Merge branch 'master' into python_type_hinting

This commit is contained in:
Simon Edwards 2017-01-27 15:37:30 +01:00
commit eb43806d7a
51 changed files with 9425 additions and 219 deletions

View file

@ -119,7 +119,7 @@ class ThreeMFReader(MeshReader):
Job.yieldThread()
# TODO: We currently do not check for normals and simply recalculate them.
mesh_builder.calculateNormals()
mesh_builder.calculateNormals(fast=True)
mesh_builder.setFileName(name)
mesh_data = mesh_builder.build()

View file

@ -70,8 +70,9 @@ class WorkspaceDialog(QObject):
return self._variant_type
def setVariantType(self, variant_type):
self._variant_type = variant_type
self.variantTypeChanged.emit()
if self._variant_type != variant_type:
self._variant_type = variant_type
self.variantTypeChanged.emit()
@pyqtProperty(str, notify=machineTypeChanged)
def machineType(self):
@ -82,8 +83,9 @@ class WorkspaceDialog(QObject):
self.machineTypeChanged.emit()
def setNumUserSettings(self, num_user_settings):
self._num_user_settings = num_user_settings
self.numVisibleSettingsChanged.emit()
if self._num_user_settings != num_user_settings:
self._num_user_settings = num_user_settings
self.numVisibleSettingsChanged.emit()
@pyqtProperty(int, notify=numUserSettingsChanged)
def numUserSettings(self):
@ -94,40 +96,45 @@ class WorkspaceDialog(QObject):
return self._objects_on_plate
def setHasObjectsOnPlate(self, objects_on_plate):
self._objects_on_plate = objects_on_plate
self.objectsOnPlateChanged.emit()
if self._objects_on_plate != objects_on_plate:
self._objects_on_plate = objects_on_plate
self.objectsOnPlateChanged.emit()
@pyqtProperty("QVariantList", notify = materialLabelsChanged)
def materialLabels(self):
return self._material_labels
def setMaterialLabels(self, material_labels):
self._material_labels = material_labels
self.materialLabelsChanged.emit()
if self._material_labels != material_labels:
self._material_labels = material_labels
self.materialLabelsChanged.emit()
@pyqtProperty("QVariantList", notify=extrudersChanged)
def extruders(self):
return self._extruders
def setExtruders(self, extruders):
self._extruders = extruders
self.extrudersChanged.emit()
if self._extruders != extruders:
self._extruders = extruders
self.extrudersChanged.emit()
@pyqtProperty(str, notify = machineNameChanged)
def machineName(self):
return self._machine_name
def setMachineName(self, machine_name):
self._machine_name = machine_name
self.machineNameChanged.emit()
if self._machine_name != machine_name:
self._machine_name = machine_name
self.machineNameChanged.emit()
@pyqtProperty(str, notify=qualityTypeChanged)
def qualityType(self):
return self._quality_type
def setQualityType(self, quality_type):
self._quality_type = quality_type
self.qualityTypeChanged.emit()
if self._quality_type != quality_type:
self._quality_type = quality_type
self.qualityTypeChanged.emit()
@pyqtProperty(int, notify=numSettingsOverridenByQualityChangesChanged)
def numSettingsOverridenByQualityChanges(self):
@ -142,8 +149,9 @@ class WorkspaceDialog(QObject):
return self._quality_name
def setQualityName(self, quality_name):
self._quality_name = quality_name
self.qualityNameChanged.emit()
if self._quality_name != quality_name:
self._quality_name = quality_name
self.qualityNameChanged.emit()
@pyqtProperty(str, notify=activeModeChanged)
def activeMode(self):
@ -165,8 +173,9 @@ class WorkspaceDialog(QObject):
return self._num_visible_settings
def setNumVisibleSettings(self, num_visible_settings):
self._num_visible_settings = num_visible_settings
self.numVisibleSettingsChanged.emit()
if self._num_visible_settings != num_visible_settings:
self._num_visible_settings = num_visible_settings
self.numVisibleSettingsChanged.emit()
@pyqtProperty(bool, notify = machineConflictChanged)
def machineConflict(self):
@ -191,16 +200,19 @@ class WorkspaceDialog(QObject):
Application.getInstance().getBackend().close()
def setMaterialConflict(self, material_conflict):
self._has_material_conflict = material_conflict
self.materialConflictChanged.emit()
if self._has_material_conflict != material_conflict:
self._has_material_conflict = material_conflict
self.materialConflictChanged.emit()
def setMachineConflict(self, machine_conflict):
self._has_machine_conflict = machine_conflict
self.machineConflictChanged.emit()
if self._has_machine_conflict != machine_conflict:
self._has_machine_conflict = machine_conflict
self.machineConflictChanged.emit()
def setQualityChangesConflict(self, quality_changes_conflict):
self._has_quality_changes_conflict = quality_changes_conflict
self.qualityChangesConflictChanged.emit()
if self._has_quality_changes_conflict != quality_changes_conflict:
self._has_quality_changes_conflict = quality_changes_conflict
self.qualityChangesConflictChanged.emit()
def getResult(self):
if "machine" in self._result and not self._has_machine_conflict:

View file

@ -46,7 +46,7 @@ class ThreeMFWriter(MeshWriter):
result += str(matrix._data[2,2]) + " "
result += str(matrix._data[0,3]) + " "
result += str(matrix._data[1,3]) + " "
result += str(matrix._data[2,3]) + " "
result += str(matrix._data[2,3])
return result
## Should we store the archive
@ -80,10 +80,11 @@ class ThreeMFWriter(MeshWriter):
model_relation_element = ET.SubElement(relations_element, "Relationship", Target = "/3D/3dmodel.model", Id = "rel0", Type = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dmodel")
model = ET.Element("model", unit = "millimeter", xmlns = self._namespaces["3mf"])
model.set("xmlns:cura", self._namespaces["cura"])
# Add the version of Cura this was created with. As "CuraVersion" is not a recognised metadata name
# by 3mf itself, we place it in our own namespace.
version_metadata = ET.SubElement(model, "metadata", xmlns = self._namespaces["cura"], name = "CuraVersion")
# Add the version of Cura this was created with. Since there is no "version" or similar metadata name we need
# to prefix it with the cura namespace, as specified by the 3MF specification.
version_metadata = ET.SubElement(model, "metadata", name = "cura:version")
version_metadata.text = Application.getInstance().getVersion()
resources = ET.SubElement(model, "resources")

View file

@ -98,6 +98,9 @@ Use a mesh to specify a volume within which to classify nothing as overhang for
*Delta printer support
This release adds support for printers with elliptic buildplates. This feature has not been extensively tested so please let us know if it works or get involved in improving it.
*AppImage for Linux
The Linux distribution is now in AppImage format, which makes Cura easier to install.
*bugfixes
The user is now notified when a new version of Cura is available.
When searching in the setting visibility preferences, the category for each setting is always displayed.
@ -122,6 +125,8 @@ There are no more unnecessary retractions in support.
Each layer now has less extruder switches than the machine has extruders.
Concentric infill doesnt generate the first infill perimeter next to the walls.
Extruder priming now always happens on the first layer.
Raising the build plate of the Ultimaker 2 now has the proper speed again.
Changing material while the Ultimaker 2 is paused works again.
[2.3.1]
*Layer Height in Profile Selection

View file

@ -12,11 +12,9 @@ UM.Dialog
{
width: 350 * Screen.devicePixelRatio;
minimumWidth: 350 * Screen.devicePixelRatio;
maximumWidth: 350 * Screen.devicePixelRatio;
height: 250 * Screen.devicePixelRatio;
minimumHeight: 250 * Screen.devicePixelRatio;
maximumHeight: 250 * Screen.devicePixelRatio;
title: catalog.i18nc("@title:window", "Convert Image...")
@ -158,11 +156,10 @@ UM.Dialog
anchors.verticalCenter: parent.verticalCenter
}
Rectangle {
Item {
width: 180
height: 20
Layout.fillWidth:true
color: "transparent"
Layout.fillWidth: true
Slider {
id: smoothing

View file

@ -60,6 +60,8 @@ class LayerView(View):
self._proxy = LayerViewProxy.LayerViewProxy()
self._controller.getScene().getRoot().childrenChanged.connect(self._onSceneChanged)
self._legend_items = None
Preferences.getInstance().addPreference("view/top_layer_count", 5)
Preferences.getInstance().addPreference("view/only_show_top_layers", False)
Preferences.getInstance().preferenceChanged.connect(self._onPreferencesChanged)
@ -110,7 +112,7 @@ class LayerView(View):
if not self._ghost_shader:
self._ghost_shader = OpenGL.getInstance().createShaderProgram(Resources.getPath(Resources.Shaders, "color.shader"))
self._ghost_shader.setUniformValue("u_color", Color(32, 32, 32, 96))
self._ghost_shader.setUniformValue("u_color", Color(*Application.getInstance().getTheme().getColor("layerview_ghost").getRgb()))
for node in DepthFirstIterator(scene.getRoot()):
# We do not want to render ConvexHullNode as it conflicts with the bottom layers.
@ -194,6 +196,9 @@ class LayerView(View):
if not self._layerview_composite_shader:
self._layerview_composite_shader = OpenGL.getInstance().createShaderProgram(os.path.join(PluginRegistry.getInstance().getPluginPath("LayerView"), "layerview_composite.shader"))
theme = Application.getInstance().getTheme()
self._layerview_composite_shader.setUniformValue("u_background_color", Color(*theme.getColor("viewport_background").getRgb()))
self._layerview_composite_shader.setUniformValue("u_outline_color", Color(*theme.getColor("model_selection_outline").getRgb()))
if not self._composite_pass:
self._composite_pass = self.getRenderer().getRenderPass("composite")
@ -203,6 +208,8 @@ class LayerView(View):
self._old_composite_shader = self._composite_pass.getCompositeShader()
self._composite_pass.setCompositeShader(self._layerview_composite_shader)
Application.getInstance().setViewLegendItems(self._getLegendItems())
elif event.type == Event.ViewDeactivateEvent:
self._wireprint_warning_message.hide()
Application.getInstance().globalContainerStackChanged.disconnect(self._onGlobalStackChanged)
@ -212,6 +219,8 @@ class LayerView(View):
self._composite_pass.setLayerBindings(self._old_layer_bindings)
self._composite_pass.setCompositeShader(self._old_composite_shader)
Application.getInstance().setViewLegendItems([])
def _onGlobalStackChanged(self):
if self._global_container_stack:
self._global_container_stack.propertyChanged.disconnect(self._onPropertyChanged)
@ -261,6 +270,24 @@ class LayerView(View):
self._startUpdateTopLayers()
def _getLegendItems(self):
if self._legend_items is None:
theme = Application.getInstance().getTheme()
self._legend_items = [
{"color": theme.getColor("layerview_inset_0").name(), "title": catalog.i18nc("@label:layerview polygon type", "Outer Wall")}, # Inset0Type
{"color": theme.getColor("layerview_inset_x").name(), "title": catalog.i18nc("@label:layerview polygon type", "Inner Wall")}, # InsetXType
{"color": theme.getColor("layerview_skin").name(), "title": catalog.i18nc("@label:layerview polygon type", "Top / Bottom")}, # SkinType
{"color": theme.getColor("layerview_infill").name(), "title": catalog.i18nc("@label:layerview polygon type", "Infill")}, # InfillType
{"color": theme.getColor("layerview_support").name(), "title": catalog.i18nc("@label:layerview polygon type", "Support Skin")}, # SupportType
{"color": theme.getColor("layerview_support_infill").name(), "title": catalog.i18nc("@label:layerview polygon type", "Support Infill")}, # SupportInfillType
{"color": theme.getColor("layerview_support_interface").name(), "title": catalog.i18nc("@label:layerview polygon type", "Support Interface")}, # SupportInterfaceType
{"color": theme.getColor("layerview_skirt").name(), "title": catalog.i18nc("@label:layerview polygon type", "Build Plate Adhesion")}, # SkirtType
{"color": theme.getColor("layerview_move_combing").name(), "title": catalog.i18nc("@label:layerview polygon type", "Travel Move")}, # MoveCombingType
{"color": theme.getColor("layerview_move_retraction").name(), "title": catalog.i18nc("@label:layerview polygon type", "Retraction Move")}, # MoveRetractionType
#{"color": theme.getColor("layerview_none").name(), "title": catalog.i18nc("@label:layerview polygon type", "Unknown")} # NoneType
]
return self._legend_items
class _CreateTopLayersJob(Job):
def __init__(self, scene, layer_number, solid_layers):

View file

@ -41,8 +41,9 @@ Item
width: valueLabel.width + UM.Theme.getSize("default_margin").width
Behavior on height { NumberAnimation { duration: 50; } }
border.width: UM.Theme.getSize("default_lining").width;
border.color: UM.Theme.getColor("slider_groove_border");
border.width: UM.Theme.getSize("default_lining").width
border.color: UM.Theme.getColor("slider_groove_border")
color: UM.Theme.getColor("tool_panel_background")
visible: UM.LayerView.getLayerActivity && Printer.getPlatformActivity ? true : false

View file

@ -9,7 +9,7 @@ from UM.Application import Application
from UM.Preferences import Preferences
from UM.View.Renderer import Renderer
from UM.Settings.Validator import ValidatorState
from UM.Math.Color import Color
from UM.View.GL.OpenGL import OpenGL
from cura.Settings.ExtruderManager import ExtruderManager
@ -36,11 +36,14 @@ class SolidView(View):
if not self._enabled_shader:
self._enabled_shader = OpenGL.getInstance().createShaderProgram(Resources.getPath(Resources.Shaders, "overhang.shader"))
theme = Application.getInstance().getTheme()
self._enabled_shader.setUniformValue("u_overhangColor", Color(*theme.getColor("model_overhang").getRgb()))
if not self._disabled_shader:
self._disabled_shader = OpenGL.getInstance().createShaderProgram(Resources.getPath(Resources.Shaders, "striped.shader"))
self._disabled_shader.setUniformValue("u_diffuseColor1", [0.48, 0.48, 0.48, 1.0])
self._disabled_shader.setUniformValue("u_diffuseColor2", [0.68, 0.68, 0.68, 1.0])
theme = Application.getInstance().getTheme()
self._disabled_shader.setUniformValue("u_diffuseColor1", Color(*theme.getColor("model_unslicable").getRgb()))
self._disabled_shader.setUniformValue("u_diffuseColor2", Color(*theme.getColor("model_unslicable_alt").getRgb()))
self._disabled_shader.setUniformValue("u_width", 50.0)
multi_extrusion = False
@ -89,7 +92,7 @@ class SolidView(View):
extruder_index = max(0, self._extruders_model.find("id", extruder_id))
try:
material_color = self._extruders_model.getItem(extruder_index)["color"]
except KeyError:
except KeyError:
material_color = self._extruders_model.defaultColors[0]
if extruder_index != ExtruderManager.getInstance().activeExtruderIndex:

View file

@ -3,6 +3,8 @@
import os.path
from UM.Application import Application
from UM.Math.Color import Color
from UM.PluginRegistry import PluginRegistry
from UM.Event import Event
from UM.View.View import View
@ -31,7 +33,7 @@ class XRayView(View):
if not self._xray_shader:
self._xray_shader = OpenGL.getInstance().createShaderProgram(os.path.join(PluginRegistry.getInstance().getPluginPath("XRayView"), "xray.shader"))
self._xray_shader.setUniformValue("u_color", [0.1, 0.1, 0.2, 1.0])
self._xray_shader.setUniformValue("u_color", Color(*Application.getInstance().getTheme().getColor("xray").getRgb()))
for node in BreadthFirstIterator(scene.getRoot()):
if not node.render(renderer):
@ -58,6 +60,10 @@ class XRayView(View):
if not self._xray_composite_shader:
self._xray_composite_shader = OpenGL.getInstance().createShaderProgram(os.path.join(PluginRegistry.getInstance().getPluginPath("XRayView"), "xray_composite.shader"))
theme = Application.getInstance().getTheme()
self._xray_composite_shader.setUniformValue("u_background_color", Color(*theme.getColor("viewport_background").getRgb()))
self._xray_composite_shader.setUniformValue("u_error_color", Color(*theme.getColor("xray_error").getRgb()))
self._xray_composite_shader.setUniformValue("u_outline_color", Color(*theme.getColor("model_selection_outline").getRgb()))
if not self._composite_pass:
self._composite_pass = self.getRenderer().getRenderPass("composite")

View file

@ -22,6 +22,7 @@ fragment =
uniform float u_outline_strength;
uniform vec4 u_outline_color;
uniform vec4 u_error_color;
uniform vec4 u_background_color;
const vec3 x_axis = vec3(1.0, 0.0, 0.0);
const vec3 y_axis = vec3(0.0, 1.0, 0.0);
@ -37,7 +38,7 @@ fragment =
kernel[3] = 1.0; kernel[4] = -4.0; kernel[5] = 1.0;
kernel[6] = 0.0; kernel[7] = 1.0; kernel[8] = 0.0;
vec4 result = vec4(0.965, 0.965, 0.965, 1.0);
vec4 result = u_background_color;
vec4 layer0 = texture2D(u_layer0, v_uvs);
result = layer0 * layer0.a + result * (1.0 - layer0.a);
@ -70,6 +71,7 @@ fragment =
u_layer0 = 0
u_layer1 = 1
u_layer2 = 2
u_background_color = [0.965, 0.965, 0.965, 1.0]
u_outline_strength = 1.0
u_outline_color = [0.05, 0.66, 0.89, 1.0]
u_error_color = [1.0, 0.0, 0.0, 1.0]