Cura/resources/shaders
2020-04-03 21:24:35 +02:00
..
camera_distance.shader Move multiplication from Python to shaders. (Needs the same-named Uranium branch.) 2019-04-19 16:58:38 +02:00
grid.shader Move multiplication from Python to shaders. (Needs the same-named Uranium branch.) 2019-04-19 16:58:38 +02:00
overhang.shader Older drivers can lie w.r.t. GLSL-version if it's forced lower. 2019-09-21 14:58:59 +02:00
striped.shader Make stripes closer togheter in striped shader. 2019-07-02 16:49:27 +02:00
transparent_object.shader Move multiplication from Python to shaders. (Needs the same-named Uranium branch.) 2019-04-19 16:58:38 +02:00
xray.shader Fix legacy glsl shaders 2020-03-31 11:26:21 +02:00
xray_composite.shader Shader: More use builtin rather than adhoc mix. 2020-04-03 21:24:35 +02:00