This also introduces a more global 'disabled' colour as defined by the style guide. I hope that we can gradually transition to this one, but we'll have to adjust some colours here and there.
Contributes to issue CURA-5876.
This actually changes the secondary colour to be darker for the dark theme, to be more in line with the general theme then.
Contributes to issue CURA-5876.
Conflicts:
plugins/PrepareStage/PrepareMenu.qml: Git was wrong, this was not really a conflict.
resources/qml/ActionButton.qml: With iconSource being modified on ui_rework_4_0 and me modifying the icon to be able to display it on the left hand side.
resources/qml/ActionPanel/OutputProcessWidget.qml: Git was wrong, not really a conflict.
resources/qml/ActionPanel/SliceProcessWidget.qml: Git was wrong, not really a conflict.
resources/qml/ExpandableComponent.qml: Both ui_rework_4_0 and me implemented a border around popups.
resources/qml/MainWindow/MainWindowHeader.qml: Git was wrong, not really a conflict.
resources/themes/cura-light/theme.json: Theme item was added in a place where I added whitespace.
because there is no sidebar anymore.
Several different margins and linings were created depending on the
side, not depending on where it belongs.
Contributes to CURA-5784.
in the Feedrate color scheme. Due to the travel speed is normally very
high compared with the other speeds in the model, the gradient is now
gradual instead of linear in order to show more changes in the low
values and less changes in the high values.
Adapt also the button styles and themes' colors.
Set the play/pause button to the left and reduce the size.
SimulationView.
This commit also adapts the code in order to accept the messages coming
from the engine, with information about feedrates and line thicknesses.
Add also some changes in the GCodeReader that reads feedrates and
line thickness from the gcode file.
Also from the UX designers: A new dark theme that is exactly the same as the default theme except the background of the scene.
Contributes to issue CURA-4148.