Correct comment.

This commit is contained in:
Remco Burema 2019-09-12 14:04:30 +02:00
parent 0cd664975e
commit f4395cc647

View file

@ -64,7 +64,7 @@ class PreviewPass(RenderPass):
self._shader.setUniformValue("u_ambientColor", [0.1, 0.1, 0.1, 1.0])
self._shader.setUniformValue("u_specularColor", [0.6, 0.6, 0.6, 1.0])
self._shader.setUniformValue("u_shininess", 20.0)
self._shader.setUniformValue("u_faceId", -1) # de-select any selected faces
self._shader.setUniformValue("u_faceId", -1) # Don't render any selected faces in the preview.
if not self._non_printing_shader:
if self._non_printing_shader: