WIP OpenGL 4.1 core profile. CURA-3273

This commit is contained in:
Jack Ha 2017-01-31 17:05:00 +01:00
parent aa923321f8
commit e31a695061
4 changed files with 219 additions and 0 deletions

View file

@ -27,6 +27,37 @@ fragment =
gl_FragColor = u_gridColor1;
}
vertex41core =
#version 410
uniform highp mat4 u_modelViewProjectionMatrix;
in highp vec4 a_vertex;
in lowp vec2 a_uvs;
out lowp vec2 v_uvs;
void main()
{
gl_Position = u_modelViewProjectionMatrix * a_vertex;
v_uvs = a_uvs;
}
fragment41core =
#version 410
uniform lowp vec4 u_gridColor0;
uniform lowp vec4 u_gridColor1;
in lowp vec2 v_uvs;
out vec4 frag_color;
void main()
{
if (mod(floor(v_uvs.x / 10.0) - floor(v_uvs.y / 10.0), 2.0) < 1.0)
frag_color = u_gridColor0;
else
frag_color = u_gridColor1;
}
[defaults]
u_gridColor0 = [0.96, 0.96, 0.96, 1.0]
u_gridColor1 = [0.8, 0.8, 0.8, 1.0]