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Merge remote-tracking branch 'origin/scene_manipulators'
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commit
00324a14b8
5 changed files with 43 additions and 9 deletions
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@ -194,8 +194,8 @@ void GLIndexedVertexArray::render(
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const float GLVolume::SELECTED_COLOR[4] = { 0.0f, 1.0f, 0.0f, 1.0f };
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const float GLVolume::HOVER_COLOR[4] = { 0.4f, 0.9f, 0.1f, 1.0f };
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const float GLVolume::OUTSIDE_COLOR[4] = { 0.75f, 0.0f, 0.75f, 1.0f };
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const float GLVolume::SELECTED_OUTSIDE_COLOR[4] = { 1.0f, 0.0f, 1.0f, 1.0f };
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const float GLVolume::OUTSIDE_COLOR[4] = { 0.0f, 0.38f, 0.8f, 1.0f };
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const float GLVolume::SELECTED_OUTSIDE_COLOR[4] = { 0.19f, 0.58f, 1.0f, 1.0f };
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void GLVolume::set_render_color(float r, float g, float b, float a)
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{
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@ -627,6 +627,8 @@ void GLVolumeCollection::update_outside_state(const DynamicPrintConfig* config,
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BoundingBox bed_box_2D = get_extents(Polygon::new_scale(opt->values));
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BoundingBoxf3 print_volume(Pointf3(unscale(bed_box_2D.min.x), unscale(bed_box_2D.min.y), 0.0), Pointf3(unscale(bed_box_2D.max.x), unscale(bed_box_2D.max.y), config->opt_float("max_print_height")));
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// Allow the objects to protrude below the print bed
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print_volume.min.z = -1e10;
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for (GLVolume* volume : this->volumes)
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{
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