mirror of
https://github.com/Ultimaker/Cura.git
synced 2025-07-23 22:54:01 -06:00

* master: (22 commits) Added grouping action LayerData now works by using decorators Do not cause "dictionary changed size during iteration" errors when changing view Adds an idle-state for the layerview slider Adds an idle-state for the safebutton Sets the platform activity on true when a model is loaded Sets the platform activity on true when a model is loaded Create functions that get & set platform activity Send M104 to set the temperature to 0 Do not store files that fail to load in recent files feat: infill wipe dist; wireframe restructure & renaming; bugfix: draft_shield_height inherit_function Also add the parent class' command line arguments Only process the layer data if the layer view is active. Write to the correct variable so bed temperature is properly updated Correct a copy-paste error in getConnectionList Properly close all open USB connections on shut down Catch errors when trying to close the connection thread Enlarge the zone where you can use scrolling to look trough the layer mode. included retraction_extra_prime_amount tiniest detail concerning the padding of the layer count label ...
463 lines
17 KiB
Python
463 lines
17 KiB
Python
# Copyright (c) 2015 Ultimaker B.V.
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# Cura is released under the terms of the AGPLv3 or higher.
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from UM.Qt.QtApplication import QtApplication
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from UM.Scene.SceneNode import SceneNode
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from UM.Scene.Camera import Camera
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from UM.Scene.Platform import Platform
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from UM.Math.Vector import Vector
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from UM.Math.Matrix import Matrix
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from UM.Math.Quaternion import Quaternion
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from UM.Resources import Resources
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from UM.Scene.ToolHandle import ToolHandle
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from UM.Scene.Iterator.DepthFirstIterator import DepthFirstIterator
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from UM.Mesh.WriteMeshJob import WriteMeshJob
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from UM.Mesh.ReadMeshJob import ReadMeshJob
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from UM.Logger import Logger
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from UM.Preferences import Preferences
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from UM.Message import Message
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from UM.PluginRegistry import PluginRegistry
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from UM.JobQueue import JobQueue
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from UM.Math.Polygon import Polygon
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from UM.Scene.BoxRenderer import BoxRenderer
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from UM.Scene.Selection import Selection
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from UM.Scene.GroupDecorator import GroupDecorator
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from UM.Operations.AddSceneNodeOperation import AddSceneNodeOperation
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from UM.Operations.RemoveSceneNodeOperation import RemoveSceneNodeOperation
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from UM.Operations.GroupedOperation import GroupedOperation
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from UM.Operations.SetTransformOperation import SetTransformOperation
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from UM.i18n import i18nCatalog
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from . import PlatformPhysics
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from . import BuildVolume
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from . import CameraAnimation
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from . import PrintInformation
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from . import CuraActions
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from PyQt5.QtCore import pyqtSlot, QUrl, Qt, pyqtSignal, pyqtProperty
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from PyQt5.QtGui import QColor, QIcon
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import platform
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import sys
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import os
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import os.path
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import configparser
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import numpy
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numpy.seterr(all="ignore")
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class CuraApplication(QtApplication):
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def __init__(self):
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Resources.addResourcePath(os.path.join(QtApplication.getInstallPrefix(), "share", "cura"))
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if not hasattr(sys, "frozen"):
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Resources.addResourcePath(os.path.join(os.path.abspath(os.path.dirname(__file__)), ".."))
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super().__init__(name = "cura", version = "master")
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self.setWindowIcon(QIcon(Resources.getPath(Resources.ImagesLocation, "cura-icon.png")))
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self.setRequiredPlugins([
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"CuraEngineBackend",
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"MeshView",
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"LayerView",
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"STLReader",
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"SelectionTool",
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"CameraTool",
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"GCodeWriter",
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"LocalFileStorage"
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])
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self._physics = None
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self._volume = None
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self._platform = None
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self._output_devices = {}
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self._print_information = None
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self._i18n_catalog = None
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self._previous_active_tool = None
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self._platform_activity = False
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self.activeMachineChanged.connect(self._onActiveMachineChanged)
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Preferences.getInstance().addPreference("cura/active_machine", "")
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Preferences.getInstance().addPreference("cura/active_mode", "simple")
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Preferences.getInstance().addPreference("cura/recent_files", "")
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Preferences.getInstance().addPreference("cura/categories_expanded", "")
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JobQueue.getInstance().jobFinished.connect(self._onJobFinished)
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self._recent_files = []
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files = Preferences.getInstance().getValue("cura/recent_files").split(";")
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for f in files:
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if not os.path.isfile(f):
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continue
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self._recent_files.append(QUrl.fromLocalFile(f))
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## Handle loading of all plugin types (and the backend explicitly)
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# \sa PluginRegistery
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def _loadPlugins(self):
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self._plugin_registry.addPluginLocation(os.path.join(QtApplication.getInstallPrefix(), "lib", "cura"))
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if not hasattr(sys, "frozen"):
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self._plugin_registry.addPluginLocation(os.path.join(os.path.abspath(os.path.dirname(__file__)), "..", "plugins"))
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self._plugin_registry.loadPlugin("ConsoleLogger")
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self._plugin_registry.loadPlugins()
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if self.getBackend() == None:
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raise RuntimeError("Could not load the backend plugin!")
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def addCommandLineOptions(self, parser):
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super().addCommandLineOptions(parser)
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parser.add_argument("file", nargs="*", help="Files to load after starting the application.")
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def run(self):
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self._i18n_catalog = i18nCatalog("cura");
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self.showSplashMessage(self._i18n_catalog.i18nc("Splash screen message", "Setting up scene..."))
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controller = self.getController()
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controller.setActiveView("MeshView")
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controller.setCameraTool("CameraTool")
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controller.setSelectionTool("SelectionTool")
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t = controller.getTool("TranslateTool")
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if t:
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t.setEnabledAxis([ToolHandle.XAxis, ToolHandle.ZAxis])
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Selection.selectionChanged.connect(self.onSelectionChanged)
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root = controller.getScene().getRoot()
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self._platform = Platform(root)
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self._volume = BuildVolume.BuildVolume(root)
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self.getRenderer().setLightPosition(Vector(0, 150, 0))
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self.getRenderer().setBackgroundColor(QColor(245, 245, 245))
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self._physics = PlatformPhysics.PlatformPhysics(controller, self._volume)
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camera = Camera("3d", root)
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camera.setPosition(Vector(-150, 150, 300))
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camera.setPerspective(True)
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camera.lookAt(Vector(0, 0, 0))
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self._camera_animation = CameraAnimation.CameraAnimation()
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self._camera_animation.setCameraTool(self.getController().getTool("CameraTool"))
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controller.getScene().setActiveCamera("3d")
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self.showSplashMessage(self._i18n_catalog.i18nc("Splash screen message", "Loading interface..."))
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self.setMainQml(Resources.getPath(Resources.QmlFilesLocation, "Cura.qml"))
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self.initializeEngine()
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if self.getMachines():
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active_machine_pref = Preferences.getInstance().getValue("cura/active_machine")
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if active_machine_pref:
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for machine in self.getMachines():
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if machine.getName() == active_machine_pref:
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self.setActiveMachine(machine)
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if not self.getActiveMachine():
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self.setActiveMachine(self.getMachines()[0])
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else:
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self.requestAddPrinter.emit()
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if self._engine.rootObjects:
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self.closeSplash()
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for file in self.getCommandLineOption("file", []):
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job = ReadMeshJob(os.path.abspath(file))
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job.finished.connect(self._onFileLoaded)
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job.start()
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self.exec_()
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def registerObjects(self, engine):
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engine.rootContext().setContextProperty("Printer", self)
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self._print_information = PrintInformation.PrintInformation()
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engine.rootContext().setContextProperty("PrintInformation", self._print_information)
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self._cura_actions = CuraActions.CuraActions(self)
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engine.rootContext().setContextProperty("CuraActions", self._cura_actions)
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def onSelectionChanged(self):
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if Selection.hasSelection():
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if not self.getController().getActiveTool():
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if self._previous_active_tool:
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self.getController().setActiveTool(self._previous_active_tool)
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self._previous_active_tool = None
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else:
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self.getController().setActiveTool("TranslateTool")
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self._camera_animation.setStart(self.getController().getTool("CameraTool").getOrigin())
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self._camera_animation.setTarget(Selection.getSelectedObject(0).getWorldPosition())
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self._camera_animation.start()
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else:
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if self.getController().getActiveTool():
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self._previous_active_tool = self.getController().getActiveTool().getPluginId()
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self.getController().setActiveTool(None)
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else:
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self._previous_active_tool = None
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requestAddPrinter = pyqtSignal()
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activityChanged = pyqtSignal()
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@pyqtProperty(bool, notify = activityChanged)
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def getPlatformActivity(self):
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return self._platform_activity
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@pyqtSlot(bool)
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def setPlatformActivity(self, activity):
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##Sets the _platform_activity variable on true or false depending on whether there is a mesh on the platform
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if activity == True:
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self._platform_activity = activity
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elif activity == False:
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nodes = []
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for node in DepthFirstIterator(self.getController().getScene().getRoot()):
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if type(node) is not SceneNode or not node.getMeshData():
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continue
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nodes.append(node)
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i = 0
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for node in nodes:
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if not node.getMeshData():
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continue
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i += 1
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if i <= 1: ## i == 0 when the meshes are removed using the deleteAll function; i == 1 when the last remaining mesh is removed using the deleteObject function
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self._platform_activity = activity
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self.activityChanged.emit()
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## Remove an object from the scene
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@pyqtSlot("quint64")
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def deleteObject(self, object_id):
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object = self.getController().getScene().findObject(object_id)
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if not object and object_id != 0: #Workaround for tool handles overlapping the selected object
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object = Selection.getSelectedObject(0)
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if object:
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op = RemoveSceneNodeOperation(object)
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op.push()
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self.setPlatformActivity(False)
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## Create a number of copies of existing object.
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@pyqtSlot("quint64", int)
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def multiplyObject(self, object_id, count):
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node = self.getController().getScene().findObject(object_id)
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if not node and object_id != 0: #Workaround for tool handles overlapping the selected object
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node = Selection.getSelectedObject(0)
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if node:
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op = GroupedOperation()
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for i in range(count):
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new_node = SceneNode()
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new_node.setMeshData(node.getMeshData())
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new_node.setScale(node.getScale())
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new_node.translate(Vector((i + 1) * node.getBoundingBox().width, 0, 0))
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new_node.setSelectable(True)
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op.addOperation(AddSceneNodeOperation(new_node, node.getParent()))
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op.push()
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## Center object on platform.
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@pyqtSlot("quint64")
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def centerObject(self, object_id):
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node = self.getController().getScene().findObject(object_id)
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if not node and object_id != 0: #Workaround for tool handles overlapping the selected object
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node = Selection.getSelectedObject(0)
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if node:
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op = SetTransformOperation(node, Vector())
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op.push()
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## Delete all mesh data on the scene.
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@pyqtSlot()
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def deleteAll(self):
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nodes = []
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for node in DepthFirstIterator(self.getController().getScene().getRoot()):
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if type(node) is not SceneNode or not node.getMeshData():
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continue
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nodes.append(node)
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if nodes:
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op = GroupedOperation()
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for node in nodes:
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op.addOperation(RemoveSceneNodeOperation(node))
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op.push()
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self.setPlatformActivity(False)
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## Reset all translation on nodes with mesh data.
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@pyqtSlot()
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def resetAllTranslation(self):
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nodes = []
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for node in DepthFirstIterator(self.getController().getScene().getRoot()):
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if type(node) is not SceneNode or not node.getMeshData():
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continue
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nodes.append(node)
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if nodes:
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op = GroupedOperation()
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for node in nodes:
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op.addOperation(SetTransformOperation(node, Vector()))
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op.push()
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## Reset all transformations on nodes with mesh data.
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@pyqtSlot()
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def resetAll(self):
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nodes = []
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for node in DepthFirstIterator(self.getController().getScene().getRoot()):
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if type(node) is not SceneNode or not node.getMeshData():
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continue
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nodes.append(node)
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if nodes:
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op = GroupedOperation()
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for node in nodes:
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op.addOperation(SetTransformOperation(node, Vector(), Quaternion(), Vector(1, 1, 1)))
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op.push()
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## Reload all mesh data on the screen from file.
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@pyqtSlot()
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def reloadAll(self):
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nodes = []
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for node in DepthFirstIterator(self.getController().getScene().getRoot()):
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if type(node) is not SceneNode or not node.getMeshData():
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continue
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nodes.append(node)
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if not nodes:
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return
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for node in nodes:
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if not node.getMeshData():
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continue
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file_name = node.getMeshData().getFileName()
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if file_name:
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job = ReadMeshJob(file_name)
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job._node = node
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job.finished.connect(self._reloadMeshFinished)
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job.start()
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## Get logging data of the backend engine
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# \returns \type{string} Logging data
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@pyqtSlot(result=str)
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def getEngineLog(self):
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log = ""
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for entry in self.getBackend().getLog():
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log += entry.decode()
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return log
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recentFilesChanged = pyqtSignal()
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@pyqtProperty("QVariantList", notify = recentFilesChanged)
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def recentFiles(self):
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return self._recent_files
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@pyqtSlot("QStringList")
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def setExpandedCategories(self, categories):
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categories = list(set(categories))
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categories.sort()
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joined = ";".join(categories)
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if joined != Preferences.getInstance().getValue("cura/categories_expanded"):
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Preferences.getInstance().setValue("cura/categories_expanded", joined)
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self.expandedCategoriesChanged.emit()
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expandedCategoriesChanged = pyqtSignal()
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@pyqtProperty("QStringList", notify = expandedCategoriesChanged)
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def expandedCategories(self):
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return Preferences.getInstance().getValue("cura/categories_expanded").split(";")
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@pyqtSlot(str, result = "QVariant")
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def getSettingValue(self, key):
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if not self.getActiveMachine():
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return None
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return self.getActiveMachine().getSettingValueByKey(key)
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## Change setting by key value pair
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@pyqtSlot(str, "QVariant")
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def setSettingValue(self, key, value):
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if not self.getActiveMachine():
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return
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self.getActiveMachine().setSettingValueByKey(key, value)
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@pyqtSlot()
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def groupSelected(self):
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group_node = SceneNode()
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group_decorator = GroupDecorator()
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group_node.addDecorator(group_decorator)
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group_node.setParent(self.getController().getScene().getRoot())
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for node in Selection.getAllSelectedObjects():
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node.setParent(group_node)
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def _onActiveMachineChanged(self):
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machine = self.getActiveMachine()
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if machine:
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Preferences.getInstance().setValue("cura/active_machine", machine.getName())
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self._volume.setWidth(machine.getSettingValueByKey("machine_width"))
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self._volume.setHeight(machine.getSettingValueByKey("machine_height"))
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self._volume.setDepth(machine.getSettingValueByKey("machine_depth"))
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disallowed_areas = machine.getSettingValueByKey("machine_disallowed_areas")
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areas = []
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if disallowed_areas:
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for area in disallowed_areas:
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areas.append(Polygon(numpy.array(area, numpy.float32)))
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self._volume.setDisallowedAreas(areas)
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self._volume.rebuild()
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offset = machine.getSettingValueByKey("machine_platform_offset")
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if offset:
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self._platform.setPosition(Vector(offset[0], offset[1], offset[2]))
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else:
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self._platform.setPosition(Vector(0.0, 0.0, 0.0))
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def _onFileLoaded(self, job):
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mesh = job.getResult()
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if mesh != None:
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node = SceneNode()
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node.setSelectable(True)
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node.setMeshData(mesh)
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node.setName(os.path.basename(job.getFileName()))
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op = AddSceneNodeOperation(node, self.getController().getScene().getRoot())
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op.push()
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def _onJobFinished(self, job):
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if type(job) is not ReadMeshJob or not job.getResult():
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return
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f = QUrl.fromLocalFile(job.getFileName())
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if f in self._recent_files:
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self._recent_files.remove(f)
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self._recent_files.insert(0, f)
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if len(self._recent_files) > 10:
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del self._recent_files[10]
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pref = ""
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for path in self._recent_files:
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pref += path.toLocalFile() + ";"
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Preferences.getInstance().setValue("cura/recent_files", pref)
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self.recentFilesChanged.emit()
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def _reloadMeshFinished(self, job):
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job._node.setMeshData(job.getResult())
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