ENABLE_COMPRESSED_TEXTURES set as default

This commit is contained in:
Enrico Turri 2019-06-24 09:54:58 +02:00
parent 301eda7369
commit 00b9a3ad32
13 changed files with 2 additions and 291 deletions

View file

@ -78,9 +78,7 @@ private:
bool m_use_legacy_opengl;
bool m_use_VBOs;
static EMultisampleState s_multisample;
#if ENABLE_COMPRESSED_TEXTURES
static bool s_compressed_textures_supported;
#endif // ENABLE_COMPRESSED_TEXTURES
public:
GLCanvas3DManager();
@ -99,9 +97,7 @@ public:
GLCanvas3D* get_canvas(wxGLCanvas* canvas);
static bool can_multisample() { return s_multisample == MS_Enabled; }
#if ENABLE_COMPRESSED_TEXTURES
static bool are_compressed_textures_supported() { return s_compressed_textures_supported; }
#endif // ENABLE_COMPRESSED_TEXTURES
static wxGLCanvas* create_wxglcanvas(wxWindow *parent);