mirror of
https://github.com/Ultimaker/Cura.git
synced 2025-07-08 07:27:29 -06:00
Fix displaying layers with python3.6
This commit is contained in:
parent
1c1f21289c
commit
de62a3c0fe
2 changed files with 4 additions and 4 deletions
|
@ -69,7 +69,7 @@ class LayerDataBuilder(MeshBuilder):
|
||||||
|
|
||||||
vertex_offset = 0
|
vertex_offset = 0
|
||||||
index_offset = 0
|
index_offset = 0
|
||||||
for layer, data in self._layers.items():
|
for layer, data in sorted(self._layers.items()):
|
||||||
( vertex_offset, index_offset ) = data.build( vertex_offset, index_offset, vertices, colors, line_dimensions, extruders, line_types, indices)
|
( vertex_offset, index_offset ) = data.build( vertex_offset, index_offset, vertices, colors, line_dimensions, extruders, line_types, indices)
|
||||||
self._element_counts[layer] = data.elementCount
|
self._element_counts[layer] = data.elementCount
|
||||||
|
|
||||||
|
|
|
@ -82,12 +82,12 @@ class LayerPass(RenderPass):
|
||||||
start = 0
|
start = 0
|
||||||
end = 0
|
end = 0
|
||||||
element_counts = layer_data.getElementCounts()
|
element_counts = layer_data.getElementCounts()
|
||||||
for layer, counts in element_counts.items():
|
for layer in sorted(element_counts.keys()):
|
||||||
if layer > self._layer_view._current_layer_num:
|
if layer > self._layer_view._current_layer_num:
|
||||||
break
|
break
|
||||||
if self._layer_view._minimum_layer_num > layer:
|
if self._layer_view._minimum_layer_num > layer:
|
||||||
start += counts
|
start += element_counts[layer]
|
||||||
end += counts
|
end += element_counts[layer]
|
||||||
|
|
||||||
# This uses glDrawRangeElements internally to only draw a certain range of lines.
|
# This uses glDrawRangeElements internally to only draw a certain range of lines.
|
||||||
batch = RenderBatch(self._layer_shader, type = RenderBatch.RenderType.Solid, mode = RenderBatch.RenderMode.Lines, range = (start, end))
|
batch = RenderBatch(self._layer_shader, type = RenderBatch.RenderType.Solid, mode = RenderBatch.RenderMode.Lines, range = (start, end))
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue