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Duplication now takes sunk into bottom into account.
Fixes Ultimaker/Cura#286
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@ -265,7 +265,7 @@ class CuraApplication(QtApplication):
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new_node = SceneNode()
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new_node.setMeshData(node.getMeshData())
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new_node.translate(Vector((i + 1) * node.getBoundingBox().width, 0, 0))
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new_node.translate(Vector((i + 1) * node.getBoundingBox().width, node.getPosition().y, 0))
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new_node.setOrientation(node.getOrientation())
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new_node.setScale(node.getScale())
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new_node.setSelectable(True)
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