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add'l format
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ac980da146
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990b2d14f1
2 changed files with 25 additions and 23 deletions
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@ -4557,28 +4557,28 @@ void Stepper::report_positions() {
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#if ENABLED(FREEZE_FEATURE)
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void Stepper::set_frozen_solid(bool state) {
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if (state != is_frozen_solid()) {
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set_frozen_flag(state, FROZEN_SOLID);
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void Stepper::set_frozen_solid(const bool state) {
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if (state != is_frozen_solid()) return;
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#if ENABLED(LASER_FEATURE)
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if (state) {
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frozen_last_laser_power = cutter.last_power_applied;
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cutter.apply_power(0); // No movement in dynamic mode so turn Laser off
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}
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else {
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cutter.apply_power(frozen_last_laser_power); // Restore frozen laser power
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}
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#endif
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}
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set_frozen_flag(state, FROZEN_SOLID);
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#if ENABLED(LASER_FEATURE)
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if (state) {
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frozen_last_laser_power = cutter.last_power_applied;
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cutter.apply_power(0); // No movement in dynamic mode so turn Laser off
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}
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else {
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cutter.apply_power(frozen_last_laser_power); // Restore frozen laser power
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}
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#endif
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}
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void Stepper::check_frozen_time(uint32_t &step_rate) {
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//If frozen_time is 0 there is no need to modify the current step_rate
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// If frozen_time is 0 there is no need to modify the current step_rate
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if (!frozen_time) return;
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#if ENABLED(S_CURVE_ACCELERATION)
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//If the machine is configured to use S_CURVE_ACCELERATION standard ramp acceleration
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// If the machine is configured to use S_CURVE_ACCELERATION standard ramp acceleration
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// rate will not have been calculated at this point
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if (!current_block->acceleration_rate) {
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current_block->acceleration_rate = (uint32_t)(current_block->acceleration_steps_per_s2 * (float(1UL << 24) / (STEPPER_TIMER_RATE)));
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@ -4628,8 +4628,10 @@ void Stepper::report_positions() {
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// If frozen state is deactivated during the deceleration phase we need to double our acceleration efforts
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if (!is_frozen_triggered()) {
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if (frozen_time) {
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if (frozen_time > interval * 2) frozen_time -= interval * 2;
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else frozen_time = 0;
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if (frozen_time > interval * 2)
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frozen_time -= interval * 2;
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else
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frozen_time = 0;
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}
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set_frozen_solid(false);
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}
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@ -293,7 +293,7 @@ constexpr ena_mask_t enable_overlap[] = {
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FREEZE_DECELERATION,
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FREEZE_CRUISE
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};
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enum FrozenState { FROZEN_SLOWING, FROZEN_SOLID };
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enum FrozenState { FROZEN_TRIGGERED, FROZEN_SOLID };
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#endif
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//
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@ -345,8 +345,8 @@ class Stepper {
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#endif
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#if ENABLED(FREEZE_FEATURE)
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static inline void set_frozen_triggered(bool state) { set_frozen_flag(state, FROZEN_SLOWING); }
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static inline bool is_frozen_triggered() { return TEST(frozen_state, FROZEN_SLOWING); }
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static void set_frozen_triggered(const bool state) { set_frozen_flag(state, FROZEN_TRIGGERED); }
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static bool is_frozen_triggered() { return TEST(frozen_state, FROZEN_TRIGGERED); }
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#endif
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#if ENABLED(NONLINEAR_EXTRUSION)
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@ -748,9 +748,9 @@ class Stepper {
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#endif
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static void check_frozen_time(uint32_t &step_rate);
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static void check_frozen_state(const FreezePhase type, const uint32_t interval);
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static inline void set_frozen_flag(bool state, uint8_t flag) { SET_BIT_TO(frozen_state, flag, state); }
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static inline void set_frozen_solid(bool state);
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static inline bool is_frozen_solid() { return TEST(frozen_state, FROZEN_SOLID); }
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static void set_frozen_flag(const bool state, const uint8_t flag) { SET_BIT_TO(frozen_state, flag, state); }
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static void set_frozen_solid(const bool state);
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static bool is_frozen_solid() { return TEST(frozen_state, FROZEN_SOLID); }
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#endif // FREEZE_FEATURE
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};
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