Added option for show_travels in compatibility mode top layers. CURA-3321

This commit is contained in:
Jack Ha 2017-02-28 14:43:46 +01:00
parent ba6a8eb869
commit f22299c80d
3 changed files with 16 additions and 7 deletions

View file

@ -97,11 +97,11 @@ class LayerPass(RenderPass):
# Create a new batch that is not range-limited
batch = RenderBatch(self._layer_shader, type = RenderBatch.RenderType.Solid)
if self._layer_view._current_layer_mesh:
batch.addItem(node.getWorldTransformation(), self._layer_view._current_layer_mesh)
if self._layer_view.getCurrentLayerMesh():
batch.addItem(node.getWorldTransformation(), self._layer_view.getCurrentLayerMesh())
if self._layer_view._current_layer_jumps:
batch.addItem(node.getWorldTransformation(), self._layer_view._current_layer_jumps)
if self._layer_view.getCurrentLayerJumps():
batch.addItem(node.getWorldTransformation(), self._layer_view.getCurrentLayerJumps())
if len(batch.items) > 0:
batch.render(self._scene.getActiveCamera())