Tech ENABLE_GIZMO_GRABBER_REFACTOR - Refactoring of GLGizmoBase::Grabber to have a single static instance of the cube and cone models to be shared by all grabbers

(cherry picked from commit prusa3d/PrusaSlicer@f504236734)
This commit is contained in:
enricoturri1966 2023-10-28 21:04:44 +08:00 committed by Noisyfox
parent b2f94e16aa
commit 02f83f29c7
6 changed files with 83 additions and 142 deletions

View file

@ -69,9 +69,16 @@ void GLGizmoBase::load_render_colors()
RenderColor::colors[RenderCol_Flatten_Plane_Hover] = ImGuiWrapper::to_ImVec4(GLGizmoBase::FLATTEN_HOVER_COLOR);
}
void GLGizmoBase::Grabber::render(bool hover, float size)
GLModel GLGizmoBase::Grabber::s_cube;
GLModel GLGizmoBase::Grabber::s_cone;
GLGizmoBase::Grabber::~Grabber()
{
render(size, hover ? hover_color : color, false);
if (s_cube.is_initialized())
s_cube.reset();
if (s_cone.is_initialized())
s_cone.reset();
}
float GLGizmoBase::Grabber::get_half_size(float size) const
@ -86,14 +93,14 @@ float GLGizmoBase::Grabber::get_dragging_half_size(float size) const
GLModel& GLGizmoBase::Grabber::get_cube()
{
if (!m_cube.is_initialized()) {
if (!s_cube.is_initialized()) {
// This cannot be done in constructor, OpenGL is not yet
// initialized at that point (on Linux at least).
indexed_triangle_set its = its_make_cube(1., 1., 1.);
its_translate(its, Vec3f(-0.5, -0.5, -0.5));
m_cube.init_from(its);
indexed_triangle_set its = its_make_cube(1.0, 1.0, 1.0);
its_translate(its, -0.5f * Vec3f::Ones());
s_cube.init_from(its);
}
return m_cube;
return s_cube;
}
void GLGizmoBase::Grabber::render(float size, const ColorRGBA& render_color, bool picking)
@ -102,34 +109,63 @@ void GLGizmoBase::Grabber::render(float size, const ColorRGBA& render_color, boo
if (shader == nullptr)
return;
if (!m_cube.is_initialized()) {
if (!s_cube.is_initialized()) {
// This cannot be done in constructor, OpenGL is not yet
// initialized at that point (on Linux at least).
indexed_triangle_set its = its_make_cube(1., 1., 1.);
indexed_triangle_set its = its_make_cube(1.0, 1.0, 1.0);
its_translate(its, -0.5f * Vec3f::Ones());
m_cube.init_from(its);
s_cube.init_from(its);
}
if (!s_cone.is_initialized())
s_cone.init_from(its_make_cone(1.0, 1.0, double(PI) / 18.0));
//BBS set to fixed size grabber
//float fullsize = 2 * (dragging ? get_dragging_half_size(size) : get_half_size(size));
float fullsize = 8.0f;
if (GLGizmoBase::INV_ZOOM > 0) {
fullsize = FixedGrabberSize * GLGizmoBase::INV_ZOOM;
}
const float grabber_size = FixedGrabberSize * INV_ZOOM;
const double extension_size = 0.75 * FixedGrabberSize * INV_ZOOM;
m_cube.set_color(render_color);
s_cube.set_color(render_color);
s_cone.set_color(render_color);
const Camera& camera = wxGetApp().plater()->get_camera();
const Transform3d& view_matrix = camera.get_view_matrix();
const Transform3d model_matrix = matrix * Geometry::assemble_transform(center, angles, fullsize * Vec3d::Ones());
const Transform3d view_model_matrix = view_matrix * model_matrix;
shader->set_uniform("view_model_matrix", view_model_matrix);
shader->set_uniform("projection_matrix", camera.get_projection_matrix());
const Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
shader->set_uniform("view_normal_matrix", view_normal_matrix);
m_cube.render();
auto render_extension = [&view_matrix, shader](GLModel &model, const Transform3d &model_matrix) {
shader->set_uniform("view_model_matrix", view_matrix * model_matrix);
const Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
shader->set_uniform("view_normal_matrix", view_normal_matrix);
model.render();
};
if (extensions == EGrabberExtension::PosZ) {
const Transform3d model_matrix = matrix * Geometry::assemble_transform(center, angles, Vec3d(0.75 * extension_size, 0.75 * extension_size, 2.0 * extension_size));
render_extension(s_cone, model_matrix);
} else {
const Transform3d model_matrix = matrix * Geometry::assemble_transform(center, angles, grabber_size * Vec3d::Ones());
render_extension(s_cube, model_matrix);
const Transform3d extension_model_matrix_base = matrix * Geometry::assemble_transform(center, angles);
const Vec3d extension_scale(0.75 * extension_size, 0.75 * extension_size, 3.0 * extension_size);
if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::PosX)) != 0) {
render_extension(s_cone, extension_model_matrix_base * Geometry::assemble_transform(2.0 * extension_size * Vec3d::UnitX(), Vec3d(0.0, 0.5 * double(PI), 0.0), extension_scale));
}
if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::NegX)) != 0) {
render_extension(s_cone, extension_model_matrix_base * Geometry::assemble_transform(-2.0 * extension_size * Vec3d::UnitX(), Vec3d(0.0, -0.5 * double(PI), 0.0), extension_scale));
}
if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::PosY)) != 0) {
render_extension(s_cone, extension_model_matrix_base * Geometry::assemble_transform(2.0 * extension_size * Vec3d::UnitY(), Vec3d(-0.5 * double(PI), 0.0, 0.0), extension_scale));
}
if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::NegY)) != 0) {
render_extension(s_cone, extension_model_matrix_base * Geometry::assemble_transform(-2.0 * extension_size * Vec3d::UnitY(), Vec3d(0.5 * double(PI), 0.0, 0.0), extension_scale));
}
if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::PosZ)) != 0) {
render_extension(s_cone, extension_model_matrix_base * Geometry::assemble_transform(2.0 * extension_size * Vec3d::UnitZ(), Vec3d::Zero(), extension_scale));
}
if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::NegZ)) != 0) {
render_extension(s_cone, extension_model_matrix_base * Geometry::assemble_transform(-2.0 * extension_size * Vec3d::UnitZ(), Vec3d(double(PI), 0.0, 0.0), extension_scale));
}
}
}
GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)