Spelling of log entries and code style

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Ghostkeeper 2019-07-18 11:49:18 +02:00
parent 49074e51ae
commit f334fa8578
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GPG key ID: 86BEF881AE2CF276
3 changed files with 18 additions and 18 deletions

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@ -1,4 +1,4 @@
# Copyright (c) 2017 Ultimaker B.V.
# Copyright (c) 2019 Ultimaker B.V.
# Cura is released under the terms of the LGPLv3 or higher.
from UM.Application import Application
@ -61,19 +61,19 @@ class LayerPolygon:
# When type is used as index returns true if type == LayerPolygon.InfillType or type == LayerPolygon.SkinType or type == LayerPolygon.SupportInfillType
# Should be generated in better way, not hardcoded.
self._isInfillOrSkinTypeMap = numpy.array([0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1], dtype=numpy.bool)
self._isInfillOrSkinTypeMap = numpy.array([0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1], dtype = numpy.bool)
self._build_cache_line_mesh_mask = None # type: Optional[numpy.ndarray]
self._build_cache_needed_points = None # type: Optional[numpy.ndarray]
def buildCache(self) -> None:
# For the line mesh we do not draw Infill or Jumps. Therefore those lines are filtered out.
self._build_cache_line_mesh_mask = numpy.ones(self._jump_mask.shape, dtype=bool)
self._build_cache_line_mesh_mask = numpy.ones(self._jump_mask.shape, dtype = bool)
mesh_line_count = numpy.sum(self._build_cache_line_mesh_mask)
self._index_begin = 0
self._index_end = mesh_line_count
self._build_cache_needed_points = numpy.ones((len(self._types), 2), dtype=numpy.bool)
self._build_cache_needed_points = numpy.ones((len(self._types), 2), dtype = numpy.bool)
# Only if the type of line segment changes do we need to add an extra vertex to change colors
self._build_cache_needed_points[1:, 0][:, numpy.newaxis] = self._types[1:] != self._types[:-1]
# Mark points as unneeded if they are of types we don't want in the line mesh according to the calculated mask
@ -136,9 +136,9 @@ class LayerPolygon:
self._index_begin += index_offset
self._index_end += index_offset
indices[self._index_begin:self._index_end, :] = numpy.arange(self._index_end-self._index_begin, dtype=numpy.int32).reshape((-1, 1))
indices[self._index_begin:self._index_end, :] = numpy.arange(self._index_end-self._index_begin, dtype = numpy.int32).reshape((-1, 1))
# When the line type changes the index needs to be increased by 2.
indices[self._index_begin:self._index_end, :] += numpy.cumsum(needed_points_list[line_mesh_mask.ravel(), 0], dtype=numpy.int32).reshape((-1, 1))
indices[self._index_begin:self._index_end, :] += numpy.cumsum(needed_points_list[line_mesh_mask.ravel(), 0], dtype = numpy.int32).reshape((-1, 1))
# Each line segment goes from it's starting point p to p+1, offset by the vertex index.
# The -1 is to compensate for the neccecarily True value of needed_points_list[0,0] which causes an unwanted +1 in cumsum above.
indices[self._index_begin:self._index_end, :] += numpy.array([self._vertex_begin - 1, self._vertex_begin])