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	Fixed build when ENABLE_MODELVOLUME_TRANSFORM is disabled
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		|  | @ -1242,7 +1242,7 @@ void ModelInstance::transform_polygon(Polygon* polygon) const | |||
| } | ||||
| 
 | ||||
| #if !ENABLE_MODELVOLUME_TRANSFORM | ||||
| Transform3d ModelInstance::world_matrix(bool dont_translate, bool dont_rotate, bool dont_scale, bool dont_mirror) const | ||||
| Transform3d ModelInstance::get_matrix(bool dont_translate, bool dont_rotate, bool dont_scale, bool dont_mirror) const | ||||
| { | ||||
|     Vec3d translation = dont_translate ? Vec3d::Zero() : m_offset; | ||||
|     Vec3d rotation = dont_rotate ? Vec3d::Zero() : m_rotation; | ||||
|  |  | |||
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	 Enrico Turri
						Enrico Turri