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10, 100, 1000 and so on. The calculation was using the maximumValue that is 9 in case we have 10 layers, since we start counting from 0 but showing from 1. Now it uses maximumValue + 1. |
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| .. | ||
| resources | ||
| __init__.py | ||
| layers.shader | ||
| layers3d.shader | ||
| layers3d_shadow.shader | ||
| layers_shadow.shader | ||
| LayerSlider.qml | ||
| NozzleNode.py | ||
| PathSlider.qml | ||
| plugin.json | ||
| SimulationPass.py | ||
| SimulationSliderLabel.qml | ||
| SimulationView.py | ||
| SimulationView.qml | ||
| simulationview_composite.shader | ||
| SimulationViewProxy.py | ||