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Auto detect compatibility mode for layer view.
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parent
abe7a8e9a3
commit
f80a04cbc3
1 changed files with 7 additions and 5 deletions
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@ -13,15 +13,13 @@ from UM.Mesh.MeshBuilder import MeshBuilder
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from UM.Job import Job
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from UM.Job import Job
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from UM.Preferences import Preferences
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from UM.Preferences import Preferences
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from UM.Logger import Logger
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from UM.Logger import Logger
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from UM.Scene.SceneNode import SceneNode
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from UM.View.RenderBatch import RenderBatch
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from UM.View.GL.OpenGL import OpenGL
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from UM.View.GL.OpenGL import OpenGL
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from UM.Message import Message
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from UM.Message import Message
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from UM.Application import Application
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from UM.Application import Application
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from cura.ConvexHullNode import ConvexHullNode
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from cura.ConvexHullNode import ConvexHullNode
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from PyQt5.QtCore import Qt, QTimer
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from PyQt5.QtCore import Qt
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from PyQt5.QtWidgets import QApplication
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from PyQt5.QtWidgets import QApplication
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from . import LayerViewProxy
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from . import LayerViewProxy
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@ -78,7 +76,10 @@ class LayerView(View):
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self._solid_layers = int(Preferences.getInstance().getValue("view/top_layer_count"))
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self._solid_layers = int(Preferences.getInstance().getValue("view/top_layer_count"))
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self._only_show_top_layers = bool(Preferences.getInstance().getValue("view/only_show_top_layers"))
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self._only_show_top_layers = bool(Preferences.getInstance().getValue("view/only_show_top_layers"))
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self._compatibility_mode = bool(Preferences.getInstance().getValue("view/compatibility_mode"))
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self._compatibility_mode = True # for safety
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#self._compatibility_mode = bool(Preferences.getInstance().getValue("view/compatibility_mode"))
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#self._compatibility_mode = not self.getRenderer().getSupportsGeometryShader()
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#Logger.log("d", "OpenGL Compatibility mode: %s" % self._compatibility_mode)
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self._wireprint_warning_message = Message(catalog.i18nc("@info:status", "Cura does not accurately display layers when Wire Printing is enabled"))
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self._wireprint_warning_message = Message(catalog.i18nc("@info:status", "Cura does not accurately display layers when Wire Printing is enabled"))
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@ -90,6 +91,7 @@ class LayerView(View):
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# Currently the RenderPass constructor requires a size > 0
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# Currently the RenderPass constructor requires a size > 0
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# This should be fixed in RenderPass's constructor.
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# This should be fixed in RenderPass's constructor.
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self._layer_pass = LayerPass.LayerPass(1, 1)
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self._layer_pass = LayerPass.LayerPass(1, 1)
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self._compatibility_mode = not self.getRenderer().getSupportsGeometryShader()
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self._layer_pass.setLayerView(self)
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self._layer_pass.setLayerView(self)
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self.getRenderer().addRenderPass(self._layer_pass)
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self.getRenderer().addRenderPass(self._layer_pass)
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return self._layer_pass
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return self._layer_pass
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@ -346,7 +348,7 @@ class LayerView(View):
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self._solid_layers = int(Preferences.getInstance().getValue("view/top_layer_count"))
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self._solid_layers = int(Preferences.getInstance().getValue("view/top_layer_count"))
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self._only_show_top_layers = bool(Preferences.getInstance().getValue("view/only_show_top_layers"))
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self._only_show_top_layers = bool(Preferences.getInstance().getValue("view/only_show_top_layers"))
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self._compatibility_mode = bool(Preferences.getInstance().getValue("view/compatibility_mode"))
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# self._compatibility_mode = bool(Preferences.getInstance().getValue("view/compatibility_mode"))
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self._startUpdateTopLayers()
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self._startUpdateTopLayers()
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