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Use material color for cutting_mesh and infill_mesh
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2 changed files with 7 additions and 2 deletions
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@ -111,6 +111,7 @@ u_modelMatrix = model_matrix
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u_viewProjectionMatrix = view_projection_matrix
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u_normalMatrix = normal_matrix
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u_lightPosition = light_0_position
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u_diffuseColor = diffuse_color
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[attributes]
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a_vertex = vertex
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