Cura/resources/shaders
Remco Burema 9e64072b05 Older drivers can lie w.r.t. GLSL-version if it's forced lower.
... so don't use gl_PrimitiveID at all when in compatibility mode. This direct commit partly fixes github #6387 -- but see also the forthcoming PR in Uranium.
2019-09-21 14:58:59 +02:00
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camera_distance.shader Move multiplication from Python to shaders. (Needs the same-named Uranium branch.) 2019-04-19 16:58:38 +02:00
grid.shader Move multiplication from Python to shaders. (Needs the same-named Uranium branch.) 2019-04-19 16:58:38 +02:00
overhang.shader Older drivers can lie w.r.t. GLSL-version if it's forced lower. 2019-09-21 14:58:59 +02:00
striped.shader Make stripes closer togheter in striped shader. 2019-07-02 16:49:27 +02:00
transparent_object.shader Move multiplication from Python to shaders. (Needs the same-named Uranium branch.) 2019-04-19 16:58:38 +02:00