Check multiple settings per update of event loop

It seems that in Qt5, the update loop was triggered a lot more often than in qt6.
Since we used that to handle the error checking, this made it so that you sometimes had to wait
for quite some time untill the slicing would start (as that is blocked by the error checker)
This commit is contained in:
Jaime van Kessel 2022-04-19 17:00:06 +02:00
parent 965ecb744d
commit ffa0106937

View file

@ -53,6 +53,8 @@ class MachineErrorChecker(QObject):
self._keys_to_check = set() # type: Set[str]
self._num_keys_to_check_per_update = 10
def initialize(self) -> None:
self._error_check_timer.timeout.connect(self._rescheduleCheck)
@ -162,37 +164,37 @@ class MachineErrorChecker(QObject):
self._check_in_progress = True
# If there is nothing to check any more, it means there is no error.
if not self._stacks_and_keys_to_check:
# Finish
self._setResult(False)
return
for i in range(self._num_keys_to_check_per_update):
# If there is nothing to check any more, it means there is no error.
if not self._stacks_and_keys_to_check:
# Finish
self._setResult(False)
return
# Get the next stack and key to check
stack, key = self._stacks_and_keys_to_check.popleft()
# Get the next stack and key to check
stack, key = self._stacks_and_keys_to_check.popleft()
enabled = stack.getProperty(key, "enabled")
if not enabled:
self._application.callLater(self._checkStack)
return
enabled = stack.getProperty(key, "enabled")
if not enabled:
continue
validation_state = stack.getProperty(key, "validationState")
if validation_state is None:
# Setting is not validated. This can happen if there is only a setting definition.
# We do need to validate it, because a setting definitions value can be set by a function, which could
# be an invalid setting.
definition = stack.getSettingDefinition(key)
validator_type = SettingDefinition.getValidatorForType(definition.type)
if validator_type:
validator = validator_type(key)
validation_state = validator(stack)
if validation_state in (ValidatorState.Exception, ValidatorState.MaximumError, ValidatorState.MinimumError, ValidatorState.Invalid):
# Since we don't know if any of the settings we didn't check is has an error value, store the list for the
# next check.
keys_to_recheck = {setting_key for stack, setting_key in self._stacks_and_keys_to_check}
keys_to_recheck.add(key)
self._setResult(True, keys_to_recheck = keys_to_recheck)
return
validation_state = stack.getProperty(key, "validationState")
if validation_state is None:
# Setting is not validated. This can happen if there is only a setting definition.
# We do need to validate it, because a setting definitions value can be set by a function, which could
# be an invalid setting.
definition = stack.getSettingDefinition(key)
validator_type = SettingDefinition.getValidatorForType(definition.type)
if validator_type:
validator = validator_type(key)
validation_state = validator(stack)
if validation_state in (ValidatorState.Exception, ValidatorState.MaximumError, ValidatorState.MinimumError, ValidatorState.Invalid):
# Since we don't know if any of the settings we didn't check is has an error value, store the list for the
# next check.
keys_to_recheck = {setting_key for stack, setting_key in self._stacks_and_keys_to_check}
keys_to_recheck.add(key)
self._setResult(True, keys_to_recheck = keys_to_recheck)
continue
# Schedule the check for the next key
self._application.callLater(self._checkStack)