Cura/resources/shaders
Jack Ha d77f6e86e4 Added an extruded convex hull as a raft instead of a grey plane.
- New shader transparent_object.shader
- Raft thickness is calculated in BuildVolume and used in
  ConvexHullDecorator, notified by a Signal.
- Removed old grey plane from BuildVolume.
- Vertex data below build plane is no longer discarded (caused convex
  hulls that are too small).
- Uses new functions in MeshBuilder (update Uranium as well).

CURA-1707
2016-07-25 16:45:38 +02:00
..
grid.shader Update BuildVolume and ConvexHullNode to use new API 2015-12-14 13:56:32 +01:00
overhang.shader Allow setting the diffuse_color with a uniform binding 2016-06-14 11:05:50 +02:00
striped.shader Stripe objects that are outside the build volume 2016-07-22 14:24:52 +02:00
transparent_object.shader Added an extruded convex hull as a raft instead of a grey plane. 2016-07-25 16:45:38 +02:00