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This shouldn't happen on a well UV-mapped, manifold mesh -- well, unless someone manages to click exactly on one of the triangle corners. Better to get this fixed now then to run into floating point shenanigans later. part of CURA-12543 |
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| .. | ||
| __init__.py | ||
| paint.shader | ||
| PaintTool.py | ||
| PaintTool.qml | ||
| PaintView.py | ||
| plugin.json | ||