Mirror component of transformations set as default

This commit is contained in:
Enrico Turri 2018-11-01 08:46:44 +01:00
parent da37094a09
commit 00222226ed
15 changed files with 10 additions and 246 deletions

View file

@ -596,7 +596,6 @@ int GLCanvas3DManager::get_in_object_volume_id(wxGLCanvas* canvas, int scene_vol
return (it != m_canvases.end()) ? it->second->get_in_object_volume_id(scene_vol_idx) : -1;
}
#if ENABLE_MIRROR
#if ENABLE_EXTENDED_SELECTION
void GLCanvas3DManager::mirror_selection(wxGLCanvas* canvas, Axis axis)
{
@ -605,7 +604,6 @@ void GLCanvas3DManager::mirror_selection(wxGLCanvas* canvas, Axis axis)
it->second->mirror_selection(axis);
}
#endif // ENABLE_EXTENDED_SELECTION
#endif // ENABLE_MIRROR
void GLCanvas3DManager::reload_scene(wxGLCanvas* canvas, bool force)
{