Cura/resources/qml/ActionButton.qml
Jaime van Kessel 11a3da3068 Removed color animation from stage buttons
This caused laggy updates and it didn't add that much anyway

CURA-5772
2018-11-06 11:06:20 +01:00

70 lines
2.3 KiB
QML

// Copyright (c) 2018 Ultimaker B.V.
// Cura is released under the terms of the LGPLv3 or higher.
import QtQuick 2.7
import QtQuick.Controls 2.1
import QtQuick.Layouts 1.3
import UM 1.1 as UM
Button
{
id: button
property alias cursorShape: mouseArea.cursorShape
property alias iconSource: buttonIcon.source
property alias textFont: buttonText.font
property alias cornerRadius: backgroundRect.radius
property var color: UM.Theme.getColor("primary")
property var hoverColor: UM.Theme.getColor("primary_hover")
property var disabledColor: color
property var textColor: UM.Theme.getColor("button_text")
property var textHoverColor: UM.Theme.getColor("button_text_hover")
property var textDisabledColor: textColor
property var outlineColor: color
property var outlineHoverColor: hoverColor
property var outlineDisabledColor: outlineColor
contentItem: Row
{
UM.RecolorImage
{
id: buttonIcon
source: ""
height: Math.round(0.6 * parent.height)
width: height
sourceSize.width: width
sourceSize.height: height
color: button.hovered ? button.textHoverColor : button.textColor
visible: source != ""
anchors.verticalCenter: parent.verticalCenter
}
Label
{
id: buttonText
text: button.text
color: button.enabled ? (button.hovered ? button.textHoverColor : button.textColor): button.textDisabledColor
font: UM.Theme.getFont("action_button")
visible: text != ""
renderType: Text.NativeRendering
anchors.verticalCenter: parent.verticalCenter
}
}
background: Rectangle
{
id: backgroundRect
color: button.enabled ? (button.hovered ? button.hoverColor : button.color) : button.disabledColor
radius: UM.Theme.getSize("action_button_radius").width
border.width: UM.Theme.getSize("default_lining").width
border.color: button.enabled ? (button.hovered ? button.outlineHoverColor : button.outlineColor) : button.outlineDisabledColor
}
MouseArea
{
id: mouseArea
anchors.fill: parent
onPressed: mouse.accepted = false
hoverEnabled: true
}
}