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introducing drop to buildplate per model
CURA-10542
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parent
578057f16a
commit
e8bdca3dd9
3 changed files with 79 additions and 4 deletions
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@ -38,7 +38,7 @@ class PlatformPhysics:
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self._minimum_gap = 2 # It is a minimum distance (in mm) between two models, applicable for small models
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Application.getInstance().getPreferences().addPreference("physics/automatic_push_free", False)
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Application.getInstance().getPreferences().addPreference("physics/automatic_drop_down", True)
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Application.getInstance().getPreferences().addPreference("physics/automatic_drop_down_per_model", "never")
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def _onSceneChanged(self, source):
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if not source.callDecoration("isSliceable"):
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@ -71,6 +71,15 @@ class PlatformPhysics:
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# We try to shuffle all the nodes to prevent "locked" situations, where iteration B inverts iteration A.
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# By shuffling the order of the nodes, this might happen a few times, but at some point it will resolve.
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random.shuffle(nodes)
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default_value = False
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if app_automatic_drop_down == "always":
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default_value = True
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if app_automatic_drop_down == "never":
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default_value = False
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if app_automatic_drop_down == "always_ask":
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# ask_during_loading_model
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pass
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for node in nodes:
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if node is root or not isinstance(node, SceneNode) or node.getBoundingBox() is None:
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continue
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@ -80,10 +89,10 @@ class PlatformPhysics:
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# Move it downwards if bottom is above platform
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move_vector = Vector()
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if node.getSetting(SceneNodeSettings.AutoDropDown, app_automatic_drop_down) and not (node.getParent() and node.getParent().callDecoration("isGroup") or node.getParent() != root) and node.isEnabled(): #If an object is grouped, don't move it down
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if node.getSetting(SceneNodeSettings.AutoDropDown, default_value) and not (node.getParent() and node.getParent().callDecoration("isGroup") or node.getParent() != root) and node.isEnabled(): #If an object is grouped, don't move it down
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z_offset = node.callDecoration("getZOffset") if node.getDecorator(ZOffsetDecorator.ZOffsetDecorator) else 0
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move_vector = move_vector.set(y = -bbox.bottom + z_offset)
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# If there is no convex hull for the node, start calculating it and continue.
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if not node.getDecorator(ConvexHullDecorator) and not node.callDecoration("isNonPrintingMesh") and node.callDecoration("getLayerData") is None:
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node.addDecorator(ConvexHullDecorator())
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