Cura/resources/shaders
2020-02-27 20:29:58 +01:00
..
camera_distance.shader Move multiplication from Python to shaders. (Needs the same-named Uranium branch.) 2019-04-19 16:58:38 +02:00
grid.shader Move multiplication from Python to shaders. (Needs the same-named Uranium branch.) 2019-04-19 16:58:38 +02:00
overhang.shader Older drivers can lie w.r.t. GLSL-version if it's forced lower. 2019-09-21 14:58:59 +02:00
striped.shader Make stripes closer togheter in striped shader. 2019-07-02 16:49:27 +02:00
transparent_object.shader Move multiplication from Python to shaders. (Needs the same-named Uranium branch.) 2019-04-19 16:58:38 +02:00
xray.shader fix old xray view 2020-02-27 18:17:07 +01:00
xray_composite.shader use transparency in xray view and merge shader duplication 2020-02-27 20:29:58 +01:00