Cura/cura/Scene
Ghostkeeper edf7fdad75
Check first if we have valid vertex data
The convex hull calculation may fail. If it does, we want to just tomit the convex hull shadow, rather than crash.

Fixes Sentry issue CURA-ST.
2020-05-25 17:20:39 +02:00
..
__init__.py Move all decorators in the scene subfolder 2018-01-03 15:09:19 +01:00
BlockSlicingDecorator.py Fix bunch of issues found by pylint 2020-01-10 16:37:46 +01:00
BuildPlateDecorator.py Fix typing 2019-11-11 08:57:34 +01:00
ConvexHullDecorator.py Check first if we have valid vertex data 2020-05-25 17:20:39 +02:00
ConvexHullNode.py Merge branch 'master' of github.com:Ultimaker/Cura into CURA-6522_one_at_a_time_overlapping_build_area 2019-11-20 16:48:00 +01:00
CuraSceneController.py Add some timers to sceneChanged 2020-01-03 10:17:54 +01:00
CuraSceneNode.py Use the printing area (hull + adhesion for one-at-a-time) instead of 2019-12-06 11:08:55 +01:00
GCodeListDecorator.py Fix bunch of issues found by pylint 2020-01-10 16:37:46 +01:00
SliceableObjectDecorator.py Add missing typing to number of decorators 2018-09-27 14:29:09 +02:00
ZOffsetDecorator.py Add missing typing to number of decorators 2018-09-27 14:29:09 +02:00