Cura/resources/shaders
2024-11-05 20:44:25 +01:00
..
camera_distance.shader Move multiplication from Python to shaders. (Needs the same-named Uranium branch.) 2019-04-19 16:58:38 +02:00
grid.shader Make grid-translucency depend on if machine has texture on BP. 2024-11-05 20:44:25 +01:00
overhang.shader Actually show 'on buildplate' color when z=0. 2021-01-22 18:47:45 +01:00
striped.shader Add missing type to lowestPrintableHeight variable 2021-05-12 13:26:10 +02:00
transparent_object.shader Move multiplication from Python to shaders. (Needs the same-named Uranium branch.) 2019-04-19 16:58:38 +02:00
xray.shader Fix legacy glsl shaders 2020-03-31 11:26:21 +02:00
xray_composite.shader Fix x-ray error color. 2020-04-29 12:06:20 +02:00