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As discussed with LukeChen-Ultimaker, we only want to display a button when there is really something up with the current set-up, not when there might be something up. Most users will be confused to see a button that always says that everything is fine. This also simplifies the signal handling a lot. Contributes to issue CURA-4557.
43 lines
1.2 KiB
QML
43 lines
1.2 KiB
QML
// Copyright (c) 2018 Ultimaker B.V.
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// Cura is released under the terms of the LGPLv3 or higher.
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import QtQuick 2.2
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import QtQuick.Controls 1.1
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import QtQuick.Controls.Styles 1.1
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import QtQuick.Layouts 1.1
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import QtQuick.Dialogs 1.1
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import QtQuick.Window 2.2
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import UM 1.2 as UM
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import Cura 1.0 as Cura
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Button
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{
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id: modelCheckerButton
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UM.I18nCatalog{id: catalog; name:"cura"}
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visible: manager.runChecks
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tooltip: catalog.i18nc("@info:tooltip", "Check current setup for known problems.")
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onClicked: manager.showWarnings()
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width: UM.Theme.getSize("save_button_specs_icons").width
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height: UM.Theme.getSize("save_button_specs_icons").height
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style: ButtonStyle
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{
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background: Item
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{
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UM.RecolorImage
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{
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width: UM.Theme.getSize("save_button_specs_icons").width;
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height: UM.Theme.getSize("save_button_specs_icons").height;
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sourceSize.width: width;
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sourceSize.height: width;
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color: control.hovered ? UM.Theme.getColor("text_scene_hover") : UM.Theme.getColor("text_scene");
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source: "model_checker.svg"
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}
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}
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}
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}
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