Commit graph

9 commits

Author SHA1 Message Date
Tim Kuipers
b51b699715 fix old xray view
I don't understand why it only seems to work if I define u_color via [default]
andd why it doesn't work when I set it inside the shader itself.
2020-02-27 18:17:07 +01:00
Tim Kuipers
01643f5fee remove outdated unused shader functions 2020-02-27 16:41:20 +01:00
Tim Kuipers
28abf6ff8c fix xray error image scaling 2020-02-27 16:41:20 +01:00
Tim Kuipers
0f184219e6 use tiled image for xray error instead of a uniform color
temporarily use the cura logo as placeholder image
didn't correctly determine window size yet
2020-02-27 16:41:20 +01:00
Tim Kuipers
82b2f23689 make xray solid color depending on what it occludes 2020-02-27 16:41:20 +01:00
Tim Kuipers
1b2cc7f7a7 make xray error noise depend on background color 2020-02-27 16:41:20 +01:00
Tim Kuipers
4a8385e3e8 make xray counting color hardcoded value
Somewhere between the xray.shader and the xray_composite.shader the colors are stored as unsigned int.
Since we want to count the integer number of faces behind a pixel in the red channel, we simply use a color with an r value of 1/255.
2020-02-27 16:41:20 +01:00
Tim Kuipers
b515a0f744 make xray errors exhibit static noise and see-through 2020-02-27 16:41:20 +01:00
Tim Kuipers
fc4c66b62a show xray errors in solid view 2020-02-27 16:41:13 +01:00