ChrisTerBeke
08322d0a5e
Move all decorators in the scene subfolder
2018-01-03 15:09:19 +01:00
Jack Ha
c8243a0ddd
CURA-4525 fix convex hull, changed size of object list
2018-01-03 12:47:09 +01:00
Jack Ha
bd8aa8d989
CURA-4525 automatic build plate menu items using BuildPlateModel
2017-11-14 14:27:46 +01:00
Jack Ha
e21acd1a07
CURA-4525 first multi slice + multi layer data, added filter on build plate, added option arrange on load, visuals like convex hull are now correct
2017-11-09 17:03:20 +01:00
Mark
9a193ad5c5
Changing AGPLv3 to LGPLv3
2017-09-28 13:00:43 +02:00
Jaime van Kessel
ad4e1b3b18
ConvexHull Scene node no longe re-builds the shader every time it's created
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This took about 12ms per object, which was quite noticable if there were multiple objects
2017-04-05 15:25:20 +02:00
Jaime van Kessel
f736e74f77
Moved setting of color for convex hull to constructor
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This should result in less color changes so should make it slightly faster
CURA-3419
2017-03-16 15:08:06 +01:00
fieldOfView
45c8083423
Use themeable colors in Solid, Xray & Layer view
2017-01-23 22:08:27 +01:00
Jack Ha
ce462ace17
Layout. CURA-1707
2016-07-28 13:48:43 +02:00
Arjen Hiemstra
823ab61cc5
Tweak convex hull node and transparent object shader
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Now we render at least a vague hint at lighting instead of nothing at
all.
2016-07-27 18:03:20 +02:00
Jack Ha
3703ed9eb0
Fix overlapping object with raft/brim/skirt in one-at-a-time mode.
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head_and_fans is extended by an extra margin to prevent overlapping.
CURA-1776
Also fixed: showing one-at-a-time head convex at start.
2016-07-26 11:45:06 +02:00
Jack Ha
d82249e260
Fix for one-at-a-time. CURA-1707
2016-07-25 17:09:06 +02:00
Jack Ha
d77f6e86e4
Added an extruded convex hull as a raft instead of a grey plane.
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- New shader transparent_object.shader
- Raft thickness is calculated in BuildVolume and used in
ConvexHullDecorator, notified by a Signal.
- Removed old grey plane from BuildVolume.
- Vertex data below build plane is no longer discarded (caused convex
hulls that are too small).
- Uses new functions in MeshBuilder (update Uranium as well).
CURA-1707
2016-07-25 16:45:38 +02:00
Simon Edwards
9641a25f31
Fixed up the convex hull 'shadow' creation and deletion after the merge.
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Contributes to CURA-1504
2016-06-22 14:48:15 +02:00
Simon Edwards
5f638f6e69
Better handling of degenerate convex hull cases.
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Contributes to CURA-1504
2016-05-26 14:39:22 +02:00
Simon Edwards
3915dec426
Only remove the old convex hull shadow when a tool is really being used.
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Contributes to CURA-1504
2016-05-24 20:56:41 +02:00
Simon Edwards
d7127b800c
Finally, use the new convex hull code to compute the object 'shadow' and exclusion zones.
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Contributes to CURA-1504
2016-05-23 17:21:52 +02:00
Jaime van Kessel
4e722d61ce
Removed unused code
2016-04-28 15:28:50 +02:00
Jaime van Kessel
97d16ae3bd
Update documentation & code cleanup
2016-04-08 14:26:28 +02:00
Ghostkeeper
0684cee681
Merge branch '2.1'
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Conflicts:
resources/machines/fdmprinter.json
resources/machines/innovo-inventor.json
resources/profiles/general/High+Quality.cfg
resources/profiles/general/Low+Quality.cfg
resources/profiles/general/Normal+Quality.cfg
resources/profiles/general/Ulti+Quality.cfg
resources/profiles/ultimaker2+/pla_0.4_high.curaprofile
2016-04-04 18:49:09 +02:00
Jaime van Kessel
99de21fba7
Setting one at a time mode now decreases size of build volume
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CURA-1245 CURA-1224
2016-03-25 10:59:11 +01:00
Jaime van Kessel
6c2878221d
Removed color from convex hull node when it has profile / setting
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CURA-1251
2016-03-25 10:49:09 +01:00
Thomas-Karl Pietrowski
bbf931450a
Marking another unused variable
2016-03-15 12:09:49 +01:00
Thomas-Karl Pietrowski
115d5dceae
Removing more unneeded imports
2016-03-14 17:26:21 +01:00
Ghostkeeper
6ef5aeb02b
Remove superfluous comment
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This should be obvious. The thought process was that now we're using the builder instead of making the MeshData object directly, but that has only relevance if you still remember what the old code was.
Contributes to issue CURA-625.
2016-01-22 15:25:08 +01:00
Ghostkeeper
7e1927434a
Use MeshBuilder to make convex hull mesh
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The convex hull mesh was made without adding colours to the vertices. This was probably causing the convex hull to appear red on some machines, if red is the default vertex colour. Using meshbuilder makes code maintenance easier and allows us to easily set the colour of the vertices. Hopefully this fixes the issue with the red convex hulls.
Contributes to issue CURA-625.
2016-01-21 13:55:11 +01:00
Arjen Hiemstra
45d797515f
Render Convex Hull below 0 to avoid z fighting artifacts
2015-12-14 13:58:24 +01:00
Arjen Hiemstra
435186e6d1
Fix convex hull and layer view rendering
2015-12-14 13:56:32 +01:00
Arjen Hiemstra
9900a0b327
Fix ConvexHullNode so it renders
2015-12-14 13:56:32 +01:00
Arjen Hiemstra
7395f37efe
Update BuildVolume and ConvexHullNode to use new API
2015-12-14 13:56:32 +01:00
Arjen Hiemstra
9267b517d6
Fix coding style issues
2015-11-27 16:53:32 +01:00
Jaime van Kessel
45f213cd82
Head shape is now also shown in hull
2015-09-03 16:34:25 +02:00
Arjen Hiemstra
f099c30dfd
Merge branch 'master' of github.com:ultimaker/Cura into per_object_settings
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* 'master' of github.com:ultimaker/Cura: (98 commits)
15.10 Restyling of the message stack
Fixed machine head polygons
Removed unused settings from fdmprinter
Added action for togling fullscreen
Fixed usage of wrong checkbox in viewpage
Added preference to disable automatic push free
Added preference to disable auto center when selecting object
Cleanup
15.10 Restyling toolbar, viewmode button
Update README.md
Update README.md
Added rudementary 3 point bed leveling
15.10 New font for Cura
15.10 Changes the styling for the open file button
15.10 Changes the label names for the different action buttons
Fixed typo
Endstop now stops listening upon destruction
15.10 Re-alignment of the messagestack
Cleaned up code a bit
Added heated bed check
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2015-08-21 13:29:30 +02:00
Arjen Hiemstra
6fa6b1ac5d
Render ConvexHullNode with different colors depending on setting/profile overrides
2015-08-19 19:14:22 +02:00
Arjen Hiemstra
792c3426f8
Fix convex hull and other bits so they use the new API
2015-08-18 18:11:32 +02:00
Jaime van Kessel
ddc34eaa3a
Fixed bug that caused crash when object was entirely below platform
2015-08-13 13:35:51 +02:00
Jaime van Kessel
132f51883f
Mult-nested convex hulls should now be correctly updated
2015-07-16 15:14:05 +02:00
Jaime van Kessel
8e6dd2486f
Groups now also have a convexHull
2015-07-14 16:41:59 +02:00
Arjen Hiemstra
9849283144
Do not render the convex hull node unless the object is selected
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Contributes to #52
2015-06-16 13:20:22 +02:00
Arjen Hiemstra
ae71c309ac
Move src to cura so we can use the same package for installed and source
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Contributes to #41
Contributes to #42
2015-05-18 15:03:42 +02:00