Cura/resources/shaders
Remco Burema 7ed59503d6
Round doesn't work for OpenGL 2.1 because it was only added in glsl 130.
So mad at myself right now >:-(
Part of the further fallout of CURA-7147
2020-04-22 11:49:27 +02:00
..
camera_distance.shader Move multiplication from Python to shaders. (Needs the same-named Uranium branch.) 2019-04-19 16:58:38 +02:00
grid.shader Move multiplication from Python to shaders. (Needs the same-named Uranium branch.) 2019-04-19 16:58:38 +02:00
overhang.shader Round doesn't work for OpenGL 2.1 because it was only added in glsl 130. 2020-04-22 11:49:27 +02:00
striped.shader Make stripes closer togheter in striped shader. 2019-07-02 16:49:27 +02:00
transparent_object.shader Move multiplication from Python to shaders. (Needs the same-named Uranium branch.) 2019-04-19 16:58:38 +02:00
xray.shader Fix legacy glsl shaders 2020-03-31 11:26:21 +02:00
xray_composite.shader Actually remove xray error image (because colors). 2020-04-07 12:57:07 +02:00