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![]() Instead of the minimum. So previously a value of 2 would make it spread the error over 2 walls for an even number, or 3 for an odd. Now it makes it spread the error over 2 walls for an even number or 1 for an odd. This means that the minimum allowed value becomes 2, because for an even wall count it needs to place the error somewhere. Done as a 5 minute fix. |
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.. | ||
bundled_packages | ||
definitions | ||
extruders | ||
i18n | ||
images | ||
intent | ||
meshes | ||
qml | ||
quality | ||
setting_visibility | ||
shaders | ||
texts | ||
themes | ||
variants | ||
public_key.pem | ||
README_resources.txt |