from UM.Scene.SceneNodeDecorator import SceneNodeDecorator from UM.Scene.Selection import Selection class BuildPlateDecorator(SceneNodeDecorator): def __init__(self): super().__init__() self._build_plate_number = -1 def setBuildPlateNumber(self, nr): self._build_plate_number = nr def getBuildPlateNumber(self): return self._build_plate_number def __deepcopy__(self, memo): return BuildPlateDecorator()