Cura/resources/shaders
2019-09-05 10:53:15 +01:00
..
camera_distance.shader Move multiplication from Python to shaders. (Needs the same-named Uranium branch.) 2019-04-19 16:58:38 +02:00
grid.shader Move multiplication from Python to shaders. (Needs the same-named Uranium branch.) 2019-04-19 16:58:38 +02:00
overhang.shader Exclude code that uses gl_PrimitiveID from shader when GLSL version < 150. 2019-09-05 10:53:15 +01:00
striped.shader Make stripes closer togheter in striped shader. 2019-07-02 16:49:27 +02:00
transparent_object.shader Move multiplication from Python to shaders. (Needs the same-named Uranium branch.) 2019-04-19 16:58:38 +02:00