Merge branch 'dev' of https://github.com/prusa3d/Slic3r into dev

This commit is contained in:
YuSanka 2018-08-24 16:28:34 +02:00
commit 02a325556d
11 changed files with 81 additions and 175 deletions

View file

@ -194,18 +194,6 @@ sub new {
$self->decrease; $self->decrease;
}; };
my $on_action_ccw45 = sub {
$self->rotate(45, Z, 'relative');
};
my $on_action_cw45 = sub {
$self->rotate(-45, Z, 'relative');
};
my $on_action_scale = sub {
$self->changescale(undef);
};
my $on_action_split = sub { my $on_action_split = sub {
$self->split_object; $self->split_object;
}; };
@ -248,9 +236,6 @@ sub new {
Slic3r::GUI::_3DScene::register_action_arrange_callback($self->{canvas3D}, $on_action_arrange); Slic3r::GUI::_3DScene::register_action_arrange_callback($self->{canvas3D}, $on_action_arrange);
Slic3r::GUI::_3DScene::register_action_more_callback($self->{canvas3D}, $on_action_more); Slic3r::GUI::_3DScene::register_action_more_callback($self->{canvas3D}, $on_action_more);
Slic3r::GUI::_3DScene::register_action_fewer_callback($self->{canvas3D}, $on_action_fewer); Slic3r::GUI::_3DScene::register_action_fewer_callback($self->{canvas3D}, $on_action_fewer);
Slic3r::GUI::_3DScene::register_action_ccw45_callback($self->{canvas3D}, $on_action_ccw45);
Slic3r::GUI::_3DScene::register_action_cw45_callback($self->{canvas3D}, $on_action_cw45);
Slic3r::GUI::_3DScene::register_action_scale_callback($self->{canvas3D}, $on_action_scale);
Slic3r::GUI::_3DScene::register_action_split_callback($self->{canvas3D}, $on_action_split); Slic3r::GUI::_3DScene::register_action_split_callback($self->{canvas3D}, $on_action_split);
Slic3r::GUI::_3DScene::register_action_cut_callback($self->{canvas3D}, $on_action_cut); Slic3r::GUI::_3DScene::register_action_cut_callback($self->{canvas3D}, $on_action_cut);
Slic3r::GUI::_3DScene::register_action_settings_callback($self->{canvas3D}, $on_action_settings); Slic3r::GUI::_3DScene::register_action_settings_callback($self->{canvas3D}, $on_action_settings);
@ -388,23 +373,10 @@ sub new {
# export_gcode cog_go.png # export_gcode cog_go.png
my %icons = qw( my %icons = qw(
add brick_add.png
remove brick_delete.png
reset cross.png
arrange bricks.png
print arrow_up.png print arrow_up.png
send_gcode arrow_up.png send_gcode arrow_up.png
reslice reslice.png reslice reslice.png
export_stl brick_go.png export_stl brick_go.png
increase add.png
decrease delete.png
rotate45cw arrow_rotate_clockwise.png
rotate45ccw arrow_rotate_anticlockwise.png
changescale arrow_out.png
split shape_ungroup.png
cut package.png
settings cog.png
); );
for (grep $self->{"btn_$_"}, keys %icons) { for (grep $self->{"btn_$_"}, keys %icons) {
$self->{"btn_$_"}->SetBitmap(Wx::Bitmap->new(Slic3r::var($icons{$_}), wxBITMAP_TYPE_PNG)); $self->{"btn_$_"}->SetBitmap(Wx::Bitmap->new(Slic3r::var($icons{$_}), wxBITMAP_TYPE_PNG));
@ -2331,8 +2303,8 @@ sub selection_changed {
# $self->{"btn_decrease"}->Disable; # $self->{"btn_decrease"}->Disable;
# } # }
# } # }
for my $toolbar_item (qw(delete more fewer ccw45 cw45 scale split cut settings)) { for my $toolbar_item (qw(delete more fewer split cut settings)) {
Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, $toolbar_item, $have_sel); Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, $toolbar_item, $have_sel);
} }

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@ -2051,21 +2051,6 @@ void _3DScene::register_action_fewer_callback(wxGLCanvas* canvas, void* callback
s_canvas_mgr.register_action_fewer_callback(canvas, callback); s_canvas_mgr.register_action_fewer_callback(canvas, callback);
} }
void _3DScene::register_action_ccw45_callback(wxGLCanvas* canvas, void* callback)
{
s_canvas_mgr.register_action_ccw45_callback(canvas, callback);
}
void _3DScene::register_action_cw45_callback(wxGLCanvas* canvas, void* callback)
{
s_canvas_mgr.register_action_cw45_callback(canvas, callback);
}
void _3DScene::register_action_scale_callback(wxGLCanvas* canvas, void* callback)
{
s_canvas_mgr.register_action_scale_callback(canvas, callback);
}
void _3DScene::register_action_split_callback(wxGLCanvas* canvas, void* callback) void _3DScene::register_action_split_callback(wxGLCanvas* canvas, void* callback)
{ {
s_canvas_mgr.register_action_split_callback(canvas, callback); s_canvas_mgr.register_action_split_callback(canvas, callback);

View file

@ -551,9 +551,6 @@ public:
static void register_action_arrange_callback(wxGLCanvas* canvas, void* callback); static void register_action_arrange_callback(wxGLCanvas* canvas, void* callback);
static void register_action_more_callback(wxGLCanvas* canvas, void* callback); static void register_action_more_callback(wxGLCanvas* canvas, void* callback);
static void register_action_fewer_callback(wxGLCanvas* canvas, void* callback); static void register_action_fewer_callback(wxGLCanvas* canvas, void* callback);
static void register_action_ccw45_callback(wxGLCanvas* canvas, void* callback);
static void register_action_cw45_callback(wxGLCanvas* canvas, void* callback);
static void register_action_scale_callback(wxGLCanvas* canvas, void* callback);
static void register_action_split_callback(wxGLCanvas* canvas, void* callback); static void register_action_split_callback(wxGLCanvas* canvas, void* callback);
static void register_action_cut_callback(wxGLCanvas* canvas, void* callback); static void register_action_cut_callback(wxGLCanvas* canvas, void* callback);
static void register_action_settings_callback(wxGLCanvas* canvas, void* callback); static void register_action_settings_callback(wxGLCanvas* canvas, void* callback);

View file

@ -1131,12 +1131,12 @@ GLCanvas3D::Gizmos::~Gizmos()
_reset(); _reset();
} }
bool GLCanvas3D::Gizmos::init() bool GLCanvas3D::Gizmos::init(GLCanvas3D& parent)
{ {
#if ENABLE_GIZMOS_3D #if ENABLE_GIZMOS_3D
GLGizmoBase* gizmo = new GLGizmoScale3D; GLGizmoBase* gizmo = new GLGizmoScale3D(parent);
#else #else
GLGizmoBase* gizmo = new GLGizmoScale; GLGizmoBase* gizmo = new GLGizmoScale(parent);
#endif // ENABLE_GIZMOS_3D #endif // ENABLE_GIZMOS_3D
if (gizmo == nullptr) if (gizmo == nullptr)
return false; return false;
@ -1147,9 +1147,9 @@ bool GLCanvas3D::Gizmos::init()
m_gizmos.insert(GizmosMap::value_type(Scale, gizmo)); m_gizmos.insert(GizmosMap::value_type(Scale, gizmo));
#if ENABLE_GIZMOS_3D #if ENABLE_GIZMOS_3D
gizmo = new GLGizmoRotate3D; gizmo = new GLGizmoRotate3D(parent);
#else #else
gizmo = new GLGizmoRotate(GLGizmoRotate::Z); gizmo = new GLGizmoRotate(parent, GLGizmoRotate::Z);
#endif // ENABLE_GIZMOS_3D #endif // ENABLE_GIZMOS_3D
if (gizmo == nullptr) if (gizmo == nullptr)
{ {
@ -1938,7 +1938,7 @@ bool GLCanvas3D::init(bool useVBOs, bool use_legacy_opengl)
if (!m_volumes.empty()) if (!m_volumes.empty())
m_volumes.finalize_geometry(m_use_VBOs); m_volumes.finalize_geometry(m_use_VBOs);
if (m_gizmos.is_enabled() && !m_gizmos.init()) if (m_gizmos.is_enabled() && !m_gizmos.init(*this))
return false; return false;
if (!_init_toolbar()) if (!_init_toolbar())
@ -2720,24 +2720,6 @@ void GLCanvas3D::register_action_fewer_callback(void* callback)
m_action_fewer_callback.register_callback(callback); m_action_fewer_callback.register_callback(callback);
} }
void GLCanvas3D::register_action_ccw45_callback(void* callback)
{
if (callback != nullptr)
m_action_ccw45_callback.register_callback(callback);
}
void GLCanvas3D::register_action_cw45_callback(void* callback)
{
if (callback != nullptr)
m_action_cw45_callback.register_callback(callback);
}
void GLCanvas3D::register_action_scale_callback(void* callback)
{
if (callback != nullptr)
m_action_scale_callback.register_callback(callback);
}
void GLCanvas3D::register_action_split_callback(void* callback) void GLCanvas3D::register_action_split_callback(void* callback)
{ {
if (callback != nullptr) if (callback != nullptr)
@ -3129,6 +3111,8 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
} }
else if (evt.Dragging() && m_gizmos.is_dragging()) else if (evt.Dragging() && m_gizmos.is_dragging())
{ {
m_canvas->CaptureMouse();
m_mouse.dragging = true; m_mouse.dragging = true;
m_gizmos.update(mouse_ray(pos)); m_gizmos.update(mouse_ray(pos));
@ -3307,6 +3291,9 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
m_mouse.dragging = false; m_mouse.dragging = false;
m_toolbar_action_running = false; m_toolbar_action_running = false;
m_dirty = true; m_dirty = true;
if (m_canvas->HasCapture())
m_canvas->ReleaseMouse();
} }
else if (evt.Moving()) else if (evt.Moving())
{ {
@ -3462,33 +3449,9 @@ bool GLCanvas3D::_init_toolbar()
if (!m_toolbar.add_separator()) if (!m_toolbar.add_separator())
return false; return false;
item.name = "ccw45";
item.tooltip = GUI::L_str("Rotate CCW 45 degrees");
item.sprite_id = 6;
item.is_toggable = false;
item.action_callback = &m_action_ccw45_callback;
if (!m_toolbar.add_item(item))
return false;
item.name = "cw45";
item.tooltip = GUI::L_str("Rotate CW 45 degrees");
item.sprite_id = 7;
item.is_toggable = false;
item.action_callback = &m_action_cw45_callback;
if (!m_toolbar.add_item(item))
return false;
item.name = "scale";
item.tooltip = GUI::L_str("Scale...");
item.sprite_id = 8;
item.is_toggable = false;
item.action_callback = &m_action_scale_callback;
if (!m_toolbar.add_item(item))
return false;
item.name = "split"; item.name = "split";
item.tooltip = GUI::L_str("Split"); item.tooltip = GUI::L_str("Split");
item.sprite_id = 9; item.sprite_id = 6;
item.is_toggable = false; item.is_toggable = false;
item.action_callback = &m_action_split_callback; item.action_callback = &m_action_split_callback;
if (!m_toolbar.add_item(item)) if (!m_toolbar.add_item(item))
@ -3496,7 +3459,7 @@ bool GLCanvas3D::_init_toolbar()
item.name = "cut"; item.name = "cut";
item.tooltip = GUI::L_str("Cut..."); item.tooltip = GUI::L_str("Cut...");
item.sprite_id = 10; item.sprite_id = 7;
item.is_toggable = false; item.is_toggable = false;
item.action_callback = &m_action_cut_callback; item.action_callback = &m_action_cut_callback;
if (!m_toolbar.add_item(item)) if (!m_toolbar.add_item(item))
@ -3507,7 +3470,7 @@ bool GLCanvas3D::_init_toolbar()
item.name = "settings"; item.name = "settings";
item.tooltip = GUI::L_str("Settings..."); item.tooltip = GUI::L_str("Settings...");
item.sprite_id = 11; item.sprite_id = 8;
item.is_toggable = false; item.is_toggable = false;
item.action_callback = &m_action_settings_callback; item.action_callback = &m_action_settings_callback;
if (!m_toolbar.add_item(item)) if (!m_toolbar.add_item(item))
@ -3515,7 +3478,7 @@ bool GLCanvas3D::_init_toolbar()
item.name = "layersediting"; item.name = "layersediting";
item.tooltip = GUI::L_str("Layers editing"); item.tooltip = GUI::L_str("Layers editing");
item.sprite_id = 12; item.sprite_id = 9;
item.is_toggable = true; item.is_toggable = true;
item.action_callback = &m_action_layersediting_callback; item.action_callback = &m_action_layersediting_callback;
if (!m_toolbar.add_item(item)) if (!m_toolbar.add_item(item))
@ -3756,9 +3719,6 @@ void GLCanvas3D::_deregister_callbacks()
m_action_arrange_callback.deregister_callback(); m_action_arrange_callback.deregister_callback();
m_action_more_callback.deregister_callback(); m_action_more_callback.deregister_callback();
m_action_fewer_callback.deregister_callback(); m_action_fewer_callback.deregister_callback();
m_action_ccw45_callback.deregister_callback();
m_action_cw45_callback.deregister_callback();
m_action_scale_callback.deregister_callback();
m_action_split_callback.deregister_callback(); m_action_split_callback.deregister_callback();
m_action_cut_callback.deregister_callback(); m_action_cut_callback.deregister_callback();
m_action_settings_callback.deregister_callback(); m_action_settings_callback.deregister_callback();

View file

@ -352,7 +352,7 @@ public:
Gizmos(); Gizmos();
~Gizmos(); ~Gizmos();
bool init(); bool init(GLCanvas3D& parent);
bool is_enabled() const; bool is_enabled() const;
void set_enabled(bool enable); void set_enabled(bool enable);
@ -505,9 +505,6 @@ private:
PerlCallback m_action_arrange_callback; PerlCallback m_action_arrange_callback;
PerlCallback m_action_more_callback; PerlCallback m_action_more_callback;
PerlCallback m_action_fewer_callback; PerlCallback m_action_fewer_callback;
PerlCallback m_action_ccw45_callback;
PerlCallback m_action_cw45_callback;
PerlCallback m_action_scale_callback;
PerlCallback m_action_split_callback; PerlCallback m_action_split_callback;
PerlCallback m_action_cut_callback; PerlCallback m_action_cut_callback;
PerlCallback m_action_settings_callback; PerlCallback m_action_settings_callback;
@ -625,9 +622,6 @@ public:
void register_action_arrange_callback(void* callback); void register_action_arrange_callback(void* callback);
void register_action_more_callback(void* callback); void register_action_more_callback(void* callback);
void register_action_fewer_callback(void* callback); void register_action_fewer_callback(void* callback);
void register_action_ccw45_callback(void* callback);
void register_action_cw45_callback(void* callback);
void register_action_scale_callback(void* callback);
void register_action_split_callback(void* callback); void register_action_split_callback(void* callback);
void register_action_cut_callback(void* callback); void register_action_cut_callback(void* callback);
void register_action_settings_callback(void* callback); void register_action_settings_callback(void* callback);

View file

@ -737,27 +737,6 @@ void GLCanvas3DManager::register_action_fewer_callback(wxGLCanvas* canvas, void*
it->second->register_action_fewer_callback(callback); it->second->register_action_fewer_callback(callback);
} }
void GLCanvas3DManager::register_action_ccw45_callback(wxGLCanvas* canvas, void* callback)
{
CanvasesMap::iterator it = _get_canvas(canvas);
if (it != m_canvases.end())
it->second->register_action_ccw45_callback(callback);
}
void GLCanvas3DManager::register_action_cw45_callback(wxGLCanvas* canvas, void* callback)
{
CanvasesMap::iterator it = _get_canvas(canvas);
if (it != m_canvases.end())
it->second->register_action_cw45_callback(callback);
}
void GLCanvas3DManager::register_action_scale_callback(wxGLCanvas* canvas, void* callback)
{
CanvasesMap::iterator it = _get_canvas(canvas);
if (it != m_canvases.end())
it->second->register_action_scale_callback(callback);
}
void GLCanvas3DManager::register_action_split_callback(wxGLCanvas* canvas, void* callback) void GLCanvas3DManager::register_action_split_callback(wxGLCanvas* canvas, void* callback)
{ {
CanvasesMap::iterator it = _get_canvas(canvas); CanvasesMap::iterator it = _get_canvas(canvas);

View file

@ -167,9 +167,6 @@ public:
void register_action_arrange_callback(wxGLCanvas* canvas, void* callback); void register_action_arrange_callback(wxGLCanvas* canvas, void* callback);
void register_action_more_callback(wxGLCanvas* canvas, void* callback); void register_action_more_callback(wxGLCanvas* canvas, void* callback);
void register_action_fewer_callback(wxGLCanvas* canvas, void* callback); void register_action_fewer_callback(wxGLCanvas* canvas, void* callback);
void register_action_ccw45_callback(wxGLCanvas* canvas, void* callback);
void register_action_cw45_callback(wxGLCanvas* canvas, void* callback);
void register_action_scale_callback(wxGLCanvas* canvas, void* callback);
void register_action_split_callback(wxGLCanvas* canvas, void* callback); void register_action_split_callback(wxGLCanvas* canvas, void* callback);
void register_action_cut_callback(wxGLCanvas* canvas, void* callback); void register_action_cut_callback(wxGLCanvas* canvas, void* callback);
void register_action_settings_callback(wxGLCanvas* canvas, void* callback); void register_action_settings_callback(wxGLCanvas* canvas, void* callback);

View file

@ -1,6 +1,7 @@
#include "GLGizmo.hpp" #include "GLGizmo.hpp"
#include "../../libslic3r/Utils.hpp" #include "../../libslic3r/Utils.hpp"
#include "../../slic3r/GUI/GLCanvas3D.hpp"
#include <Eigen/Dense> #include <Eigen/Dense>
@ -157,8 +158,9 @@ void GLGizmoBase::Grabber::render_face(float half_size) const
} }
#endif // ENABLE_GIZMOS_3D #endif // ENABLE_GIZMOS_3D
GLGizmoBase::GLGizmoBase() GLGizmoBase::GLGizmoBase(GLCanvas3D& parent)
: m_group_id(-1) : m_parent(parent)
, m_group_id(-1)
, m_state(Off) , m_state(Off)
, m_hover_id(-1) , m_hover_id(-1)
, m_is_container(false) , m_is_container(false)
@ -195,6 +197,8 @@ void GLGizmoBase::start_dragging()
void GLGizmoBase::stop_dragging() void GLGizmoBase::stop_dragging()
{ {
set_tooltip("");
for (int i = 0; i < (int)m_grabbers.size(); ++i) for (int i = 0; i < (int)m_grabbers.size(); ++i)
{ {
m_grabbers[i].dragging = false; m_grabbers[i].dragging = false;
@ -234,6 +238,18 @@ void GLGizmoBase::render_grabbers_for_picking() const
} }
} }
void GLGizmoBase::set_tooltip(const std::string& tooltip) const
{
m_parent.set_tooltip(tooltip);
}
std::string GLGizmoBase::format(float value, unsigned int decimals) const
{
char buf[1024];
::sprintf(buf, "%.*f", decimals, value);
return buf;
}
const float GLGizmoRotate::Offset = 5.0f; const float GLGizmoRotate::Offset = 5.0f;
const unsigned int GLGizmoRotate::CircleResolution = 64; const unsigned int GLGizmoRotate::CircleResolution = 64;
const unsigned int GLGizmoRotate::AngleResolution = 64; const unsigned int GLGizmoRotate::AngleResolution = 64;
@ -245,8 +261,8 @@ const float GLGizmoRotate::ScaleShortTooth = 1.0f;
const unsigned int GLGizmoRotate::SnapRegionsCount = 8; const unsigned int GLGizmoRotate::SnapRegionsCount = 8;
const float GLGizmoRotate::GrabberOffset = 5.0f; const float GLGizmoRotate::GrabberOffset = 5.0f;
GLGizmoRotate::GLGizmoRotate(GLGizmoRotate::Axis axis) GLGizmoRotate::GLGizmoRotate(GLCanvas3D& parent, GLGizmoRotate::Axis axis)
: GLGizmoBase() : GLGizmoBase(parent)
, m_axis(axis) , m_axis(axis)
, m_angle(0.0f) , m_angle(0.0f)
, m_center(0.0, 0.0, 0.0) , m_center(0.0, 0.0, 0.0)
@ -327,6 +343,9 @@ void GLGizmoRotate::on_update(const Linef3& mouse_ray)
void GLGizmoRotate::on_render(const BoundingBoxf3& box) const void GLGizmoRotate::on_render(const BoundingBoxf3& box) const
{ {
if (m_grabbers[0].dragging)
set_tooltip(format(m_angle * 180.0f / (float)PI, 4));
#if ENABLE_GIZMOS_3D #if ENABLE_GIZMOS_3D
::glEnable(GL_DEPTH_TEST); ::glEnable(GL_DEPTH_TEST);
#else #else
@ -577,11 +596,11 @@ Vec3d GLGizmoRotate::mouse_position_in_local_plane(const Linef3& mouse_ray) cons
return Linef3(Vec3d(local_ray(0, 0), local_ray(1, 0), local_ray(2, 0)), Vec3d(local_ray(0, 1), local_ray(1, 1), local_ray(2, 1))).intersect_plane(0.0); return Linef3(Vec3d(local_ray(0, 0), local_ray(1, 0), local_ray(2, 0)), Vec3d(local_ray(0, 1), local_ray(1, 1), local_ray(2, 1))).intersect_plane(0.0);
} }
GLGizmoRotate3D::GLGizmoRotate3D() GLGizmoRotate3D::GLGizmoRotate3D(GLCanvas3D& parent)
: GLGizmoBase() : GLGizmoBase(parent)
, m_x(GLGizmoRotate::X) , m_x(parent, GLGizmoRotate::X)
, m_y(GLGizmoRotate::Y) , m_y(parent, GLGizmoRotate::Y)
, m_z(GLGizmoRotate::Z) , m_z(parent, GLGizmoRotate::Z)
{ {
m_is_container = true; m_is_container = true;
@ -682,8 +701,8 @@ void GLGizmoRotate3D::on_render(const BoundingBoxf3& box) const
const float GLGizmoScale::Offset = 5.0f; const float GLGizmoScale::Offset = 5.0f;
GLGizmoScale::GLGizmoScale() GLGizmoScale::GLGizmoScale(GLCanvas3D& parent)
: GLGizmoBase() : GLGizmoBase(parent)
, m_scale(1.0f) , m_scale(1.0f)
, m_starting_scale(1.0f) , m_starting_scale(1.0f)
{ {
@ -733,6 +752,9 @@ void GLGizmoScale::on_update(const Linef3& mouse_ray)
void GLGizmoScale::on_render(const BoundingBoxf3& box) const void GLGizmoScale::on_render(const BoundingBoxf3& box) const
{ {
if (m_grabbers[0].dragging || m_grabbers[1].dragging || m_grabbers[2].dragging || m_grabbers[3].dragging)
set_tooltip(format(100.0f * m_scale, 4) + "%");
::glDisable(GL_DEPTH_TEST); ::glDisable(GL_DEPTH_TEST);
double min_x = box.min(0) - (double)Offset; double min_x = box.min(0) - (double)Offset;
@ -779,8 +801,8 @@ void GLGizmoScale::on_render_for_picking(const BoundingBoxf3& box) const
const float GLGizmoScale3D::Offset = 5.0f; const float GLGizmoScale3D::Offset = 5.0f;
GLGizmoScale3D::GLGizmoScale3D() GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent)
: GLGizmoBase() : GLGizmoBase(parent)
, m_scale_x(1.0f) , m_scale_x(1.0f)
, m_scale_y(1.0f) , m_scale_y(1.0f)
, m_scale_z(1.0f) , m_scale_z(1.0f)
@ -847,6 +869,20 @@ void GLGizmoScale3D::on_update(const Linef3& mouse_ray)
void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const
{ {
if (m_grabbers[0].dragging || m_grabbers[1].dragging)
set_tooltip("X: " + format(100.0f * m_scale_x, 4) + "%");
else if (m_grabbers[2].dragging || m_grabbers[3].dragging)
set_tooltip("Y: " + format(100.0f * m_scale_y, 4) + "%");
else if (m_grabbers[4].dragging || m_grabbers[5].dragging)
set_tooltip("Z: " + format(100.0f * m_scale_z, 4) + "%");
else if (m_grabbers[6].dragging || m_grabbers[7].dragging || m_grabbers[8].dragging || m_grabbers[9].dragging)
{
std::string tooltip = "X: " + format(100.0f * m_scale_x, 4) + "%\n";
tooltip += "Y: " + format(100.0f * m_scale_y, 4) + "%\n";
tooltip += "Z: " + format(100.0f * m_scale_z, 4) + "%";
set_tooltip(tooltip);
}
::glEnable(GL_DEPTH_TEST); ::glEnable(GL_DEPTH_TEST);
Vec3d offset_vec = (double)Offset * Vec3d::Ones(); Vec3d offset_vec = (double)Offset * Vec3d::Ones();
@ -1013,7 +1049,7 @@ void GLGizmoScale3D::do_scale_y(const Linef3& mouse_ray)
double ratio = calc_ratio(2, mouse_ray, m_starting_center); double ratio = calc_ratio(2, mouse_ray, m_starting_center);
if (ratio > 0.0) if (ratio > 0.0)
m_scale_x = m_starting_scale_y * (float)ratio; m_scale_x = m_starting_scale_y * (float)ratio; // << this is temporary
// m_scale_y = m_starting_scale_y * (float)ratio; // m_scale_y = m_starting_scale_y * (float)ratio;
} }
@ -1022,7 +1058,7 @@ void GLGizmoScale3D::do_scale_z(const Linef3& mouse_ray)
double ratio = calc_ratio(1, mouse_ray, m_starting_center); double ratio = calc_ratio(1, mouse_ray, m_starting_center);
if (ratio > 0.0) if (ratio > 0.0)
m_scale_x = m_starting_scale_z * (float)ratio; m_scale_x = m_starting_scale_z * (float)ratio; // << this is temporary
// m_scale_z = m_starting_scale_z * (float)ratio; // m_scale_z = m_starting_scale_z * (float)ratio;
} }

View file

@ -16,6 +16,8 @@ class Linef3;
namespace GUI { namespace GUI {
class GLCanvas3D;
class GLGizmoBase class GLGizmoBase
{ {
protected: protected:
@ -61,6 +63,8 @@ public:
}; };
protected: protected:
GLCanvas3D& m_parent;
int m_group_id; int m_group_id;
EState m_state; EState m_state;
// textures are assumed to be square and all with the same size in pixels, no internal check is done // textures are assumed to be square and all with the same size in pixels, no internal check is done
@ -73,7 +77,7 @@ protected:
bool m_is_container; bool m_is_container;
public: public:
GLGizmoBase(); explicit GLGizmoBase(GLCanvas3D& parent);
virtual ~GLGizmoBase() {} virtual ~GLGizmoBase() {}
bool init() { return on_init(); } bool init() { return on_init(); }
@ -114,6 +118,9 @@ protected:
float picking_color_component(unsigned int id) const; float picking_color_component(unsigned int id) const;
void render_grabbers() const; void render_grabbers() const;
void render_grabbers_for_picking() const; void render_grabbers_for_picking() const;
void set_tooltip(const std::string& tooltip) const;
std::string format(float value, unsigned int decimals) const;
}; };
class GLGizmoRotate : public GLGizmoBase class GLGizmoRotate : public GLGizmoBase
@ -146,7 +153,7 @@ private:
mutable bool m_keep_initial_values; mutable bool m_keep_initial_values;
public: public:
explicit GLGizmoRotate(Axis axis); GLGizmoRotate(GLCanvas3D& parent, Axis axis);
float get_angle() const { return m_angle; } float get_angle() const { return m_angle; }
void set_angle(float angle); void set_angle(float angle);
@ -179,7 +186,7 @@ class GLGizmoRotate3D : public GLGizmoBase
GLGizmoRotate m_z; GLGizmoRotate m_z;
public: public:
GLGizmoRotate3D(); explicit GLGizmoRotate3D(GLCanvas3D& parent);
float get_angle_x() const { return m_x.get_angle(); } float get_angle_x() const { return m_x.get_angle(); }
void set_angle_x(float angle) { m_x.set_angle(angle); } void set_angle_x(float angle) { m_x.set_angle(angle); }
@ -237,7 +244,7 @@ class GLGizmoScale : public GLGizmoBase
Vec2d m_starting_drag_position; Vec2d m_starting_drag_position;
public: public:
GLGizmoScale(); explicit GLGizmoScale(GLCanvas3D& parent);
float get_scale() const { return m_scale; } float get_scale() const { return m_scale; }
void set_scale(float scale) { m_starting_scale = scale; } void set_scale(float scale) { m_starting_scale = scale; }
@ -268,7 +275,7 @@ class GLGizmoScale3D : public GLGizmoBase
Vec3d m_starting_center; Vec3d m_starting_center;
public: public:
GLGizmoScale3D(); explicit GLGizmoScale3D(GLCanvas3D& parent);
float get_scale_x() const { return m_scale_x; } float get_scale_x() const { return m_scale_x; }
void set_scale_x(float scale) { m_starting_scale_x = scale; } void set_scale_x(float scale) { m_starting_scale_x = scale; }

View file

@ -692,27 +692,6 @@ register_action_fewer_callback(canvas, callback)
CODE: CODE:
_3DScene::register_action_fewer_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback); _3DScene::register_action_fewer_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
void
register_action_ccw45_callback(canvas, callback)
SV *canvas;
SV *callback;
CODE:
_3DScene::register_action_ccw45_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
void
register_action_cw45_callback(canvas, callback)
SV *canvas;
SV *callback;
CODE:
_3DScene::register_action_cw45_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
void
register_action_scale_callback(canvas, callback)
SV *canvas;
SV *callback;
CODE:
_3DScene::register_action_scale_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
void void
register_action_split_callback(canvas, callback) register_action_split_callback(canvas, callback)
SV *canvas; SV *canvas;