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Add a busy property to LayerView that indicates whether we are currently building top layers
Contributes to CURA-957
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parent
804af3cdda
commit
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1 changed files with 16 additions and 0 deletions
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@ -51,6 +51,8 @@ class LayerView(View):
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self._top_layer_timer.setSingleShot(True)
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self._top_layer_timer.setSingleShot(True)
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self._top_layer_timer.timeout.connect(self._startUpdateTopLayers)
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self._top_layer_timer.timeout.connect(self._startUpdateTopLayers)
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self._busy = False
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def getActivity(self):
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def getActivity(self):
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return self._activity
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return self._activity
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@ -63,6 +65,16 @@ class LayerView(View):
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def getMaxLayers(self):
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def getMaxLayers(self):
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return self._max_layers
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return self._max_layers
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busyChanged = Signal()
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def isBusy(self):
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return self._busy
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def setBusy(self, busy):
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if busy != self._busy:
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self._busy = busy
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self.busyChanged.emit()
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def resetLayerData(self):
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def resetLayerData(self):
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self._current_layer_mesh = None
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self._current_layer_mesh = None
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self._current_layer_jumps = None
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self._current_layer_jumps = None
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@ -183,11 +195,15 @@ class LayerView(View):
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return True
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return True
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def _startUpdateTopLayers(self):
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def _startUpdateTopLayers(self):
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self.setBusy(True)
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self._top_layers_job = _CreateTopLayersJob(self._controller.getScene(), self._current_layer_num, self._solid_layers)
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self._top_layers_job = _CreateTopLayersJob(self._controller.getScene(), self._current_layer_num, self._solid_layers)
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self._top_layers_job.finished.connect(self._updateCurrentLayerMesh)
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self._top_layers_job.finished.connect(self._updateCurrentLayerMesh)
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self._top_layers_job.start()
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self._top_layers_job.start()
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def _updateCurrentLayerMesh(self, job):
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def _updateCurrentLayerMesh(self, job):
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self.setBusy(False)
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if not job.getResult():
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if not job.getResult():
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return
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return
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