Cura/resources
Ghostkeeper 06a0a0b95e
Progress bar never indeterminate if invisible
Because if the progress bar is indeterminate, it triggers redraws for every frame to create the animation of the progress bar bouncing, regardless of whether it is visible or not. So now we make it indeterminate regardless of what state it is in.

Contributes to issue CURA-2497.
2016-10-05 13:35:12 +02:00
..
definitions Merge branch 'master' of github.com:Ultimaker/Cura 2016-10-04 14:08:10 +02:00
extruders Update start- & and gcode and change extruder names 2016-08-20 17:20:51 +02:00
i18n Improve translation context for some labels 2016-10-05 11:39:29 +02:00
images Change splash-screen so it does not say "developer version", pending a release "real soon now" 2016-04-05 22:28:52 +02:00
materials No longer disable Nylon by default 2016-09-08 11:51:46 +02:00
meshes shifted platform 52mm down 2016-09-16 15:46:41 -03:00
qml Progress bar never indeterminate if invisible 2016-10-05 13:35:12 +02:00
quality Change UM2Ex+ definition to inherit qualities from UM2+ 2016-09-08 18:50:39 +02:00
shaders Tweak convex hull node and transparent object shader 2016-07-27 18:03:20 +02:00
themes/cura Remove "ExtraBold" font variant from Theme 2016-09-26 15:23:36 +02:00
variants Removed test files 2016-06-22 17:04:31 +02:00