintEvent e) { repaint(); }));
// EVT_ERASE_BACKGROUND($self, sub{}) if $self->{user_drawn_background};
// Bind(EVT_MOUSE_EVENTS, ([this](wxMouseEvent event) {/*mouse_event()*/; }));
Bind(wxEVT_LEFT_DOWN, ([this](wxMouseEvent event) { mouse_event(event); }));
Bind(wxEVT_MOTION, ([this](wxMouseEvent event) { mouse_event(event); }));
Bind(wxEVT_SIZE, ([this](wxSizeEvent e) { Refresh(); }));
}
Bed_2D(wxWindow* parent);
~Bed_2D() {}
std::vector<Vec2d> m_bed_shape;

796
src/slic3r/GUI/3DBed.cpp Normal file
View file

@ -0,0 +1,796 @@
#include "libslic3r/libslic3r.h"
#include "3DBed.hpp"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/ClipperUtils.hpp"
#include "libslic3r/BoundingBox.hpp"
#include "GUI_App.hpp"
#include "PresetBundle.hpp"
#include <GL/glew.h>
#include <boost/algorithm/string/predicate.hpp>
static const float GROUND_Z = -0.02f;
namespace Slic3r {
namespace GUI {
bool GeometryBuffer::set_from_triangles(const Polygons& triangles, float z, bool generate_tex_coords)
{
#if ENABLE_TEXTURES_FROM_SVG
m_vertices.clear();
unsigned int v_size = 3 * (unsigned int)triangles.size();
if (v_size == 0)
return false;
m_vertices = std::vector<Vertex>(v_size, Vertex());
float min_x = unscale<float>(triangles[0].points[0](0));
float min_y = unscale<float>(triangles[0].points[0](1));
float max_x = min_x;
float max_y = min_y;
unsigned int v_count = 0;
for (const Polygon& t : triangles)
{
for (unsigned int i = 0; i < 3; ++i)
{
Vertex& v = m_vertices[v_count];
const Point& p = t.points[i];
float x = unscale<float>(p(0));
float y = unscale<float>(p(1));
v.position[0] = x;
v.position[1] = y;
v.position[2] = z;
if (generate_tex_coords)
{
v.tex_coords[0] = x;
v.tex_coords[1] = y;
min_x = std::min(min_x, x);
max_x = std::max(max_x, x);
min_y = std::min(min_y, y);
max_y = std::max(max_y, y);
}
++v_count;
}
}
if (generate_tex_coords)
{
float size_x = max_x - min_x;
float size_y = max_y - min_y;
if ((size_x != 0.0f) && (size_y != 0.0f))
{
float inv_size_x = 1.0f / size_x;
float inv_size_y = -1.0f / size_y;
for (Vertex& v : m_vertices)
{
v.tex_coords[0] = (v.tex_coords[0] - min_x) * inv_size_x;
v.tex_coords[1] = (v.tex_coords[1] - min_y) * inv_size_y;
}
}
}
#else
m_vertices.clear();
m_tex_coords.clear();
unsigned int v_size = 9 * (unsigned int)triangles.size();
unsigned int t_size = 6 * (unsigned int)triangles.size();
if (v_size == 0)
return false;
m_vertices = std::vector<float>(v_size, 0.0f);
if (generate_tex_coords)
m_tex_coords = std::vector<float>(t_size, 0.0f);
float min_x = unscale<float>(triangles[0].points[0](0));
float min_y = unscale<float>(triangles[0].points[0](1));
float max_x = min_x;
float max_y = min_y;
unsigned int v_coord = 0;
unsigned int t_coord = 0;
for (const Polygon& t : triangles)
{
for (unsigned int v = 0; v < 3; ++v)
{
const Point& p = t.points[v];
float x = unscale<float>(p(0));
float y = unscale<float>(p(1));
m_vertices[v_coord++] = x;
m_vertices[v_coord++] = y;
m_vertices[v_coord++] = z;
if (generate_tex_coords)
{
m_tex_coords[t_coord++] = x;
m_tex_coords[t_coord++] = y;
min_x = std::min(min_x, x);
max_x = std::max(max_x, x);
min_y = std::min(min_y, y);
max_y = std::max(max_y, y);
}
}
}
if (generate_tex_coords)
{
float size_x = max_x - min_x;
float size_y = max_y - min_y;
if ((size_x != 0.0f) && (size_y != 0.0f))
{
float inv_size_x = 1.0f / size_x;
float inv_size_y = -1.0f / size_y;
for (unsigned int i = 0; i < m_tex_coords.size(); i += 2)
{
m_tex_coords[i] = (m_tex_coords[i] - min_x) * inv_size_x;
m_tex_coords[i + 1] = (m_tex_coords[i + 1] - min_y) * inv_size_y;
}
}
}
#endif // ENABLE_TEXTURES_FROM_SVG
return true;
}
bool GeometryBuffer::set_from_lines(const Lines& lines, float z)
{
#if ENABLE_TEXTURES_FROM_SVG
m_vertices.clear();
unsigned int v_size = 2 * (unsigned int)lines.size();
if (v_size == 0)
return false;
m_vertices = std::vector<Vertex>(v_size, Vertex());
unsigned int v_count = 0;
for (const Line& l : lines)
{
Vertex& v1 = m_vertices[v_count];
v1.position[0] = unscale<float>(l.a(0));
v1.position[1] = unscale<float>(l.a(1));
v1.position[2] = z;
++v_count;
Vertex& v2 = m_vertices[v_count];
v2.position[0] = unscale<float>(l.b(0));
v2.position[1] = unscale<float>(l.b(1));
v2.position[2] = z;
++v_count;
}
#else
m_vertices.clear();
m_tex_coords.clear();
unsigned int size = 6 * (unsigned int)lines.size();
if (size == 0)
return false;
m_vertices = std::vector<float>(size, 0.0f);
unsigned int coord = 0;
for (const Line& l : lines)
{
m_vertices[coord++] = unscale<float>(l.a(0));
m_vertices[coord++] = unscale<float>(l.a(1));
m_vertices[coord++] = z;
m_vertices[coord++] = unscale<float>(l.b(0));
m_vertices[coord++] = unscale<float>(l.b(1));
m_vertices[coord++] = z;
}
#endif // ENABLE_TEXTURES_FROM_SVG
return true;
}
#if ENABLE_TEXTURES_FROM_SVG
const float* GeometryBuffer::get_vertices_data() const
{
return (m_vertices.size() > 0) ? (const float*)m_vertices.data() : nullptr;
}
#endif // ENABLE_TEXTURES_FROM_SVG
const double Bed3D::Axes::Radius = 0.5;
const double Bed3D::Axes::ArrowBaseRadius = 2.5 * Bed3D::Axes::Radius;
const double Bed3D::Axes::ArrowLength = 5.0;
Bed3D::Axes::Axes()
: origin(Vec3d::Zero())
, length(Vec3d::Zero())
{
m_quadric = ::gluNewQuadric();
if (m_quadric != nullptr)
::gluQuadricDrawStyle(m_quadric, GLU_FILL);
}
Bed3D::Axes::~Axes()
{
if (m_quadric != nullptr)
::gluDeleteQuadric(m_quadric);
}
void Bed3D::Axes::render() const
{
if (m_quadric == nullptr)
return;
glsafe(::glEnable(GL_DEPTH_TEST));
glsafe(::glEnable(GL_LIGHTING));
// x axis
glsafe(::glColor3f(1.0f, 0.0f, 0.0f));
glsafe(::glPushMatrix());
glsafe(::glTranslated(origin(0), origin(1), origin(2)));
glsafe(::glRotated(90.0, 0.0, 1.0, 0.0));
render_axis(length(0));
glsafe(::glPopMatrix());
// y axis
glsafe(::glColor3f(0.0f, 1.0f, 0.0f));
glsafe(::glPushMatrix());
glsafe(::glTranslated(origin(0), origin(1), origin(2)));
glsafe(::glRotated(-90.0, 1.0, 0.0, 0.0));
render_axis(length(1));
glsafe(::glPopMatrix());
// z axis
glsafe(::glColor3f(0.0f, 0.0f, 1.0f));
glsafe(::glPushMatrix());
glsafe(::glTranslated(origin(0), origin(1), origin(2)));
render_axis(length(2));
glsafe(::glPopMatrix());
glsafe(::glDisable(GL_LIGHTING));
}
void Bed3D::Axes::render_axis(double length) const
{
::gluQuadricOrientation(m_quadric, GLU_OUTSIDE);
::gluCylinder(m_quadric, Radius, Radius, length, 32, 1);
::gluQuadricOrientation(m_quadric, GLU_INSIDE);
::gluDisk(m_quadric, 0.0, Radius, 32, 1);
glsafe(::glTranslated(0.0, 0.0, length));
::gluQuadricOrientation(m_quadric, GLU_OUTSIDE);
::gluCylinder(m_quadric, ArrowBaseRadius, 0.0, ArrowLength, 32, 1);
::gluQuadricOrientation(m_quadric, GLU_INSIDE);
::gluDisk(m_quadric, 0.0, ArrowBaseRadius, 32, 1);
}
Bed3D::Bed3D()
: m_type(Custom)
#if ENABLE_TEXTURES_FROM_SVG
, m_vbo_id(0)
#endif // ENABLE_TEXTURES_FROM_SVG
, m_scale_factor(1.0f)
{
}
bool Bed3D::set_shape(const Pointfs& shape)
{
EType new_type = detect_type(shape);
if (m_shape == shape && m_type == new_type)
// No change, no need to update the UI.
return false;
m_shape = shape;
m_type = new_type;
calc_bounding_box();
ExPolygon poly;
for (const Vec2d& p : m_shape)
{
poly.contour.append(Point(scale_(p(0)), scale_(p(1))));
}
calc_triangles(poly);
const BoundingBox& bed_bbox = poly.contour.bounding_box();
calc_gridlines(poly, bed_bbox);
m_polygon = offset_ex(poly.contour, (float)bed_bbox.radius() * 1.7f, jtRound, scale_(0.5))[0].contour;
#if ENABLE_TEXTURES_FROM_SVG
reset();
#endif // ENABLE_TEXTURES_FROM_SVG
// Set the origin and size for painting of the coordinate system axes.
m_axes.origin = Vec3d(0.0, 0.0, (double)GROUND_Z);
m_axes.length = 0.1 * get_bounding_box().max_size() * Vec3d::Ones();
// Let the calee to update the UI.
return true;
}
bool Bed3D::contains(const Point& point) const
{
return m_polygon.contains(point);
}
Point Bed3D::point_projection(const Point& point) const
{
return m_polygon.point_projection(point);
}
#if ENABLE_TEXTURES_FROM_SVG
void Bed3D::render(float theta, bool useVBOs, float scale_factor) const
{
m_scale_factor = scale_factor;
EType type = useVBOs ? m_type : Custom;
switch (type)
{
case MK2:
{
render_prusa("mk2", theta > 90.0f);
break;
}
case MK3:
{
render_prusa("mk3", theta > 90.0f);
break;
}
case SL1:
{
render_prusa("sl1", theta > 90.0f);
break;
}
default:
case Custom:
{
render_custom();
break;
}
}
}
#else
void Bed3D::render(float theta, bool useVBOs, float scale_factor) const
{
m_scale_factor = scale_factor;
if (m_shape.empty())
return;
switch (m_type)
{
case MK2:
{
render_prusa("mk2", theta, useVBOs);
break;
}
case MK3:
{
render_prusa("mk3", theta, useVBOs);
break;
}
case SL1:
{
render_prusa("sl1", theta, useVBOs);
break;
}
default:
case Custom:
{
render_custom();
break;
}
}
}
#endif // ENABLE_TEXTURES_FROM_SVG
void Bed3D::render_axes() const
{
if (!m_shape.empty())
m_axes.render();
}
void Bed3D::calc_bounding_box()
{
m_bounding_box = BoundingBoxf3();
for (const Vec2d& p : m_shape)
{
m_bounding_box.merge(Vec3d(p(0), p(1), 0.0));
}
}
void Bed3D::calc_triangles(const ExPolygon& poly)
{
Polygons triangles;
poly.triangulate(&triangles);
if (!m_triangles.set_from_triangles(triangles, GROUND_Z, m_type != Custom))
printf("Unable to create bed triangles\n");
}
void Bed3D::calc_gridlines(const ExPolygon& poly, const BoundingBox& bed_bbox)
{
Polylines axes_lines;
for (coord_t x = bed_bbox.min(0); x <= bed_bbox.max(0); x += scale_(10.0))
{
Polyline line;
line.append(Point(x, bed_bbox.min(1)));
line.append(Point(x, bed_bbox.max(1)));
axes_lines.push_back(line);
}
for (coord_t y = bed_bbox.min(1); y <= bed_bbox.max(1); y += scale_(10.0))
{
Polyline line;
line.append(Point(bed_bbox.min(0), y));
line.append(Point(bed_bbox.max(0), y));
axes_lines.push_back(line);
}
// clip with a slightly grown expolygon because our lines lay on the contours and may get erroneously clipped
Lines gridlines = to_lines(intersection_pl(axes_lines, offset(poly, (float)SCALED_EPSILON)));
// append bed contours
Lines contour_lines = to_lines(poly);
std::copy(contour_lines.begin(), contour_lines.end(), std::back_inserter(gridlines));
if (!m_gridlines.set_from_lines(gridlines, GROUND_Z))
printf("Unable to create bed grid lines\n");
}
Bed3D::EType Bed3D::detect_type(const Pointfs& shape) const
{
EType type = Custom;
auto bundle = wxGetApp().preset_bundle;
if (bundle != nullptr)
{
const Preset* curr = &bundle->printers.get_selected_preset();
while (curr != nullptr)
{
if (curr->config.has("bed_shape"))
{
if ((curr->vendor != nullptr) && (curr->vendor->name == "Prusa Research") && (shape == dynamic_cast<const ConfigOptionPoints*>(curr->config.option("bed_shape"))->values))
{
if (boost::contains(curr->name, "SL1"))
{
type = SL1;
break;
}
else if (boost::contains(curr->name, "MK3") || boost::contains(curr->name, "MK2.5"))
{
type = MK3;
break;
}
else if (boost::contains(curr->name, "MK2"))
{
type = MK2;
break;
}
}
}
curr = bundle->printers.get_preset_parent(*curr);
}
}
return type;
}
#if ENABLE_TEXTURES_FROM_SVG
void Bed3D::render_prusa(const std::string &key, bool bottom) const
{
std::string tex_path = resources_dir() + "/icons/bed/" + key;
std::string model_path = resources_dir() + "/models/" + key;
// use anisotropic filter if graphic card allows
GLfloat max_anisotropy = 0.0f;
if (glewIsSupported("GL_EXT_texture_filter_anisotropic"))
::glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &max_anisotropy);
// use higher resolution images if graphic card allows
GLint max_tex_size;
::glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_tex_size);
// clamp or the texture generation becomes too slow
max_tex_size = std::min(max_tex_size, 8192);
std::string filename = tex_path + ".svg";
if ((m_texture.get_id() == 0) || (m_texture.get_source() != filename))
{
if (!m_texture.load_from_svg_file(filename, true, max_tex_size))
{
render_custom();
return;
}
if (max_anisotropy > 0.0f)
{
::glBindTexture(GL_TEXTURE_2D, m_texture.get_id());
::glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropy);
::glBindTexture(GL_TEXTURE_2D, 0);
}
}
if (!bottom)
{
filename = model_path + "_bed.stl";
if ((m_model.get_filename() != filename) && m_model.init_from_file(filename, true)) {
Vec3d offset = m_bounding_box.center() - Vec3d(0.0, 0.0, 0.5 * m_model.get_bounding_box().size()(2));
if (key == "mk2")
// hardcoded value to match the stl model
offset += Vec3d(0.0, 7.5, -0.03);
else if (key == "mk3")
// hardcoded value to match the stl model
offset += Vec3d(0.0, 5.5, 2.43);
else if (key == "sl1")
// hardcoded value to match the stl model
offset += Vec3d(0.0, 0.0, -0.03);
m_model.center_around(offset);
}
if (!m_model.get_filename().empty())
{
::glEnable(GL_LIGHTING);
m_model.render();
::glDisable(GL_LIGHTING);
}
}
unsigned int triangles_vcount = m_triangles.get_vertices_count();
if (triangles_vcount > 0)
{
if (m_vbo_id == 0)
{
::glGenBuffers(1, &m_vbo_id);
::glBindBuffer(GL_ARRAY_BUFFER, m_vbo_id);
::glBufferData(GL_ARRAY_BUFFER, (GLsizeiptr)m_triangles.get_vertices_data_size(), (const GLvoid*)m_triangles.get_vertices_data(), GL_STATIC_DRAW);
::glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, m_triangles.get_vertex_data_size(), (GLvoid*)m_triangles.get_position_offset());
::glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, m_triangles.get_vertex_data_size(), (GLvoid*)m_triangles.get_tex_coords_offset());
::glBindBuffer(GL_ARRAY_BUFFER, 0);
}
::glEnable(GL_DEPTH_TEST);
::glDepthMask(GL_FALSE);
::glEnable(GL_BLEND);
::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
::glEnable(GL_TEXTURE_2D);
::glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
if (bottom)
::glFrontFace(GL_CW);
render_prusa_shader(triangles_vcount, bottom);
if (bottom)
::glFrontFace(GL_CCW);
::glDisable(GL_TEXTURE_2D);
::glDisable(GL_BLEND);
::glDepthMask(GL_TRUE);
}
}
void Bed3D::render_prusa_shader(unsigned int vertices_count, bool transparent) const
{
if (m_shader.get_shader_program_id() == 0)
m_shader.init("printbed.vs", "printbed.fs");
if (m_shader.is_initialized())
{
m_shader.start_using();
m_shader.set_uniform("transparent_background", transparent);
::glBindTexture(GL_TEXTURE_2D, (GLuint)m_texture.get_id());
::glBindBuffer(GL_ARRAY_BUFFER, m_vbo_id);
::glEnableVertexAttribArray(0);
::glEnableVertexAttribArray(1);
::glDrawArrays(GL_TRIANGLES, 0, (GLsizei)vertices_count);
::glDisableVertexAttribArray(1);
::glDisableVertexAttribArray(0);
::glBindBuffer(GL_ARRAY_BUFFER, 0);
::glBindTexture(GL_TEXTURE_2D, 0);
m_shader.stop_using();
}
}
#else
void Bed3D::render_prusa(const std::string &key, float theta, bool useVBOs) const
{
std::string tex_path = resources_dir() + "/icons/bed/" + key;
// use higher resolution images if graphic card allows
GLint max_tex_size;
::glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_tex_size);
// temporary set to lowest resolution
max_tex_size = 2048;
if (max_tex_size >= 8192)
tex_path += "_8192";
else if (max_tex_size >= 4096)
tex_path += "_4096";
std::string model_path = resources_dir() + "/models/" + key;
// use anisotropic filter if graphic card allows
GLfloat max_anisotropy = 0.0f;
if (glewIsSupported("GL_EXT_texture_filter_anisotropic"))
::glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &max_anisotropy);
std::string filename = tex_path + "_top.png";
if ((m_top_texture.get_id() == 0) || (m_top_texture.get_source() != filename))
{
if (!m_top_texture.load_from_file(filename, true))
{
render_custom();
return;
}
if (max_anisotropy > 0.0f)
{
glsafe(::glBindTexture(GL_TEXTURE_2D, m_top_texture.get_id()));
glsafe(::glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropy));
glsafe(::glBindTexture(GL_TEXTURE_2D, 0));
}
}
filename = tex_path + "_bottom.png";
if ((m_bottom_texture.get_id() == 0) || (m_bottom_texture.get_source() != filename))
{
if (!m_bottom_texture.load_from_file(filename, true))
{
render_custom();
return;
}
if (max_anisotropy > 0.0f)
{
glsafe(::glBindTexture(GL_TEXTURE_2D, m_bottom_texture.get_id()));
glsafe(::glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropy));
glsafe(::glBindTexture(GL_TEXTURE_2D, 0));
}
}
if (theta <= 90.0f)
{
filename = model_path + "_bed.stl";
if ((m_model.get_filename() != filename) && m_model.init_from_file(filename, useVBOs)) {
Vec3d offset = m_bounding_box.center() - Vec3d(0.0, 0.0, 0.5 * m_model.get_bounding_box().size()(2));
if (key == "mk2")
// hardcoded value to match the stl model
offset += Vec3d(0.0, 7.5, -0.03);
else if (key == "mk3")
// hardcoded value to match the stl model
offset += Vec3d(0.0, 5.5, 2.43);
else if (key == "sl1")
// hardcoded value to match the stl model
offset += Vec3d(0.0, 0.0, -0.03);
m_model.center_around(offset);
}
if (!m_model.get_filename().empty())
{
glsafe(::glEnable(GL_LIGHTING));
m_model.render();
glsafe(::glDisable(GL_LIGHTING));
}
}
unsigned int triangles_vcount = m_triangles.get_vertices_count();
if (triangles_vcount > 0)
{
glsafe(::glEnable(GL_DEPTH_TEST));
glsafe(::glDepthMask(GL_FALSE));
glsafe(::glEnable(GL_BLEND));
glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
glsafe(::glEnable(GL_TEXTURE_2D));
glsafe(::glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE));
glsafe(::glEnableClientState(GL_VERTEX_ARRAY));
glsafe(::glEnableClientState(GL_TEXTURE_COORD_ARRAY));
if (theta > 90.0f)
glsafe(::glFrontFace(GL_CW));
glsafe(::glBindTexture(GL_TEXTURE_2D, (theta <= 90.0f) ? (GLuint)m_top_texture.get_id() : (GLuint)m_bottom_texture.get_id()));
glsafe(::glVertexPointer(3, GL_FLOAT, 0, (GLvoid*)m_triangles.get_vertices()));
glsafe(::glTexCoordPointer(2, GL_FLOAT, 0, (GLvoid*)m_triangles.get_tex_coords()));
glsafe(::glDrawArrays(GL_TRIANGLES, 0, (GLsizei)triangles_vcount));
if (theta > 90.0f)
glsafe(::glFrontFace(GL_CCW));
glsafe(::glBindTexture(GL_TEXTURE_2D, 0));
glsafe(::glDisableClientState(GL_TEXTURE_COORD_ARRAY));
glsafe(::glDisableClientState(GL_VERTEX_ARRAY));
glsafe(::glDisable(GL_TEXTURE_2D));
glsafe(::glDisable(GL_BLEND));
glsafe(::glDepthMask(GL_TRUE));
}
}
#endif // ENABLE_TEXTURES_FROM_SVG
void Bed3D::render_custom() const
{
#if ENABLE_TEXTURES_FROM_SVG
m_texture.reset();
#else
m_top_texture.reset();
m_bottom_texture.reset();
#endif // ENABLE_TEXTURES_FROM_SVG
unsigned int triangles_vcount = m_triangles.get_vertices_count();
if (triangles_vcount > 0)
{
glsafe(::glEnable(GL_LIGHTING));
glsafe(::glDisable(GL_DEPTH_TEST));
glsafe(::glEnable(GL_BLEND));
glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
glsafe(::glEnableClientState(GL_VERTEX_ARRAY));
glsafe(::glColor4f(0.35f, 0.35f, 0.35f, 0.4f));
glsafe(::glNormal3d(0.0f, 0.0f, 1.0f));
#if ENABLE_TEXTURES_FROM_SVG
::glVertexPointer(3, GL_FLOAT, m_triangles.get_vertex_data_size(), (GLvoid*)m_triangles.get_vertices_data());
#else
glsafe(::glVertexPointer(3, GL_FLOAT, 0, (GLvoid*)m_triangles.get_vertices()));
#endif // ENABLE_TEXTURES_FROM_SVG
glsafe(::glDrawArrays(GL_TRIANGLES, 0, (GLsizei)triangles_vcount));
// draw grid
unsigned int gridlines_vcount = m_gridlines.get_vertices_count();
// we need depth test for grid, otherwise it would disappear when looking the object from below
glsafe(::glEnable(GL_DEPTH_TEST));
glsafe(::glLineWidth(3.0f * m_scale_factor));
glsafe(::glColor4f(0.2f, 0.2f, 0.2f, 0.4f));
#if ENABLE_TEXTURES_FROM_SVG
::glVertexPointer(3, GL_FLOAT, m_triangles.get_vertex_data_size(), (GLvoid*)m_gridlines.get_vertices_data());
#else
glsafe(::glVertexPointer(3, GL_FLOAT, 0, (GLvoid*)m_gridlines.get_vertices()));
#endif // ENABLE_TEXTURES_FROM_SVG
glsafe(::glDrawArrays(GL_LINES, 0, (GLsizei)gridlines_vcount));
glsafe(::glDisableClientState(GL_VERTEX_ARRAY));
glsafe(::glDisable(GL_BLEND));
glsafe(::glDisable(GL_LIGHTING));
}
}
#if ENABLE_TEXTURES_FROM_SVG
void Bed3D::reset()
{
if (m_vbo_id > 0)
{
::glDeleteBuffers(1, &m_vbo_id);
m_vbo_id = 0;
}
}
#endif // ENABLE_TEXTURES_FROM_SVG
} // GUI
} // Slic3r

147
src/slic3r/GUI/3DBed.hpp Normal file
View file

@ -0,0 +1,147 @@
#ifndef slic3r_3DBed_hpp_
#define slic3r_3DBed_hpp_
#include "GLTexture.hpp"
#include "3DScene.hpp"
#if ENABLE_TEXTURES_FROM_SVG
#include "GLShader.hpp"
#endif // ENABLE_TEXTURES_FROM_SVG
class GLUquadric;
typedef class GLUquadric GLUquadricObj;
namespace Slic3r {
namespace GUI {
class GeometryBuffer
{
#if ENABLE_TEXTURES_FROM_SVG
struct Vertex
{
float position[3];
float tex_coords[2];
Vertex()
{
position[0] = 0.0f; position[1] = 0.0f; position[2] = 0.0f;
tex_coords[0] = 0.0f; tex_coords[1] = 0.0f;
}
};
std::vector<Vertex> m_vertices;
#else
std::vector<float> m_vertices;
std::vector<float> m_tex_coords;
#endif // ENABLE_TEXTURES_FROM_SVG
public:
bool set_from_triangles(const Polygons& triangles, float z, bool generate_tex_coords);
bool set_from_lines(const Lines& lines, float z);
#if ENABLE_TEXTURES_FROM_SVG
const float* get_vertices_data() const;
unsigned int get_vertices_data_size() const { return (unsigned int)m_vertices.size() * get_vertex_data_size(); }
unsigned int get_vertex_data_size() const { return (unsigned int)(5 * sizeof(float)); }
unsigned int get_position_offset() const { return 0; }
unsigned int get_tex_coords_offset() const { return (unsigned int)(3 * sizeof(float)); }
unsigned int get_vertices_count() const { return (unsigned int)m_vertices.size(); }
#else
const float* get_vertices() const { return m_vertices.data(); }
const float* get_tex_coords() const { return m_tex_coords.data(); }
unsigned int get_vertices_count() const { return (unsigned int)m_vertices.size() / 3; }
#endif // ENABLE_TEXTURES_FROM_SVG
};
class Bed3D
{
struct Axes
{
static const double Radius;
static const double ArrowBaseRadius;
static const double ArrowLength;
Vec3d origin;
Vec3d length;
GLUquadricObj* m_quadric;
Axes();
~Axes();
void render() const;
private:
void render_axis(double length) const;
};
public:
enum EType : unsigned char
{
MK2,
MK3,
SL1,
Custom,
Num_Types
};
private:
EType m_type;
Pointfs m_shape;
BoundingBoxf3 m_bounding_box;
Polygon m_polygon;
GeometryBuffer m_triangles;
GeometryBuffer m_gridlines;
#if ENABLE_TEXTURES_FROM_SVG
mutable GLTexture m_texture;
mutable Shader m_shader;
mutable unsigned int m_vbo_id;
#else
mutable GLTexture m_top_texture;
mutable GLTexture m_bottom_texture;
#endif // ENABLE_TEXTURES_FROM_SVG
mutable GLBed m_model;
Axes m_axes;
mutable float m_scale_factor;
public:
Bed3D();
#if ENABLE_TEXTURES_FROM_SVG
~Bed3D() { reset(); }
#endif // ENABLE_TEXTURES_FROM_SVG
EType get_type() const { return m_type; }
bool is_prusa() const { return (m_type == MK2) || (m_type == MK3) || (m_type == SL1); }
bool is_custom() const { return m_type == Custom; }
const Pointfs& get_shape() const { return m_shape; }
// Return true if the bed shape changed, so the calee will update the UI.
bool set_shape(const Pointfs& shape);
const BoundingBoxf3& get_bounding_box() const { return m_bounding_box; }
bool contains(const Point& point) const;
Point point_projection(const Point& point) const;
void render(float theta, bool useVBOs, float scale_factor) const;
void render_axes() const;
private:
void calc_bounding_box();
void calc_triangles(const ExPolygon& poly);
void calc_gridlines(const ExPolygon& poly, const BoundingBox& bed_bbox);
EType detect_type(const Pointfs& shape) const;
#if ENABLE_TEXTURES_FROM_SVG
void render_prusa(const std::string& key, bool bottom) const;
void render_prusa_shader(unsigned int vertices_count, bool transparent) const;
#else
void render_prusa(const std::string &key, float theta, bool useVBOs) const;
#endif // ENABLE_TEXTURES_FROM_SVG
void render_custom() const;
#if ENABLE_TEXTURES_FROM_SVG
void reset();
#endif // ENABLE_TEXTURES_FROM_SVG
};
} // GUI
} // Slic3r
#endif // slic3r_3DBed_hpp_

View file

@ -11,9 +11,7 @@
#include "libslic3r/Slicing.hpp"
#include "libslic3r/GCode/Analyzer.hpp"
#include "slic3r/GUI/PresetBundle.hpp"
#if ENABLE_PRINT_BED_MODELS
#include "libslic3r/Format/STL.hpp"
#endif // ENABLE_PRINT_BED_MODELS
#include <stdio.h>
#include <stdlib.h>
@ -23,10 +21,8 @@
#include <boost/log/trivial.hpp>
#if ENABLE_PRINT_BED_MODELS
#include <boost/filesystem/operations.hpp>
#include <boost/algorithm/string.hpp>
#endif // ENABLE_PRINT_BED_MODELS
#include <tbb/parallel_for.h>
#include <tbb/spin_mutex.h>
@ -793,7 +789,7 @@ void GLVolumeCollection::render_VBOs(GLVolumeCollection::ERenderType type, bool
glsafe(::glDisable(GL_BLEND));
}
void GLVolumeCollection::render_legacy(ERenderType type, bool disable_cullface) const
void GLVolumeCollection::render_legacy(ERenderType type, bool disable_cullface, std::function<bool(const GLVolume&)> filter_func) const
{
glsafe(glEnable(GL_BLEND));
glsafe(glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
@ -805,7 +801,7 @@ void GLVolumeCollection::render_legacy(ERenderType type, bool disable_cullface)
glsafe(glEnableClientState(GL_VERTEX_ARRAY));
glsafe(glEnableClientState(GL_NORMAL_ARRAY));
GLVolumesWithZList to_render = volumes_to_render(this->volumes, type, std::function<bool(const GLVolume&)>());
GLVolumesWithZList to_render = volumes_to_render(this->volumes, type, filter_func);
for (GLVolumeWithZ& volume : to_render)
{
volume.first->set_render_color();
@ -1671,27 +1667,19 @@ GUI::GLCanvas3DManager _3DScene::s_canvas_mgr;
GLModel::GLModel()
: m_useVBOs(false)
#if ENABLE_PRINT_BED_MODELS
, m_filename("")
#endif // ENABLE_PRINT_BED_MODELS
{
m_volume.shader_outside_printer_detection_enabled = false;
}
GLModel::~GLModel()
{
#if ENABLE_PRINT_BED_MODELS
reset();
#else
m_volume.release_geometry();
#endif // ENABLE_PRINT_BED_MODELS
}
void GLModel::set_color(const float* color, unsigned int size)
{
#if ENABLE_PRINT_BED_MODELS
::memcpy((void*)m_volume.color, (const void*)color, (size_t)(std::min((unsigned int)4, size) * sizeof(float)));
#endif // ENABLE_PRINT_BED_MODELS
m_volume.set_render_color(color, size);
}
@ -1725,13 +1713,11 @@ void GLModel::set_scale(const Vec3d& scale)
m_volume.set_volume_scaling_factor(scale);
}
#if ENABLE_PRINT_BED_MODELS
void GLModel::reset()
{
m_volume.release_geometry();
m_filename = "";
}
#endif // ENABLE_PRINT_BED_MODELS
void GLModel::render() const
{
@ -1968,7 +1954,6 @@ bool GLCurvedArrow::on_init(bool useVBOs)
return true;
}
#if ENABLE_PRINT_BED_MODELS
bool GLBed::on_init_from_file(const std::string& filename, bool useVBOs)
{
reset();
@ -2011,7 +1996,6 @@ bool GLBed::on_init_from_file(const std::string& filename, bool useVBOs)
return true;
}
#endif // ENABLE_PRINT_BED_MODELS
std::string _3DScene::get_gl_info(bool format_as_html, bool extensions)
{

View file

@ -456,7 +456,7 @@ public:
// Render the volumes by OpenGL.
void render_VBOs(ERenderType type, bool disable_cullface, std::function<bool(const GLVolume&)> filter_func = std::function<bool(const GLVolume&)>()) const;
void render_legacy(ERenderType type, bool disable_cullface) const;
void render_legacy(ERenderType type, bool disable_cullface, std::function<bool(const GLVolume&)> filter_func = std::function<bool(const GLVolume&)>()) const;
// Finalize the initialization of the geometry & indices,
// upload the geometry and indices to OpenGL VBO objects
@ -498,20 +498,16 @@ class GLModel
protected:
GLVolume m_volume;
bool m_useVBOs;
#if ENABLE_PRINT_BED_MODELS
std::string m_filename;
#endif // ENABLE_PRINT_BED_MODELS
public:
GLModel();
virtual ~GLModel();
bool init(bool useVBOs) { return on_init(useVBOs); }
#if ENABLE_PRINT_BED_MODELS
bool init_from_file(const std::string& filename, bool useVBOs) { return on_init_from_file(filename, useVBOs); }
void center_around(const Vec3d& center) { m_volume.set_volume_offset(center - m_volume.bounding_box.center()); }
#endif // ENABLE_PRINT_BED_MODELS
void set_color(const float* color, unsigned int size);
const Vec3d& get_offset() const;
@ -521,22 +517,16 @@ public:
const Vec3d& get_scale() const;
void set_scale(const Vec3d& scale);
#if ENABLE_PRINT_BED_MODELS
const std::string& get_filename() const { return m_filename; }
const BoundingBoxf3& get_bounding_box() const { return m_volume.bounding_box; }
void reset();
#endif // ENABLE_PRINT_BED_MODELS
void render() const;
protected:
#if ENABLE_PRINT_BED_MODELS
virtual bool on_init(bool useVBOs) { return false; }
virtual bool on_init_from_file(const std::string& filename, bool useVBOs) { return false; }
#else
virtual bool on_init(bool useVBOs) = 0;
#endif // ENABLE_PRINT_BED_MODELS
private:
void render_VBOs() const;
@ -560,13 +550,11 @@ protected:
virtual bool on_init(bool useVBOs);
};
#if ENABLE_PRINT_BED_MODELS
class GLBed : public GLModel
{
protected:
virtual bool on_init_from_file(const std::string& filename, bool useVBOs);
};
#endif // ENABLE_PRINT_BED_MODELS
class _3DScene
{

View file

@ -2,6 +2,8 @@
#include "I18N.hpp"
#include "libslic3r/Utils.hpp"
#include "GUI_App.hpp"
#include "wxExtensions.hpp"
namespace Slic3r {
namespace GUI {
@ -40,17 +42,13 @@ AboutDialog::AboutDialog()
main_sizer->Add(hsizer, 0, wxEXPAND | wxALL, 20);
// logo
wxBitmap logo_bmp = wxBitmap(from_u8(Slic3r::var("Slic3r_192px.png")), wxBITMAP_TYPE_PNG);
auto *logo = new wxStaticBitmap(this, wxID_ANY, std::move(logo_bmp));
hsizer->Add(logo, 1, wxEXPAND | wxTOP | wxBOTTOM, 35);
// wxBitmap logo_bmp = wxBitmap(from_u8(Slic3r::var("Slic3r_192px.png")), wxBITMAP_TYPE_PNG);
// auto *logo = new wxStaticBitmap(this, wxID_ANY, std::move(logo_bmp));
auto *logo = new wxStaticBitmap(this, wxID_ANY, create_scaled_bitmap("Slic3r_192px.png"));
hsizer->Add(logo, 1, wxALIGN_CENTER_VERTICAL);
wxBoxSizer* vsizer = new wxBoxSizer(wxVERTICAL);
#ifdef __WXMSW__
int proportion = 2;
#else
int proportion = 3;
#endif
hsizer->Add(vsizer, proportion, wxEXPAND|wxLEFT, 20);
wxBoxSizer* vsizer = new wxBoxSizer(wxVERTICAL);
hsizer->Add(vsizer, 2, wxEXPAND|wxLEFT, 20);
// title
{
@ -80,6 +78,7 @@ AboutDialog::AboutDialog()
// text
wxHtmlWindow* html = new wxHtmlWindow(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxHW_SCROLLBAR_AUTO/*NEVER*/);
{
html->SetMinSize(wxSize(-1, 16 * wxGetApp().em_unit()));
wxFont font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
const auto text_clr = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
auto text_clr_str = wxString::Format(wxT("#%02X%02X%02X"), text_clr.Red(), text_clr.Green(), text_clr.Blue());

View file

@ -196,6 +196,7 @@ void BackgroundSlicingProcess::thread_proc()
} catch (...) {
error = "Unknown C++ exception.";
}
m_print->finalize();
lck.lock();
m_state = m_print->canceled() ? STATE_CANCELED : STATE_FINISHED;
if (m_print->cancel_status() != Print::CANCELED_INTERNAL) {
@ -362,6 +363,12 @@ Print::ApplyStatus BackgroundSlicingProcess::apply(const Model &model, const Dyn
return invalidated;
}
void BackgroundSlicingProcess::set_task(const PrintBase::TaskParams &params)
{
assert(m_print != nullptr);
m_print->set_task(params);
}
// Set the output path of the G-code.
void BackgroundSlicingProcess::schedule_export(const std::string &path)
{

View file

@ -78,6 +78,9 @@ public:
// Apply config over the print. Returns false, if the new config values caused any of the already
// processed steps to be invalidated, therefore the task will need to be restarted.
Print::ApplyStatus apply(const Model &model, const DynamicPrintConfig &config);
// After calling the apply() function, set_task() may be called to limit the task to be processed by process().
// This is useful for calculating SLA supports for a single object only.
void set_task(const PrintBase::TaskParams &params);
// After calling apply, the empty() call will report whether there is anything to slice.
bool empty() const;
// Validate the print. Returns an empty string if valid, returns an error message if invalid.
@ -94,6 +97,7 @@ public:
void reset_export();
// Once the G-code export is scheduled, the apply() methods will do nothing.
bool is_export_scheduled() const { return ! m_export_path.empty(); }
bool is_upload_scheduled() const { return ! m_upload_job.empty(); }
enum State {
// m_thread is not running yet, or it did not reach the STATE_IDLE yet (it does not wait on the condition yet).

View file

@ -44,7 +44,8 @@ void BedShapePanel::build_panel(ConfigOptionPoints* default_pt)
auto sbsizer = new wxStaticBoxSizer(box, wxVERTICAL);
// shape options
m_shape_options_book = new wxChoicebook(this, wxID_ANY, wxDefaultPosition, wxSize(300, -1), wxCHB_TOP);
m_shape_options_book = new wxChoicebook(this, wxID_ANY, wxDefaultPosition,
wxSize(25*wxGetApp().em_unit(), -1), wxCHB_TOP);
sbsizer->Add(m_shape_options_book);
auto optgroup = init_shape_options_page(_(L("Rectangular")));
@ -124,7 +125,7 @@ ConfigOptionsGroupShp BedShapePanel::init_shape_options_page(wxString title)
ConfigOptionsGroupShp optgroup;
optgroup = std::make_shared<ConfigOptionsGroup>(panel, _(L("Settings")));
optgroup->label_width = 100;
optgroup->label_width = 10*wxGetApp().em_unit();//100;
optgroup->m_on_change = [this](t_config_option_key opt_key, boost::any value) {
update_shape();
};

View file

@ -42,7 +42,7 @@ class BedShapeDialog : public wxDialog
BedShapePanel* m_panel;
public:
BedShapeDialog(wxWindow* parent) : wxDialog(parent, wxID_ANY, _(L("Bed Shape")),
wxDefaultPosition, wxSize(350, 700), wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER) {}
wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER) {}
~BedShapeDialog() {}
void build_dialog(ConfigOptionPoints* default_pt);

View file

@ -5,6 +5,7 @@
#include "../Utils/Time.hpp"
#include "libslic3r/Utils.hpp"
#include "GUI_App.hpp"
namespace Slic3r {
namespace GUI {
@ -94,7 +95,9 @@ static wxString generate_html_page(const Config::SnapshotDB &snapshot_db, const
}
ConfigSnapshotDialog::ConfigSnapshotDialog(const Config::SnapshotDB &snapshot_db, const wxString &on_snapshot)
: wxDialog(NULL, wxID_ANY, _(L("Configuration Snapshots")), wxDefaultPosition, wxSize(600, 500), wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER | wxMAXIMIZE_BOX)
: wxDialog(NULL, wxID_ANY, _(L("Configuration Snapshots")), wxDefaultPosition,
wxSize(45 * wxGetApp().em_unit(), 40 * wxGetApp().em_unit()),
wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER | wxMAXIMIZE_BOX)
{
this->SetBackgroundColour(*wxWHITE);

View file

@ -65,9 +65,9 @@ PrinterPicker::PrinterPicker(wxWindow *parent, const VendorProfile &vendor, wxSt
auto *sizer = new wxBoxSizer(wxVERTICAL);
const auto font_title = GetFont().MakeBold().Scaled(1.3);
const auto font_title = GetFont().MakeBold().Scaled(1.3f);
const auto font_name = GetFont().MakeBold();
const auto font_alt_nozzle = GetFont().Scaled(0.9);
const auto font_alt_nozzle = GetFont().Scaled(0.9f);
// wxGrid appends widgets by rows, but we need to construct them in columns.
// These vectors are used to hold the elements so that they can be appended in the right order.
@ -789,7 +789,7 @@ void ConfigWizardIndex::on_mouse_move(wxMouseEvent &evt)
const ssize_t item_hover_new = pos.y / item_height();
if (item_hover_new < items.size() && item_hover_new != item_hover) {
if (item_hover_new < ssize_t(items.size()) && item_hover_new != item_hover) {
item_hover = item_hover_new;
Refresh();
}

View file

@ -631,14 +631,19 @@ void Choice::set_value(const boost::any& value, bool change_event)
break;
++idx;
}
idx == m_opt.enum_values.size() ?
dynamic_cast<wxComboBox*>(window)->SetValue(text_value) :
if (idx == m_opt.enum_values.size()) {
// For editable Combobox under OSX is needed to set selection to -1 explicitly,
// otherwise selection doesn't be changed
dynamic_cast<wxComboBox*>(window)->SetSelection(-1);
dynamic_cast<wxComboBox*>(window)->SetValue(text_value);
}
else
dynamic_cast<wxComboBox*>(window)->SetSelection(idx);
break;
}
case coEnum: {
int val = boost::any_cast<int>(value);
if (m_opt_id.compare("external_fill_pattern") == 0)
if (m_opt_id == "top_fill_pattern" || m_opt_id == "bottom_fill_pattern")
{
if (!m_opt.enum_values.empty()) {
std::string key;
@ -707,7 +712,7 @@ boost::any& Choice::get_value()
if (m_opt.type == coEnum)
{
int ret_enum = static_cast<wxComboBox*>(window)->GetSelection();
if (m_opt_id.compare("external_fill_pattern") == 0)
if (m_opt_id == "top_fill_pattern" || m_opt_id == "bottom_fill_pattern")
{
if (!m_opt.enum_values.empty()) {
std::string key = m_opt.enum_values[ret_enum];
@ -785,14 +790,9 @@ boost::any& ColourPicker::get_value()
void PointCtrl::BUILD()
{
auto size = wxSize(wxDefaultSize);
if (m_opt.height >= 0) size.SetHeight(m_opt.height);
if (m_opt.width >= 0) size.SetWidth(m_opt.width);
auto temp = new wxBoxSizer(wxHORIZONTAL);
// $self->wxSizer($sizer);
//
wxSize field_size(40, -1);
const wxSize field_size(4 * wxGetApp().em_unit(), -1);
auto default_pt = static_cast<const ConfigOptionPoints*>(m_opt.default_value)->values.at(0);
double val = default_pt(0);

View file

@ -13,6 +13,7 @@
#include "libslic3r/Utils.hpp"
#include "avrdude/avrdude-slic3r.hpp"
#include "GUI.hpp"
#include "GUI_App.hpp"
#include "I18N.hpp"
#include "MsgDialog.hpp"
#include "../Utils/HexFile.hpp"
@ -36,7 +37,6 @@
#include <wx/collpane.h>
#include <wx/msgdlg.h>
#include <wx/filefn.h>
#include "GUI_App.hpp"
namespace fs = boost::filesystem;
@ -446,7 +446,7 @@ void FirmwareDialog::priv::prepare_common()
"-U", (boost::format("flash:w:0:%1%:i") % hex_file.path.string()).str(),
}};
BOOST_LOG_TRIVIAL(info) << "Invoking avrdude, arguments: "
BOOST_LOG_TRIVIAL(info) << "Preparing arguments avrdude: "
<< std::accumulate(std::next(args.begin()), args.end(), args[0], [](std::string a, const std::string &b) {
return a + ' ' + b;
});
@ -492,7 +492,7 @@ void FirmwareDialog::priv::prepare_mk3()
"-U", (boost::format("flash:w:1:%1%:i") % hex_file.path.string()).str(),
}};
BOOST_LOG_TRIVIAL(info) << "Invoking avrdude for external flash flashing, arguments: "
BOOST_LOG_TRIVIAL(info) << "Preparing avrdude arguments for external flash flashing: "
<< std::accumulate(std::next(args.begin()), args.end(), args[0], [](std::string a, const std::string &b) {
return a + ' ' + b;
});
@ -522,7 +522,7 @@ void FirmwareDialog::priv::prepare_mm_control()
"-U", (boost::format("flash:w:0:%1%:i") % hex_file.path.string()).str(),
}};
BOOST_LOG_TRIVIAL(info) << "Invoking avrdude, arguments: "
BOOST_LOG_TRIVIAL(info) << "Preparing avrdude arguments: "
<< std::accumulate(std::next(args.begin()), args.end(), args[0], [](std::string a, const std::string &b) {
return a + ' ' + b;
});
@ -588,6 +588,13 @@ void FirmwareDialog::priv::perform_upload()
auto evt = new wxCommandEvent(EVT_AVRDUDE, q->GetId());
auto wxmsg = wxString::FromUTF8(msg);
#ifdef WIN32
// The string might be in local encoding
if (wxmsg.IsEmpty() && *msg != '\0') {
wxmsg = wxString(msg);
}
#endif
evt->SetExtraLong(AE_MESSAGE);
evt->SetString(std::move(wxmsg));
wxQueueEvent(q, evt);
@ -693,11 +700,16 @@ FirmwareDialog::FirmwareDialog(wxWindow *parent) :
enum {
DIALOG_MARGIN = 15,
SPACING = 10,
MIN_WIDTH = 600,
MIN_HEIGHT = 200,
MIN_HEIGHT_EXPANDED = 500,
MIN_WIDTH = 50,
MIN_HEIGHT = 18,
MIN_HEIGHT_EXPANDED = 40,
};
const int em = GUI::wxGetApp().em_unit();
int min_width = MIN_WIDTH * em;
int min_height = MIN_HEIGHT * em;
int min_height_expanded = MIN_HEIGHT_EXPANDED * em;
wxFont status_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
status_font.MakeBold();
wxFont mono_font(wxFontInfo().Family(wxFONTFAMILY_TELETYPE));
@ -769,10 +781,10 @@ FirmwareDialog::FirmwareDialog(wxWindow *parent) :
auto *topsizer = new wxBoxSizer(wxVERTICAL);
topsizer->Add(panel, 1, wxEXPAND | wxALL, DIALOG_MARGIN);
SetMinSize(wxSize(MIN_WIDTH, MIN_HEIGHT));
SetMinSize(wxSize(min_width, min_height));
SetSizerAndFit(topsizer);
const auto size = GetSize();
SetSize(std::max(size.GetWidth(), static_cast<int>(MIN_WIDTH)), std::max(size.GetHeight(), static_cast<int>(MIN_HEIGHT)));
SetSize(std::max(size.GetWidth(), static_cast<int>(min_width)), std::max(size.GetHeight(), static_cast<int>(min_height)));
Layout();
SetEscapeId(wxID_CLOSE); // To close the dialog using "Esc" button
@ -786,13 +798,13 @@ FirmwareDialog::FirmwareDialog(wxWindow *parent) :
}
});
p->spoiler->Bind(wxEVT_COLLAPSIBLEPANE_CHANGED, [this](wxCollapsiblePaneEvent &evt) {
p->spoiler->Bind(wxEVT_COLLAPSIBLEPANE_CHANGED, [=](wxCollapsiblePaneEvent &evt) {
if (evt.GetCollapsed()) {
this->SetMinSize(wxSize(MIN_WIDTH, MIN_HEIGHT));
this->SetMinSize(wxSize(min_width, min_height));
const auto new_height = this->GetSize().GetHeight() - this->p->txt_stdout->GetSize().GetHeight();
this->SetSize(this->GetSize().GetWidth(), new_height);
} else {
this->SetMinSize(wxSize(MIN_WIDTH, MIN_HEIGHT_EXPANDED));
this->SetMinSize(wxSize(min_width, min_height_expanded));
}
this->Layout();

File diff suppressed because it is too large Load diff

View file

@ -8,6 +8,7 @@
#include "3DScene.hpp"
#include "GLToolbar.hpp"
#include "Event.hpp"
#include "3DBed.hpp"
#include <float.h>
@ -25,9 +26,6 @@ class wxGLCanvas;
// Support for Retina OpenGL on Mac OS
#define ENABLE_RETINA_GL __APPLE__
class GLUquadric;
typedef class GLUquadric GLUquadricObj;
namespace Slic3r {
class GLShader;
@ -45,21 +43,6 @@ class GLGizmoBase;
class RetinaHelper;
#endif
class GeometryBuffer
{
std::vector<float> m_vertices;
std::vector<float> m_tex_coords;
public:
bool set_from_triangles(const Polygons& triangles, float z, bool generate_tex_coords);
bool set_from_lines(const Lines& lines, float z);
const float* get_vertices() const;
const float* get_tex_coords() const;
unsigned int get_vertices_count() const;
};
class Size
{
int m_width;
@ -131,6 +114,24 @@ wxDECLARE_EVENT(EVT_GLCANVAS_INSTANCE_SCALED, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS, Event<bool>);
wxDECLARE_EVENT(EVT_GLCANVAS_UPDATE_GEOMETRY, Vec3dsEvent<2>);
wxDECLARE_EVENT(EVT_GLCANVAS_MOUSE_DRAGGING_FINISHED, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_UPDATE_BED_SHAPE, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_TAB, SimpleEvent);
// this describes events being passed from GLCanvas3D to SlaSupport gizmo
enum class SLAGizmoEventType {
LeftDown = 1,
LeftUp,
RightDown,
Dragging,
Delete,
SelectAll,
ShiftUp,
ApplyChanges,
DiscardChanges,
AutomaticGeneration,
ManualEditing
};
class GLCanvas3D
{
@ -196,95 +197,7 @@ class GLCanvas3D
void set_scene_box(const BoundingBoxf3& box, GLCanvas3D& canvas);
};
class Bed
{
public:
enum EType : unsigned char
{
MK2,
MK3,
SL1,
Custom,
Num_Types
};
private:
EType m_type;
Pointfs m_shape;
BoundingBoxf3 m_bounding_box;
Polygon m_polygon;
GeometryBuffer m_triangles;
GeometryBuffer m_gridlines;
mutable GLTexture m_top_texture;
mutable GLTexture m_bottom_texture;
#if ENABLE_PRINT_BED_MODELS
mutable GLBed m_model;
#endif // ENABLE_PRINT_BED_MODELS
mutable float m_scale_factor;
public:
Bed();
#if ENABLE_REWORKED_BED_SHAPE_CHANGE
EType get_type() const { return m_type; }
#endif // ENABLE_REWORKED_BED_SHAPE_CHANGE
bool is_prusa() const;
bool is_custom() const;
const Pointfs& get_shape() const;
// Return true if the bed shape changed, so the calee will update the UI.
bool set_shape(const Pointfs& shape);
const BoundingBoxf3& get_bounding_box() const;
bool contains(const Point& point) const;
Point point_projection(const Point& point) const;
#if ENABLE_PRINT_BED_MODELS
void render(float theta, bool useVBOs, float scale_factor) const;
#else
void render(float theta, float scale_factor) const;
#endif // ENABLE_PRINT_BED_MODELS
private:
void _calc_bounding_box();
void _calc_triangles(const ExPolygon& poly);
void _calc_gridlines(const ExPolygon& poly, const BoundingBox& bed_bbox);
#if ENABLE_REWORKED_BED_SHAPE_CHANGE
EType _detect_type(const Pointfs& shape) const;
#else
EType _detect_type() const;
#endif // ENABLE_REWORKED_BED_SHAPE_CHANGE
#if ENABLE_PRINT_BED_MODELS
void _render_prusa(const std::string &key, float theta, bool useVBOs) const;
#else
void _render_prusa(const std::string &key, float theta) const;
#endif // ENABLE_PRINT_BED_MODELS
void _render_custom() const;
#if !ENABLE_REWORKED_BED_SHAPE_CHANGE
static bool _are_equal(const Pointfs& bed_1, const Pointfs& bed_2);
#endif // !ENABLE_REWORKED_BED_SHAPE_CHANGE
};
struct Axes
{
static const double Radius;
static const double ArrowBaseRadius;
static const double ArrowLength;
Vec3d origin;
Vec3d length;
GLUquadricObj* m_quadric;
Axes();
~Axes();
void render() const;
private:
void render_axis(double length) const;
};
#if !ENABLE_TEXTURES_FROM_SVG
class Shader
{
GLShader* m_shader;
@ -308,6 +221,7 @@ class GLCanvas3D
private:
void _reset();
};
#endif // !ENABLE_TEXTURES_FROM_SVG
class LayersEditing
{
@ -788,12 +702,8 @@ private:
void set_flattening_data(const ModelObject* model_object);
#if ENABLE_SLA_SUPPORT_GIZMO_MOD
void set_sla_support_data(ModelObject* model_object, const GLCanvas3D::Selection& selection);
#else
void set_model_object_ptr(ModelObject* model_object);
#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
void clicked_on_object(const Vec2d& mouse_position);
bool mouse_event(SLAGizmoEventType action, const Vec2d& mouse_position = Vec2d::Zero(), bool shift_down = false);
void delete_current_grabber(bool delete_all = false);
void render_current_gizmo(const Selection& selection) const;
@ -835,18 +745,32 @@ private:
class WarningTexture : public GUI::GLTexture
{
public:
WarningTexture();
enum Warning {
ObjectOutside,
ToolpathOutside,
SomethingNotShown
};
// Sets a warning of the given type to be active/inactive. If several warnings are active simultaneously,
// only the last one is shown (decided by the order in the enum above).
void activate(WarningTexture::Warning warning, bool state, const GLCanvas3D& canvas);
void render(const GLCanvas3D& canvas) const;
private:
static const unsigned char Background_Color[3];
static const unsigned char Opacity;
int m_original_width;
int m_original_height;
public:
WarningTexture();
// Information about which warnings are currently active.
std::vector<Warning> m_warnings;
bool generate(const std::string& msg, const GLCanvas3D& canvas);
void render(const GLCanvas3D& canvas) const;
// Generates the texture with given text.
bool _generate(const std::string& msg, const GLCanvas3D& canvas);
};
class LegendTexture : public GUI::GLTexture
@ -884,8 +808,7 @@ private:
WarningTexture m_warning_texture;
wxTimer m_timer;
Camera m_camera;
Bed m_bed;
Axes m_axes;
Bed3D* m_bed;
LayersEditing m_layers_editing;
Shader m_shader;
Mouse m_mouse;
@ -907,11 +830,7 @@ private:
bool m_dirty;
bool m_initialized;
bool m_use_VBOs;
#if ENABLE_REWORKED_BED_SHAPE_CHANGE
bool m_requires_zoom_to_bed;
#else
bool m_force_zoom_to_bed_enabled;
#endif // ENABLE_REWORKED_BED_SHAPE_CHANGE
bool m_apply_zoom_to_volumes_filter;
mutable int m_hover_volume_id;
bool m_toolbar_action_running;
@ -923,6 +842,8 @@ private:
bool m_multisample_allowed;
bool m_regenerate_volumes;
bool m_moving;
bool m_tab_down;
bool m_render_sla_auxiliaries;
std::string m_color_by;
@ -943,6 +864,8 @@ public:
wxGLCanvas* get_wxglcanvas() { return m_canvas; }
const wxGLCanvas* get_wxglcanvas() const { return m_canvas; }
void set_bed(Bed3D* bed) { m_bed = bed; }
void set_view_toolbar(GLToolbar* toolbar) { m_view_toolbar = toolbar; }
bool init(bool useVBOs, bool use_legacy_opengl);
@ -954,6 +877,9 @@ public:
void reset_volumes();
int check_volumes_outside_state() const;
void toggle_sla_auxiliaries_visibility(bool visible);
void toggle_model_objects_visibility(bool visible, const ModelObject* mo = nullptr, int instance_idx = -1);
void set_config(const DynamicPrintConfig* config);
void set_process(BackgroundSlicingProcess* process);
void set_model(Model* model);
@ -961,12 +887,7 @@ public:
const Selection& get_selection() const { return m_selection; }
Selection& get_selection() { return m_selection; }
// Set the bed shape to a single closed 2D polygon(array of two element arrays),
// triangulate the bed and store the triangles into m_bed.m_triangles,
// fills the m_bed.m_grid_lines and sets m_bed.m_origin.
// Sets m_bed.m_polygon to limit the object placement.
void set_bed_shape(const Pointfs& shape);
void set_bed_axes_length(double length);
void bed_shape_changed();
void set_clipping_plane(unsigned int id, const ClippingPlane& plane)
{
@ -991,15 +912,11 @@ public:
bool is_reload_delayed() const;
void enable_layers_editing(bool enable);
void enable_warning_texture(bool enable);
void enable_legend_texture(bool enable);
void enable_picking(bool enable);
void enable_moving(bool enable);
void enable_gizmos(bool enable);
void enable_toolbar(bool enable);
#if !ENABLE_REWORKED_BED_SHAPE_CHANGE
void enable_force_zoom_to_bed(bool enable);
#endif // !ENABLE_REWORKED_BED_SHAPE_CHANGE
void enable_dynamic_background(bool enable);
void allow_multisample(bool allow);
@ -1050,6 +967,7 @@ public:
void on_size(wxSizeEvent& evt);
void on_idle(wxIdleEvent& evt);
void on_char(wxKeyEvent& evt);
void on_key(wxKeyEvent& evt);
void on_mouse_wheel(wxMouseEvent& evt);
void on_timer(wxTimerEvent& evt);
void on_mouse(wxMouseEvent& evt);
@ -1084,9 +1002,6 @@ public:
private:
bool _is_shown_on_screen() const;
#if !ENABLE_REWORKED_BED_SHAPE_CHANGE
void _force_zoom_to_bed();
#endif // !ENABLE_REWORKED_BED_SHAPE_CHANGE
bool _init_toolbar();
@ -1176,8 +1091,7 @@ private:
void _generate_legend_texture(const GCodePreviewData& preview_data, const std::vector<float>& tool_colors);
// generates a warning texture containing the given message
void _generate_warning_texture(const std::string& msg);
void _reset_warning_texture();
void _set_warning_texture(WarningTexture::Warning warning, bool state);
bool _is_any_volume_outside() const;

View file

@ -233,7 +233,7 @@ wxGLCanvas* GLCanvas3DManager::create_wxglcanvas(wxWindow *parent)
attribList[4] = 0;
}
return new wxGLCanvas(parent, wxID_ANY, attribList);
return new wxGLCanvas(parent, wxID_ANY, attribList, wxDefaultPosition, wxDefaultSize, wxWANTS_CHARS);
}
GLCanvas3DManager::CanvasesMap::iterator GLCanvas3DManager::_get_canvas(wxGLCanvas* canvas)

View file

@ -7,7 +7,7 @@
#include "libslic3r/libslic3r.h"
#include "libslic3r/Geometry.hpp"
#include "libslic3r/Utils.hpp"
#include "libslic3r/SLA/SLASupportTree.hpp"
#include "libslic3r/SLA/SLACommon.hpp"
#include "libslic3r/SLAPrint.hpp"
#include <cstdio>
@ -1445,8 +1445,8 @@ void GLGizmoFlatten::on_render(const GLCanvas3D::Selection& selection) const
{
const Transform3d& m = selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix();
::glPushMatrix();
::glMultMatrixd(m.data());
::glTranslatef(0.f, 0.f, selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z());
::glMultMatrixd(m.data());
if (this->is_plane_update_necessary())
const_cast<GLGizmoFlatten*>(this)->update_planes();
for (int i = 0; i < (int)m_planes.size(); ++i)
@ -1479,8 +1479,8 @@ void GLGizmoFlatten::on_render_for_picking(const GLCanvas3D::Selection& selectio
{
const Transform3d& m = selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix();
::glPushMatrix();
::glMultMatrixd(m.data());
::glTranslatef(0.f, 0.f, selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z());
::glMultMatrixd(m.data());
if (this->is_plane_update_necessary())
const_cast<GLGizmoFlatten*>(this)->update_planes();
for (int i = 0; i < (int)m_planes.size(); ++i)
@ -1514,7 +1514,7 @@ void GLGizmoFlatten::update_planes()
TriangleMesh ch;
for (const ModelVolume* vol : m_model_object->volumes)
{
if (vol->type() != ModelVolume::Type::MODEL_PART)
if (vol->type() != ModelVolumeType::MODEL_PART)
continue;
TriangleMesh vol_ch = vol->get_convex_hull();
vol_ch.transform(vol->get_matrix());
@ -1741,28 +1741,20 @@ Vec3d GLGizmoFlatten::get_flattening_normal() const
}
GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent)
#if ENABLE_SLA_SUPPORT_GIZMO_MOD
: GLGizmoBase(parent), m_starting_center(Vec3d::Zero()), m_quadric(nullptr)
#else
: GLGizmoBase(parent), m_starting_center(Vec3d::Zero())
#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
{
#if ENABLE_SLA_SUPPORT_GIZMO_MOD
m_quadric = ::gluNewQuadric();
if (m_quadric != nullptr)
// using GLU_FILL does not work when the instance's transformation
// contains mirroring (normals are reverted)
::gluQuadricDrawStyle(m_quadric, GLU_FILL);
#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
}
#if ENABLE_SLA_SUPPORT_GIZMO_MOD
GLGizmoSlaSupports::~GLGizmoSlaSupports()
{
if (m_quadric != nullptr)
::gluDeleteQuadric(m_quadric);
}
#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
bool GLGizmoSlaSupports::on_init()
{
@ -1782,7 +1774,6 @@ bool GLGizmoSlaSupports::on_init()
return true;
}
#if ENABLE_SLA_SUPPORT_GIZMO_MOD
void GLGizmoSlaSupports::set_sla_support_data(ModelObject* model_object, const GLCanvas3D::Selection& selection)
{
m_starting_center = Vec3d::Zero();
@ -1791,217 +1782,165 @@ void GLGizmoSlaSupports::set_sla_support_data(ModelObject* model_object, const G
if (selection.is_empty())
m_old_instance_id = -1;
if ((model_object != nullptr) && selection.is_from_single_instance())
m_active_instance = selection.get_instance_idx();
if (model_object && selection.is_from_single_instance())
{
if (is_mesh_update_necessary())
update_mesh();
// If there are no points, let's ask the backend if it calculated some.
if (model_object->sla_support_points.empty() && m_parent.sla_print()->is_step_done(slaposSupportPoints)) {
for (const SLAPrintObject* po : m_parent.sla_print()->objects()) {
if (po->model_object()->id() == model_object->id()) {
const Eigen::MatrixXd& points = po->get_support_points();
for (unsigned int i=0; i<points.rows();++i)
model_object->sla_support_points.push_back(Vec3f(po->trafo().inverse().cast<float>() * Vec3f(points(i,0), points(i,1), points(i,2))));
break;
}
}
if (m_editing_mode_cache.empty())
get_data_from_backend();
if (m_model_object != m_old_model_object)
m_editing_mode = false;
if (m_state == On) {
m_parent.toggle_model_objects_visibility(false);
m_parent.toggle_model_objects_visibility(true, m_model_object, m_active_instance);
}
}
}
#else
void GLGizmoSlaSupports::set_model_object_ptr(ModelObject* model_object)
{
if (model_object != nullptr) {
m_starting_center = Vec3d::Zero();
m_model_object = model_object;
int selected_instance = m_parent.get_selection().get_instance_idx();
assert(selected_instance < (int)model_object->instances.size());
m_instance_matrix = model_object->instances[selected_instance]->get_matrix();
if (is_mesh_update_necessary())
update_mesh();
}
}
#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
void GLGizmoSlaSupports::on_render(const GLCanvas3D::Selection& selection) const
{
::glEnable(GL_BLEND);
::glEnable(GL_DEPTH_TEST);
#if !ENABLE_SLA_SUPPORT_GIZMO_MOD
// the dragged_offset is a vector measuring where was the object moved
// with the gizmo being on. This is reset in set_model_object_ptr and
// does not work correctly when there are multiple copies.
if (m_starting_center == Vec3d::Zero())
m_starting_center = selection.get_bounding_box().center();
Vec3d dragged_offset = selection.get_bounding_box().center() - m_starting_center;
#endif // !ENABLE_SLA_SUPPORT_GIZMO_MOD
for (auto& g : m_grabbers) {
g.color[0] = 1.f;
g.color[1] = 0.f;
g.color[2] = 0.f;
}
#if ENABLE_SLA_SUPPORT_GIZMO_MOD
render_grabbers(selection, false);
#else
//::glTranslatef((GLfloat)dragged_offset(0), (GLfloat)dragged_offset(1), (GLfloat)dragged_offset(2));
render_grabbers(false);
#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
render_points(selection, false);
render_selection_rectangle();
#if !ENABLE_IMGUI
render_tooltip_texture();
#endif // not ENABLE_IMGUI
::glDisable(GL_BLEND);
}
void GLGizmoSlaSupports::render_selection_rectangle() const
{
if (!m_selection_rectangle_active)
return;
::glLineWidth(1.5f);
float render_color[3] = {1.f, 0.f, 0.f};
::glColor3fv(render_color);
::glPushAttrib(GL_TRANSFORM_BIT); // remember current MatrixMode
::glMatrixMode(GL_MODELVIEW); // cache modelview matrix and set to identity
::glPushMatrix();
::glLoadIdentity();
::glMatrixMode(GL_PROJECTION); // cache projection matrix and set to identity
::glPushMatrix();
::glLoadIdentity();
::glOrtho(0.f, m_canvas_width, m_canvas_height, 0.f, -1.f, 1.f); // set projection matrix so that world coords = window coords
// render the selection rectangle (window coordinates):
::glPushAttrib(GL_ENABLE_BIT);
::glLineStipple(4, 0xAAAA);
::glEnable(GL_LINE_STIPPLE);
::glBegin(GL_LINE_LOOP);
::glVertex3f((GLfloat)m_selection_rectangle_start_corner(0), (GLfloat)m_selection_rectangle_start_corner(1), (GLfloat)0.5f);
::glVertex3f((GLfloat)m_selection_rectangle_end_corner(0), (GLfloat)m_selection_rectangle_start_corner(1), (GLfloat)0.5f);
::glVertex3f((GLfloat)m_selection_rectangle_end_corner(0), (GLfloat)m_selection_rectangle_end_corner(1), (GLfloat)0.5f);
::glVertex3f((GLfloat)m_selection_rectangle_start_corner(0), (GLfloat)m_selection_rectangle_end_corner(1), (GLfloat)0.5f);
::glEnd();
::glPopAttrib();
::glPopMatrix(); // restore former projection matrix
::glMatrixMode(GL_MODELVIEW);
::glPopMatrix(); // restore former modelview matrix
::glPopAttrib(); // restore former MatrixMode
}
void GLGizmoSlaSupports::on_render_for_picking(const GLCanvas3D::Selection& selection) const
{
::glEnable(GL_DEPTH_TEST);
for (unsigned int i=0; i<m_grabbers.size(); ++i) {
m_grabbers[i].color[0] = 1.0f;
m_grabbers[i].color[1] = 1.0f;
m_grabbers[i].color[2] = picking_color_component(i);
}
#if ENABLE_SLA_SUPPORT_GIZMO_MOD
render_grabbers(selection, true);
#else
render_grabbers(true);
#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
render_points(selection, true);
}
#if ENABLE_SLA_SUPPORT_GIZMO_MOD
void GLGizmoSlaSupports::render_grabbers(const GLCanvas3D::Selection& selection, bool picking) const
void GLGizmoSlaSupports::render_points(const GLCanvas3D::Selection& selection, bool picking) const
{
if (m_quadric == nullptr)
if (m_quadric == nullptr || !selection.is_from_single_instance())
return;
if (!selection.is_from_single_instance())
return;
const GLVolume* v = selection.get_volume(*selection.get_volume_idxs().begin());
double z_shift = v->get_sla_shift_z();
::glPushMatrix();
::glTranslated(0.0, 0.0, z_shift);
const Transform3d& m = selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix();
::glMultMatrixd(m.data());
if (!picking)
::glEnable(GL_LIGHTING);
const GLVolume* vol = selection.get_volume(*selection.get_volume_idxs().begin());
double z_shift = vol->get_sla_shift_z();
const Transform3d& instance_scaling_matrix_inverse = vol->get_instance_transformation().get_matrix(true, true, false, true).inverse();
const Transform3d& instance_matrix = vol->get_instance_transformation().get_matrix();
::glPushMatrix();
::glTranslated(0.0, 0.0, z_shift);
::glMultMatrixd(instance_matrix.data());
float render_color[3];
for (int i = 0; i < (int)m_grabbers.size(); ++i)
for (int i = 0; i < (int)m_editing_mode_cache.size(); ++i)
{
// first precalculate the grabber position in world coordinates, so that the grabber
// is not scaled with the object (as it would be if rendered with current gl matrix).
Eigen::Matrix<GLfloat, 4, 4> glmatrix;
glGetFloatv (GL_MODELVIEW_MATRIX, glmatrix.data());
Eigen::Matrix<float, 4, 1> grabber_pos;
for (int j=0; j<3; ++j)
grabber_pos(j) = m_grabbers[i].center(j);
grabber_pos[3] = 1.f;
Eigen::Matrix<float, 4, 1> grabber_world_position = glmatrix * grabber_pos;
const sla::SupportPoint& support_point = m_editing_mode_cache[i].first;
const bool& point_selected = m_editing_mode_cache[i].second;
if (!picking && (m_hover_id == i))
{
render_color[0] = 1.0f - m_grabbers[i].color[0];
render_color[1] = 1.0f - m_grabbers[i].color[1];
render_color[2] = 1.0f - m_grabbers[i].color[2];
// First decide about the color of the point.
if (picking) {
render_color[0] = 1.0f;
render_color[1] = 1.0f;
render_color[2] = picking_color_component(i);
}
else {
if ((m_hover_id == i && m_editing_mode)) { // ignore hover state unless editing mode is active
render_color[0] = 0.f;
render_color[1] = 1.0f;
render_color[2] = 1.0f;
}
else { // neigher hover nor picking
bool supports_new_island = m_lock_unique_islands && m_editing_mode_cache[i].first.is_new_island;
if (m_editing_mode) {
render_color[0] = point_selected ? 1.0f : (supports_new_island ? 0.3f : 0.7f);
render_color[1] = point_selected ? 0.3f : (supports_new_island ? 0.3f : 0.7f);
render_color[2] = point_selected ? 0.3f : (supports_new_island ? 1.0f : 0.7f);
}
else
for (unsigned char i=0; i<3; ++i) render_color[i] = 0.5f;
}
}
else
::memcpy((void*)render_color, (const void*)m_grabbers[i].color, 3 * sizeof(float));
::glColor3fv(render_color);
float render_color_emissive[4] = { 0.5f * render_color[0], 0.5f * render_color[1], 0.5f * render_color[2], 1.f};
::glMaterialfv(GL_FRONT, GL_EMISSION, render_color_emissive);
// Now render the sphere. Inverse matrix of the instance scaling is applied so that the
// sphere does not scale with the object.
::glPushMatrix();
::glLoadIdentity();
::glTranslated(grabber_world_position(0), grabber_world_position(1), grabber_world_position(2) + z_shift);
const float diameter = 0.8f;
::gluSphere(m_quadric, diameter/2.f, 64, 36);
::glTranslated(support_point.pos(0), support_point.pos(1), support_point.pos(2));
::glMultMatrixd(instance_scaling_matrix_inverse.data());
::gluSphere(m_quadric, m_editing_mode_cache[i].first.head_front_radius * RenderPointScale, 64, 36);
::glPopMatrix();
}
{
// Reset emissive component to zero (the default value)
float render_color_emissive[4] = { 0.f, 0.f, 0.f, 1.f };
::glMaterialfv(GL_FRONT, GL_EMISSION, render_color_emissive);
}
if (!picking)
::glDisable(GL_LIGHTING);
::glPopMatrix();
}
#else
void GLGizmoSlaSupports::render_grabbers(bool picking) const
{
if (m_parent.get_selection().is_empty())
return;
float z_shift = m_parent.get_selection().get_volume(0)->get_sla_shift_z();
::glTranslatef((GLfloat)0, (GLfloat)0, (GLfloat)z_shift);
int selected_instance = m_parent.get_selection().get_instance_idx();
assert(selected_instance < (int)m_model_object->instances.size());
float render_color_inactive[3] = { 0.5f, 0.5f, 0.5f };
for (const ModelInstance* inst : m_model_object->instances) {
bool active = inst == m_model_object->instances[selected_instance];
if (picking && ! active)
continue;
for (int i = 0; i < (int)m_grabbers.size(); ++i)
{
if (!m_grabbers[i].enabled)
continue;
float render_color[3];
if (! picking && active && m_hover_id == i) {
render_color[0] = 1.0f - m_grabbers[i].color[0];
render_color[1] = 1.0f - m_grabbers[i].color[1];
render_color[2] = 1.0f - m_grabbers[i].color[2];
}
else
::memcpy((void*)render_color, active ? (const void*)m_grabbers[i].color : (const void*)render_color_inactive, 3 * sizeof(float));
if (!picking)
::glEnable(GL_LIGHTING);
::glColor3f((GLfloat)render_color[0], (GLfloat)render_color[1], (GLfloat)render_color[2]);
::glPushMatrix();
Vec3d center = inst->get_matrix() * m_grabbers[i].center;
::glTranslatef((GLfloat)center(0), (GLfloat)center(1), (GLfloat)center(2));
GLUquadricObj *quadric;
quadric = ::gluNewQuadric();
::gluQuadricDrawStyle(quadric, GLU_FILL );
::gluSphere( quadric , 0.4, 64 , 32 );
::gluDeleteQuadric(quadric);
::glPopMatrix();
if (!picking)
::glDisable(GL_LIGHTING);
}
}
::glTranslatef((GLfloat)0, (GLfloat)0, (GLfloat)-z_shift);
}
#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
bool GLGizmoSlaSupports::is_mesh_update_necessary() const
{
#if ENABLE_SLA_SUPPORT_GIZMO_MOD
return (m_state == On) && (m_model_object != nullptr) && (m_model_object != m_old_model_object) && !m_model_object->instances.empty();
#else
return m_state == On && m_model_object && !m_model_object->instances.empty() && !m_instance_matrix.isApprox(m_source_data.matrix);
#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
//if (m_state != On || !m_model_object || m_model_object->instances.empty() || ! m_instance_matrix.isApprox(m_source_data.matrix))
// return false;
// following should detect direct mesh changes (can be removed after the mesh is made completely immutable):
/*const float* first_vertex = m_model_object->volumes.front()->get_convex_hull().first_vertex();
Vec3d first_point((double)first_vertex[0], (double)first_vertex[1], (double)first_vertex[2]);
if (first_point != m_source_data.mesh_first_point)
return true;*/
}
void GLGizmoSlaSupports::update_mesh()
@ -2027,27 +1966,14 @@ void GLGizmoSlaSupports::update_mesh()
m_AABB = igl::AABB<Eigen::MatrixXf,3>();
m_AABB.init(m_V, m_F);
#if !ENABLE_SLA_SUPPORT_GIZMO_MOD
m_source_data.matrix = m_instance_matrix;
#endif // !ENABLE_SLA_SUPPORT_GIZMO_MOD
// we'll now reload Grabbers (selection might have changed):
m_grabbers.clear();
for (const Vec3f& point : m_model_object->sla_support_points) {
m_grabbers.push_back(Grabber());
m_grabbers.back().center = point.cast<double>();
}
// we'll now reload support points (selection might have changed):
editing_mode_reload_cache();
}
Vec3f GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse_pos)
{
// if the gizmo doesn't have the V, F structures for igl, calculate them first:
#if ENABLE_SLA_SUPPORT_GIZMO_MOD
if (m_V.size() == 0)
#else
if (m_V.size() == 0 || is_mesh_update_necessary())
#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
update_mesh();
Eigen::Matrix<GLint, 4, 1, Eigen::DontAlign> viewport;
@ -2064,20 +1990,15 @@ Vec3f GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse_pos)
igl::Hit hit;
#if ENABLE_SLA_SUPPORT_GIZMO_MOD
const GLCanvas3D::Selection& selection = m_parent.get_selection();
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
double z_offset = volume->get_sla_shift_z();
#else
double z_offset = m_parent.get_selection().get_volume(0)->get_sla_shift_z();
#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
point1(2) -= z_offset;
point2(2) -= z_offset;
#if ENABLE_SLA_SUPPORT_GIZMO_MOD
Transform3d inv = volume->get_instance_transformation().get_matrix().inverse();
#else
Transform3d inv = m_instance_matrix.inverse();
#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
point1 = inv * point1;
point2 = inv * point2;
@ -2089,68 +2010,202 @@ Vec3f GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse_pos)
return bc(0) * m_V.row(m_F(fid, 0)) + bc(1) * m_V.row(m_F(fid, 1)) + bc(2)*m_V.row(m_F(fid, 2));
}
void GLGizmoSlaSupports::clicked_on_object(const Vec2d& mouse_position)
// Following function is called from GLCanvas3D to inform the gizmo about a mouse/keyboard event.
// The gizmo has an opportunity to react - if it does, it should return true so that the Canvas3D is
// aware that the event was reacted to and stops trying to make different sense of it. If the gizmo
// concludes that the event was not intended for it, it should return false.
bool GLGizmoSlaSupports::mouse_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down)
{
#if ENABLE_SLA_SUPPORT_GIZMO_MOD
int instance_id = m_parent.get_selection().get_instance_idx();
if (m_old_instance_id != instance_id)
{
bool something_selected = (m_old_instance_id != -1);
m_old_instance_id = instance_id;
if (something_selected)
return;
if (m_editing_mode) {
// left down - show the selection rectangle:
if (action == SLAGizmoEventType::LeftDown && shift_down) {
if (m_hover_id == -1) {
m_selection_rectangle_active = true;
m_selection_rectangle_start_corner = mouse_position;
m_selection_rectangle_end_corner = mouse_position;
m_canvas_width = m_parent.get_canvas_size().get_width();
m_canvas_height = m_parent.get_canvas_size().get_height();
}
else
select_point(m_hover_id);
return true;
}
// dragging the selection rectangle:
if (action == SLAGizmoEventType::Dragging && m_selection_rectangle_active) {
m_selection_rectangle_end_corner = mouse_position;
return true;
}
// mouse up without selection rectangle - place point on the mesh:
if (action == SLAGizmoEventType::LeftUp && !m_selection_rectangle_active && !shift_down) {
if (m_ignore_up_event) {
m_ignore_up_event = false;
return false;
}
int instance_id = m_parent.get_selection().get_instance_idx();
if (m_old_instance_id != instance_id)
{
bool something_selected = (m_old_instance_id != -1);
m_old_instance_id = instance_id;
if (something_selected)
return false;
}
if (instance_id == -1)
return false;
// If there is some selection, don't add new point and deselect everything instead.
if (m_selection_empty) {
Vec3f new_pos;
try {
new_pos = unproject_on_mesh(mouse_position); // this can throw - we don't want to create a new point in that case
m_editing_mode_cache.emplace_back(std::make_pair(sla::SupportPoint(new_pos, m_new_point_head_diameter/2.f, false), false));
m_unsaved_changes = true;
}
catch (...) { // not clicked on object
return true; // prevents deselection of the gizmo by GLCanvas3D
}
}
else
select_point(NoPoints);
return true;
}
// left up with selection rectangle - select points inside the rectangle:
if ((action == SLAGizmoEventType::LeftUp || action == SLAGizmoEventType::ShiftUp)
&& m_selection_rectangle_active) {
if (action == SLAGizmoEventType::ShiftUp)
m_ignore_up_event = true;
const Transform3d& instance_matrix = m_model_object->instances[m_active_instance]->get_transformation().get_matrix();
GLint viewport[4];
::glGetIntegerv(GL_VIEWPORT, viewport);
GLdouble modelview_matrix[16];
::glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix);
GLdouble projection_matrix[16];
::glGetDoublev(GL_PROJECTION_MATRIX, projection_matrix);
const GLCanvas3D::Selection& selection = m_parent.get_selection();
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
double z_offset = volume->get_sla_shift_z();
// bounding box created from the rectangle corners - will take care of order of the corners
BoundingBox rectangle(Points{Point(m_selection_rectangle_start_corner.cast<int>()), Point(m_selection_rectangle_end_corner.cast<int>())});
const Transform3d& instance_matrix_no_translation = volume->get_instance_transformation().get_matrix(true);
// we'll recover current look direction from the modelview matrix (in world coords)...
Vec3f direction_to_camera(modelview_matrix[2], modelview_matrix[6], modelview_matrix[10]);
// ...and transform it to model coords.
direction_to_camera = (instance_matrix_no_translation.inverse().cast<float>() * direction_to_camera).normalized().eval();
// Iterate over all points, check if they're in the rectangle and if so, check that they are not obscured by the mesh:
for (unsigned int i=0; i<m_editing_mode_cache.size(); ++i) {
const sla::SupportPoint &support_point = m_editing_mode_cache[i].first;
Vec3f pos = instance_matrix.cast<float>() * support_point.pos;
pos(2) += z_offset;
GLdouble out_x, out_y, out_z;
::gluProject((GLdouble)pos(0), (GLdouble)pos(1), (GLdouble)pos(2), modelview_matrix, projection_matrix, viewport, &out_x, &out_y, &out_z);
out_y = m_canvas_height - out_y;
if (rectangle.contains(Point(out_x, out_y))) {
bool is_obscured = false;
// Cast a ray in the direction of the camera and look for intersection with the mesh:
std::vector<igl::Hit> hits;
// Offset the start of the ray to the front of the ball + EPSILON to account for numerical inaccuracies.
if (m_AABB.intersect_ray(m_V, m_F, support_point.pos + direction_to_camera * (support_point.head_front_radius + EPSILON), direction_to_camera, hits))
// FIXME: the intersection could in theory be behind the camera, but as of now we only have camera direction.
// Also, the threshold is in mesh coordinates, not in actual dimensions.
if (hits.size() > 1 || hits.front().t > 0.001f)
is_obscured = true;
if (!is_obscured)
select_point(i);
}
}
m_selection_rectangle_active = false;
return true;
}
if (action == SLAGizmoEventType::Delete) {
// delete key pressed
delete_selected_points();
return true;
}
if (action == SLAGizmoEventType::ApplyChanges) {
editing_mode_apply_changes();
return true;
}
if (action == SLAGizmoEventType::DiscardChanges) {
editing_mode_discard_changes();
return true;
}
if (action == SLAGizmoEventType::RightDown) {
if (m_hover_id != -1) {
select_point(NoPoints);
select_point(m_hover_id);
delete_selected_points();
return true;
}
return false;
}
if (action == SLAGizmoEventType::SelectAll) {
select_point(AllPoints);
return true;
}
}
if (instance_id == -1)
return;
#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
Vec3f new_pos;
try {
new_pos = unproject_on_mesh(mouse_position); // this can throw - we don't want to create a new grabber in that case
if (!m_editing_mode) {
if (action == SLAGizmoEventType::AutomaticGeneration) {
auto_generate();
return true;
}
if (action == SLAGizmoEventType::ManualEditing) {
switch_to_editing_mode();
return true;
}
}
catch (...) { return; }
m_grabbers.push_back(Grabber());
m_grabbers.back().center = new_pos.cast<double>();
m_model_object->sla_support_points.push_back(new_pos);
// This should trigger the support generation
// wxGetApp().plater()->reslice();
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
return false;
}
void GLGizmoSlaSupports::delete_current_grabber(bool delete_all)
void GLGizmoSlaSupports::delete_selected_points()
{
if (delete_all) {
m_grabbers.clear();
m_model_object->sla_support_points.clear();
if (!m_editing_mode)
return;
// This should trigger the support generation
// wxGetApp().plater()->reslice();
}
else
if (m_hover_id != -1) {
m_grabbers.erase(m_grabbers.begin() + m_hover_id);
m_model_object->sla_support_points.erase(m_model_object->sla_support_points.begin() + m_hover_id);
m_hover_id = -1;
// This should trigger the support generation
// wxGetApp().plater()->reslice();
for (unsigned int idx=0; idx<m_editing_mode_cache.size(); ++idx) {
if (m_editing_mode_cache[idx].second && (!m_editing_mode_cache[idx].first.is_new_island || !m_lock_unique_islands)) {
m_editing_mode_cache.erase(m_editing_mode_cache.begin() + (idx--));
m_unsaved_changes = true;
}
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
// This should trigger the support generation
// wxGetApp().plater()->reslice_SLA_supports(*m_model_object);
}
select_point(NoPoints);
//m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
}
void GLGizmoSlaSupports::on_update(const UpdateData& data, const GLCanvas3D::Selection& selection)
{
if (m_hover_id != -1 && data.mouse_pos) {
if (m_editing_mode && m_hover_id != -1 && data.mouse_pos && (!m_editing_mode_cache[m_hover_id].first.is_new_island || !m_lock_unique_islands)) {
Vec3f new_pos;
try {
new_pos = unproject_on_mesh(Vec2d((*data.mouse_pos)(0), (*data.mouse_pos)(1)));
}
catch (...) { return; }
m_grabbers[m_hover_id].center = new_pos.cast<double>();
m_model_object->sla_support_points[m_hover_id] = new_pos;
m_editing_mode_cache[m_hover_id].first.pos = new_pos;
m_editing_mode_cache[m_hover_id].first.is_new_island = false;
m_unsaved_changes = true;
// Do not update immediately, wait until the mouse is released.
// m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
}
@ -2196,37 +2251,119 @@ void GLGizmoSlaSupports::on_render_input_window(float x, float y, const GLCanvas
RENDER_AGAIN:
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
m_imgui->set_next_window_bg_alpha(0.5f);
m_imgui->begin(on_get_name(), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
m_imgui->begin(on_get_name(), ImGuiWindowFlags_NoMove |/* ImGuiWindowFlags_NoResize | */ImGuiWindowFlags_NoCollapse);
ImGui::PushItemWidth(100.0f);
m_imgui->text(_(L("Left mouse click - add point")));
m_imgui->text(_(L("Right mouse click - remove point")));
m_imgui->text(" ");
bool generate = m_imgui->button(_(L("Generate points automatically")));
bool remove_all_clicked = m_imgui->button(_(L("Remove all points")) + (m_model_object == nullptr ? "" : " (" + std::to_string(m_model_object->sla_support_points.size())+")"));
bool force_refresh = false;
bool remove_selected = false;
if (m_editing_mode) {
m_imgui->text(_(L("Left mouse click - add point")));
m_imgui->text(_(L("Right mouse click - remove point")));
m_imgui->text(_(L("Shift + Left (+ drag) - select point(s)")));
m_imgui->text(" "); // vertical gap
std::vector<wxString> options = {"0.2", "0.4", "0.6", "0.8", "1.0"};
std::stringstream ss;
ss << std::setprecision(1) << m_new_point_head_diameter;
wxString str = ss.str();
bool old_combo_state = m_combo_box_open;
m_combo_box_open = m_imgui->combo(_(L("Head diameter")), options, str);
force_refresh |= (old_combo_state != m_combo_box_open);
float current_number = atof(str);
if (old_combo_state && !m_combo_box_open) // closing the combo must always change the sizes (even if the selection did not change)
for (auto& point_and_selection : m_editing_mode_cache)
if (point_and_selection.second) {
point_and_selection.first.head_front_radius = current_number / 2.f;
m_unsaved_changes = true;
}
if (std::abs(current_number - m_new_point_head_diameter) > 0.001) {
force_refresh = true;
m_new_point_head_diameter = current_number;
}
bool changed = m_lock_unique_islands;
m_imgui->checkbox(_(L("Lock supports under new islands")), m_lock_unique_islands);
force_refresh |= changed != m_lock_unique_islands;
m_imgui->disabled_begin(m_selection_empty);
remove_selected = m_imgui->button(_(L("Remove selected points")));
m_imgui->disabled_end();
m_imgui->text(" "); // vertical gap
bool apply_changes = m_imgui->button(_(L("Apply changes")));
if (apply_changes) {
editing_mode_apply_changes();
force_refresh = true;
}
ImGui::SameLine();
bool discard_changes = m_imgui->button(_(L("Discard changes")));
if (discard_changes) {
editing_mode_discard_changes();
force_refresh = true;
}
}
else {
/* ImGui::PushItemWidth(50.0f);
m_imgui->text(_(L("Minimal points distance: ")));
ImGui::SameLine();
bool value_changed = ImGui::InputDouble("mm", &m_minimal_point_distance, 0.0f, 0.0f, "%.2f");
m_imgui->text(_(L("Support points density: ")));
ImGui::SameLine();
value_changed |= ImGui::InputDouble("%", &m_density, 0.0f, 0.0f, "%.f");*/
bool generate = m_imgui->button(_(L("Auto-generate points [A]")));
if (generate)
auto_generate();
m_imgui->text("");
m_imgui->text("");
if (m_imgui->button(_(L("Manual editing [M]"))))
switch_to_editing_mode();
}
m_imgui->end();
if (remove_all_clicked) {
delete_current_grabber(true);
if (m_editing_mode != m_old_editing_state) { // user toggled between editing/non-editing mode
m_parent.toggle_sla_auxiliaries_visibility(!m_editing_mode);
force_refresh = true;
}
m_old_editing_state = m_editing_mode;
if (remove_selected) {
force_refresh = false;
m_parent.reload_scene(true);
delete_selected_points();
if (first_run) {
first_run = false;
goto RENDER_AGAIN;
}
}
if (remove_all_clicked || generate) {
if (force_refresh)
m_parent.reload_scene(true);
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
}
}
#endif // ENABLE_IMGUI
bool GLGizmoSlaSupports::on_is_activable(const GLCanvas3D::Selection& selection) const
{
return (wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptSLA)
&& selection.is_from_single_instance();
if (wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() != ptSLA
|| !selection.is_from_single_instance())
return false;
// Check that none of the selected volumes is outside.
const GLCanvas3D::Selection::IndicesList& list = selection.get_volume_idxs();
for (const auto& idx : list)
if (selection.get_volume(idx)->is_outside)
return false;
return true;
}
bool GLGizmoSlaSupports::on_is_selectable() const
@ -2239,6 +2376,145 @@ std::string GLGizmoSlaSupports::on_get_name() const
return L("SLA Support Points [L]");
}
void GLGizmoSlaSupports::on_set_state()
{
if (m_state == On) {
if (is_mesh_update_necessary())
update_mesh();
m_parent.toggle_model_objects_visibility(false);
if (m_model_object)
m_parent.toggle_model_objects_visibility(true, m_model_object, m_active_instance);
}
if (m_state == Off) {
if (m_old_state != Off && m_model_object) { // the gizmo was just turned Off
if (m_unsaved_changes) {
wxMessageDialog dlg(GUI::wxGetApp().plater(), _(L("Do you want to save your manually edited support points ?\n")),
_(L("Save changes?")), wxICON_QUESTION | wxYES | wxNO);
if (dlg.ShowModal() == wxID_YES)
editing_mode_apply_changes();
else
editing_mode_discard_changes();
}
m_parent.toggle_model_objects_visibility(true);
m_editing_mode = false; // so it is not active next time the gizmo opens
}
}
m_old_state = m_state;
}
void GLGizmoSlaSupports::on_start_dragging(const GLCanvas3D::Selection& selection)
{
if (m_hover_id != -1) {
select_point(NoPoints);
select_point(m_hover_id);
}
}
void GLGizmoSlaSupports::select_point(int i)
{
if (i == AllPoints || i == NoPoints) {
for (auto& point_and_selection : m_editing_mode_cache)
point_and_selection.second = ( i == AllPoints );
m_selection_empty = (i == NoPoints);
}
else {
m_editing_mode_cache[i].second = true;
m_selection_empty = false;
}
}
void GLGizmoSlaSupports::editing_mode_discard_changes()
{
m_editing_mode_cache.clear();
for (const sla::SupportPoint& point : m_model_object->sla_support_points)
m_editing_mode_cache.push_back(std::make_pair(point, false));
m_editing_mode = false;
m_unsaved_changes = false;
}
void GLGizmoSlaSupports::editing_mode_apply_changes()
{
// If there are no changes, don't touch the front-end. The data in the cache could have been
// taken from the backend and copying them to ModelObject would needlessly invalidate them.
if (m_unsaved_changes) {
m_model_object->sla_support_points.clear();
for (const std::pair<sla::SupportPoint, bool>& point_and_selection : m_editing_mode_cache)
m_model_object->sla_support_points.push_back(point_and_selection.first);
}
m_editing_mode = false;
m_unsaved_changes = false;
// Recalculate support structures once the editing mode is left.
// m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
wxGetApp().plater()->reslice_SLA_supports(*m_model_object);
}
void GLGizmoSlaSupports::editing_mode_reload_cache()
{
m_editing_mode_cache.clear();
for (const sla::SupportPoint& point : m_model_object->sla_support_points)
m_editing_mode_cache.push_back(std::make_pair(point, false));
m_unsaved_changes = false;
}
void GLGizmoSlaSupports::get_data_from_backend()
{
for (const SLAPrintObject* po : m_parent.sla_print()->objects()) {
if (po->model_object()->id() == m_model_object->id() && po->is_step_done(slaposSupportPoints)) {
const std::vector<sla::SupportPoint>& points = po->get_support_points();
auto mat = po->trafo().inverse().cast<float>();
for (unsigned int i=0; i<points.size();++i)
m_editing_mode_cache.emplace_back(sla::SupportPoint(mat * points[i].pos, points[i].head_front_radius, points[i].is_new_island), false);
break;
}
}
m_unsaved_changes = false;
// We don't copy the data into ModelObject, as this would stop the background processing.
}
void GLGizmoSlaSupports::auto_generate()
{
wxMessageDialog dlg(GUI::wxGetApp().plater(), _(L(
"Autogeneration will erase all manually edited points.\n\n"
"Are you sure you want to do it?\n"
)), _(L("Warning")), wxICON_WARNING | wxYES | wxNO);
if (m_model_object->sla_support_points.empty() || dlg.ShowModal() == wxID_YES) {
m_model_object->sla_support_points.clear();
m_editing_mode_cache.clear();
wxGetApp().plater()->reslice_SLA_supports(*m_model_object);
}
}
void GLGizmoSlaSupports::switch_to_editing_mode()
{
editing_mode_reload_cache();
m_editing_mode = true;
}
// GLGizmoCut

View file

@ -403,7 +403,7 @@ private:
// This holds information to decide whether recalculation is necessary:
std::vector<Transform3d> m_volumes_matrices;
std::vector<ModelVolume::Type> m_volumes_types;
std::vector<ModelVolumeType> m_volumes_types;
Vec3d m_first_instance_scale;
Vec3d m_first_instance_mirror;
@ -437,32 +437,26 @@ protected:
}
};
class GLGizmoSlaSupports : public GLGizmoBase
{
private:
ModelObject* m_model_object = nullptr;
#if ENABLE_SLA_SUPPORT_GIZMO_MOD
ModelObject* m_old_model_object = nullptr;
int m_active_instance = -1;
int m_old_instance_id = -1;
#else
Transform3d m_instance_matrix;
#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
Vec3f unproject_on_mesh(const Vec2d& mouse_pos);
#if ENABLE_SLA_SUPPORT_GIZMO_MOD
GLUquadricObj* m_quadric;
#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
const float RenderPointScale = 1.f;
GLUquadricObj* m_quadric;
Eigen::MatrixXf m_V; // vertices
Eigen::MatrixXi m_F; // facets indices
igl::AABB<Eigen::MatrixXf,3> m_AABB;
struct SourceDataSummary {
#if !ENABLE_SLA_SUPPORT_GIZMO_MOD
BoundingBoxf3 bounding_box;
Transform3d matrix;
#endif // !ENABLE_SLA_SUPPORT_GIZMO_MOD
Vec3d mesh_first_point;
Geometry::Transformation transformation;
};
// This holds information to decide whether recalculation is necessary:
@ -472,14 +466,10 @@ private:
public:
explicit GLGizmoSlaSupports(GLCanvas3D& parent);
#if ENABLE_SLA_SUPPORT_GIZMO_MOD
virtual ~GLGizmoSlaSupports();
void set_sla_support_data(ModelObject* model_object, const GLCanvas3D::Selection& selection);
#else
void set_model_object_ptr(ModelObject* model_object);
#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
void clicked_on_object(const Vec2d& mouse_position);
void delete_current_grabber(bool delete_all);
bool mouse_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down);
void delete_selected_points();
private:
bool on_init();
@ -487,11 +477,8 @@ private:
virtual void on_render(const GLCanvas3D::Selection& selection) const;
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
#if ENABLE_SLA_SUPPORT_GIZMO_MOD
void render_grabbers(const GLCanvas3D::Selection& selection, bool picking = false) const;
#else
void render_grabbers(bool picking = false) const;
#endif // ENABLE_SLA_SUPPORT_GIZMO_MOD
void render_selection_rectangle() const;
void render_points(const GLCanvas3D::Selection& selection, bool picking = false) const;
bool is_mesh_update_necessary() const;
void update_mesh();
@ -501,12 +488,42 @@ private:
mutable GLTexture m_reset_texture;
#endif // not ENABLE_IMGUI
bool m_lock_unique_islands = false;
bool m_editing_mode = false;
bool m_old_editing_state = false;
float m_new_point_head_diameter = 0.4f;
double m_minimal_point_distance = 20.;
double m_density = 100.;
std::vector<std::pair<sla::SupportPoint, bool>> m_editing_mode_cache; // a support point and whether it is currently selected
bool m_selection_rectangle_active = false;
Vec2d m_selection_rectangle_start_corner;
Vec2d m_selection_rectangle_end_corner;
bool m_ignore_up_event = false;
bool m_combo_box_open = false;
bool m_unsaved_changes = false;
bool m_selection_empty = true;
EState m_old_state = Off; // to be able to see that the gizmo has just been closed (see on_set_state)
int m_canvas_width;
int m_canvas_height;
// Methods that do the model_object and editing cache synchronization,
// editing mode selection, etc:
enum {
AllPoints = -2,
NoPoints,
};
void select_point(int i);
void editing_mode_apply_changes();
void editing_mode_discard_changes();
void editing_mode_reload_cache();
void get_data_from_backend();
void auto_generate();
void switch_to_editing_mode();
protected:
void on_set_state() override {
if (m_state == On && is_mesh_update_necessary()) {
update_mesh();
}
}
void on_set_state() override;
void on_start_dragging(const GLCanvas3D::Selection& selection) override;
#if ENABLE_IMGUI
virtual void on_render_input_window(float x, float y, const GLCanvas3D::Selection& selection) override;

View file

@ -253,4 +253,91 @@ sub SetMatrix
}
*/
#if ENABLE_TEXTURES_FROM_SVG
Shader::Shader()
: m_shader(nullptr)
{
}
Shader::~Shader()
{
reset();
}
bool Shader::init(const std::string& vertex_shader_filename, const std::string& fragment_shader_filename)
{
if (is_initialized())
return true;
m_shader = new GLShader();
if (m_shader != nullptr)
{
if (!m_shader->load_from_file(fragment_shader_filename.c_str(), vertex_shader_filename.c_str()))
{
std::cout << "Compilaton of shader failed:" << std::endl;
std::cout << m_shader->last_error << std::endl;
reset();
return false;
}
}
return true;
}
bool Shader::is_initialized() const
{
return (m_shader != nullptr);
}
bool Shader::start_using() const
{
if (is_initialized())
{
m_shader->enable();
return true;
}
else
return false;
}
void Shader::stop_using() const
{
if (m_shader != nullptr)
m_shader->disable();
}
void Shader::set_uniform(const std::string& name, float value) const
{
if (m_shader != nullptr)
m_shader->set_uniform(name.c_str(), value);
}
void Shader::set_uniform(const std::string& name, const float* matrix) const
{
if (m_shader != nullptr)
m_shader->set_uniform(name.c_str(), matrix);
}
void Shader::set_uniform(const std::string& name, bool value) const
{
if (m_shader != nullptr)
m_shader->set_uniform(name.c_str(), value);
}
unsigned int Shader::get_shader_program_id() const
{
return (m_shader != nullptr) ? m_shader->shader_program_id : 0;
}
void Shader::reset()
{
if (m_shader != nullptr)
{
m_shader->release();
delete m_shader;
m_shader = nullptr;
}
}
#endif // ENABLE_TEXTURES_FROM_SVG
} // namespace Slic3r

View file

@ -36,6 +36,34 @@ public:
std::string last_error;
};
#if ENABLE_TEXTURES_FROM_SVG
class Shader
{
GLShader* m_shader;
public:
Shader();
~Shader();
bool init(const std::string& vertex_shader_filename, const std::string& fragment_shader_filename);
bool is_initialized() const;
bool start_using() const;
void stop_using() const;
void set_uniform(const std::string& name, float value) const;
void set_uniform(const std::string& name, const float* matrix) const;
void set_uniform(const std::string& name, bool value) const;
const GLShader* get_shader() const { return m_shader; }
unsigned int get_shader_program_id() const;
private:
void reset();
};
#endif // ENABLE_TEXTURES_FROM_SVG
}
#endif /* slic3r_GLShader_hpp_ */

View file

@ -1,3 +1,4 @@
#include "libslic3r/libslic3r.h"
#include "GLTexture.hpp"
#include <GL/glew.h>
@ -5,10 +6,20 @@
#include <wx/image.h>
#include <boost/filesystem.hpp>
#if ENABLE_TEXTURES_FROM_SVG
#include <boost/algorithm/string/predicate.hpp>
#endif // ENABLE_TEXTURES_FROM_SVG
#include <vector>
#include <algorithm>
#if ENABLE_TEXTURES_FROM_SVG
#define NANOSVG_IMPLEMENTATION
#include "nanosvg/nanosvg.h"
#define NANOSVGRAST_IMPLEMENTATION
#include "nanosvg/nanosvgrast.h"
#endif // ENABLE_TEXTURES_FROM_SVG
namespace Slic3r {
namespace GUI {
@ -27,7 +38,34 @@ GLTexture::~GLTexture()
reset();
}
bool GLTexture::load_from_file(const std::string& filename, bool generate_mipmaps)
#if ENABLE_TEXTURES_FROM_SVG
bool GLTexture::load_from_file(const std::string& filename, bool use_mipmaps)
{
reset();
if (!boost::filesystem::exists(filename))
return false;
if (boost::algorithm::iends_with(filename, ".png"))
return load_from_png(filename, use_mipmaps);
else
return false;
}
bool GLTexture::load_from_svg_file(const std::string& filename, bool use_mipmaps, unsigned int max_size_px)
{
reset();
if (!boost::filesystem::exists(filename))
return false;
if (boost::algorithm::iends_with(filename, ".svg"))
return load_from_svg(filename, use_mipmaps, max_size_px);
else
return false;
}
#else
bool GLTexture::load_from_file(const std::string& filename, bool use_mipmaps)
{
reset();
@ -78,10 +116,10 @@ bool GLTexture::load_from_file(const std::string& filename, bool generate_mipmap
::glGenTextures(1, &m_id);
::glBindTexture(GL_TEXTURE_2D, m_id);
::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)m_width, (GLsizei)m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data());
if (generate_mipmaps)
if (use_mipmaps)
{
// we manually generate mipmaps because glGenerateMipmap() function is not reliable on all graphics cards
unsigned int levels_count = _generate_mipmaps(image);
unsigned int levels_count = generate_mipmaps(image);
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1 + levels_count);
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
}
@ -97,6 +135,7 @@ bool GLTexture::load_from_file(const std::string& filename, bool generate_mipmap
m_source = filename;
return true;
}
#endif // ENABLE_TEXTURES_FROM_SVG
void GLTexture::reset()
{
@ -109,26 +148,6 @@ void GLTexture::reset()
m_source = "";
}
unsigned int GLTexture::get_id() const
{
return m_id;
}
int GLTexture::get_width() const
{
return m_width;
}
int GLTexture::get_height() const
{
return m_height;
}
const std::string& GLTexture::get_source() const
{
return m_source;
}
void GLTexture::render_texture(unsigned int tex_id, float left, float right, float bottom, float top)
{
render_sub_texture(tex_id, left, right, bottom, top, FullTextureUVs);
@ -157,7 +176,7 @@ void GLTexture::render_sub_texture(unsigned int tex_id, float left, float right,
::glDisable(GL_BLEND);
}
unsigned int GLTexture::_generate_mipmaps(wxImage& image)
unsigned int GLTexture::generate_mipmaps(wxImage& image)
{
int w = image.GetWidth();
int h = image.GetHeight();
@ -195,5 +214,152 @@ unsigned int GLTexture::_generate_mipmaps(wxImage& image)
return (unsigned int)level;
}
#if ENABLE_TEXTURES_FROM_SVG
bool GLTexture::load_from_png(const std::string& filename, bool use_mipmaps)
{
// Load a PNG with an alpha channel.
wxImage image;
if (!image.LoadFile(wxString::FromUTF8(filename.c_str()), wxBITMAP_TYPE_PNG))
{
reset();
return false;
}
m_width = image.GetWidth();
m_height = image.GetHeight();
int n_pixels = m_width * m_height;
if (n_pixels <= 0)
{
reset();
return false;
}
// Get RGB & alpha raw data from wxImage, pack them into an array.
unsigned char* img_rgb = image.GetData();
if (img_rgb == nullptr)
{
reset();
return false;
}
unsigned char* img_alpha = image.GetAlpha();
std::vector<unsigned char> data(n_pixels * 4, 0);
for (int i = 0; i < n_pixels; ++i)
{
int data_id = i * 4;
int img_id = i * 3;
data[data_id + 0] = img_rgb[img_id + 0];
data[data_id + 1] = img_rgb[img_id + 1];
data[data_id + 2] = img_rgb[img_id + 2];
data[data_id + 3] = (img_alpha != nullptr) ? img_alpha[i] : 255;
}
// sends data to gpu
::glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
::glGenTextures(1, &m_id);
::glBindTexture(GL_TEXTURE_2D, m_id);
::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)m_width, (GLsizei)m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data());
if (use_mipmaps)
{
// we manually generate mipmaps because glGenerateMipmap() function is not reliable on all graphics cards
unsigned int levels_count = generate_mipmaps(image);
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1 + levels_count);
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
}
else
{
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1);
}
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
::glBindTexture(GL_TEXTURE_2D, 0);
m_source = filename;
return true;
}
bool GLTexture::load_from_svg(const std::string& filename, bool use_mipmaps, unsigned int max_size_px)
{
NSVGimage* image = nsvgParseFromFile(filename.c_str(), "px", 96.0f);
if (image == nullptr)
{
// printf("Could not open SVG image.\n");
reset();
return false;
}
float scale = (float)max_size_px / std::max(image->width, image->height);
m_width = (int)(scale * image->width);
m_height = (int)(scale * image->height);
int n_pixels = m_width * m_height;
if (n_pixels <= 0)
{
reset();
return false;
}
NSVGrasterizer* rast = nsvgCreateRasterizer();
if (rast == nullptr)
{
// printf("Could not init rasterizer.\n");
nsvgDelete(image);
reset();
return false;
}
// creates the temporary buffer only once, with max size, and reuse it for all the levels, if generating mipmaps
std::vector<unsigned char> data(n_pixels * 4, 0);
nsvgRasterize(rast, image, 0, 0, scale, data.data(), m_width, m_height, m_width * 4);
// sends data to gpu
::glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
::glGenTextures(1, &m_id);
::glBindTexture(GL_TEXTURE_2D, m_id);
::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)m_width, (GLsizei)m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data());
if (use_mipmaps)
{
// we manually generate mipmaps because glGenerateMipmap() function is not reliable on all graphics cards
int lod_w = m_width;
int lod_h = m_height;
GLint level = 0;
while ((lod_w > 1) || (lod_h > 1))
{
++level;
lod_w = std::max(lod_w / 2, 1);
lod_h = std::max(lod_h / 2, 1);
scale /= 2.0f;
nsvgRasterize(rast, image, 0, 0, scale, data.data(), lod_w, lod_h, lod_w * 4);
::glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, (GLsizei)lod_w, (GLsizei)lod_h, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data());
}
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1 + level);
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
}
else
{
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1);
}
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
::glBindTexture(GL_TEXTURE_2D, 0);
m_source = filename;
nsvgDeleteRasterizer(rast);
nsvgDelete(image);
return true;
}
#endif // ENABLE_TEXTURES_FROM_SVG
} // namespace GUI
} // namespace Slic3r

View file

@ -37,20 +37,28 @@ namespace GUI {
GLTexture();
virtual ~GLTexture();
bool load_from_file(const std::string& filename, bool generate_mipmaps);
bool load_from_file(const std::string& filename, bool use_mipmaps);
#if ENABLE_TEXTURES_FROM_SVG
bool load_from_svg_file(const std::string& filename, bool use_mipmaps, unsigned int max_size_px);
#endif // ENABLE_TEXTURES_FROM_SVG
void reset();
unsigned int get_id() const;
int get_width() const;
int get_height() const;
unsigned int get_id() const { return m_id; }
int get_width() const { return m_width; }
int get_height() const { return m_height; }
const std::string& get_source() const;
const std::string& get_source() const { return m_source; }
static void render_texture(unsigned int tex_id, float left, float right, float bottom, float top);
static void render_sub_texture(unsigned int tex_id, float left, float right, float bottom, float top, const Quad_UVs& uvs);
protected:
unsigned int _generate_mipmaps(wxImage& image);
unsigned int generate_mipmaps(wxImage& image);
#if ENABLE_TEXTURES_FROM_SVG
private:
bool load_from_png(const std::string& filename, bool use_mipmaps);
bool load_from_svg(const std::string& filename, bool use_mipmaps, unsigned int max_size_px);
#endif // ENABLE_TEXTURES_FROM_SVG
};
} // namespace GUI

View file

@ -211,8 +211,9 @@ void change_opt_value(DynamicPrintConfig& config, const t_config_option_key& opt
}
break;
case coEnum:{
if (opt_key.compare("external_fill_pattern") == 0 ||
opt_key.compare("fill_pattern") == 0)
if (opt_key == "top_fill_pattern" ||
opt_key == "bottom_fill_pattern" ||
opt_key == "fill_pattern")
config.set_key_value(opt_key, new ConfigOptionEnum<InfillPattern>(boost::any_cast<InfillPattern>(value)));
else if (opt_key.compare("gcode_flavor") == 0)
config.set_key_value(opt_key, new ConfigOptionEnum<GCodeFlavor>(boost::any_cast<GCodeFlavor>(value)));

View file

@ -3,8 +3,10 @@
#include "GUI_ObjectManipulation.hpp"
#include "I18N.hpp"
#include <exception>
#include <boost/lexical_cast.hpp>
#include <boost/algorithm/string.hpp>
#include <boost/log/trivial.hpp>
#include <wx/stdpaths.h>
#include <wx/imagpng.h>
@ -76,6 +78,7 @@ IMPLEMENT_APP(GUI_App)
GUI_App::GUI_App()
: wxApp()
, m_em_unit(10)
#if ENABLE_IMGUI
, m_imgui(new ImGuiWrapper())
#endif // ENABLE_IMGUI
@ -125,6 +128,10 @@ bool GUI_App::OnInit()
app_config->save();
preset_updater = new PresetUpdater();
Bind(EVT_SLIC3R_VERSION_ONLINE, [this](const wxCommandEvent &evt) {
app_config->set("version_online", into_u8(evt.GetString()));
app_config->save();
});
load_language();
@ -154,15 +161,15 @@ bool GUI_App::OnInit()
Bind(wxEVT_IDLE, [this](wxIdleEvent& event)
{
if (app_config->dirty())
if (app_config->dirty() && app_config->get("autosave") == "1")
app_config->save();
// ! Temporary workaround for the correct behavior of the Scrolled sidebar panel
// Do this "manipulations" only once ( after (re)create of the application )
if (plater_ && sidebar().obj_list()->GetMinHeight() > 200)
if (plater_ && sidebar().obj_list()->GetMinHeight() > 15 * wxGetApp().em_unit())
{
wxWindowUpdateLocker noUpdates_sidebar(&sidebar());
sidebar().obj_list()->SetMinSize(wxSize(-1, 200));
sidebar().obj_list()->SetMinSize(wxSize(-1, 15 * wxGetApp().em_unit()));
// !!! to correct later layouts
update_mode(); // update view mode after fix of the object_list size
@ -181,7 +188,6 @@ bool GUI_App::OnInit()
mainframe->Close();
} catch (const std::exception &ex) {
show_error(nullptr, ex.what());
mainframe->Close();
}
});
@ -246,6 +252,7 @@ void GUI_App::init_fonts()
{
m_small_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
m_bold_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT).Bold();
#ifdef __WXMAC__
m_small_font.SetPointSize(11);
m_bold_font.SetPointSize(13);
@ -407,6 +414,7 @@ bool GUI_App::select_language( wxArrayString & names,
//FIXME This is a temporary workaround, the correct solution is to switch to "C" locale during file import / export only.
wxSetlocale(LC_NUMERIC, "C");
Preset::update_suffix_modified();
m_imgui->set_language(m_wxLocale->GetCanonicalName().ToUTF8().data());
return true;
}
return false;
@ -435,6 +443,7 @@ bool GUI_App::load_language()
//FIXME This is a temporary workaround, the correct solution is to switch to "C" locale during file import / export only.
wxSetlocale(LC_NUMERIC, "C");
Preset::update_suffix_modified();
m_imgui->set_language(m_wxLocale->GetCanonicalName().ToUTF8().data());
return true;
}
}
@ -562,7 +571,10 @@ void GUI_App::add_config_menu(wxMenuBar *menu)
mode_menu->AppendRadioItem(config_id_base + ConfigMenuModeSimple, _(L("Simple")), _(L("Simple View Mode")));
mode_menu->AppendRadioItem(config_id_base + ConfigMenuModeAdvanced, _(L("Advanced")), _(L("Advanced View Mode")));
mode_menu->AppendRadioItem(config_id_base + ConfigMenuModeExpert, _(L("Expert")), _(L("Expert View Mode")));
mode_menu->Check(config_id_base + ConfigMenuModeSimple + get_mode(), true);
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Check(get_mode() == comSimple); }, config_id_base + ConfigMenuModeSimple);
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Check(get_mode() == comAdvanced); }, config_id_base + ConfigMenuModeAdvanced);
Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Check(get_mode() == comExpert); }, config_id_base + ConfigMenuModeExpert);
local_menu->AppendSubMenu(mode_menu, _(L("Mode")), _(L("Slic3r View Mode")));
local_menu->AppendSeparator();
local_menu->Append(config_id_base + ConfigMenuLanguage, _(L("Change Application &Language")));
@ -681,6 +693,23 @@ void GUI_App::load_current_presets()
}
}
bool GUI_App::OnExceptionInMainLoop()
{
try {
throw;
} catch (const std::exception &ex) {
const std::string error = (boost::format("Uncaught exception: %1%") % ex.what()).str();
BOOST_LOG_TRIVIAL(error) << error;
show_error(nullptr, from_u8(error));
} catch (...) {
const char *error = "Uncaught exception: Unknown error";
BOOST_LOG_TRIVIAL(error) << error;
show_error(nullptr, from_u8(error));
}
return false;
}
#ifdef __APPLE__
// wxWidgets override to get an event on open files.
void GUI_App::MacOpenFiles(const wxArrayString &fileNames)

View file

@ -81,6 +81,9 @@ class GUI_App : public wxApp
wxFont m_small_font;
wxFont m_bold_font;
size_t m_em_unit; // width of a "m"-symbol in pixels for current system font
// Note: for 100% Scale m_em_unit = 10 -> it's a good enough coefficient for a size setting of controls
wxLocale* m_wxLocale{ nullptr };
#if ENABLE_IMGUI
@ -108,6 +111,8 @@ public:
const wxFont& small_font() { return m_small_font; }
const wxFont& bold_font() { return m_bold_font; }
size_t em_unit() const { return m_em_unit; }
void set_em_unit(const size_t em_unit) { m_em_unit = em_unit; }
void recreate_GUI();
void system_info();
@ -137,6 +142,8 @@ public:
bool checked_tab(Tab* tab);
void load_current_presets();
virtual bool OnExceptionInMainLoop();
#ifdef __APPLE__
// wxWidgets override to get an event on open files.
void MacOpenFiles(const wxArrayString &fileNames) override;

View file

@ -45,18 +45,18 @@ ObjectList::ObjectList(wxWindow* parent) :
// Fill CATEGORY_ICON
{
// ptFFF
CATEGORY_ICON[L("Layers and Perimeters")] = wxBitmap(from_u8(var("layers.png")), wxBITMAP_TYPE_PNG);
CATEGORY_ICON[L("Infill")] = wxBitmap(from_u8(var("infill.png")), wxBITMAP_TYPE_PNG);
CATEGORY_ICON[L("Support material")] = wxBitmap(from_u8(var("building.png")), wxBITMAP_TYPE_PNG);
CATEGORY_ICON[L("Speed")] = wxBitmap(from_u8(var("time.png")), wxBITMAP_TYPE_PNG);
CATEGORY_ICON[L("Extruders")] = wxBitmap(from_u8(var("funnel.png")), wxBITMAP_TYPE_PNG);
CATEGORY_ICON[L("Extrusion Width")] = wxBitmap(from_u8(var("funnel.png")), wxBITMAP_TYPE_PNG);
// CATEGORY_ICON[L("Skirt and brim")] = wxBitmap(from_u8(var("box.png")), wxBITMAP_TYPE_PNG);
// CATEGORY_ICON[L("Speed > Acceleration")] = wxBitmap(from_u8(var("time.png")), wxBITMAP_TYPE_PNG);
CATEGORY_ICON[L("Advanced")] = wxBitmap(from_u8(var("wand.png")), wxBITMAP_TYPE_PNG);
CATEGORY_ICON[L("Layers and Perimeters")] = create_scaled_bitmap("layers.png"); // wxBitmap(from_u8(var("layers.png")), wxBITMAP_TYPE_PNG);
CATEGORY_ICON[L("Infill")] = create_scaled_bitmap("infill.png"); // wxBitmap(from_u8(var("infill.png")), wxBITMAP_TYPE_PNG);
CATEGORY_ICON[L("Support material")] = create_scaled_bitmap("building.png"); // wxBitmap(from_u8(var("building.png")), wxBITMAP_TYPE_PNG);
CATEGORY_ICON[L("Speed")] = create_scaled_bitmap("time.png"); // wxBitmap(from_u8(var("time.png")), wxBITMAP_TYPE_PNG);
CATEGORY_ICON[L("Extruders")] = create_scaled_bitmap("funnel.png"); // wxBitmap(from_u8(var("funnel.png")), wxBITMAP_TYPE_PNG);
CATEGORY_ICON[L("Extrusion Width")] = create_scaled_bitmap("funnel.png"); // wxBitmap(from_u8(var("funnel.png")), wxBITMAP_TYPE_PNG);
// CATEGORY_ICON[L("Skirt and brim")] = create_scaled_bitmap("box.png"); // wxBitmap(from_u8(var("box.png")), wxBITMAP_TYPE_PNG);
// CATEGORY_ICON[L("Speed > Acceleration")] = create_scaled_bitmap("time.png"); // wxBitmap(from_u8(var("time.png")), wxBITMAP_TYPE_PNG);
CATEGORY_ICON[L("Advanced")] = create_scaled_bitmap("wand.png"); // wxBitmap(from_u8(var("wand.png")), wxBITMAP_TYPE_PNG);
// ptSLA
CATEGORY_ICON[L("Supports")] = wxBitmap(from_u8(var("building.png")), wxBITMAP_TYPE_PNG);
CATEGORY_ICON[L("Pad")] = wxBitmap(from_u8(var("brick.png")), wxBITMAP_TYPE_PNG);
CATEGORY_ICON[L("Supports")] = create_scaled_bitmap("building.png"); // wxBitmap(from_u8(var("building.png")), wxBITMAP_TYPE_PNG);
CATEGORY_ICON[L("Pad")] = create_scaled_bitmap("brick.png"); // wxBitmap(from_u8(var("brick.png")), wxBITMAP_TYPE_PNG);
}
// create control
@ -116,7 +116,7 @@ void ObjectList::create_objects_ctrl()
SetMinSize(wxSize(-1, 3000)); // #ys_FIXME
m_sizer = new wxBoxSizer(wxVERTICAL);
m_sizer->Add(this, 1, wxGROW | wxLEFT, 20);
m_sizer->Add(this, 1, wxGROW);
m_objects_model = new PrusaObjectDataViewModel;
AssociateModel(m_objects_model);
@ -129,13 +129,13 @@ void ObjectList::create_objects_ctrl()
// column 0(Icon+Text) of the view control:
// And Icon can be consisting of several bitmaps
AppendColumn(new wxDataViewColumn(_(L("Name")), new PrusaBitmapTextRenderer(),
0, 200, wxALIGN_LEFT, wxDATAVIEW_COL_RESIZABLE));
0, 20*wxGetApp().em_unit()/*200*/, wxALIGN_LEFT, wxDATAVIEW_COL_RESIZABLE));
// column 1 of the view control:
AppendColumn(create_objects_list_extruder_column(4));
// column 2 of the view control:
AppendBitmapColumn(" ", 2, wxDATAVIEW_CELL_INERT, 25,
AppendBitmapColumn(" ", 2, wxDATAVIEW_CELL_INERT, int(2.5 * wxGetApp().em_unit())/*25*/,
wxALIGN_CENTER_HORIZONTAL, wxDATAVIEW_COL_RESIZABLE);
}
@ -218,7 +218,8 @@ wxDataViewColumn* ObjectList::create_objects_list_extruder_column(int extruders_
choices.Add(wxString::Format("%d", i));
wxDataViewChoiceRenderer *c =
new wxDataViewChoiceRenderer(choices, wxDATAVIEW_CELL_EDITABLE, wxALIGN_CENTER_HORIZONTAL);
wxDataViewColumn* column = new wxDataViewColumn(_(L("Extruder")), c, 1, 80, wxALIGN_CENTER_HORIZONTAL, wxDATAVIEW_COL_RESIZABLE);
wxDataViewColumn* column = new wxDataViewColumn(_(L("Extruder")), c, 1,
8*wxGetApp().em_unit()/*80*/, wxALIGN_CENTER_HORIZONTAL, wxDATAVIEW_COL_RESIZABLE);
return column;
}
@ -334,11 +335,18 @@ void ObjectList::update_name_in_model(const wxDataViewItem& item) const
void ObjectList::init_icons()
{
m_bmp_modifiermesh = wxBitmap(from_u8(var("lambda.png")), wxBITMAP_TYPE_PNG);//(Slic3r::var("plugin.png")), wxBITMAP_TYPE_PNG);
m_bmp_solidmesh = wxBitmap(from_u8(var("object.png")), wxBITMAP_TYPE_PNG);//(Slic3r::var("package.png")), wxBITMAP_TYPE_PNG);
// m_bmp_modifiermesh = wxBitmap(from_u8(var("lambda.png")), wxBITMAP_TYPE_PNG);//(Slic3r::var("plugin.png")), wxBITMAP_TYPE_PNG);
// m_bmp_solidmesh = wxBitmap(from_u8(var("object.png")), wxBITMAP_TYPE_PNG);//(Slic3r::var("package.png")), wxBITMAP_TYPE_PNG);
// m_bmp_support_enforcer = wxBitmap(from_u8(var("support_enforcer_.png")), wxBITMAP_TYPE_PNG);
// m_bmp_support_blocker = wxBitmap(from_u8(var("support_blocker_.png")), wxBITMAP_TYPE_PNG);
m_bmp_modifiermesh = create_scaled_bitmap("lambda.png");
m_bmp_solidmesh = create_scaled_bitmap("object.png");
m_bmp_support_enforcer = create_scaled_bitmap("support_enforcer_.png");
m_bmp_support_blocker = create_scaled_bitmap("support_blocker_.png");
m_bmp_support_enforcer = wxBitmap(from_u8(var("support_enforcer_.png")), wxBITMAP_TYPE_PNG);
m_bmp_support_blocker = wxBitmap(from_u8(var("support_blocker_.png")), wxBITMAP_TYPE_PNG);
m_bmp_vector.reserve(4); // bitmaps for different types of parts
m_bmp_vector.push_back(&m_bmp_solidmesh); // Add part
@ -348,13 +356,16 @@ void ObjectList::init_icons()
m_objects_model->SetVolumeBitmaps(m_bmp_vector);
// init icon for manifold warning
m_bmp_manifold_warning = wxBitmap(from_u8(var("exclamation_mark_.png")), wxBITMAP_TYPE_PNG);//(Slic3r::var("error.png")), wxBITMAP_TYPE_PNG);
// m_bmp_manifold_warning = wxBitmap(from_u8(var("exclamation_mark_.png")), wxBITMAP_TYPE_PNG);//(Slic3r::var("error.png")), wxBITMAP_TYPE_PNG);
m_bmp_manifold_warning = create_scaled_bitmap("exclamation_mark_.png");
// init bitmap for "Split to sub-objects" context menu
m_bmp_split = wxBitmap(from_u8(var("split.png")), wxBITMAP_TYPE_PNG);
// m_bmp_split = wxBitmap(from_u8(var("split.png")), wxBITMAP_TYPE_PNG);
m_bmp_split = create_scaled_bitmap("split.png");
// init bitmap for "Add Settings" context menu
m_bmp_cog = wxBitmap(from_u8(var("cog.png")), wxBITMAP_TYPE_PNG);
// m_bmp_cog = wxBitmap(from_u8(var("cog.png")), wxBITMAP_TYPE_PNG);
m_bmp_cog = create_scaled_bitmap("cog.png");
}
@ -807,7 +818,7 @@ void ObjectList::update_settings_item()
}
}
void ObjectList::append_menu_item_add_generic(wxMenuItem* menu, const int type) {
void ObjectList::append_menu_item_add_generic(wxMenuItem* menu, const ModelVolumeType type) {
auto sub_menu = new wxMenu;
if (wxGetApp().get_mode() == comExpert) {
@ -816,10 +827,9 @@ void ObjectList::append_menu_item_add_generic(wxMenuItem* menu, const int type)
sub_menu->AppendSeparator();
}
std::vector<std::string> menu_items = { L("Box"), L("Cylinder"), L("Sphere"), L("Slab") };
for (auto& item : menu_items) {
for (auto& item : { L("Box"), L("Cylinder"), L("Sphere"), L("Slab") }) {
append_menu_item(sub_menu, wxID_ANY, _(item), "",
[this, type, item](wxCommandEvent&) { load_generic_subobject(_(item).ToUTF8().data(), type); }, "", menu->GetMenu());
[this, type, item](wxCommandEvent&) { load_generic_subobject(item, type); }, "", menu->GetMenu());
}
menu->SetSubMenu(sub_menu);
@ -828,10 +838,10 @@ void ObjectList::append_menu_item_add_generic(wxMenuItem* menu, const int type)
void ObjectList::append_menu_items_add_volume(wxMenu* menu)
{
// Note: id accords to type of the sub-object, so sequence of the menu items is important
std::vector<std::string> menu_object_types_items = {L("Add part"), // ~ModelVolume::MODEL_PART
L("Add modifier"), // ~ModelVolume::PARAMETER_MODIFIER
L("Add support enforcer"), // ~ModelVolume::SUPPORT_ENFORCER
L("Add support blocker") }; // ~ModelVolume::SUPPORT_BLOCKER
std::vector<std::string> menu_object_types_items = {L("Add part"), // ~ModelVolumeType::MODEL_PART
L("Add modifier"), // ~ModelVolumeType::PARAMETER_MODIFIER
L("Add support enforcer"), // ~ModelVolumeType::SUPPORT_ENFORCER
L("Add support blocker") }; // ~ModelVolumeType::SUPPORT_BLOCKER
// Update "add" items(delete old & create new) settings popupmenu
for (auto& item : menu_object_types_items){
@ -845,15 +855,15 @@ void ObjectList::append_menu_items_add_volume(wxMenu* menu)
if (mode < comExpert)
{
append_menu_item(menu, wxID_ANY, _(L("Add part")), "",
[this](wxCommandEvent&) { load_subobject(ModelVolume::MODEL_PART); }, *m_bmp_vector[ModelVolume::MODEL_PART]);
[this](wxCommandEvent&) { load_subobject(ModelVolumeType::MODEL_PART); }, *m_bmp_vector[int(ModelVolumeType::MODEL_PART)]);
}
if (mode == comSimple) {
append_menu_item(menu, wxID_ANY, _(L("Add support enforcer")), "",
[this](wxCommandEvent&) { load_generic_subobject(_(L("Box")).ToUTF8().data(), ModelVolume::SUPPORT_ENFORCER); },
*m_bmp_vector[ModelVolume::SUPPORT_ENFORCER]);
[this](wxCommandEvent&) { load_generic_subobject(L("Box"), ModelVolumeType::SUPPORT_ENFORCER); },
*m_bmp_vector[int(ModelVolumeType::SUPPORT_ENFORCER)]);
append_menu_item(menu, wxID_ANY, _(L("Add support blocker")), "",
[this](wxCommandEvent&) { load_generic_subobject(_(L("Box")).ToUTF8().data(), ModelVolume::SUPPORT_BLOCKER); },
*m_bmp_vector[ModelVolume::SUPPORT_BLOCKER]);
[this](wxCommandEvent&) { load_generic_subobject(L("Box"), ModelVolumeType::SUPPORT_BLOCKER); },
*m_bmp_vector[int(ModelVolumeType::SUPPORT_BLOCKER)]);
return;
}
@ -864,7 +874,7 @@ void ObjectList::append_menu_items_add_volume(wxMenu* menu)
auto menu_item = new wxMenuItem(menu, wxID_ANY, _(item));
menu_item->SetBitmap(*m_bmp_vector[type]);
append_menu_item_add_generic(menu_item, type);
append_menu_item_add_generic(menu_item, ModelVolumeType(type));
menu->Append(menu_item);
}
@ -913,7 +923,7 @@ wxMenuItem* ObjectList::append_menu_item_settings(wxMenu* menu_)
menu->DestroySeparators(); // delete old separators
const auto sel_vol = get_selected_model_volume();
if (sel_vol && sel_vol->type() >= ModelVolume::SUPPORT_ENFORCER)
if (sel_vol && sel_vol->type() >= ModelVolumeType::SUPPORT_ENFORCER)
return nullptr;
const ConfigOptionMode mode = wxGetApp().get_mode();
@ -937,7 +947,7 @@ wxMenuItem* ObjectList::append_menu_item_settings(wxMenu* menu_)
menu_item->SetBitmap(m_bmp_cog);
// const auto sel_vol = get_selected_model_volume();
// if (sel_vol && sel_vol->type() >= ModelVolume::SUPPORT_ENFORCER)
// if (sel_vol && sel_vol->type() >= ModelVolumeType::SUPPORT_ENFORCER)
// menu_item->Enable(false);
// else
menu_item->SetSubMenu(create_settings_popupmenu(menu));
@ -1092,7 +1102,7 @@ void ObjectList::update_opt_keys(t_config_option_keys& opt_keys)
opt_keys.erase(opt_keys.begin() + i);
}
void ObjectList::load_subobject(int type)
void ObjectList::load_subobject(ModelVolumeType type)
{
auto item = GetSelection();
if (!item || m_objects_model->GetParent(item) != wxDataViewItem(0))
@ -1115,7 +1125,7 @@ void ObjectList::load_subobject(int type)
void ObjectList::load_part( ModelObject* model_object,
wxArrayString& part_names,
int type)
ModelVolumeType type)
{
wxWindow* parent = wxGetApp().tab_panel()->GetPage(0);
@ -1148,7 +1158,7 @@ void ObjectList::load_part( ModelObject* model_object,
#endif // !ENABLE_VOLUMES_CENTERING_FIXES
volume->translate(delta);
auto new_volume = model_object->add_volume(*volume);
new_volume->set_type(static_cast<ModelVolume::Type>(type));
new_volume->set_type(type);
new_volume->name = boost::filesystem::path(input_file).filename().string();
part_names.Add(from_u8(new_volume->name));
@ -1163,28 +1173,28 @@ void ObjectList::load_part( ModelObject* model_object,
}
void ObjectList::load_generic_subobject(const std::string& type_name, const int type)
void ObjectList::load_generic_subobject(const std::string& type_name, const ModelVolumeType type)
{
const auto obj_idx = get_selected_obj_idx();
if (obj_idx < 0) return;
const std::string name = "lambda-" + type_name;
const wxString name = _(L("Generic")) + "-" + _(type_name);
TriangleMesh mesh;
auto& bed_shape = wxGetApp().preset_bundle->printers.get_edited_preset().config.option<ConfigOptionPoints>("bed_shape")->values;
const auto& sz = BoundingBoxf(bed_shape).size();
const auto side = 0.1 * std::max(sz(0), sz(1));
if (type_name == _("Box")) {
if (type_name == "Box") {
mesh = make_cube(side, side, side);
// box sets the base coordinate at 0, 0, move to center of plate
mesh.translate(-side * 0.5, -side * 0.5, 0);
}
else if (type_name == _("Cylinder"))
else if (type_name == "Cylinder")
mesh = make_cylinder(0.5*side, side);
else if (type_name == _("Sphere"))
else if (type_name == "Sphere")
mesh = make_sphere(0.5*side, PI/18);
else if (type_name == _("Slab")) {
else if (type_name == "Slab") {
const auto& size = (*m_objects)[obj_idx]->bounding_box().size();
mesh = make_cube(size(0)*1.5, size(1)*1.5, size(2)*0.5);
// box sets the base coordinate at 0, 0, move to center of plate and move it up to initial_z
@ -1193,7 +1203,7 @@ void ObjectList::load_generic_subobject(const std::string& type_name, const int
mesh.repair();
auto new_volume = (*m_objects)[obj_idx]->add_volume(mesh);
new_volume->set_type(static_cast<ModelVolume::Type>(type));
new_volume->set_type(type);
#if !ENABLE_GENERIC_SUBPARTS_PLACEMENT
new_volume->set_offset(Vec3d(0.0, 0.0, (*m_objects)[obj_idx]->origin_translation(2) - mesh.stl.stats.min(2)));
@ -1220,7 +1230,7 @@ void ObjectList::load_generic_subobject(const std::string& type_name, const int
}
#endif // ENABLE_GENERIC_SUBPARTS_PLACEMENT
new_volume->name = name;
new_volume->name = into_u8(name);
// set a default extruder value, since user can't add it manually
new_volume->config.set_key_value("extruder", new ConfigOptionInt(0));
@ -1228,7 +1238,7 @@ void ObjectList::load_generic_subobject(const std::string& type_name, const int
parts_changed(obj_idx);
const auto object_item = m_objects_model->GetTopParent(GetSelection());
select_item(m_objects_model->AddVolumeChild(object_item, from_u8(name), type));
select_item(m_objects_model->AddVolumeChild(object_item, name, type));
#ifndef __WXOSX__ //#ifdef __WXMSW__ // #ys_FIXME
selection_changed();
#endif //no __WXOSX__ //__WXMSW__
@ -1360,7 +1370,7 @@ void ObjectList::split()
for (auto id = 0; id < model_object->volumes.size(); id++) {
const auto vol_item = m_objects_model->AddVolumeChild(parent, from_u8(model_object->volumes[id]->name),
model_object->volumes[id]->is_modifier() ?
ModelVolume::PARAMETER_MODIFIER : ModelVolume::MODEL_PART,
ModelVolumeType::PARAMETER_MODIFIER : ModelVolumeType::MODEL_PART,
model_object->volumes[id]->config.has("extruder") ?
model_object->volumes[id]->config.option<ConfigOptionInt>("extruder")->value : 0,
false);
@ -1962,15 +1972,15 @@ void ObjectList::change_part_type()
if (!volume)
return;
const auto type = volume->type();
if (type == ModelVolume::MODEL_PART)
const ModelVolumeType type = volume->type();
if (type == ModelVolumeType::MODEL_PART)
{
const int obj_idx = get_selected_obj_idx();
if (obj_idx < 0) return;
int model_part_cnt = 0;
for (auto vol : (*m_objects)[obj_idx]->volumes) {
if (vol->type() == ModelVolume::MODEL_PART)
if (vol->type() == ModelVolumeType::MODEL_PART)
++model_part_cnt;
}
@ -1982,13 +1992,13 @@ void ObjectList::change_part_type()
const wxString names[] = { "Part", "Modifier", "Support Enforcer", "Support Blocker" };
auto new_type = wxGetSingleChoiceIndex("Type: ", _(L("Select type of part")), wxArrayString(4, names), type);
auto new_type = ModelVolumeType(wxGetSingleChoiceIndex("Type: ", _(L("Select type of part")), wxArrayString(4, names), int(type)));
if (new_type == type || new_type < 0)
if (new_type == type || new_type == ModelVolumeType::INVALID)
return;
const auto item = GetSelection();
volume->set_type(static_cast<ModelVolume::Type>(new_type));
volume->set_type(new_type);
m_objects_model->SetVolumeType(item, new_type);
m_parts_changed = true;
@ -1998,11 +2008,11 @@ void ObjectList::change_part_type()
//(we show additional settings for Part and Modifier and hide it for Support Blocker/Enforcer)
const auto settings_item = m_objects_model->GetSettingsItem(item);
if (settings_item &&
(new_type == ModelVolume::SUPPORT_ENFORCER || new_type == ModelVolume::SUPPORT_BLOCKER)) {
(new_type == ModelVolumeType::SUPPORT_ENFORCER || new_type == ModelVolumeType::SUPPORT_BLOCKER)) {
m_objects_model->Delete(settings_item);
}
else if (!settings_item &&
(new_type == ModelVolume::MODEL_PART || new_type == ModelVolume::PARAMETER_MODIFIER)) {
(new_type == ModelVolumeType::MODEL_PART || new_type == ModelVolumeType::PARAMETER_MODIFIER)) {
select_item(m_objects_model->AddSettingsChild(item));
}
}

View file

@ -21,6 +21,7 @@ class ConfigOptionsGroup;
class DynamicPrintConfig;
class ModelObject;
class ModelVolume;
enum class ModelVolumeType : int;
// FIXME: broken build on mac os because of this is missing:
typedef std::vector<std::string> t_config_option_keys;
@ -173,7 +174,7 @@ public:
void get_freq_settings_choice(const wxString& bundle_name);
void update_settings_item();
void append_menu_item_add_generic(wxMenuItem* menu, const int type);
void append_menu_item_add_generic(wxMenuItem* menu, const ModelVolumeType type);
void append_menu_items_add_volume(wxMenu* menu);
wxMenuItem* append_menu_item_split(wxMenu* menu);
wxMenuItem* append_menu_item_settings(wxMenu* menu);
@ -190,9 +191,9 @@ public:
void update_opt_keys(t_config_option_keys& t_optopt_keys);
void load_subobject(int type);
void load_part(ModelObject* model_object, wxArrayString& part_names, int type);
void load_generic_subobject(const std::string& type_name, const int type);
void load_subobject(ModelVolumeType type);
void load_part(ModelObject* model_object, wxArrayString& part_names, ModelVolumeType type);
void load_generic_subobject(const std::string& type_name, const ModelVolumeType type);
void del_object(const int obj_idx);
void del_subobject_item(wxDataViewItem& item);
void del_settings_from_config();

View file

@ -22,7 +22,7 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
#endif // __APPLE__
{
m_og->set_name(_(L("Object Manipulation")));
m_og->label_width = 125;
m_og->label_width = 12 * wxGetApp().em_unit();//125;
m_og->set_grid_vgap(5);
m_og->m_on_change = std::bind(&ObjectManipulation::on_change, this, std::placeholders::_1, std::placeholders::_2);
@ -44,15 +44,17 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
def.label = L("Name");
def.gui_type = "legend";
def.tooltip = L("Object name");
def.width = 200;
def.width = 21 * wxGetApp().em_unit();
def.default_value = new ConfigOptionString{ " " };
m_og->append_single_option_line(Option(def, "object_name"));
const int field_width = 5 * wxGetApp().em_unit()/*50*/;
// Legend for object modification
auto line = Line{ "", "" };
def.label = "";
def.type = coString;
def.width = 50;
def.width = field_width/*50*/;
std::vector<std::string> axes{ "x", "y", "z" };
for (const auto axis : axes) {
@ -64,13 +66,13 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
m_og->append_line(line);
auto add_og_to_object_settings = [this](const std::string& option_name, const std::string& sidetext)
auto add_og_to_object_settings = [this, field_width](const std::string& option_name, const std::string& sidetext)
{
Line line = { _(option_name), "" };
ConfigOptionDef def;
def.type = coFloat;
def.default_value = new ConfigOptionFloat(0.0);
def.width = 50;
def.width = field_width/*50*/;
// Add "uniform scaling" button in front of "Scale" option
if (option_name == "Scale") {
@ -88,8 +90,9 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
// Add empty bmp (Its size have to be equal to PrusaLockButton) in front of "Size" option to label alignment
else if (option_name == "Size") {
line.near_label_widget = [this](wxWindow* parent) {
return new wxStaticBitmap(parent, wxID_ANY, wxNullBitmap, wxDefaultPosition,
wxBitmap(from_u8(var("one_layer_lock_on.png")), wxBITMAP_TYPE_PNG).GetSize());
return new wxStaticBitmap(parent, wxID_ANY, wxNullBitmap, wxDefaultPosition,
// wxBitmap(from_u8(var("one_layer_lock_on.png")), wxBITMAP_TYPE_PNG).GetSize());
create_scaled_bitmap("one_layer_lock_on.png").GetSize());
};
}

View file

@ -75,7 +75,8 @@ void ObjectSettings::update_settings_list()
{
auto opt_key = (line.get_options())[0].opt_id; //we assume that we have one option per line
auto btn = new wxBitmapButton(parent, wxID_ANY, wxBitmap(from_u8(var("colorchange_delete_on.png")), wxBITMAP_TYPE_PNG),
// auto btn = new wxBitmapButton(parent, wxID_ANY, wxBitmap(from_u8(var("colorchange_delete_on.png")), wxBITMAP_TYPE_PNG),
auto btn = new wxBitmapButton(parent, wxID_ANY, create_scaled_bitmap("colorchange_delete_on.png"),
wxDefaultPosition, wxDefaultSize, wxBORDER_NONE);
#ifdef __WXMSW__
btn->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW));
@ -98,7 +99,7 @@ void ObjectSettings::update_settings_list()
std::vector<std::string> categories;
if (!(opt_keys.size() == 1 && opt_keys[0] == "extruder"))// return;
{
auto extruders_cnt = wxGetApp().preset_bundle->printers.get_selected_preset().printer_technology() == ptSLA ? 1 :
const int extruders_cnt = wxGetApp().preset_bundle->printers.get_selected_preset().printer_technology() == ptSLA ? 1 :
wxGetApp().preset_bundle->printers.get_edited_preset().config.option<ConfigOptionFloats>("nozzle_diameter")->values.size();
for (auto& opt_key : opt_keys) {
@ -119,8 +120,8 @@ void ObjectSettings::update_settings_list()
continue;
auto optgroup = std::make_shared<ConfigOptionsGroup>(m_parent, cat.first, config, false, extra_column);
optgroup->label_width = 150;
optgroup->sidetext_width = 70;
optgroup->label_width = 15 * wxGetApp().em_unit();//150;
optgroup->sidetext_width = 7 * wxGetApp().em_unit();//70;
optgroup->m_on_change = [](const t_config_option_key& opt_id, const boost::any& value) {
wxGetApp().obj_list()->part_settings_changed(); };
@ -130,7 +131,7 @@ void ObjectSettings::update_settings_list()
if (opt == "extruder")
continue;
Option option = optgroup->get_option(opt);
option.opt.width = 70;
option.opt.width = 7 * wxGetApp().em_unit();//70;
optgroup->append_single_option_line(option);
}
optgroup->reload_config();

View file

@ -52,7 +52,7 @@ View3D::~View3D()
bool View3D::init(wxWindow* parent, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process)
{
if (!Create(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize))
if (!Create(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0 /* disable wxTAB_TRAVERSAL */))
return false;
m_canvas_widget = GLCanvas3DManager::create_wxglcanvas(this);
@ -69,9 +69,6 @@ bool View3D::init(wxWindow* parent, Model* model, DynamicPrintConfig* config, Ba
m_canvas->set_config(config);
m_canvas->enable_gizmos(true);
m_canvas->enable_toolbar(true);
#if !ENABLE_REWORKED_BED_SHAPE_CHANGE
m_canvas->enable_force_zoom_to_bed(true);
#endif // !ENABLE_REWORKED_BED_SHAPE_CHANGE
#if !ENABLE_IMGUI
m_gizmo_widget = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxDefaultSize);
@ -92,6 +89,12 @@ bool View3D::init(wxWindow* parent, Model* model, DynamicPrintConfig* config, Ba
return true;
}
void View3D::set_bed(Bed3D* bed)
{
if (m_canvas != nullptr)
m_canvas->set_bed(bed);
}
void View3D::set_view_toolbar(GLToolbar* toolbar)
{
if (m_canvas != nullptr)
@ -104,15 +107,10 @@ void View3D::set_as_dirty()
m_canvas->set_as_dirty();
}
void View3D::set_bed_shape(const Pointfs& shape)
void View3D::bed_shape_changed()
{
if (m_canvas != nullptr)
{
m_canvas->set_bed_shape(shape);
#if !ENABLE_REWORKED_BED_SHAPE_CHANGE
m_canvas->zoom_to_bed();
#endif // !ENABLE_REWORKED_BED_SHAPE_CHANGE
}
m_canvas->bed_shape_changed();
}
void View3D::select_view(const std::string& direction)
@ -229,7 +227,7 @@ bool Preview::init(wxWindow* parent, DynamicPrintConfig* config, BackgroundSlici
if ((config == nullptr) || (process == nullptr) || (gcode_preview_data == nullptr))
return false;
if (!Create(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize))
if (!Create(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0 /* disable wxTAB_TRAVERSAL */))
return false;
m_canvas_widget = GLCanvas3DManager::create_wxglcanvas(this);
@ -259,7 +257,7 @@ bool Preview::init(wxWindow* parent, DynamicPrintConfig* config, BackgroundSlici
m_label_show_features = new wxStaticText(this, wxID_ANY, _(L("Show")));
m_combochecklist_features = new wxComboCtrl();
m_combochecklist_features->Create(this, wxID_ANY, _(L("Feature types")), wxDefaultPosition, wxSize(200, -1), wxCB_READONLY);
m_combochecklist_features->Create(this, wxID_ANY, _(L("Feature types")), wxDefaultPosition, wxSize(15 * wxGetApp().em_unit(), -1), wxCB_READONLY);
std::string feature_text = GUI::into_u8(_(L("Feature types")));
std::string feature_items = GUI::into_u8(
_(L("Perimeter")) + "|" +
@ -345,6 +343,12 @@ Preview::~Preview()
}
}
void Preview::set_bed(Bed3D* bed)
{
if (m_canvas != nullptr)
m_canvas->set_bed(bed);
}
void Preview::set_view_toolbar(GLToolbar* toolbar)
{
if (m_canvas != nullptr)
@ -376,9 +380,10 @@ void Preview::set_enabled(bool enabled)
m_enabled = enabled;
}
void Preview::set_bed_shape(const Pointfs& shape)
void Preview::bed_shape_changed()
{
m_canvas->set_bed_shape(shape);
if (m_canvas != nullptr)
m_canvas->bed_shape_changed();
}
void Preview::select_view(const std::string& direction)

View file

@ -27,6 +27,7 @@ namespace GUI {
class GLCanvas3D;
class GLToolbar;
class Bed3D;
class View3D : public wxPanel
{
@ -48,10 +49,11 @@ public:
wxGLCanvas* get_wxglcanvas() { return m_canvas_widget; }
GLCanvas3D* get_canvas3d() { return m_canvas; }
void set_bed(Bed3D* bed);
void set_view_toolbar(GLToolbar* toolbar);
void set_as_dirty();
void set_bed_shape(const Pointfs& shape);
void bed_shape_changed();
void select_view(const std::string& direction);
void select_all();
@ -114,12 +116,13 @@ public:
wxGLCanvas* get_wxglcanvas() { return m_canvas_widget; }
GLCanvas3D* get_canvas3d() { return m_canvas; }
void set_bed(Bed3D* bed);
void set_view_toolbar(GLToolbar* toolbar);
void set_number_extruders(unsigned int number_extruders);
void set_canvas_as_dirty();
void set_enabled(bool enabled);
void set_bed_shape(const Pointfs& shape);
void bed_shape_changed();
void select_view(const std::string& direction);
void set_viewport_from_scene(GLCanvas3D* canvas);
void set_viewport_into_scene(GLCanvas3D* canvas);

View file

@ -10,6 +10,7 @@
#include <wx/string.h>
#include <wx/event.h>
#include <wx/clipbrd.h>
#include <wx/debug.h>
#include <GL/glew.h>
@ -25,10 +26,12 @@ namespace GUI {
ImGuiWrapper::ImGuiWrapper()
: m_font_texture(0)
: m_glyph_ranges(nullptr)
, m_font_texture(0)
, m_style_scaling(1.0)
, m_mouse_buttons(0)
, m_disabled(false)
, m_new_frame_open(false)
{
}
@ -43,12 +46,43 @@ bool ImGuiWrapper::init()
ImGui::CreateContext();
init_default_font(m_style_scaling);
init_input();
init_style();
ImGui::GetIO().IniFilename = nullptr;
return true;
}
void ImGuiWrapper::set_language(const std::string &language)
{
const ImWchar *ranges = nullptr;
size_t idx = language.find('_');
std::string lang = (idx == std::string::npos) ? language : language.substr(0, idx);
static const ImWchar ranges_latin2[] =
{
0x0020, 0x00FF, // Basic Latin + Latin Supplement
0x0100, 0x017F, // Latin Extended-A
0,
};
if (lang == "cs" || lang == "pl") {
ranges = ranges_latin2;
} else if (lang == "ru" || lang == "uk") {
ranges = ImGui::GetIO().Fonts->GetGlyphRangesCyrillic();
} else if (lang == "jp") {
ranges = ImGui::GetIO().Fonts->GetGlyphRangesJapanese();
} else if (lang == "kr") {
ranges = ImGui::GetIO().Fonts->GetGlyphRangesKorean();
} else if (lang == "zh") {
ranges = ImGui::GetIO().Fonts->GetGlyphRangesChineseSimplifiedCommon();
}
if (ranges != m_glyph_ranges) {
m_glyph_ranges = ranges;
init_default_font(m_style_scaling);
}
}
void ImGuiWrapper::set_display_size(float w, float h)
{
ImGuiIO& io = ImGui::GetIO();
@ -67,6 +101,10 @@ void ImGuiWrapper::set_style_scaling(float scaling)
bool ImGuiWrapper::update_mouse_data(wxMouseEvent& evt)
{
if (! display_initialized()) {
return false;
}
ImGuiIO& io = ImGui::GetIO();
io.MousePos = ImVec2((float)evt.GetX(), (float)evt.GetY());
io.MouseDown[0] = evt.LeftDown();
@ -74,23 +112,63 @@ bool ImGuiWrapper::update_mouse_data(wxMouseEvent& evt)
io.MouseDown[2] = evt.MiddleDown();
unsigned buttons = (evt.LeftDown() ? 1 : 0) | (evt.RightDown() ? 2 : 0) | (evt.MiddleDown() ? 4 : 0);
bool res = buttons != m_mouse_buttons;
m_mouse_buttons = buttons;
return res;
new_frame();
return want_mouse();
}
bool ImGuiWrapper::update_key_data(wxKeyEvent &evt)
{
if (! display_initialized()) {
return false;
}
ImGuiIO& io = ImGui::GetIO();
if (evt.GetEventType() == wxEVT_CHAR) {
// Char event
const auto key = evt.GetUnicodeKey();
if (key != 0) {
io.AddInputCharacter(key);
}
new_frame();
return want_keyboard() || want_text_input();
} else {
// Key up/down event
int key = evt.GetKeyCode();
wxCHECK_MSG(key >= 0 && key < IM_ARRAYSIZE(io.KeysDown), false, "Received invalid key code");
io.KeysDown[key] = evt.GetEventType() == wxEVT_KEY_DOWN;
io.KeyShift = evt.ShiftDown();
io.KeyCtrl = evt.ControlDown();
io.KeyAlt = evt.AltDown();
io.KeySuper = evt.MetaDown();
new_frame();
return want_keyboard() || want_text_input();
}
}
void ImGuiWrapper::new_frame()
{
if (m_new_frame_open) {
return;
}
if (m_font_texture == 0)
create_device_objects();
ImGui::NewFrame();
m_new_frame_open = true;
}
void ImGuiWrapper::render()
{
ImGui::Render();
render_draw_data(ImGui::GetDrawData());
m_new_frame_open = false;
}
void ImGuiWrapper::set_next_window_pos(float x, float y, int flag)
@ -125,6 +203,12 @@ bool ImGuiWrapper::button(const wxString &label)
return ImGui::Button(label_utf8.c_str());
}
bool ImGuiWrapper::radio_button(const wxString &label, bool active)
{
auto label_utf8 = into_u8(label);
return ImGui::RadioButton(label_utf8.c_str(), active);
}
bool ImGuiWrapper::input_double(const std::string &label, const double &value, const std::string &format)
{
return ImGui::InputDouble(label.c_str(), const_cast<double*>(&value), 0.0f, 0.0f, format.c_str());
@ -161,6 +245,28 @@ void ImGuiWrapper::text(const wxString &label)
ImGui::Text(label_utf8.c_str(), NULL);
}
bool ImGuiWrapper::combo(const wxString& label, const std::vector<wxString>& options, wxString& selection)
{
std::string selection_u8 = into_u8(selection);
// this is to force the label to the left of the widget:
text(label);
ImGui::SameLine();
if (ImGui::BeginCombo("", selection_u8.c_str())) {
for (const wxString& option : options) {
std::string option_u8 = into_u8(option);
bool is_selected = (selection_u8.empty()) ? false : (option_u8 == selection_u8);
if (ImGui::Selectable(option_u8.c_str(), is_selected))
selection = option_u8;
}
ImGui::EndCombo();
return true;
}
return false;
}
void ImGuiWrapper::disabled_begin(bool disabled)
{
wxCHECK_RET(!m_disabled, "ImGUI: Unbalanced disabled_begin() call");
@ -210,7 +316,7 @@ void ImGuiWrapper::init_default_font(float scaling)
ImGuiIO& io = ImGui::GetIO();
io.Fonts->Clear();
ImFont* font = io.Fonts->AddFontFromFileTTF((Slic3r::resources_dir() + "/fonts/NotoSans-Regular.ttf").c_str(), font_size * scaling);
ImFont* font = io.Fonts->AddFontFromFileTTF((Slic3r::resources_dir() + "/fonts/NotoSans-Regular.ttf").c_str(), font_size * scaling, nullptr, m_glyph_ranges);
if (font == nullptr) {
font = io.Fonts->AddFontDefault();
if (font == nullptr) {
@ -249,6 +355,82 @@ void ImGuiWrapper::create_fonts_texture()
glBindTexture(GL_TEXTURE_2D, last_texture);
}
void ImGuiWrapper::init_input()
{
ImGuiIO& io = ImGui::GetIO();
// Keyboard mapping. ImGui will use those indices to peek into the io.KeysDown[] array.
io.KeyMap[ImGuiKey_Tab] = WXK_TAB;
io.KeyMap[ImGuiKey_LeftArrow] = WXK_LEFT;
io.KeyMap[ImGuiKey_RightArrow] = WXK_RIGHT;
io.KeyMap[ImGuiKey_UpArrow] = WXK_UP;
io.KeyMap[ImGuiKey_DownArrow] = WXK_DOWN;
io.KeyMap[ImGuiKey_PageUp] = WXK_PAGEUP;
io.KeyMap[ImGuiKey_PageDown] = WXK_PAGEDOWN;
io.KeyMap[ImGuiKey_Home] = WXK_HOME;
io.KeyMap[ImGuiKey_End] = WXK_END;
io.KeyMap[ImGuiKey_Insert] = WXK_INSERT;
io.KeyMap[ImGuiKey_Delete] = WXK_DELETE;
io.KeyMap[ImGuiKey_Backspace] = WXK_BACK;
io.KeyMap[ImGuiKey_Space] = WXK_SPACE;
io.KeyMap[ImGuiKey_Enter] = WXK_RETURN;
io.KeyMap[ImGuiKey_Escape] = WXK_ESCAPE;
io.KeyMap[ImGuiKey_A] = 'A';
io.KeyMap[ImGuiKey_C] = 'C';
io.KeyMap[ImGuiKey_V] = 'V';
io.KeyMap[ImGuiKey_X] = 'X';
io.KeyMap[ImGuiKey_Y] = 'Y';
io.KeyMap[ImGuiKey_Z] = 'Z';
// Don't let imgui special-case Mac, wxWidgets already do that
io.ConfigMacOSXBehaviors = false;
// Setup clipboard interaction callbacks
io.SetClipboardTextFn = clipboard_set;
io.GetClipboardTextFn = clipboard_get;
io.ClipboardUserData = this;
}
void ImGuiWrapper::init_style()
{
ImGuiStyle &style = ImGui::GetStyle();
auto set_color = [&](ImGuiCol_ col, unsigned hex_color) {
style.Colors[col] = ImVec4(
((hex_color >> 24) & 0xff) / 255.0f,
((hex_color >> 16) & 0xff) / 255.0f,
((hex_color >> 8) & 0xff) / 255.0f,
(hex_color & 0xff) / 255.0f);
};
static const unsigned COL_GREY_DARK = 0x444444ff;
static const unsigned COL_GREY_LIGHT = 0x666666ff;
static const unsigned COL_ORANGE_DARK = 0xba5418ff;
static const unsigned COL_ORANGE_LIGHT = 0xff6f22ff;
// Generics
set_color(ImGuiCol_TitleBgActive, COL_ORANGE_DARK);
set_color(ImGuiCol_FrameBg, COL_GREY_DARK);
set_color(ImGuiCol_FrameBgHovered, COL_GREY_LIGHT);
set_color(ImGuiCol_FrameBgActive, COL_GREY_LIGHT);
// Text selection
set_color(ImGuiCol_TextSelectedBg, COL_ORANGE_DARK);
// Buttons
set_color(ImGuiCol_Button, COL_ORANGE_DARK);
set_color(ImGuiCol_ButtonHovered, COL_ORANGE_LIGHT);
set_color(ImGuiCol_ButtonActive, COL_ORANGE_LIGHT);
// Checkbox
set_color(ImGuiCol_CheckMark, COL_ORANGE_LIGHT);
// ComboBox items
set_color(ImGuiCol_Header, COL_ORANGE_DARK);
set_color(ImGuiCol_HeaderHovered, COL_ORANGE_LIGHT);
set_color(ImGuiCol_HeaderActive, COL_ORANGE_LIGHT);
}
void ImGuiWrapper::render_draw_data(ImDrawData *draw_data)
{
// Avoid rendering when minimized, scale coordinates for retina displays (screen coordinates != framebuffer coordinates)
@ -347,6 +529,12 @@ void ImGuiWrapper::render_draw_data(ImDrawData *draw_data)
glScissor(last_scissor_box[0], last_scissor_box[1], (GLsizei)last_scissor_box[2], (GLsizei)last_scissor_box[3]);
}
bool ImGuiWrapper::display_initialized() const
{
const ImGuiIO& io = ImGui::GetIO();
return io.DisplaySize.x >= 0.0f && io.DisplaySize.y >= 0.0f;
}
void ImGuiWrapper::destroy_device_objects()
{
destroy_fonts_texture();
@ -362,6 +550,37 @@ void ImGuiWrapper::destroy_fonts_texture()
}
}
const char* ImGuiWrapper::clipboard_get(void* user_data)
{
ImGuiWrapper *self = reinterpret_cast<ImGuiWrapper*>(user_data);
const char* res = "";
if (wxTheClipboard->Open()) {
if (wxTheClipboard->IsSupported(wxDF_TEXT)) {
wxTextDataObject data;
wxTheClipboard->GetData(data);
if (data.GetTextLength() > 0) {
self->m_clipboard_text = into_u8(data.GetText());
res = self->m_clipboard_text.c_str();
}
}
wxTheClipboard->Close();
}
return res;
}
void ImGuiWrapper::clipboard_set(void* /* user_data */, const char* text)
{
if (wxTheClipboard->Open()) {
wxTheClipboard->SetData(new wxTextDataObject(wxString::FromUTF8(text))); // object owned by the clipboard
wxTheClipboard->Close();
}
}
} // namespace GUI
} // namespace Slic3r

View file

@ -10,6 +10,7 @@
class wxString;
class wxMouseEvent;
class wxKeyEvent;
namespace Slic3r {
@ -20,10 +21,13 @@ class ImGuiWrapper
typedef std::map<std::string, ImFont*> FontsMap;
FontsMap m_fonts;
const ImWchar *m_glyph_ranges;
unsigned m_font_texture;
float m_style_scaling;
unsigned m_mouse_buttons;
bool m_disabled;
bool m_new_frame_open;
std::string m_clipboard_text;
public:
ImGuiWrapper();
@ -32,9 +36,11 @@ public:
bool init();
void read_glsl_version();
void set_language(const std::string &language);
void set_display_size(float w, float h);
void set_style_scaling(float scaling);
bool update_mouse_data(wxMouseEvent &evt);
bool update_key_data(wxKeyEvent &evt);
void new_frame();
void render();
@ -47,10 +53,12 @@ public:
void end();
bool button(const wxString &label);
bool radio_button(const wxString &label, bool active);
bool input_double(const std::string &label, const double &value, const std::string &format = "%.3f");
bool input_vec3(const std::string &label, const Vec3d &value, float width, const std::string &format = "%.3f");
bool checkbox(const wxString &label, bool &value);
void text(const wxString &label);
bool combo(const wxString& label, const std::vector<wxString>& options, wxString& current_selection);
void disabled_begin(bool disabled);
void disabled_end();
@ -59,13 +67,20 @@ public:
bool want_keyboard() const;
bool want_text_input() const;
bool want_any_input() const;
private:
void init_default_font(float scaling);
void create_device_objects();
void create_fonts_texture();
void init_input();
void init_style();
void render_draw_data(ImDrawData *draw_data);
bool display_initialized() const;
void destroy_device_objects();
void destroy_fonts_texture();
static const char* clipboard_get(void* user_data);
static void clipboard_set(void* user_data, const char* text);
};

View file

@ -4,6 +4,7 @@
#include "GUI.hpp"
#include <wx/scrolwin.h>
#include "GUI_App.hpp"
#include "wxExtensions.hpp"
namespace Slic3r {
namespace GUI {
@ -16,7 +17,8 @@ KBShortcutsDialog::KBShortcutsDialog()
auto main_sizer = new wxBoxSizer(wxVERTICAL);
// logo
wxBitmap logo_bmp = wxBitmap(from_u8(Slic3r::var("Slic3r_32px.png")), wxBITMAP_TYPE_PNG);
// wxBitmap logo_bmp = wxBitmap(from_u8(Slic3r::var("Slic3r_32px.png")), wxBITMAP_TYPE_PNG);
const wxBitmap logo_bmp = create_scaled_bitmap("Slic3r_32px.png");
// fonts
wxFont head_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT).Bold();
@ -54,7 +56,7 @@ KBShortcutsDialog::KBShortcutsDialog()
hsizer->Add(logo, 0, wxEXPAND | wxLEFT | wxRIGHT, 15);
// head
wxStaticText* head = new wxStaticText(panel, wxID_ANY, sc.first, wxDefaultPosition, wxSize(200,-1));
wxStaticText* head = new wxStaticText(panel, wxID_ANY, sc.first, wxDefaultPosition, wxSize(20 * wxGetApp().em_unit(), -1));
head->SetFont(head_font);
hsizer->Add(head, 0, wxALIGN_CENTER_VERTICAL);

View file

@ -53,6 +53,11 @@ wxFrame(NULL, wxID_ANY, SLIC3R_BUILD, wxDefaultPosition, wxDefaultSize, wxDEFAUL
SLIC3R_VERSION +
_(L(" - Remember to check for updates at http://github.com/prusa3d/slic3r/releases")));
// initialize default width_unit according to the width of the one symbol ("x") of the current system font
const wxSize size = GetTextExtent("m");
wxGetApp().set_em_unit(size.x-1);
// initialize tabpanel and menubar
init_tabpanel();
init_menubar();
@ -105,6 +110,12 @@ wxFrame(NULL, wxID_ANY, SLIC3R_BUILD, wxDefaultPosition, wxDefaultSize, wxDEFAUL
event.Skip();
});
Bind(wxEVT_ACTIVATE, [this](wxActivateEvent& event) {
if (m_plater != nullptr && event.GetActive())
m_plater->on_activate();
event.Skip();
});
wxGetApp().persist_window_geometry(this);
update_ui_from_settings(); // FIXME (?)
@ -136,11 +147,11 @@ void MainFrame::init_tabpanel()
wxGetApp().obj_list()->create_popup_menus();
// The following event is emited by Tab implementation on config value change.
Bind(EVT_TAB_VALUE_CHANGED, &MainFrame::on_value_changed, this);
Bind(EVT_TAB_VALUE_CHANGED, &MainFrame::on_value_changed, this); // #ys_FIXME_to_delete
// The following event is emited by Tab on preset selection,
// or when the preset's "modified" status changes.
Bind(EVT_TAB_PRESETS_CHANGED, &MainFrame::on_presets_changed, this);
Bind(EVT_TAB_PRESETS_CHANGED, &MainFrame::on_presets_changed, this); // #ys_FIXME_to_delete
create_preset_tabs();
@ -822,6 +833,7 @@ void MainFrame::select_view(const std::string& direction)
m_plater->select_view(direction);
}
// #ys_FIXME_to_delete
void MainFrame::on_presets_changed(SimpleEvent &event)
{
auto *tab = dynamic_cast<Tab*>(event.GetEventObject());
@ -846,6 +858,7 @@ void MainFrame::on_presets_changed(SimpleEvent &event)
}
}
// #ys_FIXME_to_delete
void MainFrame::on_value_changed(wxCommandEvent& event)
{
auto *tab = dynamic_cast<Tab*>(event.GetEventObject());
@ -861,12 +874,12 @@ void MainFrame::on_value_changed(wxCommandEvent& event)
m_plater->on_extruders_change(value);
}
}
// Don't save while loading for the first time.
if (m_loaded) {
AppConfig &cfg = *wxGetApp().app_config;
if (cfg.get("autosave") == "1")
cfg.save();
}
}
void MainFrame::on_config_changed(DynamicPrintConfig* config) const
{
if (m_plater)
m_plater->on_config_change(*config); // propagate config change events to the plater
}
// Called after the Preferences dialog is closed and the program settings are saved.

View file

@ -96,6 +96,8 @@ public:
void load_config(const DynamicPrintConfig& config);
void select_tab(size_t tab) const;
void select_view(const std::string& direction);
// Propagate changed configuration from the Tab to the Platter and save changes to the AppConfig
void on_config_changed(DynamicPrintConfig* cfg) const ;
PrintHostQueueDialog* printhost_queue_dlg() { return m_printhost_queue_dlg; }

View file

@ -7,19 +7,25 @@
#include <wx/statbmp.h>
#include <wx/scrolwin.h>
#include <wx/clipbrd.h>
#include <wx/html/htmlwin.h>
#include <boost/algorithm/string/replace.hpp>
#include "libslic3r/libslic3r.h"
#include "libslic3r/Utils.hpp"
#include "GUI.hpp"
#include "I18N.hpp"
#include "ConfigWizard.hpp"
#include "wxExtensions.hpp"
#include "GUI_App.hpp"
namespace Slic3r {
namespace GUI {
MsgDialog::MsgDialog(wxWindow *parent, const wxString &title, const wxString &headline, wxWindowID button_id) :
MsgDialog(parent, title, headline, wxBitmap(from_u8(Slic3r::var("Slic3r_192px.png")), wxBITMAP_TYPE_PNG), button_id)
// MsgDialog(parent, title, headline, wxBitmap(from_u8(Slic3r::var("Slic3r_192px.png")), wxBITMAP_TYPE_PNG), button_id)
MsgDialog(parent, title, headline, create_scaled_bitmap("Slic3r_192px.png"), button_id)
{}
MsgDialog::MsgDialog(wxWindow *parent, const wxString &title, const wxString &headline, wxBitmap bitmap, wxWindowID button_id) :
@ -35,7 +41,7 @@ MsgDialog::MsgDialog(wxWindow *parent, const wxString &title, const wxString &he
auto *headtext = new wxStaticText(this, wxID_ANY, headline);
headtext->SetFont(boldfont);
headtext->Wrap(CONTENT_WIDTH);
headtext->Wrap(CONTENT_WIDTH*wxGetApp().em_unit());
rightsizer->Add(headtext);
rightsizer->AddSpacer(VERT_SPACING);
@ -47,7 +53,7 @@ MsgDialog::MsgDialog(wxWindow *parent, const wxString &title, const wxString &he
btn_sizer->Add(button);
}
rightsizer->Add(btn_sizer, 0, wxALIGN_CENTRE_HORIZONTAL);
rightsizer->Add(btn_sizer, 0, wxALIGN_RIGHT);
auto *logo = new wxStaticBitmap(this, wxID_ANY, std::move(bitmap));
@ -64,38 +70,36 @@ MsgDialog::~MsgDialog() {}
ErrorDialog::ErrorDialog(wxWindow *parent, const wxString &msg)
: MsgDialog(parent, _(L("Slic3r error")), _(L("Slic3r has encountered an error")),
wxBitmap(from_u8(Slic3r::var("Slic3r_192px_grayscale.png")), wxBITMAP_TYPE_PNG),
// wxBitmap(from_u8(Slic3r::var("Slic3r_192px_grayscale.png")), wxBITMAP_TYPE_PNG),
create_scaled_bitmap("Slic3r_192px_grayscale.png"),
wxID_NONE)
, msg(msg)
{
auto *panel = new wxScrolledWindow(this);
auto *p_sizer = new wxBoxSizer(wxVERTICAL);
panel->SetSizer(p_sizer);
auto *text = new wxStaticText(panel, wxID_ANY, msg);
text->Wrap(CONTENT_WIDTH);
p_sizer->Add(text, 1, wxEXPAND);
panel->SetMinSize(wxSize(CONTENT_WIDTH, 0));
panel->SetScrollRate(0, 5);
content_sizer->Add(panel, 1, wxEXPAND);
auto *btn_copy = new wxButton(this, wxID_ANY, _(L("Copy to clipboard")));
btn_copy->Bind(wxEVT_BUTTON, [this](wxCommandEvent& event) {
if (wxTheClipboard->Open()) {
wxTheClipboard->SetData(new wxTextDataObject(this->msg)); // Note: the clipboard takes ownership of the pointer
wxTheClipboard->Close();
}
});
// Text shown as HTML, so that mouse selection and Ctrl-V to copy will work.
wxHtmlWindow* html = new wxHtmlWindow(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxHW_SCROLLBAR_AUTO);
{
html->SetMinSize(wxSize(40 * wxGetApp().em_unit(), -1));
wxFont font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
wxColour text_clr = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
wxColour bgr_clr = wxSystemSettings::GetColour(wxSYS_COLOUR_FRAMEBK); // wxSYS_COLOUR_WINDOW
auto text_clr_str = wxString::Format(wxT("#%02X%02X%02X"), text_clr.Red(), text_clr.Green(), text_clr.Blue());
auto bgr_clr_str = wxString::Format(wxT("#%02X%02X%02X"), bgr_clr.Red(), bgr_clr.Green(), bgr_clr.Blue());
const int font_size = font.GetPointSize()-1;
int size[] = {font_size, font_size, font_size, font_size, font_size, font_size, font_size};
html->SetFonts(font.GetFaceName(), font.GetFaceName(), size);
html->SetBorders(2);
std::string msg_escaped = xml_escape(msg.ToUTF8().data());
boost::replace_all(msg_escaped, "\r\n", "<br>");
boost::replace_all(msg_escaped, "\n", "<br>");
html->SetPage("<html><body bgcolor=\"" + bgr_clr_str + "\"><font color=\"" + text_clr_str + "\">" + wxString::FromUTF8(msg_escaped.data()) + "</font></body></html>");
content_sizer->Add(html, 1, wxEXPAND);
}
auto *btn_ok = new wxButton(this, wxID_OK);
btn_ok->SetFocus();
btn_sizer->Add(btn_ok, 0, wxRIGHT, HORIZ_SPACING);
btn_sizer->Add(btn_copy, 0, wxRIGHT, HORIZ_SPACING);
btn_sizer->Add(btn_ok);
SetMaxSize(wxSize(-1, CONTENT_MAX_HEIGHT));
SetMaxSize(wxSize(-1, CONTENT_MAX_HEIGHT*wxGetApp().em_unit()));
Fit();
}

View file

@ -32,8 +32,8 @@ struct MsgDialog : wxDialog
protected:
enum {
CONTENT_WIDTH = 500,
CONTENT_MAX_HEIGHT = 600,
CONTENT_WIDTH = 50,
CONTENT_MAX_HEIGHT = 60,
BORDER = 30,
VERT_SPACING = 15,
HORIZ_SPACING = 5,

View file

@ -113,7 +113,6 @@ void OptionsGroup::add_undo_buttuns_to_sizer(wxSizer* sizer, const t_field& fiel
}
void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = nullptr*/) {
//! if (line.sizer != nullptr || (line.widget != nullptr && line.full_width > 0)) {
if ( (line.sizer != nullptr || line.widget != nullptr) && line.full_width) {
if (line.sizer != nullptr) {
sizer->Add(line.sizer, 0, wxEXPAND | wxALL, wxOSX ? 0 : 15);
@ -135,6 +134,7 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
// if we have a single option with no label, no sidetext just add it directly to sizer
if (option_set.size() == 1 && label_width == 0 && option_set.front().opt.full_width &&
option_set.front().opt.label.empty() &&
option_set.front().opt.sidetext.size() == 0 && option_set.front().side_widget == nullptr &&
line.get_extra_widgets().size() == 0) {
wxSizer* tmp_sizer;
@ -179,12 +179,12 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
// Text is properly aligned only when Ellipsize is checked.
label_style |= staticbox ? 0 : wxST_ELLIPSIZE_END;
#endif /* __WXGTK__ */
label = new wxStaticText(parent(), wxID_ANY, line.label + (line.label.IsEmpty() ? "" : ":"),
label = new wxStaticText(parent(), wxID_ANY, line.label + (line.label.IsEmpty() ? "" : ": "),
wxDefaultPosition, wxSize(label_width, -1), label_style);
label->SetFont(label_font);
label->Wrap(label_width); // avoid a Linux/GTK bug
if (!line.near_label_widget)
grid_sizer->Add(label, 0, (staticbox ? 0 : wxALIGN_RIGHT | wxRIGHT) | wxALIGN_CENTER_VERTICAL, 5);
grid_sizer->Add(label, 0, (staticbox ? 0 : wxALIGN_RIGHT | wxRIGHT) | wxALIGN_CENTER_VERTICAL, line.label.IsEmpty() ? 0 : 5);
else {
// If we're here, we have some widget near the label
// so we need a horizontal sizer to arrange these things
@ -213,6 +213,7 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
grid_sizer->Add(sizer, 0, wxEXPAND | (staticbox ? wxALL : wxBOTTOM | wxTOP | wxLEFT), staticbox ? 0 : 1);
// If we have a single option with no sidetext just add it directly to the grid sizer
if (option_set.size() == 1 && option_set.front().opt.sidetext.size() == 0 &&
option_set.front().opt.label.empty() &&
option_set.front().side_widget == nullptr && line.get_extra_widgets().size() == 0) {
const auto& option = option_set.front();
const auto& field = build_field(option, label);
@ -236,7 +237,7 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
wxString str_label = (option.label == "Top" || option.label == "Bottom") ?
_CTX(option.label, "Layers") :
_(option.label);
label = new wxStaticText(parent(), wxID_ANY, str_label + ":", wxDefaultPosition, wxDefaultSize);
label = new wxStaticText(parent(), wxID_ANY, str_label + ": ", wxDefaultPosition, wxDefaultSize);
label->SetFont(label_font);
sizer_tmp->Add(label, 0, /*wxALIGN_RIGHT |*/ wxALIGN_CENTER_VERTICAL, 0);
}
@ -245,6 +246,16 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
const Option& opt_ref = opt;
auto& field = build_field(opt_ref, label);
add_undo_buttuns_to_sizer(sizer_tmp, field);
if (option_set.size() == 1 && option_set.front().opt.full_width)
{
const auto v_sizer = new wxBoxSizer(wxVERTICAL);
sizer_tmp->Add(v_sizer, 1, wxEXPAND);
is_sizer_field(field) ?
v_sizer->Add(field->getSizer(), 0, wxEXPAND) :
v_sizer->Add(field->getWindow(), 0, wxEXPAND);
return;
}
is_sizer_field(field) ?
sizer_tmp->Add(field->getSizer(), 0, wxALIGN_CENTER_VERTICAL, 0) :
sizer_tmp->Add(field->getWindow(), 0, wxALIGN_CENTER_VERTICAL, 0);
@ -269,7 +280,17 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
}
}
// add extra sizers if any
for (auto extra_widget : line.get_extra_widgets()) {
for (auto extra_widget : line.get_extra_widgets())
{
if (line.get_extra_widgets().size() == 1 && !staticbox)
{
// extra widget for non-staticbox option group (like for the frequently used parameters on the sidebar) should be wxALIGN_RIGHT
const auto v_sizer = new wxBoxSizer(wxVERTICAL);
sizer->Add(v_sizer, 1, wxEXPAND);
v_sizer->Add(extra_widget(parent()), 0, wxALIGN_RIGHT);
return;
}
sizer->Add(extra_widget(parent())/*!.target<wxWindow>()*/, 0, wxLEFT | wxALIGN_CENTER_VERTICAL, 4); //! requires verification
}
}
@ -538,8 +559,9 @@ boost::any ConfigOptionsGroup::get_config_value(const DynamicPrintConfig& config
ret = config.opt_int(opt_key, idx);
break;
case coEnum:{
if (opt_key.compare("external_fill_pattern") == 0 ||
opt_key.compare("fill_pattern") == 0 ) {
if (opt_key == "top_fill_pattern" ||
opt_key == "bottom_fill_pattern" ||
opt_key == "fill_pattern" ) {
ret = static_cast<int>(config.option<ConfigOptionEnum<InfillPattern>>(opt_key)->value);
}
else if (opt_key.compare("gcode_flavor") == 0 ) {
@ -593,7 +615,7 @@ Field* ConfigOptionsGroup::get_fieldc(const t_config_option_key& opt_key, int op
void ogStaticText::SetText(const wxString& value, bool wrap/* = true*/)
{
SetLabel(value);
if (wrap) Wrap(400);
if (wrap) Wrap(40 * wxGetApp().em_unit());
GetParent()->Layout();
}

View file

@ -82,7 +82,7 @@ class OptionsGroup {
public:
const bool staticbox {true};
const wxString title {wxString("")};
size_t label_width {200};
size_t label_width = 20 * wxGetApp().em_unit();// {200};
wxSizer* sizer {nullptr};
column_t extra_column {nullptr};
t_change m_on_change { nullptr };

View file

@ -49,6 +49,7 @@
#include "GLCanvas3D.hpp"
#include "GLToolbar.hpp"
#include "GUI_Preview.hpp"
#include "3DBed.hpp"
#include "Tab.hpp"
#include "PresetBundle.hpp"
#include "BackgroundSlicingProcess.hpp"
@ -98,6 +99,11 @@ public:
wxStaticText *info_facets;
wxStaticText *info_materials;
wxStaticText *info_manifold;
wxStaticText *label_volume;
wxStaticText *label_materials;
std::vector<wxStaticText *> sla_hidden_items;
bool showing_manifold_warning_icon;
void show_sizer(bool show);
};
@ -119,15 +125,16 @@ ObjectInfo::ObjectInfo(wxWindow *parent) :
(*info_label)->SetFont(wxGetApp().small_font());
grid_sizer->Add(text, 0);
grid_sizer->Add(*info_label, 0);
return text;
};
init_info_label(&info_size, _(L("Size")));
init_info_label(&info_volume, _(L("Volume")));
label_volume = init_info_label(&info_volume, _(L("Volume")));
init_info_label(&info_facets, _(L("Facets")));
init_info_label(&info_materials, _(L("Materials")));
label_materials = init_info_label(&info_materials, _(L("Materials")));
Add(grid_sizer, 0, wxEXPAND);
auto *info_manifold_text = new wxStaticText(parent, wxID_ANY, _(L("Manifold")));
auto *info_manifold_text = new wxStaticText(parent, wxID_ANY, _(L("Manifold")) + ":");
info_manifold_text->SetFont(wxGetApp().small_font());
info_manifold = new wxStaticText(parent, wxID_ANY, "");
info_manifold->SetFont(wxGetApp().small_font());
@ -138,6 +145,8 @@ ObjectInfo::ObjectInfo(wxWindow *parent) :
sizer_manifold->Add(manifold_warning_icon, 0, wxLEFT, 2);
sizer_manifold->Add(info_manifold, 0, wxLEFT, 2);
Add(sizer_manifold, 0, wxEXPAND | wxTOP, 4);
sla_hidden_items = { label_volume, info_volume, label_materials, info_materials };
}
void ObjectInfo::show_sizer(bool show)
@ -152,6 +161,7 @@ enum SlisedInfoIdx
siFilament_m,
siFilament_mm3,
siFilament_g,
siMateril_unit,
siCost,
siEstimatedTime,
siWTNumbetOfToolchanges,
@ -192,6 +202,7 @@ SlicedInfo::SlicedInfo(wxWindow *parent) :
init_info_label(_(L("Used Filament (m)")));
init_info_label(_(L("Used Filament (mm³)")));
init_info_label(_(L("Used Filament (g)")));
init_info_label(_(L("Used Material (unit)")));
init_info_label(_(L("Cost")));
init_info_label(_(L("Estimated printing time")));
init_info_label(_(L("Number of tool changes")));
@ -212,7 +223,7 @@ void SlicedInfo::SetTextAndShow(SlisedInfoIdx idx, const wxString& text, const w
}
PresetComboBox::PresetComboBox(wxWindow *parent, Preset::Type preset_type) :
wxBitmapComboBox(parent, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(200,-1), 0, nullptr, wxCB_READONLY),
wxBitmapComboBox(parent, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(15 * wxGetApp().em_unit(), -1), 0, nullptr, wxCB_READONLY),
preset_type(preset_type),
last_selected(wxNOT_FOUND)
{
@ -305,7 +316,7 @@ FreqChangedParams::FreqChangedParams(wxWindow* parent, const int label_width) :
// Frequently changed parameters for FFF_technology
m_og->set_config(config);
m_og->label_width = label_width;
m_og->label_width = label_width == 0 ? 1 : label_width;
m_og->m_on_change = [config, this](t_config_option_key opt_key, boost::any value) {
Tab* tab_print = wxGetApp().get_tab(Preset::TYPE_PRINT);
@ -350,29 +361,35 @@ FreqChangedParams::FreqChangedParams(wxWindow* parent, const int label_width) :
tab_print->update_dirty();
};
Option option = m_og->get_option("fill_density");
option.opt.sidetext = "";
option.opt.full_width = true;
m_og->append_single_option_line(option);
Line line = Line { "", "" };
ConfigOptionDef def;
def.label = L("Support");
def.label = L("Supports");
def.type = coStrings;
def.gui_type = "select_open";
def.tooltip = L("Select what kind of support do you need");
def.enum_labels.push_back(L("None"));
def.enum_labels.push_back(L("Support on build plate only"));
def.enum_labels.push_back(L("Everywhere"));
std::string selection = !config->opt_bool("support_material") ?
"None" :
config->opt_bool("support_material_buildplate_only") ?
"Support on build plate only" :
"Everywhere";
const std::string selection = !config->opt_bool("support_material") ?
"None" : config->opt_bool("support_material_buildplate_only") ?
"Support on build plate only" :
"Everywhere";
def.default_value = new ConfigOptionStrings{ selection };
option = Option(def, "support");
Option option = Option(def, "support");
option.opt.full_width = true;
m_og->append_single_option_line(option);
line.append_option(option);
m_og->append_line(line);
line = Line { "", "" };
option = m_og->get_option("fill_density");
option.opt.label = L("Infill");
option.opt.width = 7 * wxGetApp().em_unit();
option.opt.sidetext = " ";
line.append_option(option);
m_brim_width = config->opt_float("brim_width");
def.label = L("Brim");
@ -381,11 +398,10 @@ FreqChangedParams::FreqChangedParams(wxWindow* parent, const int label_width) :
def.gui_type = "";
def.default_value = new ConfigOptionBool{ m_brim_width > 0.0 ? true : false };
option = Option(def, "brim");
m_og->append_single_option_line(option);
option.opt.sidetext = " ";
line.append_option(option);
Line line = { "", "" };
line.widget = [config, this](wxWindow* parent) {
auto wiping_dialog_btn = [config, this](wxWindow* parent) {
m_wiping_dialog_button = new wxButton(parent, wxID_ANY, _(L("Purging volumes")) + dots, wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT);
auto sizer = new wxBoxSizer(wxHORIZONTAL);
sizer->Add(m_wiping_dialog_button);
@ -402,19 +418,20 @@ FreqChangedParams::FreqChangedParams(wxWindow* parent, const int label_width) :
std::vector<float> extruders = dlg.get_extruders();
(config.option<ConfigOptionFloats>("wiping_volumes_matrix"))->values = std::vector<double>(matrix.begin(), matrix.end());
(config.option<ConfigOptionFloats>("wiping_volumes_extruders"))->values = std::vector<double>(extruders.begin(), extruders.end());
wxPostEvent(parent, SimpleEvent(EVT_SCHEDULE_BACKGROUND_PROCESS, parent));
wxPostEvent(parent, SimpleEvent(EVT_SCHEDULE_BACKGROUND_PROCESS, parent));
}
}));
return sizer;
};
m_og->append_line(line);
line.append_widget(wiping_dialog_btn);
m_og->append_line(line);
// Frequently changed parameters for SLA_technology
m_og_sla = std::make_shared<ConfigOptionsGroup>(parent, "");
DynamicPrintConfig* config_sla = &wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
m_og_sla->set_config(config_sla);
m_og_sla->label_width = label_width*2;
m_og_sla->label_width = label_width == 0 ? 1 : label_width;
m_og_sla->m_on_change = [config_sla, this](t_config_option_key opt_key, boost::any value) {
Tab* tab = wxGetApp().get_tab(Preset::TYPE_SLA_PRINT);
@ -428,12 +445,22 @@ FreqChangedParams::FreqChangedParams(wxWindow* parent, const int label_width) :
tab->update_dirty();
};
m_og_sla->append_single_option_line("supports_enable");
m_og_sla->append_single_option_line("pad_enable");
line = Line{ "", "" };
option = m_og_sla->get_option("supports_enable");
option.opt.sidetext = " ";
line.append_option(option);
option = m_og_sla->get_option("pad_enable");
option.opt.sidetext = " ";
line.append_option(option);
m_og_sla->append_line(line);
m_sizer = new wxBoxSizer(wxVERTICAL);
m_sizer->Add(m_og->sizer, 0, wxEXPAND);
m_sizer->Add(m_og_sla->sizer, 0, wxEXPAND | wxTOP, 5);
m_sizer->Add(m_og_sla->sizer, 0, wxEXPAND);
}
@ -494,7 +521,7 @@ struct Sidebar::priv
void Sidebar::priv::show_preset_comboboxes()
{
const bool showSLA = plater->printer_technology() == ptSLA;
const bool showSLA = wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptSLA;
wxWindowUpdateLocker noUpdates_scrolled(scrolled->GetParent());
@ -518,7 +545,7 @@ void Sidebar::priv::show_preset_comboboxes()
Sidebar::Sidebar(Plater *parent)
: wxPanel(parent), p(new priv(parent))
{
p->scrolled = new wxScrolledWindow(this, wxID_ANY, wxDefaultPosition, wxSize(400, -1));
p->scrolled = new wxScrolledWindow(this, wxID_ANY, wxDefaultPosition, wxSize(40 * wxGetApp().em_unit(), -1));
p->scrolled->SetScrollbars(0, 20, 1, 2);
// Sizer in the scrolled area
@ -526,26 +553,26 @@ Sidebar::Sidebar(Plater *parent)
p->scrolled->SetSizer(scrolled_sizer);
// Sizer with buttons for mode changing
p->mode_sizer = new PrusaModeSizer(p->scrolled);
p->mode_sizer = new PrusaModeSizer(p->scrolled, 2 * wxGetApp().em_unit());
// The preset chooser
p->sizer_presets = new wxFlexGridSizer(5, 2, 1, 2);
p->sizer_presets->AddGrowableCol(1, 1);
p->sizer_presets = new wxFlexGridSizer(10, 1, 1, 2);
p->sizer_presets->AddGrowableCol(0, 1);
p->sizer_presets->SetFlexibleDirection(wxBOTH);
p->sizer_filaments = new wxBoxSizer(wxVERTICAL);
auto init_combo = [this](PresetComboBox **combo, wxString label, Preset::Type preset_type, bool filament) {
auto *text = new wxStaticText(p->scrolled, wxID_ANY, label);
auto *text = new wxStaticText(p->scrolled, wxID_ANY, label+" :");
text->SetFont(wxGetApp().small_font());
*combo = new PresetComboBox(p->scrolled, preset_type);
auto *sizer_presets = this->p->sizer_presets;
auto *sizer_filaments = this->p->sizer_filaments;
sizer_presets->Add(text, 0, wxALIGN_RIGHT | wxALIGN_CENTER_VERTICAL | wxRIGHT, 4);
sizer_presets->Add(text, 0, wxALIGN_LEFT | wxEXPAND | wxRIGHT, 4);
if (! filament) {
sizer_presets->Add(*combo, 1, wxALIGN_CENTER_VERTICAL | wxEXPAND | wxBOTTOM, 1);
sizer_presets->Add(*combo, 0, wxEXPAND | wxBOTTOM, 1);
} else {
sizer_filaments->Add(*combo, 1, wxEXPAND | wxBOTTOM, 1);
sizer_filaments->Add(*combo, 0, wxEXPAND | wxBOTTOM, 1);
(*combo)->set_extruder_idx(0);
sizer_presets->Add(sizer_filaments, 1, wxEXPAND);
}
@ -559,29 +586,32 @@ Sidebar::Sidebar(Plater *parent)
init_combo(&p->combo_printer, _(L("Printer")), Preset::TYPE_PRINTER, false);
// calculate width of the preset labels
p->sizer_presets->Layout();
const wxArrayInt& ar = p->sizer_presets->GetColWidths();
int label_width = ar.IsEmpty() ? 100 : ar.front()-4;
// p->sizer_presets->Layout();
// const wxArrayInt& ar = p->sizer_presets->GetColWidths();
// const int label_width = ar.IsEmpty() ? 10*wxGetApp().em_unit() : ar.front()-4;
const int margin_5 = int(0.5*wxGetApp().em_unit());// 5;
const int margin_10 = int(1.5*wxGetApp().em_unit());// 15;
p->sizer_params = new wxBoxSizer(wxVERTICAL);
// Frequently changed parameters
p->frequently_changed_parameters = new FreqChangedParams(p->scrolled, label_width);
p->sizer_params->Add(p->frequently_changed_parameters->get_sizer(), 0, wxEXPAND | wxBOTTOM | wxLEFT, 2);
p->frequently_changed_parameters = new FreqChangedParams(p->scrolled, 0/*label_width*/);
p->sizer_params->Add(p->frequently_changed_parameters->get_sizer(), 0, wxEXPAND | wxTOP | wxBOTTOM, margin_10);
// Object List
p->object_list = new ObjectList(p->scrolled);
p->sizer_params->Add(p->object_list->get_sizer(), 1, wxEXPAND | wxTOP, 20);
p->sizer_params->Add(p->object_list->get_sizer(), 1, wxEXPAND);
// Object Manipulations
p->object_manipulation = new ObjectManipulation(p->scrolled);
p->object_manipulation->Hide();
p->sizer_params->Add(p->object_manipulation->get_sizer(), 0, wxEXPAND | wxLEFT | wxTOP, 20);
p->sizer_params->Add(p->object_manipulation->get_sizer(), 0, wxEXPAND | wxTOP, margin_5);
// Frequently Object Settings
p->object_settings = new ObjectSettings(p->scrolled);
p->object_settings->Hide();
p->sizer_params->Add(p->object_settings->get_sizer(), 0, wxEXPAND | wxLEFT | wxTOP, 20);
p->sizer_params->Add(p->object_settings->get_sizer(), 0, wxEXPAND | wxTOP, margin_5);
wxBitmap arrow_up(GUI::from_u8(Slic3r::var("brick_go.png")), wxBITMAP_TYPE_PNG);
p->btn_send_gcode = new wxButton(this, wxID_ANY, _(L("Send to printer")));
@ -594,11 +624,11 @@ Sidebar::Sidebar(Plater *parent)
p->sliced_info = new SlicedInfo(p->scrolled);
// Sizer in the scrolled area
scrolled_sizer->Add(p->mode_sizer, 0, wxALIGN_RIGHT/*CENTER_HORIZONTAL*/ | wxBOTTOM | wxRIGHT, 5);
scrolled_sizer->Add(p->sizer_presets, 0, wxEXPAND | wxLEFT, 2);
scrolled_sizer->Add(p->sizer_params, 1, wxEXPAND);
scrolled_sizer->Add(p->object_info, 0, wxEXPAND | wxTOP | wxLEFT, 20);
scrolled_sizer->Add(p->sliced_info, 0, wxEXPAND | wxTOP | wxLEFT, 20);
scrolled_sizer->Add(p->mode_sizer, 0, wxALIGN_CENTER_HORIZONTAL/*RIGHT | wxBOTTOM | wxRIGHT, 5*/);
scrolled_sizer->Add(p->sizer_presets, 0, wxEXPAND | wxLEFT, margin_5);
scrolled_sizer->Add(p->sizer_params, 1, wxEXPAND | wxLEFT, margin_5);
scrolled_sizer->Add(p->object_info, 0, wxEXPAND | wxTOP | wxLEFT, margin_5);
scrolled_sizer->Add(p->sliced_info, 0, wxEXPAND | wxTOP | wxLEFT, margin_5);
// Buttons underneath the scrolled area
p->btn_export_gcode = new wxButton(this, wxID_ANY, _(L("Export G-code")) + dots);
@ -608,13 +638,13 @@ Sidebar::Sidebar(Plater *parent)
enable_buttons(false);
auto *btns_sizer = new wxBoxSizer(wxVERTICAL);
btns_sizer->Add(p->btn_reslice, 0, wxEXPAND | wxTOP, 5);
btns_sizer->Add(p->btn_send_gcode, 0, wxEXPAND | wxTOP, 5);
btns_sizer->Add(p->btn_export_gcode, 0, wxEXPAND | wxTOP, 5);
btns_sizer->Add(p->btn_reslice, 0, wxEXPAND | wxTOP, margin_5);
btns_sizer->Add(p->btn_send_gcode, 0, wxEXPAND | wxTOP, margin_5);
btns_sizer->Add(p->btn_export_gcode, 0, wxEXPAND | wxTOP, margin_5);
auto *sizer = new wxBoxSizer(wxVERTICAL);
sizer->Add(p->scrolled, 1, wxEXPAND | wxTOP, 5);
sizer->Add(btns_sizer, 0, wxEXPAND | wxLEFT, 20);
sizer->Add(p->scrolled, 1, wxEXPAND);
sizer->Add(btns_sizer, 0, wxEXPAND | wxLEFT, margin_5);
SetSizer(sizer);
// Events
@ -652,11 +682,12 @@ void Sidebar::remove_unused_filament_combos(const int current_extruder_count)
void Sidebar::update_presets(Preset::Type preset_type)
{
PresetBundle &preset_bundle = *wxGetApp().preset_bundle;
const auto print_tech = preset_bundle.printers.get_edited_preset().printer_technology();
switch (preset_type) {
case Preset::TYPE_FILAMENT:
{
const int extruder_cnt = p->plater->printer_technology() != ptFFF ? 1 :
const int extruder_cnt = print_tech != ptFFF ? 1 :
dynamic_cast<ConfigOptionFloats*>(preset_bundle.printers.get_edited_preset().config.option("nozzle_diameter"))->values.size();
const int filament_cnt = p->combos_filament.size() > extruder_cnt ? extruder_cnt : p->combos_filament.size();
@ -688,7 +719,7 @@ void Sidebar::update_presets(Preset::Type preset_type)
case Preset::TYPE_PRINTER:
{
// Update the print choosers to only contain the compatible presets, update the dirty flags.
if (p->plater->printer_technology() == ptFFF)
if (print_tech == ptFFF)
preset_bundle.prints.update_platter_ui(p->combo_print);
else {
preset_bundle.sla_prints.update_platter_ui(p->combo_sla_print);
@ -701,7 +732,7 @@ void Sidebar::update_presets(Preset::Type preset_type)
p->combo_printer->check_selection();
// Update the filament choosers to only contain the compatible presets, update the color preview,
// update the dirty flags.
if (p->plater->printer_technology() == ptFFF) {
if (print_tech == ptFFF) {
for (size_t i = 0; i < p->combos_filament.size(); ++ i)
preset_bundle.update_platter_filament_ui(i, p->combos_filament[i]);
}
@ -808,6 +839,11 @@ void Sidebar::show_info_sizer()
}
p->object_info->show_sizer(true);
if (p->plater->printer_technology() == ptSLA) {
for (auto item: p->object_info->sla_hidden_items)
item->Show(false);
}
}
void Sidebar::show_sliced_info_sizer(const bool show)
@ -816,53 +852,83 @@ void Sidebar::show_sliced_info_sizer(const bool show)
p->sliced_info->Show(show);
if (show) {
const PrintStatistics& ps = p->plater->fff_print().print_statistics();
const bool is_wipe_tower = ps.total_wipe_tower_filament > 0;
if (p->plater->printer_technology() == ptSLA)
{
const SLAPrintStatistics& ps = p->plater->sla_print().print_statistics();
wxString new_label = _(L("Used Material (ml)")) + " :";
const bool is_supports = ps.support_used_material > 0.0;
if (is_supports)
new_label += wxString::Format("\n - %s\n - %s", _(L("object(s)")), _(L("supports and pad")));
wxString new_label = _(L("Used Filament (m)"));
if (is_wipe_tower)
new_label += wxString::Format(" :\n - %s\n - %s", _(L("objects")), _(L("wipe tower")));
wxString info_text = is_supports ?
wxString::Format("%.2f \n%.2f \n%.2f", (ps.objects_used_material + ps.support_used_material) / 1000,
ps.objects_used_material / 1000,
ps.support_used_material / 1000) :
wxString::Format("%.2f", (ps.objects_used_material + ps.support_used_material) / 1000);
p->sliced_info->SetTextAndShow(siMateril_unit, info_text, new_label);
wxString info_text = is_wipe_tower ?
wxString::Format("%.2f \n%.2f \n%.2f", ps.total_used_filament / 1000,
(ps.total_used_filament - ps.total_wipe_tower_filament) / 1000,
ps.total_wipe_tower_filament / 1000) :
wxString::Format("%.2f", ps.total_used_filament / 1000);
p->sliced_info->SetTextAndShow(siFilament_m, info_text, new_label);
p->sliced_info->SetTextAndShow(siCost, "N/A"/*wxString::Format("%.2f", ps.total_cost)*/);
p->sliced_info->SetTextAndShow(siEstimatedTime, ps.estimated_print_time, _(L("Estimated printing time")) + " :");
p->sliced_info->SetTextAndShow(siFilament_mm3, wxString::Format("%.2f", ps.total_extruded_volume));
p->sliced_info->SetTextAndShow(siFilament_g, wxString::Format("%.2f", ps.total_weight));
new_label = _(L("Cost"));
if (is_wipe_tower)
new_label += wxString::Format(" :\n - %s\n - %s", _(L("objects")), _(L("wipe tower")));
info_text = is_wipe_tower ?
wxString::Format("%.2f \n%.2f \n%.2f", ps.total_cost,
(ps.total_cost - ps.total_wipe_tower_cost),
ps.total_wipe_tower_cost) :
wxString::Format("%.2f", ps.total_cost);
p->sliced_info->SetTextAndShow(siCost, info_text, new_label);
if (ps.estimated_normal_print_time == "N/A" && ps.estimated_silent_print_time == "N/A")
p->sliced_info->SetTextAndShow(siEstimatedTime, "N/A");
else {
new_label = _(L("Estimated printing time")) +" :";
info_text = "";
if (ps.estimated_normal_print_time != "N/A") {
new_label += wxString::Format("\n - %s", _(L("normal mode")));
info_text += wxString::Format("\n%s", ps.estimated_normal_print_time);
}
if (ps.estimated_silent_print_time != "N/A") {
new_label += wxString::Format("\n - %s", _(L("silent mode")));
info_text += wxString::Format("\n%s", ps.estimated_silent_print_time);
}
p->sliced_info->SetTextAndShow(siEstimatedTime, info_text, new_label);
// Hide non-SLA sliced info parameters
p->sliced_info->SetTextAndShow(siFilament_m, "N/A");
p->sliced_info->SetTextAndShow(siFilament_mm3, "N/A");
p->sliced_info->SetTextAndShow(siFilament_g, "N/A");
p->sliced_info->SetTextAndShow(siWTNumbetOfToolchanges, "N/A");
}
else
{
const PrintStatistics& ps = p->plater->fff_print().print_statistics();
const bool is_wipe_tower = ps.total_wipe_tower_filament > 0;
// if there is a wipe tower, insert number of toolchanges info into the array:
p->sliced_info->SetTextAndShow(siWTNumbetOfToolchanges, is_wipe_tower ? wxString::Format("%.d", p->plater->fff_print().wipe_tower_data().number_of_toolchanges) : "N/A");
wxString new_label = _(L("Used Filament (m)"));
if (is_wipe_tower)
new_label += wxString::Format(" :\n - %s\n - %s", _(L("objects")), _(L("wipe tower")));
wxString info_text = is_wipe_tower ?
wxString::Format("%.2f \n%.2f \n%.2f", ps.total_used_filament / 1000,
(ps.total_used_filament - ps.total_wipe_tower_filament) / 1000,
ps.total_wipe_tower_filament / 1000) :
wxString::Format("%.2f", ps.total_used_filament / 1000);
p->sliced_info->SetTextAndShow(siFilament_m, info_text, new_label);
p->sliced_info->SetTextAndShow(siFilament_mm3, wxString::Format("%.2f", ps.total_extruded_volume));
p->sliced_info->SetTextAndShow(siFilament_g, wxString::Format("%.2f", ps.total_weight));
new_label = _(L("Cost"));
if (is_wipe_tower)
new_label += wxString::Format(" :\n - %s\n - %s", _(L("objects")), _(L("wipe tower")));
info_text = is_wipe_tower ?
wxString::Format("%.2f \n%.2f \n%.2f", ps.total_cost,
(ps.total_cost - ps.total_wipe_tower_cost),
ps.total_wipe_tower_cost) :
wxString::Format("%.2f", ps.total_cost);
p->sliced_info->SetTextAndShow(siCost, info_text, new_label);
if (ps.estimated_normal_print_time == "N/A" && ps.estimated_silent_print_time == "N/A")
p->sliced_info->SetTextAndShow(siEstimatedTime, "N/A");
else {
new_label = _(L("Estimated printing time")) +" :";
info_text = "";
if (ps.estimated_normal_print_time != "N/A") {
new_label += wxString::Format("\n - %s", _(L("normal mode")));
info_text += wxString::Format("\n%s", ps.estimated_normal_print_time);
}
if (ps.estimated_silent_print_time != "N/A") {
new_label += wxString::Format("\n - %s", _(L("silent mode")));
info_text += wxString::Format("\n%s", ps.estimated_silent_print_time);
}
p->sliced_info->SetTextAndShow(siEstimatedTime, info_text, new_label);
}
// if there is a wipe tower, insert number of toolchanges info into the array:
p->sliced_info->SetTextAndShow(siWTNumbetOfToolchanges, is_wipe_tower ? wxString::Format("%.d", p->plater->fff_print().wipe_tower_data().number_of_toolchanges) : "N/A");
// Hide non-FFF sliced info parameters
p->sliced_info->SetTextAndShow(siMateril_unit, "N/A");
}
}
Layout();
@ -952,6 +1018,7 @@ struct Plater::priv
wxPanel* current_panel;
std::vector<wxPanel*> panels;
Sidebar *sidebar;
Bed3D bed;
View3D* view3D;
GLToolbar view_toolbar;
Preview *preview;
@ -962,6 +1029,7 @@ struct Plater::priv
std::atomic<bool> arranging;
std::atomic<bool> rotoptimizing;
bool delayed_scene_refresh;
std::string delayed_error_message;
wxTimer background_process_timer;
@ -1055,6 +1123,12 @@ struct Plater::priv
void update_object_menu();
// Set the bed shape to a single closed 2D polygon(array of two element arrays),
// triangulate the bed and store the triangles into m_bed.m_triangles,
// fills the m_bed.m_grid_lines and sets m_bed.m_origin.
// Sets m_bed.m_polygon to limit the object placement.
void set_bed_shape(const Pointfs& shape);
private:
bool init_object_menu();
bool init_common_menu(wxMenu* menu, const bool is_part = false);
@ -1126,9 +1200,9 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
view3D = new View3D(q, &model, config, &background_process);
preview = new Preview(q, config, &background_process, &gcode_preview_data, [this](){ schedule_background_process(); });
// Let the Tab key switch between the 3D view and the layer preview.
view3D->Bind(wxEVT_NAVIGATION_KEY, [this](wxNavigationKeyEvent &evt) { if (evt.IsFromTab()) this->select_next_view_3D(); });
preview->Bind(wxEVT_NAVIGATION_KEY, [this](wxNavigationKeyEvent &evt) { if (evt.IsFromTab()) this->select_next_view_3D(); });
view3D->set_bed(&bed);
preview->set_bed(&bed);
panels.push_back(view3D);
panels.push_back(preview);
@ -1136,12 +1210,6 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
this->background_process_timer.SetOwner(this->q, 0);
this->q->Bind(wxEVT_TIMER, [this](wxTimerEvent &evt) { this->update_restart_background_process(false, false); });
#if !ENABLE_REWORKED_BED_SHAPE_CHANGE
auto *bed_shape = config->opt<ConfigOptionPoints>("bed_shape");
view3D->set_bed_shape(bed_shape->values);
preview->set_bed_shape(bed_shape->values);
#endif // !ENABLE_REWORKED_BED_SHAPE_CHANGE
update();
auto *hsizer = new wxBoxSizer(wxHORIZONTAL);
@ -1181,6 +1249,7 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
view3D_canvas->Bind(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS, [this](Event<bool> &evt) { this->sidebar->enable_buttons(evt.data); });
view3D_canvas->Bind(EVT_GLCANVAS_UPDATE_GEOMETRY, &priv::on_update_geometry, this);
view3D_canvas->Bind(EVT_GLCANVAS_MOUSE_DRAGGING_FINISHED, &priv::on_3dcanvas_mouse_dragging_finished, this);
view3D_canvas->Bind(EVT_GLCANVAS_TAB, [this](SimpleEvent&) { select_next_view_3D(); });
// 3DScene/Toolbar:
view3D_canvas->Bind(EVT_GLTOOLBAR_ADD, &priv::on_action_add, this);
view3D_canvas->Bind(EVT_GLTOOLBAR_DELETE, [q](SimpleEvent&) { q->remove_selected(); });
@ -1192,10 +1261,13 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
view3D_canvas->Bind(EVT_GLTOOLBAR_SPLIT_VOLUMES, &priv::on_action_split_volumes, this);
view3D_canvas->Bind(EVT_GLTOOLBAR_LAYERSEDITING, &priv::on_action_layersediting, this);
view3D_canvas->Bind(EVT_GLCANVAS_INIT, [this](SimpleEvent&) { init_view_toolbar(); });
view3D_canvas->Bind(EVT_GLCANVAS_UPDATE_BED_SHAPE, [this](SimpleEvent&) { set_bed_shape(config->option<ConfigOptionPoints>("bed_shape")->values); });
// Preview events:
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_VIEWPORT_CHANGED, &priv::on_viewport_changed, this);
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_QUESTION_MARK, [this](SimpleEvent&) { wxGetApp().keyboard_shortcuts(); });
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_UPDATE_BED_SHAPE, [this](SimpleEvent&) { set_bed_shape(config->option<ConfigOptionPoints>("bed_shape")->values); });
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_TAB, [this](SimpleEvent&) { select_next_view_3D(); });
view3D_canvas->Bind(EVT_GLCANVAS_INIT, [this](SimpleEvent&) { init_view_toolbar(); });
@ -1920,6 +1992,7 @@ void Plater::priv::split_volume()
void Plater::priv::schedule_background_process()
{
delayed_error_message.clear();
// Trigger the timer event after 0.5s
this->background_process_timer.Start(500, wxTIMER_ONE_SHOT);
// Notify the Canvas3D that something has changed, so it may invalidate some of the layer editing stuff.
@ -1947,6 +2020,8 @@ unsigned int Plater::priv::update_background_process(bool force_validation)
this->background_process_timer.Stop();
// Update the "out of print bed" state of ModelInstances.
this->update_print_volume_state();
// The delayed error message is no more valid.
this->delayed_error_message.clear();
// Apply new config to the possibly running background task.
bool was_running = this->background_process.running();
Print::ApplyStatus invalidated = this->background_process.apply(this->q->model(), wxGetApp().preset_bundle->full_config());
@ -1985,8 +2060,18 @@ unsigned int Plater::priv::update_background_process(bool force_validation)
return_state |= UPDATE_BACKGROUND_PROCESS_RESTART;
} else {
// The print is not valid.
// The error returned from the Print needs to be translated into the local language.
GUI::show_error(this->q, _(err));
// Only show the error message immediately, if the top level parent of this window is active.
auto p = dynamic_cast<wxWindow*>(this->q);
while (p->GetParent())
p = p->GetParent();
auto *top_level_wnd = dynamic_cast<wxTopLevelWindow*>(p);
if (top_level_wnd && top_level_wnd->IsActive()) {
// The error returned from the Print needs to be translated into the local language.
GUI::show_error(this->q, _(err));
} else {
// Show the error message once the main window gets activated.
this->delayed_error_message = _(err);
}
return_state |= UPDATE_BACKGROUND_PROCESS_INVALID;
}
}
@ -2000,6 +2085,14 @@ unsigned int Plater::priv::update_background_process(bool force_validation)
wxQueueEvent(GUI::wxGetApp().mainframe->m_plater, evt.Clone());
}
//FIXME update "Slice Now / Schedule background process"
//background_process.is_export_scheduled() - byl zavolan "Export G-code", background processing ma jmeno export souboru
//background_process.is_upload_scheduled() - byl zavolan "Send to OctoPrint", jeste nebylo doslajsovano (pak se preda upload fronte a background process zapomene)
//background_process.empty() - prazdna plocha
// pokud (return_state & UPDATE_BACKGROUND_PROCESS_INVALID) != 0 -> doslo k chybe (gray out "Slice now") mozna "Invalid data"???
// jinak background_process.running() -> Zobraz "Slicing ..."
// jinak pokud ! background_process.empty() && ! background_process.finished() -> je neco ke slajsovani (povol tlacitko) "Slice Now"
return return_state;
}
@ -2049,6 +2142,8 @@ void Plater::priv::export_gcode(fs::path output_path, PrintHostJob upload_job)
background_process.schedule_upload(std::move(upload_job));
}
// If the SLA processing of just a single object's supports is running, restart slicing for the whole object.
this->background_process.set_task(PrintBase::TaskParams());
this->restart_background_process(priv::UPDATE_BACKGROUND_PROCESS_FORCE_EXPORT);
}
@ -2231,6 +2326,10 @@ void Plater::priv::on_slicing_update(SlicingStatusEvent &evt)
break;
}
}
if (evt.status.flags & PrintBase::SlicingStatus::RELOAD_SLA_SUPPORT_POINTS) {
// Update SLA gizmo (reload_scene calls update_gizmos_data)
q->canvas3D()->reload_scene(true);
}
}
void Plater::priv::on_slicing_completed(wxCommandEvent &)
@ -2352,8 +2451,15 @@ void Plater::priv::on_right_click(Vec2dEvent& evt)
sidebar->obj_list()->append_menu_item_settings(menu);
if (q != nullptr)
if (q != nullptr) {
#ifdef __linux__
// For some reason on Linux the menu isn't displayed if position is specified
// (even though the position is sane).
q->PopupMenu(menu);
#else
q->PopupMenu(menu, (int)evt.data.x(), (int)evt.data.y());
#endif
}
}
void Plater::priv::on_wipetower_moved(Vec3dEvent &evt)
@ -2630,6 +2736,16 @@ bool Plater::priv::can_mirror() const
return get_selection().is_from_single_instance();
}
void Plater::priv::set_bed_shape(const Pointfs& shape)
{
bool new_shape = bed.set_shape(shape);
if (new_shape)
{
if (view3D) view3D->bed_shape_changed();
if (preview) preview->bed_shape_changed();
}
}
void Plater::priv::update_object_menu()
{
sidebar->obj_list()->append_menu_items_add_volume(&object_menu);
@ -2884,6 +3000,8 @@ void Plater::export_stl(bool selection_only)
const wxString path = dialog->GetPath();
const std::string path_u8 = into_u8(path);
wxBusyCursor wait;
TriangleMesh mesh;
if (selection_only) {
const auto &selection = p->get_selection();
@ -2959,10 +3077,38 @@ void Plater::reslice()
unsigned int state = this->p->update_background_process(true);
if (state & priv::UPDATE_BACKGROUND_PROCESS_REFRESH_SCENE)
this->p->view3D->reload_scene(false);
// If the SLA processing of just a single object's supports is running, restart slicing for the whole object.
this->p->background_process.set_task(PrintBase::TaskParams());
// Only restarts if the state is valid.
this->p->restart_background_process(state | priv::UPDATE_BACKGROUND_PROCESS_FORCE_RESTART);
}
void Plater::reslice_SLA_supports(const ModelObject &object)
{
//FIXME Don't reslice if export of G-code or sending to OctoPrint is running.
// bitmask of UpdateBackgroundProcessReturnState
unsigned int state = this->p->update_background_process(true);
if (state & priv::UPDATE_BACKGROUND_PROCESS_REFRESH_SCENE)
this->p->view3D->reload_scene(false);
if (this->p->background_process.empty() || (state & priv::UPDATE_BACKGROUND_PROCESS_INVALID))
// Nothing to do on empty input or invalid configuration.
return;
// Limit calculation to the single object only.
PrintBase::TaskParams task;
task.single_model_object = object.id();
// If the background processing is not enabled, calculate supports just for the single instance.
// Otherwise calculate everything, but start with the provided object.
if (!this->p->background_processing_enabled()) {
task.single_model_instance_only = true;
task.to_object_step = slaposBasePool;
}
this->p->background_process.set_task(task);
// and let the background processing start.
this->p->restart_background_process(state | priv::UPDATE_BACKGROUND_PROCESS_FORCE_RESTART);
}
void Plater::send_gcode()
{
if (p->model.objects.empty()) { return; }
@ -3023,20 +3169,13 @@ void Plater::on_extruders_change(int num_extruders)
void Plater::on_config_change(const DynamicPrintConfig &config)
{
bool update_scheduled = false;
#if ENABLE_REWORKED_BED_SHAPE_CHANGE
bool bed_shape_changed = false;
#endif // ENABLE_REWORKED_BED_SHAPE_CHANGE
for (auto opt_key : p->config->diff(config)) {
p->config->set_key_value(opt_key, config.option(opt_key)->clone());
if (opt_key == "printer_technology")
this->set_printer_technology(config.opt_enum<PrinterTechnology>(opt_key));
else if (opt_key == "bed_shape") {
#if ENABLE_REWORKED_BED_SHAPE_CHANGE
bed_shape_changed = true;
#else
if (p->view3D) p->view3D->set_bed_shape(p->config->option<ConfigOptionPoints>(opt_key)->values);
if (p->preview) p->preview->set_bed_shape(p->config->option<ConfigOptionPoints>(opt_key)->values);
#endif // ENABLE_REWORKED_BED_SHAPE_CHANGE
update_scheduled = true;
}
else if (boost::starts_with(opt_key, "wipe_tower") ||
@ -3062,12 +3201,7 @@ void Plater::on_config_change(const DynamicPrintConfig &config)
}
else if (opt_key == "printer_model") {
// update to force bed selection(for texturing)
#if ENABLE_REWORKED_BED_SHAPE_CHANGE
bed_shape_changed = true;
#else
if (p->view3D) p->view3D->set_bed_shape(p->config->option<ConfigOptionPoints>("bed_shape")->values);
if (p->preview) p->preview->set_bed_shape(p->config->option<ConfigOptionPoints>("bed_shape")->values);
#endif // ENABLE_REWORKED_BED_SHAPE_CHANGE
update_scheduled = true;
}
else if (opt_key == "host_type" && this->p->printer_technology == ptSLA) {
@ -3080,13 +3214,8 @@ void Plater::on_config_change(const DynamicPrintConfig &config)
p->sidebar->show_send(prin_host_opt != nullptr && !prin_host_opt->value.empty());
}
#if ENABLE_REWORKED_BED_SHAPE_CHANGE
if (bed_shape_changed)
{
if (p->view3D) p->view3D->set_bed_shape(p->config->option<ConfigOptionPoints>("bed_shape")->values);
if (p->preview) p->preview->set_bed_shape(p->config->option<ConfigOptionPoints>("bed_shape")->values);
}
#endif // ENABLE_REWORKED_BED_SHAPE_CHANGE
p->set_bed_shape(p->config->option<ConfigOptionPoints>("bed_shape")->values);
if (update_scheduled)
update();
@ -3095,6 +3224,26 @@ void Plater::on_config_change(const DynamicPrintConfig &config)
this->p->schedule_background_process();
}
void Plater::on_activate()
{
#ifdef __linux__
wxWindow *focus_window = wxWindow::FindFocus();
// Activating the main frame, and no window has keyboard focus.
// Set the keyboard focus to the visible Canvas3D.
if (this->p->view3D->IsShown() && (!focus_window || focus_window == this->p->view3D->get_wxglcanvas()))
this->p->view3D->get_wxglcanvas()->SetFocus();
else if (this->p->preview->IsShown() && (!focus_window || focus_window == this->p->view3D->get_wxglcanvas()))
this->p->preview->get_wxglcanvas()->SetFocus();
#endif
if (! this->p->delayed_error_message.empty()) {
std::string msg = std::move(this->p->delayed_error_message);
this->p->delayed_error_message.clear();
GUI::show_error(this, msg);
}
}
const wxString& Plater::get_project_filename() const
{
return p->project_filename;

View file

@ -10,6 +10,9 @@
#include "Preset.hpp"
#include "3DScene.hpp"
#include "GLTexture.hpp"
class wxButton;
class wxBoxSizer;
class wxGLCanvas;
@ -19,6 +22,7 @@ class wxString;
namespace Slic3r {
class Model;
class ModelObject;
class Print;
class SLAPrint;
@ -145,12 +149,15 @@ public:
void export_amf();
void export_3mf(const boost::filesystem::path& output_path = boost::filesystem::path());
void reslice();
void reslice_SLA_supports(const ModelObject &object);
void changed_object(int obj_idx);
void fix_through_netfabb(const int obj_idx, const int vol_idx = -1);
void send_gcode();
void on_extruders_change(int extruders_count);
void on_config_change(const DynamicPrintConfig &config);
// On activating the parent window.
void on_activate();
void update_object_menu();

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