mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-12 01:07:57 -06:00
Ability to customize how materials are mapped to extruders. #1020
This commit is contained in:
parent
cb0ee9729f
commit
026e0c06e4
6 changed files with 134 additions and 34 deletions
|
@ -389,8 +389,9 @@ sub load_file {
|
|||
name => $basename,
|
||||
input_file => $input_file,
|
||||
input_file_object_id => $i,
|
||||
model_object => $model->objects->[$i],
|
||||
mesh_stats => $model->objects->[$i]->mesh_stats, # so that we can free model_object
|
||||
model => $model,
|
||||
model_object_idx => $i,
|
||||
mesh_stats => $model->objects->[$i]->mesh_stats, # so that we can free model
|
||||
instances => [
|
||||
$model->objects->[$i]->instances
|
||||
? (map $_->offset, @{$model->objects->[$i]->instances})
|
||||
|
@ -589,7 +590,8 @@ sub split_object {
|
|||
name => basename($current_object->input_file),
|
||||
input_file => $current_object->input_file,
|
||||
input_file_object_id => undef,
|
||||
model_object => $model_object,
|
||||
model => $new_model,
|
||||
model_object_idx => $#{$new_model->objects},
|
||||
instances => [ map $bb->min_point, 1..$current_copies_num ],
|
||||
);
|
||||
push @{ $self->{objects} }, $object;
|
||||
|
@ -629,6 +631,8 @@ sub export_gcode {
|
|||
|
||||
$self->statusbar->StartBusy;
|
||||
|
||||
$_->free_model_object for @{$self->{objects}};
|
||||
|
||||
# It looks like declaring a local $SIG{__WARN__} prevents the ugly
|
||||
# "Attempt to free unreferenced scalar" warning...
|
||||
local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self);
|
||||
|
@ -788,6 +792,7 @@ sub make_model {
|
|||
input_file => $plater_object->input_file,
|
||||
config => $plater_object->config,
|
||||
layer_height_ranges => $plater_object->layer_height_ranges,
|
||||
material_mapping => $plater_object->material_mapping,
|
||||
);
|
||||
foreach my $volume (@{$model_object->volumes}) {
|
||||
$new_model_object->add_volume(
|
||||
|
@ -834,7 +839,6 @@ sub on_thumbnail_made {
|
|||
my $self = shift;
|
||||
my ($obj_idx) = @_;
|
||||
|
||||
$self->{objects}[$obj_idx]->free_model_object;
|
||||
$self->recenter;
|
||||
$self->{canvas}->Refresh;
|
||||
}
|
||||
|
@ -1221,7 +1225,8 @@ use Slic3r::Geometry qw(X Y Z MIN MAX deg2rad);
|
|||
has 'name' => (is => 'rw', required => 1);
|
||||
has 'input_file' => (is => 'rw', required => 1);
|
||||
has 'input_file_object_id' => (is => 'rw'); # undef means keep model object
|
||||
has 'model_object' => (is => 'rw', required => 1, trigger => 1);
|
||||
has 'model' => (is => 'rw', required => 1, trigger => \&_trigger_model_object);
|
||||
has 'model_object_idx' => (is => 'rw', required => 1, trigger => \&_trigger_model_object);
|
||||
has 'bounding_box' => (is => 'rw'); # 3D bb of original object (aligned to origin) with no rotation or scaling
|
||||
has 'convex_hull' => (is => 'rw'); # 2D convex hull of original object (aligned to origin) with no rotation or scaling
|
||||
has 'scale' => (is => 'rw', default => sub { 1 }, trigger => \&_transform_thumbnail);
|
||||
|
@ -1232,6 +1237,7 @@ has 'transformed_thumbnail' => (is => 'rw');
|
|||
has 'thumbnail_scaling_factor' => (is => 'rw', trigger => \&_transform_thumbnail);
|
||||
has 'config' => (is => 'rw', default => sub { Slic3r::Config->new });
|
||||
has 'layer_height_ranges' => (is => 'rw', default => sub { [] }); # [ z_min, z_max, layer_height ]
|
||||
has 'material_mapping' => (is => 'rw', default => sub { {} }); # { material_id => extruder_idx }
|
||||
has 'mesh_stats' => (is => 'rw');
|
||||
|
||||
# statistics
|
||||
|
@ -1242,16 +1248,17 @@ has 'is_manifold' => (is => 'rw');
|
|||
|
||||
sub _trigger_model_object {
|
||||
my $self = shift;
|
||||
if ($self->model_object) {
|
||||
$self->model_object->align_to_origin;
|
||||
$self->bounding_box($self->model_object->bounding_box);
|
||||
if ($self->model && defined $self->model_object_idx) {
|
||||
my $model_object = $self->model->objects->[$self->model_object_idx];
|
||||
$model_object->align_to_origin;
|
||||
$self->bounding_box($model_object->bounding_box);
|
||||
|
||||
my $mesh = $self->model_object->mesh;
|
||||
my $mesh = $model_object->mesh;
|
||||
$self->convex_hull(Slic3r::Polygon->new(@{Math::ConvexHull::MonotoneChain::convex_hull($mesh->used_vertices)}));
|
||||
$self->facets(scalar @{$mesh->facets});
|
||||
$self->vertices(scalar @{$mesh->vertices});
|
||||
|
||||
$self->materials($self->model_object->materials_count);
|
||||
$self->materials($model_object->materials_count);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1290,18 +1297,21 @@ sub free_model_object {
|
|||
|
||||
# only delete mesh from memory if we can retrieve it from the original file
|
||||
return unless $self->input_file && defined $self->input_file_object_id;
|
||||
$self->model_object(undef);
|
||||
$self->model(undef);
|
||||
$self->model_object_idx(undef);
|
||||
}
|
||||
|
||||
sub get_model_object {
|
||||
my $self = shift;
|
||||
|
||||
my $object = $self->model_object;
|
||||
if (!$object) {
|
||||
my $model = Slic3r::Model->read_from_file($self->input_file);
|
||||
$object = $model->objects->[$self->input_file_object_id];
|
||||
if ($self->model) {
|
||||
return $self->model->objects->[$self->model_object_idx];
|
||||
}
|
||||
return $object;
|
||||
|
||||
return Slic3r::Model
|
||||
->read_from_file($self->input_file)
|
||||
->objects
|
||||
->[$self->input_file_object_id];
|
||||
}
|
||||
|
||||
sub instances_count {
|
||||
|
@ -1312,7 +1322,7 @@ sub instances_count {
|
|||
sub make_thumbnail {
|
||||
my $self = shift;
|
||||
|
||||
my $mesh = $self->model_object->mesh; # $self->model_object is already aligned to origin
|
||||
my $mesh = $self->get_model_object->mesh; # $self->model_object is already aligned to origin
|
||||
my $thumbnail = Slic3r::ExPolygon::Collection->new;
|
||||
if (@{$mesh->facets} <= 5000) {
|
||||
$thumbnail->append(@{ $mesh->horizontal_projection });
|
||||
|
@ -1331,7 +1341,6 @@ sub make_thumbnail {
|
|||
|
||||
$thumbnail->scale(&Slic3r::SCALING_FACTOR);
|
||||
$self->thumbnail($thumbnail); # ignored in multi-threaded environments
|
||||
$self->free_model_object;
|
||||
|
||||
return $thumbnail;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue