Commit graph

8 commits

Author SHA1 Message Date
Seva Alekseyev
e7cfd24e9a Holeless Disk2D fix 2016-08-12 16:11:57 -04:00
Seva Alekseyev
e4bac94189 Merging all shapes into a single mesh during X3D loading 2016-08-12 15:15:56 -04:00
Seva Alekseyev
0279916ae4 In X3D import, setSelectable(true) for the whole scene 2016-08-11 10:08:25 -04:00
Seva Alekseyev
28a0fe9531 Fixes for quad geometries 2016-08-10 10:47:49 -04:00
Seva Alekseyev
5ff3130260 Fix for the Extrusion node, the trickiest geometry of them all 2016-08-09 14:10:06 -04:00
Seva Alekseyev
315b4a46b7 Bug fix 2016-08-09 11:46:41 -04:00
Seva Alekseyev
d32c300ee7 Support for explicit length unit override in X3D header 2016-08-08 14:11:30 -04:00
Seva Alekseyev
bfd7883c87 Initial support for the X3D scene file format (see http://www.web3d.org/).
For now, just mesh import. Supports all geometry nodes in Rendering, Geometry3D, CAD geometry modules. No support for materials, color, or textures. Normals in the file (if any) are ignored. Light sources, viewpoints, sensors, world, shaders, scripts also ignored.
2016-08-08 10:50:38 -04:00