Removing unused imports and rename built-in varibales/functions into save one

* The new names for the variables might be misleading...
This commit is contained in:
Thomas-Karl Pietrowski 2016-03-15 12:18:44 +01:00
parent 5ae63f2de1
commit eee1be94ab

View file

@ -7,8 +7,6 @@ from UM.Math.Color import Color
from UM.Math.Vector import Vector
import numpy
import math
import copy
class LayerData(MeshData):
def __init__(self):
@ -20,11 +18,11 @@ class LayerData(MeshData):
if layer not in self._layers:
self._layers[layer] = Layer(layer)
def addPolygon(self, layer, type, data, line_width):
def addPolygon(self, layer, polygon_type, data, line_width):
if layer not in self._layers:
self.addLayer(layer)
p = Polygon(self, type, data, line_width)
p = Polygon(self, polygon_type, data, line_width)
self._layers[layer].polygons.append(p)
def getLayer(self, layer):
@ -69,8 +67,8 @@ class LayerData(MeshData):
self.addIndices(indices.flatten())
class Layer():
def __init__(self, id):
self._id = id
def __init__(self, layer_id):
self._id = layer_id
self._height = 0.0
self._thickness = 0.0
self._polygons = []
@ -173,9 +171,9 @@ class Polygon():
MoveCombingType = 8
MoveRetractionType = 9
def __init__(self, mesh, type, data, line_width):
def __init__(self, mesh, polygon_type, data, line_width):
self._mesh = mesh
self._type = type
self._type = polygon_type
self._data = data
self._line_width = line_width / 1000