One at a time iterator no longer ignores objects higher than gantry height

Due to changes in build volume, those objects are already ignored.
CURA-1224
This commit is contained in:
Jaime van Kessel 2016-04-04 11:25:41 +02:00
parent 83e30b7cf1
commit f5457504d3

View file

@ -21,8 +21,6 @@ class OneAtATimeIterator(Iterator.Iterator):
if not type(node) is SceneNode:
continue
if node.getBoundingBox().height > Application.getInstance().getMachineManager().getWorkingProfile().getSettingValue("gantry_height"):
return
if node.callDecoration("getConvexHull"):
node_list.append(node)