🩹 Fix case light menu build (#28143)

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Skruppy 2025-11-15 02:06:22 +01:00 committed by GitHub
parent f872750b70
commit e2250ce037
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@ -30,108 +30,114 @@
#include "menu_item.h"
#if ENABLED(LED_CONTROL_MENU)
#include "../../feature/leds/leds.h"
#endif
#if ENABLED(PSU_CONTROL)
#include "../../feature/power.h"
#endif
#if ALL(CASE_LIGHT_MENU, CASELIGHT_USES_BRIGHTNESS)
#if ENABLED(CASE_LIGHT_MENU)
#include "../../feature/caselight.h"
void menu_case_light() {
START_MENU();
BACK_ITEM(MSG_CONFIGURATION);
EDIT_ITEM(percent, MSG_CASE_LIGHT_BRIGHTNESS, &caselight.brightness, 0, 255, caselight.update_brightness, true);
EDIT_ITEM(bool, MSG_CASE_LIGHT, &caselight.on, caselight.update_enabled);
END_MENU();
}
#if CASELIGHT_USES_BRIGHTNESS
void menu_case_light() {
START_MENU();
BACK_ITEM(MSG_CONFIGURATION);
EDIT_ITEM(percent, MSG_CASE_LIGHT_BRIGHTNESS, &caselight.brightness, 0, 255, caselight.update_brightness, true);
EDIT_ITEM(bool, MSG_CASE_LIGHT, &caselight.on, caselight.update_enabled);
END_MENU();
}
#endif
#endif
#if ENABLED(LED_CONTROL_MENU)
#include "../../feature/leds/leds.h"
#if ENABLED(NEO2_COLOR_PRESETS)
#define MSG_LIGHT2_PRESETS TERN(BIQU_BX_TFT70, MSG_LIGHT_ENCODER_PRESETS, MSG_NEO2_PRESETS)
#endif
#if ENABLED(LED_COLOR_PRESETS)
#if ENABLED(LED_COLOR_PRESETS)
void menu_led_presets() {
START_MENU();
#if LCD_HEIGHT > 2
STATIC_ITEM(MSG_LED_PRESETS, SS_DEFAULT|SS_INVERT);
#endif
BACK_ITEM(MSG_LED_CONTROL);
ACTION_ITEM(MSG_SET_LEDS_WHITE, leds.set_white);
ACTION_ITEM(MSG_SET_LEDS_RED, leds.set_red);
ACTION_ITEM(MSG_SET_LEDS_ORANGE, leds.set_orange);
ACTION_ITEM(MSG_SET_LEDS_YELLOW, leds.set_yellow);
ACTION_ITEM(MSG_SET_LEDS_GREEN, leds.set_green);
ACTION_ITEM(MSG_SET_LEDS_BLUE, leds.set_blue);
ACTION_ITEM(MSG_SET_LEDS_INDIGO, leds.set_indigo);
ACTION_ITEM(MSG_SET_LEDS_VIOLET, leds.set_violet);
END_MENU();
}
#endif // LED_COLOR_PRESETS
#if ENABLED(NEO2_COLOR_PRESETS)
void menu_leds2_presets() {
START_MENU();
#if LCD_HEIGHT > 2
STATIC_ITEM(MSG_LIGHT2_PRESETS, SS_DEFAULT|SS_INVERT);
#endif
BACK_ITEM(MSG_LED_CONTROL);
ACTION_ITEM(MSG_SET_LEDS_WHITE, leds2.set_white);
ACTION_ITEM(MSG_SET_LEDS_RED, leds2.set_red);
ACTION_ITEM(MSG_SET_LEDS_ORANGE, leds2.set_orange);
ACTION_ITEM(MSG_SET_LEDS_YELLOW, leds2.set_yellow);
ACTION_ITEM(MSG_SET_LEDS_GREEN, leds2.set_green);
ACTION_ITEM(MSG_SET_LEDS_BLUE, leds2.set_blue);
ACTION_ITEM(MSG_SET_LEDS_INDIGO, leds2.set_indigo);
ACTION_ITEM(MSG_SET_LEDS_VIOLET, leds2.set_violet);
END_MENU();
}
#endif // NEO2_COLOR_PRESETS
void menu_led_custom() {
void menu_led_presets() {
START_MENU();
#if LCD_HEIGHT > 2
STATIC_ITEM(MSG_LED_PRESETS, SS_DEFAULT|SS_INVERT);
#endif
BACK_ITEM(MSG_LED_CONTROL);
#if ENABLED(NEOPIXEL2_SEPARATE)
STATIC_ITEM_N(1, MSG_LED_CHANNEL_N, SS_DEFAULT|SS_INVERT);
#endif
EDIT_ITEM(uint8, MSG_INTENSITY_R, &leds.color.r, 0, 255, leds.update, true);
EDIT_ITEM(uint8, MSG_INTENSITY_G, &leds.color.g, 0, 255, leds.update, true);
EDIT_ITEM(uint8, MSG_INTENSITY_B, &leds.color.b, 0, 255, leds.update, true);
#if HAS_WHITE_LED
EDIT_ITEM(uint8, MSG_INTENSITY_W, &leds.color.w, 0, 255, leds.update, true);
#endif
#if ENABLED(NEOPIXEL_LED)
EDIT_ITEM(uint8, MSG_LED_BRIGHTNESS, &leds.color.i, 0, 255, leds.update, true);
#endif
#if ENABLED(NEOPIXEL2_SEPARATE)
STATIC_ITEM_N(2, MSG_LED_CHANNEL_N, SS_DEFAULT|SS_INVERT);
EDIT_ITEM(uint8, MSG_INTENSITY_R, &leds2.color.r, 0, 255, leds2.update, true);
EDIT_ITEM(uint8, MSG_INTENSITY_G, &leds2.color.g, 0, 255, leds2.update, true);
EDIT_ITEM(uint8, MSG_INTENSITY_B, &leds2.color.b, 0, 255, leds2.update, true);
#if HAS_WHITE_LED2
EDIT_ITEM(uint8, MSG_INTENSITY_W, &leds2.color.w, 0, 255, leds2.update, true);
#endif
EDIT_ITEM(uint8, MSG_NEO2_BRIGHTNESS, &leds2.color.i, 0, 255, leds2.update, true);
#endif
ACTION_ITEM(MSG_SET_LEDS_WHITE, leds.set_white);
ACTION_ITEM(MSG_SET_LEDS_RED, leds.set_red);
ACTION_ITEM(MSG_SET_LEDS_ORANGE, leds.set_orange);
ACTION_ITEM(MSG_SET_LEDS_YELLOW, leds.set_yellow);
ACTION_ITEM(MSG_SET_LEDS_GREEN, leds.set_green);
ACTION_ITEM(MSG_SET_LEDS_BLUE, leds.set_blue);
ACTION_ITEM(MSG_SET_LEDS_INDIGO, leds.set_indigo);
ACTION_ITEM(MSG_SET_LEDS_VIOLET, leds.set_violet);
END_MENU();
}
void menu_led() {
#if ENABLED(CASE_LIGHT_MENU)
const bool has_bright = TERN0(CASELIGHT_USES_BRIGHTNESS, caselight.has_brightness());
#endif
#endif // LED_COLOR_PRESETS
#if ENABLED(NEO2_COLOR_PRESETS)
void menu_leds2_presets() {
START_MENU();
BACK_ITEM(MSG_MAIN_MENU);
#if LCD_HEIGHT > 2
STATIC_ITEM(MSG_LIGHT2_PRESETS, SS_DEFAULT|SS_INVERT);
#endif
BACK_ITEM(MSG_LED_CONTROL);
ACTION_ITEM(MSG_SET_LEDS_WHITE, leds2.set_white);
ACTION_ITEM(MSG_SET_LEDS_RED, leds2.set_red);
ACTION_ITEM(MSG_SET_LEDS_ORANGE, leds2.set_orange);
ACTION_ITEM(MSG_SET_LEDS_YELLOW, leds2.set_yellow);
ACTION_ITEM(MSG_SET_LEDS_GREEN, leds2.set_green);
ACTION_ITEM(MSG_SET_LEDS_BLUE, leds2.set_blue);
ACTION_ITEM(MSG_SET_LEDS_INDIGO, leds2.set_indigo);
ACTION_ITEM(MSG_SET_LEDS_VIOLET, leds2.set_violet);
END_MENU();
}
#endif // NEO2_COLOR_PRESETS
void menu_led_custom() {
START_MENU();
BACK_ITEM(MSG_LED_CONTROL);
#if ENABLED(NEOPIXEL2_SEPARATE)
STATIC_ITEM_N(1, MSG_LED_CHANNEL_N, SS_DEFAULT|SS_INVERT);
#endif
EDIT_ITEM(uint8, MSG_INTENSITY_R, &leds.color.r, 0, 255, leds.update, true);
EDIT_ITEM(uint8, MSG_INTENSITY_G, &leds.color.g, 0, 255, leds.update, true);
EDIT_ITEM(uint8, MSG_INTENSITY_B, &leds.color.b, 0, 255, leds.update, true);
#if HAS_WHITE_LED
EDIT_ITEM(uint8, MSG_INTENSITY_W, &leds.color.w, 0, 255, leds.update, true);
#endif
#if ENABLED(NEOPIXEL_LED)
EDIT_ITEM(uint8, MSG_LED_BRIGHTNESS, &leds.color.i, 0, 255, leds.update, true);
#endif
#if ENABLED(NEOPIXEL2_SEPARATE)
STATIC_ITEM_N(2, MSG_LED_CHANNEL_N, SS_DEFAULT|SS_INVERT);
EDIT_ITEM(uint8, MSG_INTENSITY_R, &leds2.color.r, 0, 255, leds2.update, true);
EDIT_ITEM(uint8, MSG_INTENSITY_G, &leds2.color.g, 0, 255, leds2.update, true);
EDIT_ITEM(uint8, MSG_INTENSITY_B, &leds2.color.b, 0, 255, leds2.update, true);
#if HAS_WHITE_LED2
EDIT_ITEM(uint8, MSG_INTENSITY_W, &leds2.color.w, 0, 255, leds2.update, true);
#endif
EDIT_ITEM(uint8, MSG_NEO2_BRIGHTNESS, &leds2.color.i, 0, 255, leds2.update, true);
#endif
END_MENU();
}
void menu_led() {
#if ENABLED(CASE_LIGHT_MENU)
const bool has_bright = TERN0(CASELIGHT_USES_BRIGHTNESS, caselight.has_brightness());
#endif
START_MENU();
BACK_ITEM(MSG_MAIN_MENU);
#if ENABLED(LED_CONTROL_MENU)
if (TERN1(PSU_CONTROL, powerManager.psu_on)) {
editable.state = leds.lights_on;
#if ENABLED(NEOPIXEL2_SEPARATE) && DISABLED(BIQU_BX_TFT70)
@ -140,46 +146,45 @@
EDIT_ITEM(bool, MSG_LIGHTS, &editable.state, leds.toggle);
#endif
}
#endif
#if ENABLED(LED_COLOR_PRESETS)
ACTION_ITEM(MSG_SET_LEDS_DEFAULT, [] { leds.set_default(); ui.refresh(); } );
SUBMENU(MSG_LED_PRESETS, menu_led_presets);
#if ENABLED(LED_COLOR_PRESETS)
ACTION_ITEM(MSG_SET_LEDS_DEFAULT, [] { leds.set_default(); ui.refresh(); } );
SUBMENU(MSG_LED_PRESETS, menu_led_presets);
#endif
#if ENABLED(NEOPIXEL2_SEPARATE)
editable.state = leds2.lights_on;
#if ENABLED(BIQU_BX_TFT70)
EDIT_ITEM(bool, MSG_LIGHT_ENCODER, &editable.state, leds2.toggle);
#else
EDIT_ITEM_N(bool, 2, MSG_LIGHT_N, &editable.state, leds2.toggle);
#endif
#if ENABLED(NEO2_COLOR_PRESETS)
ACTION_ITEM(MSG_SET_LEDS_DEFAULT, leds2.set_default);
SUBMENU(MSG_LIGHT2_PRESETS, menu_leds2_presets);
#endif
#endif
#if ENABLED(NEOPIXEL2_SEPARATE)
editable.state = leds2.lights_on;
#if ENABLED(BIQU_BX_TFT70)
EDIT_ITEM(bool, MSG_LIGHT_ENCODER, &editable.state, leds2.toggle);
#else
EDIT_ITEM_N(bool, 2, MSG_LIGHT_N, &editable.state, leds2.toggle);
//
// Directly set RGBW and Brightness
//
SUBMENU(MSG_CUSTOM_LEDS, menu_led_custom);
//
// Set Case light on/off/brightness
//
#if ENABLED(CASE_LIGHT_MENU)
if (has_bright) {
#if CASELIGHT_USES_BRIGHTNESS
SUBMENU(MSG_CASE_LIGHT, menu_case_light);
#endif
#if ENABLED(NEO2_COLOR_PRESETS)
ACTION_ITEM(MSG_SET_LEDS_DEFAULT, leds2.set_default);
SUBMENU(MSG_LIGHT2_PRESETS, menu_leds2_presets);
#endif
#endif
}
else
EDIT_ITEM(bool, MSG_CASE_LIGHT, &caselight.on, caselight.update_enabled);
#endif
//
// Directly set RGBW and Brightness
//
SUBMENU(MSG_CUSTOM_LEDS, menu_led_custom);
END_MENU();
}
//
// Set Case light on/off/brightness
//
#if ENABLED(CASE_LIGHT_MENU)
if (has_bright) {
#if CASELIGHT_USES_BRIGHTNESS
SUBMENU(MSG_CASE_LIGHT, menu_case_light);
#endif
}
else
EDIT_ITEM(bool, MSG_CASE_LIGHT, &caselight.on, caselight.update_enabled);
#endif
END_MENU();
}
#endif // LED_CONTROL_MENU
#endif // HAS_MARLINUI_MENU && LED_CONTROL_MENU
#endif // HAS_MARLINUI_MENU && (LED_CONTROL_MENU || CASE_LIGHT_MENU)