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Change colour to color for consistency
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20d2cd56a0
commit
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6 changed files with 16 additions and 16 deletions
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@ -20,7 +20,7 @@ class ExtrudersModel(UM.Qt.ListModel.ListModel):
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NameRole = Qt.UserRole + 2
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NameRole = Qt.UserRole + 2
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## Colour of the material loaded in the extruder.
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## Colour of the material loaded in the extruder.
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ColourRole = Qt.UserRole + 3
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ColorRole = Qt.UserRole + 3
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## Index of the extruder, which is also the value of the setting itself.
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## Index of the extruder, which is also the value of the setting itself.
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#
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#
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@ -31,7 +31,7 @@ class ExtrudersModel(UM.Qt.ListModel.ListModel):
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## List of colours to display if there is no material or the material has no known
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## List of colours to display if there is no material or the material has no known
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# colour.
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# colour.
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defaultColours = ["#ffc924", "#86ec21", "#22eeee", "#245bff", "#9124ff", "#ff24c8"]
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defaultColors = ["#ffc924", "#86ec21", "#22eeee", "#245bff", "#9124ff", "#ff24c8"]
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## Initialises the extruders model, defining the roles and listening for
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## Initialises the extruders model, defining the roles and listening for
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# changes in the data.
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# changes in the data.
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@ -42,7 +42,7 @@ class ExtrudersModel(UM.Qt.ListModel.ListModel):
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self.addRoleName(self.IdRole, "id")
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self.addRoleName(self.IdRole, "id")
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self.addRoleName(self.NameRole, "name")
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self.addRoleName(self.NameRole, "name")
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self.addRoleName(self.ColourRole, "colour")
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self.addRoleName(self.ColorRole, "color")
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self.addRoleName(self.IndexRole, "index")
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self.addRoleName(self.IndexRole, "index")
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self._add_global = False
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self._add_global = False
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@ -104,11 +104,11 @@ class ExtrudersModel(UM.Qt.ListModel.ListModel):
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if global_container_stack:
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if global_container_stack:
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if self._add_global:
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if self._add_global:
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material = global_container_stack.findContainer({ "type": "material" })
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material = global_container_stack.findContainer({ "type": "material" })
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colour = material.getMetaDataEntry("color_code", default = self.defaultColours[0]) if material else self.defaultColours[0]
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color = material.getMetaDataEntry("color_code", default = self.defaultColors[0]) if material else self.defaultColors[0]
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item = {
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item = {
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"id": global_container_stack.getId(),
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"id": global_container_stack.getId(),
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"name": "Global",
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"name": "Global",
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"colour": colour,
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"color": color,
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"index": -1
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"index": -1
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}
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}
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self.appendItem(item)
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self.appendItem(item)
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@ -125,12 +125,12 @@ class ExtrudersModel(UM.Qt.ListModel.ListModel):
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position = int(position)
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position = int(position)
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except ValueError: #Not a proper int.
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except ValueError: #Not a proper int.
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position = -1
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position = -1
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default_colour = self.defaultColours[position] if position >= 0 and position < len(self.defaultColours) else self.defaultColours[0]
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default_color = self.defaultColors[position] if position >= 0 and position < len(self.defaultColors) else self.defaultColors[0]
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colour = material.getMetaDataEntry("color_code", default = default_colour) if material else default_colour
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color = material.getMetaDataEntry("color_code", default = default_color) if material else default_color
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item = { #Construct an item with only the relevant information.
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item = { #Construct an item with only the relevant information.
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"id": extruder.getId(),
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"id": extruder.getId(),
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"name": extruder_name,
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"name": extruder_name,
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"colour": colour,
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"color": color,
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"index": position
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"index": position
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}
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}
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self.appendItem(item)
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self.appendItem(item)
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@ -47,9 +47,9 @@ Item {
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id: extruders_model
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id: extruders_model
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onRowsInserted: extruderSelector.visible = extruders_model.rowCount() > 1
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onRowsInserted: extruderSelector.visible = extruders_model.rowCount() > 1
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onModelReset: extruderSelector.visible = extruders_model.rowCount() > 1
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onModelReset: extruderSelector.visible = extruders_model.rowCount() > 1
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onModelChanged: extruderSelector.color = extruders_model.getItem(extruderSelector.currentIndex).colour
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onModelChanged: extruderSelector.color = extruders_model.getItem(extruderSelector.currentIndex).color
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}
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}
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property string color: extruders_model.getItem(extruderSelector.currentIndex).colour
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property string color: extruders_model.getItem(extruderSelector.currentIndex).color
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visible: extruders_model.rowCount() > 1
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visible: extruders_model.rowCount() > 1
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textRole: "name"
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textRole: "name"
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width: UM.Theme.getSize("setting_control").width
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width: UM.Theme.getSize("setting_control").width
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@ -138,7 +138,7 @@ Item {
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if(extruders_model.getItem(i).id == UM.ActiveTool.properties.getValue("SelectedActiveExtruder"))
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if(extruders_model.getItem(i).id == UM.ActiveTool.properties.getValue("SelectedActiveExtruder"))
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{
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{
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extruderSelector.currentIndex = i;
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extruderSelector.currentIndex = i;
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extruderSelector.color = extruders_model.getItem(i).colour;
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extruderSelector.color = extruders_model.getItem(i).color;
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return;
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return;
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}
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}
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}
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}
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@ -61,7 +61,7 @@ class SolidView(View):
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uniforms = {}
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uniforms = {}
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if self._extruders_model.rowCount() == 0:
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if self._extruders_model.rowCount() == 0:
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material = Application.getInstance().getGlobalContainerStack().findContainer({ "type": "material" })
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material = Application.getInstance().getGlobalContainerStack().findContainer({ "type": "material" })
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material_color = material.getMetaDataEntry("color_code", default = self._extruders_model.defaultColours[0]) if material else self._extruders_model.defaultColours[0]
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material_color = material.getMetaDataEntry("color_code", default = self._extruders_model.defaultColors[0]) if material else self._extruders_model.defaultColors[0]
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else:
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else:
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# Get color to render this mesh in from ExtrudersModel
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# Get color to render this mesh in from ExtrudersModel
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extruder_index = 0
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extruder_index = 0
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@ -69,7 +69,7 @@ class SolidView(View):
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if extruder_id:
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if extruder_id:
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extruder_index = max(0, self._extruders_model.find("id", extruder_id))
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extruder_index = max(0, self._extruders_model.find("id", extruder_id))
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material_color = self._extruders_model.getItem(extruder_index)["colour"]
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material_color = self._extruders_model.getItem(extruder_index)["color"]
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try:
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try:
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# Colors are passed as rgb hex strings (eg "#ffffff"), and the shader needs
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# Colors are passed as rgb hex strings (eg "#ffffff"), and the shader needs
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# an rgba list of floats (eg [1.0, 1.0, 1.0, 1.0])
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# an rgba list of floats (eg [1.0, 1.0, 1.0, 1.0])
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@ -64,7 +64,7 @@ SettingItem
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anchors.leftMargin: UM.Theme.getSize("default_lining").width
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anchors.leftMargin: UM.Theme.getSize("default_lining").width
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anchors.verticalCenter: parent.verticalCenter
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anchors.verticalCenter: parent.verticalCenter
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color: extruders_model.getItem(control.currentIndex).colour
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color: extruders_model.getItem(control.currentIndex).color
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border.width: UM.Theme.getSize("default_lining").width
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border.width: UM.Theme.getSize("default_lining").width
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border.color: !enabled ? UM.Theme.getColor("setting_control_disabled_border") : UM.Theme.getColor("setting_control_border")
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border.color: !enabled ? UM.Theme.getColor("setting_control_disabled_border") : UM.Theme.getColor("setting_control_border")
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}
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}
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@ -138,7 +138,7 @@ Column
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anchors.leftMargin: (parent.height - height) / 2
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anchors.leftMargin: (parent.height - height) / 2
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anchors.verticalCenter: parent.verticalCenter
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anchors.verticalCenter: parent.verticalCenter
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color: model.colour
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color: model.color
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border.width: UM.Theme.getSize("default_lining").width
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border.width: UM.Theme.getSize("default_lining").width
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border.color: UM.Theme.getColor("toggle_checked")
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border.color: UM.Theme.getColor("toggle_checked")
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}
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}
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@ -372,7 +372,7 @@ Item
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for(var extruderNumber = 0; extruderNumber < extruders.model.rowCount() ; extruderNumber++) {
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for(var extruderNumber = 0; extruderNumber < extruders.model.rowCount() ; extruderNumber++) {
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extruderModel.append({
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extruderModel.append({
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text: catalog.i18nc("@label", "Print using %1").arg(extruders.model.getItem(extruderNumber).name),
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text: catalog.i18nc("@label", "Print using %1").arg(extruders.model.getItem(extruderNumber).name),
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color: extruders.model.getItem(extruderNumber).colour
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color: extruders.model.getItem(extruderNumber).color
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})
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})
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}
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}
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}
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}
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