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📝 (s) for FTM_MAX_SMOOTHING_TIME
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@ -1183,7 +1183,7 @@
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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