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![]() The input array here is 2D, but always 1 by N long. The output of where then gives a tuple of two arrays, one indicating the Y positions and the other the X positions. The X positions were therefore always 0. The amin and amax functions were then always taking this index 0 along in their results, regardless of whether the line at that index was visible at all or not. This will also improve performance since it's checking the limits now only for half as many indices. |
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.. | ||
resources | ||
__init__.py | ||
layers.shader | ||
layers3d.shader | ||
layers3d_shadow.shader | ||
layers_shadow.shader | ||
LayerSlider.qml | ||
NozzleNode.py | ||
PathSlider.qml | ||
plugin.json | ||
SimulationPass.py | ||
SimulationSliderLabel.qml | ||
SimulationView.py | ||
simulationview_composite.shader | ||
SimulationViewMainComponent.qml | ||
SimulationViewMenuComponent.qml | ||
SimulationViewProxy.py |